mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-09-10 17:16:47 -04:00
Merge branch 'main' of https://github.com/GalaxisBeast/Wiicompiled into input-remapping-restored
This commit is contained in:
@@ -14,6 +14,10 @@ concurrency:
|
||||
cancel-in-progress: true
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||||
|
||||
jobs:
|
||||
recompilation:
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||||
name: Recompilation test
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||||
uses: ./.github/workflows/recomp-test.yml
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||||
|
||||
translator:
|
||||
name: Translator (build + test)
|
||||
runs-on: windows-latest
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||||
|
||||
@@ -20,6 +20,10 @@ concurrency:
|
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cancel-in-progress: true
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||||
|
||||
jobs:
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recompilation:
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name: Recompilation test
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uses: ./.github/workflows/recomp-test.yml
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linux-appimage:
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name: Linux (AppImage, ${{ matrix.arch }})
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strategy:
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@@ -93,7 +97,7 @@ jobs:
|
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release:
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name: Publish GitHub Release
|
||||
if: startsWith(github.ref, 'refs/tags/v')
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||||
needs: [linux-appimage, windows-installer]
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needs: [linux-appimage, windows-installer, recompilation]
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runs-on: ubuntu-latest
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permissions:
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contents: write
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|
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@@ -0,0 +1,41 @@
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name: Synthetic recompilation
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|
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on:
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workflow_call:
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workflow_dispatch:
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||||
|
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permissions:
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contents: read
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||||
|
||||
jobs:
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windows:
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name: Windows runtime (synthetic DOL)
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runs-on: windows-latest
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timeout-minutes: 60
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steps:
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- uses: actions/checkout@v7
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||||
with:
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persist-credentials: false
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||||
|
||||
- uses: actions/setup-dotnet@v6
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with:
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dotnet-version: '8.0.x'
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# Cache downloads only. Preparation still validates pins, and every run
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# compiles current Aurora, runtime, and generated sources from scratch.
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- uses: actions/cache@v5
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with:
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path: Launcher/artifacts/downloads
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key: windows-recomp-downloads-${{ hashFiles('Launcher/Prepare-PortableTools.ps1', 'Launcher/Prepare-Dependencies.ps1') }}
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- name: Prepare the shipped Windows toolchain
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shell: pwsh
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run: ./Launcher/Prepare-PortableTools.ps1
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- name: Prepare pinned native dependencies
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shell: pwsh
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run: ./Launcher/Prepare-Dependencies.ps1
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- name: Translate, compile the full runtime, and link
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shell: pwsh
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run: ./Launcher/Test-Recompilation.ps1 -Parallel 3
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@@ -26,6 +26,8 @@ Code.pul
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/build/
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/build-*/
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/native-build/
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/native-build-macos/
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/local-products/
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/dist/
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/out/
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||||
[Bb]in/
|
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|
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@@ -281,7 +281,7 @@ foreach ($required in @('ToolkitFingerprint','TranslationFingerprint','NativeToo
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|
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$manifest = [ordered]@{
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SchemaVersion = 2
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ProductVersion = '0.2.28'
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ProductVersion = '0.2.31'
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ExpectedGameId = $pins.GameId
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ExpectedDolSha256 = $pins.DolSha256
|
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ExpectedRelSha256 = $pins.RelSha256
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@@ -0,0 +1,146 @@
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# Build the real Windows runtime with translated, entirely synthetic PowerPC code.
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# No game dump, game symbol map, REL, mod download, or existing generated/ output is used.
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[CmdletBinding()]
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param(
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[string]$PortableToolsDirectory = 'Launcher/artifacts/portable-tools',
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[string]$DependencySourceDirectory = 'Launcher/artifacts/dependencies',
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[string]$StageDirectory = 'build/recomp-test',
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[ValidateRange(1, 64)] [int]$Parallel = 3
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)
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|
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$ErrorActionPreference = 'Stop'
|
||||
Set-StrictMode -Version 3.0
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. (Join-Path $PSScriptRoot 'NativeBuildFlags.ps1')
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|
||||
$repoRoot = [IO.Path]::GetFullPath((Join-Path $PSScriptRoot '..'))
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function Full([string]$Path) {
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if ([IO.Path]::IsPathRooted($Path)) { return [IO.Path]::GetFullPath($Path) }
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return [IO.Path]::GetFullPath((Join-Path $repoRoot $Path))
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}
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$portableTools = Full $PortableToolsDirectory
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$dependencies = Full $DependencySourceDirectory
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$stage = Full $StageDirectory
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$dotnet = (Get-Command dotnet -CommandType Application).Source
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$cmake = Join-Path $portableTools 'CMake/bin/cmake.exe'
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$ninja = Join-Path $portableTools 'Ninja/ninja.exe'
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$compilerBin = Join-Path $portableTools 'llvm-mingw/bin'
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Assert-File $cmake 'Pinned CMake (run Prepare-PortableTools.ps1 first)'
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Assert-File $ninja 'Pinned Ninja'
|
||||
Assert-File (Join-Path $dependencies 'cppwinrt/winrt/base.h') 'Pinned dependencies (run Prepare-Dependencies.ps1 first)'
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|
||||
# Refuse reuse so a developer's game translation or an earlier build cannot make
|
||||
# the test pass. Keep the staging tree after the run for diagnostics.
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if (Test-Path -LiteralPath $stage) { throw "Test stage already exists; choose a fresh -StageDirectory: $stage" }
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[IO.Directory]::CreateDirectory($stage) | Out-Null
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Write-Host "Synthetic recompilation workspace: $stage"
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# Copy current sources, including uncommitted edits, but no ignored build output.
