feature: add apple silicon native macOS support (#81)

* feature: add apple silicon native macOS support - #81

* (macos): Fix crash

This fixes a crash when viewing the rear camera

* fix(macos): keep interpolated presentation on main thread

* fix(macos): supply Retro-WFC payload during setup

* perf(windows): compile out flat-memory fallback check

* remove duplicate smoke test

* test(macos): name and focus host platform tests

* fix(macos): validate Retro-WFC payload cache

* fix(payload): preserve staged file access failures

* Limit flat-page checks to variable-page hosts

---------

Co-authored-by: patchzyy <64382339+patchzyy@users.noreply.github.com>
This commit is contained in:
Michael G
2026-09-01 12:57:15 -04:00
committed by GitHub
parent ae3096c89b
commit 5c76e2b0df
36 changed files with 1742 additions and 251 deletions
+12
View File
@@ -17,6 +17,7 @@
#include <utility>
#include <vector>
#include <toml.hpp>
#include "platform/host_platform.h"
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
@@ -141,7 +142,14 @@ inline bool IsSupportedResolutionMultiplier(float value) {
// Must stay in step with the backend table in main.cpp, which is what actually
// maps these to AuroraBackend.
inline bool IsSupportedGraphicsApi(std::string_view value) {
#if defined(__APPLE__)
static constexpr std::array<std::string_view, 2> values{"auto", "metal"};
// only vulkan for linux
#elif defined(__linux__)
static constexpr std::array<std::string_view, 2> values{"auto", "vulkan"};
#elif defined(_WIN32)
static constexpr std::array<std::string_view, 3> values{"auto", "d3d12", "vulkan"};
#endif
return std::find(values.begin(), values.end(), value) != values.end();
}
@@ -172,6 +180,8 @@ inline std::optional<std::filesystem::path> ExecutableDirectory() {
}
buffer.resize(buffer.size() * 2);
}
#elif defined(__APPLE__)
return RuntimePlatform::ExecutableDirectory();
#else
// /proc/self/exe is a Linux-specific magic symlink to the running executable; readlink()
// does not NUL-terminate and silently truncates if the buffer is too small, so this grows
@@ -229,6 +239,8 @@ inline std::filesystem::path ApplicationDataDirectory() {
CoTaskMemFree(rawPath);
return directory;
}
#elif defined(__APPLE__)
return RuntimePlatform::ApplicationDataDirectory(kApplicationDirectoryName);
#else
// XDG Base Directory spec equivalent of FOLDERID_LocalAppData: $XDG_DATA_HOME if set and
// non-empty, otherwise its default of $HOME/.local/share.