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# An isolated workspace preserves the developer's real generated/ directory.
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$sourceFiles = & git -C $repoRoot -c core.quotepath=false ls-files --cached --others --exclude-standard -- runtime aurora-main
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if ($LASTEXITCODE -ne 0) { throw 'Could not enumerate runtime and Aurora sources.' }
|
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foreach ($relative in $sourceFiles | Sort-Object -Unique) {
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||||
$destination = Join-Path $stage $relative
|
||||
[IO.Directory]::CreateDirectory([IO.Path]::GetDirectoryName($destination)) | Out-Null
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Copy-Item -LiteralPath (Join-Path $repoRoot $relative) -Destination $destination
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}
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||||
|
||||
# One synthetic text section: li r3,40; addi r3,r3,2; nop; blr.
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# Native HLE wrappers also call these eight guest symbols directly. Give each
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# its own generated blr function so the real product can link without game code.
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# Keep this list explicit: a new unresolved guest dependency must fail the test.
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[uint32]$entry = 0x80001000L
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[uint32[]]$guestCallbacks = @(
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0x8012B830L, 0x801A0620L, 0x801A1ED8L, 0x801A961CL,
|
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0x801AADE0L, 0x801D8D30L, 0x801D9E94L, 0x8055531CL
|
||||
)
|
||||
$textSize = [int]($guestCallbacks[-1] - $entry + 4)
|
||||
$dataOffset = 0x100 + $textSize
|
||||
$dol = [byte[]]::new($dataOffset + 4)
|
||||
function Write-BigEndian32([int]$Offset, [uint32]$Value) {
|
||||
$dol[$Offset] = [byte](($Value -shr 24) -band 255)
|
||||
$dol[$Offset + 1] = [byte](($Value -shr 16) -band 255)
|
||||
$dol[$Offset + 2] = [byte](($Value -shr 8) -band 255)
|
||||
$dol[$Offset + 3] = [byte]($Value -band 255)
|
||||
}
|
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Write-BigEndian32 0x00 0x100 # text[0] file offset
|
||||
Write-BigEndian32 0x48 $entry # text[0] guest address
|
||||
Write-BigEndian32 0x90 $textSize # text[0] length (unreachable gaps are zero)
|
||||
Write-BigEndian32 0x1C $dataOffset # data[0] file offset
|
||||
Write-BigEndian32 0x64 0x80600000L # data[0] guest address
|
||||
Write-BigEndian32 0xAC 4 # data[0] length
|
||||
Write-BigEndian32 0xD8 0x80601000L # BSS address
|
||||
Write-BigEndian32 0xDC 32 # BSS length
|
||||
Write-BigEndian32 0xE0 $entry # entry point
|
||||
Write-BigEndian32 0x100 0x38600028 # li r3,40
|
||||
Write-BigEndian32 0x104 0x38630002 # addi r3,r3,2
|
||||
Write-BigEndian32 0x108 0x60000000 # nop
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||||
Write-BigEndian32 0x10C 0x4E800020 # blr
|
||||
foreach ($address in $guestCallbacks) {
|
||||
Write-BigEndian32 ([int](0x100 + $address - $entry)) 0x4E800020
|
||||
}
|
||||
Write-BigEndian32 $dataOffset 0x12345678
|
||||
[IO.File]::WriteAllBytes((Join-Path $stage 'synthetic.dol'), $dol)
|
||||
$entryPoints = (@($entry) + $guestCallbacks | ForEach-Object { '0x{0:X8}' -f $_ }) -join ', '
|
||||
$functionMap = (@($entry) + $guestCallbacks | ForEach-Object { '{0:X8} func_{0:X8}' -f $_ }) -join "`n"
|
||||
[IO.File]::WriteAllText((Join-Path $stage 'synthetic-functions.txt'), $functionMap)
|
||||
$manifest = Join-Path $stage 'recomp.yml'
|
||||
[IO.File]::WriteAllText($manifest, @"
|
||||
schema_version: 1
|
||||
workspace_root: .
|
||||
project:
|
||||
id: ci-synthetic-dol
|
||||
display_name: CI Synthetic DOL
|
||||
memory:
|
||||
base: 0x80000000
|
||||
size: 0x01800000
|
||||
sda_base: 0x80600000
|
||||
sda2_base: 0x80600000
|
||||
inputs:
|
||||
dol:
|
||||
path: synthetic.dol
|
||||
translation:
|
||||
entry_points: [$entryPoints]
|
||||
function_map:
|
||||
path: synthetic-functions.txt
|
||||
allow_unsupported_instructions: false
|
||||
runtime:
|
||||
native_abi_directories: []
|
||||
native_registration_root: runtime/src
|
||||
output:
|
||||
root: generated
|
||||
"@)
|
||||
|
||||
$translatorProject = Join-Path $repoRoot 'translator/src/Translator.Cli/Translator.Cli.csproj'
|
||||
Invoke-Checked $dotnet @('build', $translatorProject, '-c', 'Release', '--disable-build-servers') 'Building the translator'
|
||||
$translator = Join-Path $repoRoot 'translator/src/Translator.Cli/bin/Release/net8.0/Translator.Cli.dll'
|
||||
$metadata = Join-Path $stage 'generated/base_translation_output.json'
|
||||
Invoke-Checked $dotnet @($translator, 'translate-recursive', '0x80001000', '--project', $manifest,
|
||||
'--output-metadata', $metadata, '--threads', "$Parallel") `
|
||||
'Translating the synthetic DOL'
|
||||
# Function-map seeds can be skipped by discovery; do not accept a partial fixture.
|
||||
$translated = Get-Content -LiteralPath $metadata -Raw | ConvertFrom-Json
|
||||
foreach ($address in @($entry) + $guestCallbacks) {
|
||||
if ($address -notin $translated.functions.entryPoint) {
|
||||
throw ('Synthetic function 0x{0:X8} was not translated.' -f $address)
|
||||
}
|
||||
}
|
||||
Invoke-Checked $dotnet @($translator, 'generate-data-init', '--project', $manifest) 'Generating synthetic data and runtime configuration'
|
||||
Invoke-Checked $dotnet @($translator, 'emit-build-shards', '--project', $manifest) 'Emitting the production build graph'
|
||||
|
||||
$nativeBuild = Join-Path $stage 'native-build'
|
||||
$oldPath = $env:PATH
|
||||
try {
|
||||
$env:PATH = Get-MkwToolchainPath $portableTools
|
||||
$configure = Get-MkwNativeConfigureArguments -SourceDirectory (Join-Path $stage 'runtime') -BuildDirectory $nativeBuild `
|
||||
-Ninja $ninja -CCompiler (Join-Path $compilerBin 'x86_64-w64-mingw32-clang.exe') `
|
||||
-CxxCompiler (Join-Path $compilerBin 'x86_64-w64-mingw32-clang++.exe') `
|
||||
-ResourceCompiler (Join-Path $compilerBin 'x86_64-w64-mingw32-windres.exe') `
|
||||
-DependenciesDirectory $dependencies -AdditionalArguments @('-DMKW_BUILD_PRODUCTS=ON')
|
||||
Invoke-Checked $cmake $configure 'Configuring the production Windows runtime'
|
||||
Invoke-Checked $cmake @('--build', $nativeBuild, '--target', 'WiiCompiled', '--parallel', "$Parallel") `
|
||||
'Compiling and linking the synthetic product with the full runtime'
|
||||
Assert-File (Join-Path $nativeBuild 'WiiCompiled.exe') 'Linked synthetic product'
|
||||
} finally {
|
||||
$env:PATH = $oldPath
|
||||
}
|
||||
Write-Host 'Synthetic recompilation passed (translation, data generation, runtime compilation, and product link).'
|
||||
@@ -6,7 +6,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>WiiCompiled.Setup.Common.Cli</RootNamespace>
|
||||
<AssemblyName>WiiCompiled.Setup.Common.Cli</AssemblyName>
|
||||
<Version>0.2.28</Version>
|
||||
<Version>0.2.31</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Packaging-time helper: resolves (downloading if needed) the nodtool binary bundled by build-appimage.sh and Build-Installer.ps1</Description>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>WiiCompiled.Setup.Common</RootNamespace>
|
||||
<AssemblyName>WiiCompiled.Setup.Common</AssemblyName>
|
||||
<Version>0.2.28</Version>
|
||||
<Version>0.2.31</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Shared nodtool/Retro-WFC-payload logic used by both the Windows and Linux installers</Description>
|
||||
|
||||
@@ -3,7 +3,7 @@ namespace WiiCompiled.Setup.Linux;
|
||||
internal static class ProductInfo
|
||||
{
|
||||
public const string Name = "WiiCompiled";
|
||||
public const string Version = "0.2.28";
|
||||
public const string Version = "0.2.31";
|
||||
}
|
||||
|
||||
/// <summary>One installed product's record inside install-state.json.</summary>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<AssemblyName>WiiCompiled.Setup.Linux</AssemblyName>
|
||||
<RootNamespace>WiiCompiled.Setup.Linux</RootNamespace>
|
||||
<Version>0.2.28</Version>
|
||||
<Version>0.2.31</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Command-line installer and launcher for WiiCompiled on Linux</Description>
|
||||
|
||||
@@ -121,7 +121,7 @@ internal static class PlatformChecks
|
||||
internal static class ProductInfo
|
||||
{
|
||||
public const string Name = "WiiCompiled";
|
||||
public const string Version = "0.2.28";
|
||||
public const string Version = "0.2.31";
|
||||
|
||||
/// <summary>
|
||||
/// The setup executable is copied into the installation under this name. It is the launcher and
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<AssemblyName>WiiCompiled.Setup</AssemblyName>
|
||||
<RootNamespace>WiiCompiled.Setup.Windows</RootNamespace>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<Version>0.2.28</Version>
|
||||
<Version>0.2.31</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Command-line installer and launcher for WiiCompiled</Description>
|
||||
|
||||
@@ -201,10 +201,10 @@ Ninja $ninja_version
|
||||
Apache License 2.0
|
||||
EOF
|
||||
|
||||
echo "prepare-portable-tools.sh: smoke-testing the toolchain..."
|
||||
smoke_dir=$(mktemp -d)
|
||||
trap 'rm -rf "$smoke_dir"' EXIT
|
||||
cat > "$smoke_dir/t.cpp" <<'EOF'
|
||||
echo "prepare-portable-tools.sh: testing the toolchain..."
|
||||
test_dir=$(mktemp -d)
|
||||
trap 'rm -rf "$test_dir"' EXIT
|
||||
cat > "$test_dir/t.cpp" <<'EOF'
|
||||
#include <vector>
|
||||
#include <cstdio>
|
||||
int main() {
|
||||
@@ -214,23 +214,23 @@ int main() {
|
||||
return sum == 6 ? 0 : 1;
|
||||
}
|
||||
EOF
|
||||
"$work/bin/clang++" -std=c++20 -fuse-ld=lld "$smoke_dir/t.cpp" -o "$smoke_dir/t"
|
||||
"$smoke_dir/t"
|
||||
"$work/bin/clang++" -std=c++20 -fuse-ld=lld "$test_dir/t.cpp" -o "$test_dir/t"
|
||||
"$test_dir/t"
|
||||
|
||||
# Also exercised together through CMake+Ninja, exactly how local-build.sh drives them - a plain
|
||||
# clang++ invocation above would not catch a broken CMAKE_ROOT (Modules/Templates) or a Ninja that
|
||||
# can't find the compiler.
|
||||
cat > "$smoke_dir/CMakeLists.txt" <<'EOF'
|
||||
cat > "$test_dir/CMakeLists.txt" <<'EOF'
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(smoke CXX)
|
||||
add_executable(smoke t.cpp)
|
||||
project(test CXX)
|
||||
add_executable(test t.cpp)
|
||||
EOF
|
||||
"$work/bin/cmake" -S "$smoke_dir" -B "$smoke_dir/build" -G Ninja \
|
||||
"$work/bin/cmake" -S "$test_dir" -B "$test_dir/build" -G Ninja \
|
||||
-DCMAKE_MAKE_PROGRAM="$work/bin/ninja" -DCMAKE_CXX_COMPILER="$work/bin/clang++" >/dev/null
|
||||
"$work/bin/cmake" --build "$smoke_dir/build" >/dev/null
|
||||
"$smoke_dir/build/smoke"
|
||||
"$work/bin/cmake" --build "$test_dir/build" >/dev/null
|
||||
"$test_dir/build/test"
|
||||
|
||||
rm -rf "$smoke_dir"
|
||||
rm -rf "$test_dir"
|
||||
trap - EXIT
|
||||
|
||||
mv "$work" "$toolchain_dir"
|
||||
|
||||
@@ -277,6 +277,23 @@ target_link_libraries(mkw_platform_paths_tests PRIVATE mkw_platform)
|
||||
target_compile_features(mkw_platform_paths_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_platform_paths_tests COMMAND mkw_platform_paths_tests)
|
||||
|
||||
add_executable(mkw_nand_save_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_save_tests.cpp")
|
||||
target_include_directories(mkw_nand_save_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_nand_save_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_nand_save_tests COMMAND mkw_nand_save_tests)
|
||||
|
||||
add_executable(mkw_nand_settings_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_settings_tests.cpp")
|
||||
find_package(Threads REQUIRED)
|
||||
target_link_libraries(mkw_nand_settings_tests PRIVATE Threads::Threads)
|
||||
target_include_directories(mkw_nand_settings_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_nand_settings_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_nand_settings_tests COMMAND mkw_nand_settings_tests)
|
||||
|
||||
add_executable(mkw_sc_serial_tests "${CMAKE_CURRENT_LIST_DIR}/tests/sc_serial_tests.cpp")
|
||||
target_include_directories(mkw_sc_serial_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_sc_serial_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_sc_serial_tests COMMAND mkw_sc_serial_tests)
|
||||
|
||||
# The input expression engine is self-contained, so it can be exercised without
|
||||
# linking the runtime or SDL.
|
||||
add_executable(mkw_input_expr_tests
|
||||
|
||||
@@ -1,38 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "runtime_config.h"
|
||||
#include "nand_path.h"
|
||||
#include "nand_settings.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cctype>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <iomanip>
|
||||
#include <optional>
|
||||
#include <random>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace RuntimeConsoleIdentity {
|
||||
|
||||
struct Identity {
|
||||
std::string serial;
|
||||
std::string productCode;
|
||||
std::string area;
|
||||
std::string gameRegion;
|
||||
std::array<uint8_t, 6> mac;
|
||||
};
|
||||
|
||||
inline bool IsValidSerial(const std::string& serial) {
|
||||
return serial.size() == 9 &&
|
||||
serial != "000000000" &&
|
||||
std::all_of(serial.begin(), serial.end(),
|
||||
[](unsigned char value) { return std::isdigit(value) != 0; });
|
||||
}
|
||||
|
||||
inline Identity FromSerial(std::string serial) {
|
||||
// Keep Nintendo's Wii OUI. The suffix is derived from the persisted serial
|
||||
// Keep Nintendo's Wii OUI. The suffix is derived from the NAND serial
|
||||
// so every API exposes one coherent, stable virtual-console identity.
|
||||
uint32_t hash = 2166136261u;
|
||||
for (const unsigned char value : serial) {
|
||||
@@ -46,6 +36,7 @@ inline Identity FromSerial(std::string serial) {
|
||||
|
||||
return {
|
||||
std::move(serial),
|
||||
{}, {}, {},
|
||||
{
|
||||
0x00,
|
||||
0x09,
|
||||
@@ -57,83 +48,23 @@ inline Identity FromSerial(std::string serial) {
|
||||
};
|
||||
}
|
||||
|
||||
inline std::optional<std::string> ReadSerial(const std::filesystem::path& path) {
|
||||
std::ifstream input(path);
|
||||
std::string line;
|
||||
if (!input || !std::getline(input, line)) {
|
||||
return std::nullopt;
|
||||
inline Identity LoadFromNand() {
|
||||
const auto root = RuntimeNandPath::DiscoverNandRootPath();
|
||||
const auto settings = RuntimeNandSettings::Read(root);
|
||||
if (!settings || !RuntimeNandSettings::HasIdentity(*settings)) {
|
||||
RuntimeNandPath::FailNandRoot(
|
||||
"NAND setting.txt is missing or has invalid console identity fields (SERNO, CODE, AREA, GAME)",
|
||||
root / "title/00000001/00000002/data/setting.txt");
|
||||
}
|
||||
constexpr std::string_view prefix = "serial=";
|
||||
if (line.rfind(prefix, 0) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::string serial = line.substr(prefix.size());
|
||||
if (!IsValidSerial(serial)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return serial;
|
||||
}
|
||||
|
||||
inline bool WriteSerial(const std::filesystem::path& path, const std::string& serial) {
|
||||
std::error_code ec;
|
||||
std::filesystem::create_directories(path.parent_path(), ec);
|
||||
if (ec) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::filesystem::path temporary = path;
|
||||
temporary += ".tmp";
|
||||
{
|
||||
std::ofstream output(temporary, std::ios::trunc);
|
||||
if (!output) {
|
||||
return false;
|
||||
}
|
||||
output << "serial=" << serial << '\n';
|
||||
output.close();
|
||||
if (!output) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::filesystem::rename(temporary, path, ec);
|
||||
if (!ec) {
|
||||
return true;
|
||||
}
|
||||
std::filesystem::remove(temporary, ec);
|
||||
return false;
|
||||
}
|
||||
|
||||
inline std::string GenerateSerial() {
|
||||
std::random_device entropy;
|
||||
std::seed_seq seed{
|
||||
entropy(),
|
||||
entropy(),
|
||||
entropy(),
|
||||
entropy(),
|
||||
};
|
||||
std::mt19937 generator(seed);
|
||||
std::uniform_int_distribution<uint32_t> distribution(100000000u, 999999999u);
|
||||
return std::to_string(distribution(generator));
|
||||
}
|
||||
|
||||
inline Identity LoadOrCreate(const std::filesystem::path& path) {
|
||||
if (const auto serial = ReadSerial(path)) {
|
||||
return FromSerial(*serial);
|
||||
}
|
||||
|
||||
const std::string generated = GenerateSerial();
|
||||
if (WriteSerial(path, generated)) {
|
||||
return FromSerial(generated);
|
||||
}
|
||||
|
||||
// Remain operational in a read-only environment. This fallback matches
|
||||
// Dolphin's deterministic serial while keeping the same valid identity shape.
|
||||
return FromSerial("123456789");
|
||||
Identity identity = FromSerial(settings->at("SERNO"));
|
||||
identity.productCode = settings->at("CODE");
|
||||
identity.area = settings->at("AREA");
|
||||
identity.gameRegion = settings->at("GAME");
|
||||
return identity;
|
||||
}
|
||||
|
||||
inline const Identity& Current() {
|
||||
static const Identity identity =
|
||||
LoadOrCreate(RuntimeConfigFile::ApplicationDataDirectory() / "ConsoleIdentity.txt");
|
||||
static const Identity identity = LoadFromNand();
|
||||
return identity;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "runtime_config.h"
|
||||
#include "nand_settings.h"
|
||||
#include "runtime_log.h"
|
||||
#include "system_bridge.h"
|
||||
|
||||
@@ -163,7 +164,7 @@ inline std::filesystem::path CreateManagedNandRoot() {
|
||||
return root;
|
||||
}
|
||||
|
||||
inline std::filesystem::path DiscoverNandRootPath() {
|
||||
inline std::filesystem::path ResolveNandRootPath() {
|
||||
const std::string configPath = RuntimeConfigFile::NandRoot();
|
||||
if (!configPath.empty()) {
|
||||
const auto path = ResolveConfiguredPath(configPath);
|
||||
@@ -179,4 +180,16 @@ inline std::filesystem::path DiscoverNandRootPath() {
|
||||
return CreateManagedNandRoot();
|
||||
}
|
||||
|
||||
inline std::filesystem::path DiscoverNandRootPath() {
|
||||
static const auto root = [] {
|
||||
const auto resolved = ResolveNandRootPath();
|
||||
std::string error;
|
||||
if (!RuntimeNandSettings::Ensure(resolved, error)) {
|
||||
FailNandRoot(error.c_str(), RuntimeNandSettings::FilePath(resolved));
|
||||
}
|
||||
return resolved;
|
||||
}();
|
||||
return root;
|
||||
}
|
||||
|
||||
} // namespace RuntimeNandPath
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <istream>
|
||||
|
||||
namespace RuntimeNandSave {
|
||||
|
||||
enum class Contents { Missing, Blank, Nonzero, Error };
|
||||
enum class ReadAction { Proceed, Missing, Error, RecoveryNeeded };
|
||||
|
||||
// A failed read is not evidence that a save is blank. Check badbit before EOF:
|
||||
// an I/O failure may set both, whereas a successful short final read sets EOF.
|
||||
inline Contents InspectStream(std::istream& input) {
|
||||
if (!input) return Contents::Error;
|
||||
char block[4096];
|
||||
for (;;) {
|
||||
input.read(block, sizeof(block));
|
||||
if (input.bad() || (input.fail() && !input.eof())) return Contents::Error;
|
||||
for (std::streamsize i = 0; i < input.gcount(); ++i) {
|
||||
if (block[i] != 0) return Contents::Nonzero;
|
||||
}
|
||||
if (input.eof()) return Contents::Blank;
|
||||
}
|
||||
}
|
||||
|
||||
inline Contents InspectFile(const std::filesystem::path& path) {
|
||||
std::error_code ec;
|
||||
const auto status = std::filesystem::symlink_status(path, ec);
|
||||
if (ec && ec != std::errc::no_such_file_or_directory) return Contents::Error;
|
||||
if (!std::filesystem::exists(status)) return Contents::Missing;
|
||||
if (!std::filesystem::is_regular_file(path, ec) || ec) return Contents::Error;
|
||||
std::ifstream input(path, std::ios::binary);
|
||||
return InspectStream(input);
|
||||
}
|
||||
|
||||
// Probe only read-only opens of the actual save and its exact write shadow.
|
||||
// No probe writes, removes, or repairs data, and backups are not save aliases.
|
||||
inline ReadAction CheckRead(const std::filesystem::path& path, int mode) {
|
||||
const auto name = path.filename();
|
||||
const bool isMain = name == "rksys.dat";
|
||||
if (mode != 1 || (!isMain && name != "rksys.dat.nandsafe.tmp")) return ReadAction::Proceed;
|
||||
const auto contents = InspectFile(path);
|
||||
if (contents == Contents::Error) return ReadAction::Error;
|
||||
if (contents == Contents::Nonzero) return ReadAction::Proceed;
|
||||
if (isMain) {
|
||||
auto shadow = path;
|
||||
shadow += ".nandsafe.tmp";
|
||||
const auto shadowContents = InspectFile(shadow);
|
||||
if (shadowContents == Contents::Error) return ReadAction::Error;
|
||||
// The next write normally discards an old shadow. Preserve a possible
|
||||
// recovery source when there is no usable original, without promoting
|
||||
// an uncommitted (and potentially incomplete) shadow to the real save.
|
||||
if (shadowContents == Contents::Nonzero) return ReadAction::RecoveryNeeded;
|
||||
}
|
||||
return contents == Contents::Blank ? ReadAction::Missing : ReadAction::Proceed;
|
||||
}
|
||||
|
||||
} // namespace RuntimeNandSave
|
||||
@@ -0,0 +1,220 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <ctime>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace RuntimeNandSettings {
|
||||
|
||||
using Settings = std::map<std::string, std::string>;
|
||||
|
||||
inline std::filesystem::path FilePath(const std::filesystem::path& root) {
|
||||
return root / "title/00000001/00000002/data/setting.txt";
|
||||
}
|
||||
|
||||
// Wii setting.txt is a 256-byte buffer encrypted with a rotating XOR key.
|
||||
inline std::optional<Settings> Read(const std::filesystem::path& nandRoot) {
|
||||
std::ifstream input(FilePath(nandRoot), std::ios::binary);
|
||||
std::array<uint8_t, 256> bytes{};
|
||||
if (!input.read(reinterpret_cast<char*>(bytes.data()), bytes.size())) {
|
||||
return std::nullopt;
|
||||
}
|
||||
uint32_t key = 0x73B5DBFAu;
|
||||
std::string decoded;
|
||||
for (const uint8_t byte : bytes) {
|
||||
const char value = static_cast<char>(byte ^ static_cast<uint8_t>(key));
|
||||
key = (key << 1) | (key >> 31);
|
||||
if (value == '\0') {
|
||||
break;
|
||||
}
|
||||
if (value != '\r') {
|
||||
decoded += value;
|
||||
}
|
||||
}
|
||||
Settings settings;
|
||||
for (size_t start = 0; start < decoded.size();) {
|
||||
const size_t end = decoded.find('\n', start);
|
||||
const std::string line = decoded.substr(start, end - start);
|
||||
const size_t equals = line.find('=');
|
||||
if (equals != std::string::npos && equals != 0) {
|
||||
settings.emplace(line.substr(0, equals), line.substr(equals + 1));
|
||||
}
|
||||
if (end == std::string::npos) {
|
||||
break;
|
||||
}
|
||||
start = end + 1;
|
||||
}
|
||||
return settings;
|
||||
}
|
||||
|
||||
inline bool HasIdentity(const Settings& settings) {
|
||||
const auto serial = settings.find("SERNO");
|
||||
if (serial == settings.end() || serial->second.empty() || serial->second.size() > 9 ||
|
||||
serial->second.find_first_not_of("0123456789") != std::string::npos ||
|
||||
serial->second.find_first_not_of('0') == std::string::npos) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& field : {std::pair{"CODE", 5u}, {"AREA", 3u}, {"GAME", 2u}}) {
|
||||
const auto value = settings.find(field.first);
|
||||
if (value == settings.end() || value->second.empty() ||
|
||||
value->second.size() > field.second) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Dolphin's normal (non-deterministic) first-boot algorithm. It is independent
|
||||
// of the ES device ID. Matching another NAND requires that NAND's saved serial.
|
||||
inline std::string GenerateSerial(std::time_t now) {
|
||||
if (now < 0) {
|
||||
return {};
|
||||
}
|
||||
const auto digits = std::to_string(now % 1000000000);
|
||||
return std::string(9 - digits.size(), '0') + digits;
|
||||
}
|
||||
|
||||
// This recompilation targets the European disc. These are Dolphin's PAL boot
|
||||
// defaults; an existing setting.txt always takes precedence, in every region.
|
||||
inline std::optional<std::array<uint8_t, 256>> EncodeNew(const std::string& serial) {
|
||||
const Settings identity{{"SERNO", serial}, {"CODE", "LEH"}, {"AREA", "EUR"}, {"GAME", "EU"}};
|
||||
if (!HasIdentity(identity)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::array<uint8_t, 256> bytes{};
|
||||
size_t position = 0;
|
||||
uint32_t key = 0x73B5DBFAu;
|
||||
const auto writeByte = [&](char value) {
|
||||
bytes[position++] = static_cast<uint8_t>(value) ^ static_cast<uint8_t>(key);
|
||||
key = (key << 1) | (key >> 31);
|
||||
};
|
||||
for (const std::string& line : {std::string("AREA=EUR\r\n"), std::string("MODEL=RVL-001(EUR)\r\n"),
|
||||
std::string("DVD=0\r\n"), std::string("MPCH=0x7FFE\r\n"), std::string("CODE=LEH\r\n"),
|
||||
"SERNO=" + serial + "\r\n", std::string("VIDEO=PAL\r\n"), std::string("GAME=EU\r\n")}) {
|
||||
for (;;) {
|
||||
if (position + line.size() > bytes.size()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const auto start = position;
|
||||
const auto savedKey = key;
|
||||
bool hasNull = false;
|
||||
for (const char value : line) {
|
||||
writeByte(value);
|
||||
hasNull |= bytes[position - 1] == 0;
|
||||
}
|
||||
if (!hasNull) {
|
||||
break;
|
||||
}
|
||||
// Nintendo stops at an encoded NUL. Dolphin inserts an extra LF
|
||||
// before this line and retries with the shifted encryption key.
|
||||
position = start;
|
||||
key = savedKey;
|
||||
writeByte('\n');
|
||||
}
|
||||
}
|
||||
return bytes; // The unused tail stays raw zero, as in Dolphin.
|
||||
}
|
||||
|
||||
// Atomically claim our own scratch directory. A collision belongs to another
|
||||
// launch (or a previous crashed launch); leave it untouched and try another name.
|
||||
inline std::optional<std::filesystem::path> CreateScratchDirectory(
|
||||
const std::filesystem::path& parent, const std::string& token, std::error_code& ec) {
|
||||
for (unsigned attempt = 0; attempt < 128; ++attempt) {
|
||||
const auto candidate = parent / (".setting-init-" + token + "-" + std::to_string(attempt));
|
||||
ec.clear();
|
||||
if (std::filesystem::create_directory(candidate, ec)) return candidate;
|
||||
if (ec && ec != std::errc::file_exists) return std::nullopt;
|
||||
}
|
||||
ec = std::make_error_code(std::errc::file_exists);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Never replace an existing file, including an unreadable or damaged one.
|
||||
// Publish a complete file atomically so simultaneous launches use one identity.
|
||||
inline bool Ensure(const std::filesystem::path& root, std::string& error,
|
||||
std::time_t now = std::time(nullptr)) {
|
||||
const auto path = FilePath(root);
|
||||
std::error_code ec;
|
||||
const auto status = std::filesystem::symlink_status(path, ec);
|
||||
if (ec && ec != std::errc::no_such_file_or_directory) {
|
||||
error = "Cannot inspect NAND setting.txt: " + ec.message();
|
||||
return false;
|
||||
}
|
||||
if (std::filesystem::exists(status)) {
|
||||
const auto existing = Read(root);
|
||||
if (existing && HasIdentity(*existing)) {
|
||||
return true;
|
||||
}
|
||||
error = "Existing NAND setting.txt is unreadable or invalid; restore it from this console's backup";
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto bytes = EncodeNew(GenerateSerial(now));
|
||||
if (!bytes) {
|
||||
error = "Cannot initialize NAND settings: invalid system clock";
|
||||
return false;
|
||||
}
|
||||
ec.clear();
|
||||
std::filesystem::create_directories(path.parent_path(), ec);
|
||||
if (ec) {
|
||||
error = "Cannot create NAND settings directory: " + ec.message();
|
||||
return false;
|
||||
}
|
||||
static std::atomic<unsigned> sequence{0};
|
||||
#ifdef _WIN32
|
||||
const auto processId = GetCurrentProcessId();
|
||||
#else
|
||||
const auto processId = getpid();
|
||||
#endif
|
||||
const auto scratch = CreateScratchDirectory(path.parent_path(),
|
||||
std::to_string(processId) + "-" + std::to_string(
|
||||
std::chrono::steady_clock::now().time_since_epoch().count()) + "-" +
|
||||
std::to_string(sequence++), ec);
|
||||
if (!scratch) {
|
||||
error = "Cannot create temporary NAND settings directory: " + ec.message();
|
||||
return false;
|
||||
}
|
||||
const auto temporary = *scratch / "setting.txt";
|
||||
bool written = false;
|
||||
{
|
||||
std::ofstream output(temporary, std::ios::binary);
|
||||
output.write(reinterpret_cast<const char*>(bytes->data()), bytes->size());
|
||||
output.close();
|
||||
written = static_cast<bool>(output);
|
||||
}
|
||||
bool published = false;
|
||||
if (written) {
|
||||
#ifdef _WIN32
|
||||
published = MoveFileExW(temporary.c_str(), path.c_str(), MOVEFILE_WRITE_THROUGH) != 0;
|
||||
#else
|
||||
published = ::link(temporary.c_str(), path.c_str()) == 0;
|
||||
#endif
|
||||
}
|
||||
std::filesystem::remove(temporary, ec);
|
||||
std::filesystem::remove(*scratch, ec);
|
||||
// A competing launcher may have published its settings first. Always read
|
||||
// the winner from NAND rather than using our unpersisted candidate serial.
|
||||
const auto persisted = Read(root);
|
||||
if (persisted && HasIdentity(*persisted)) {
|
||||
return true;
|
||||
}
|
||||
error = published ? "Cannot read newly initialized NAND setting.txt" :
|
||||
"Cannot persist NAND setting.txt; check NAND directory permissions";
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace RuntimeNandSettings
|
||||
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <charconv>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string_view>
|
||||
#include <system_error>
|
||||
|
||||
namespace RuntimeScSerial {
|
||||
|
||||
// SCGetProductSN's output is a u32, not a character buffer. DWC loads
|
||||
// that word and formats it with the product code to construct csnum.
|
||||
template <typename RangeValidator, typename WordWriter>
|
||||
uint32_t Write(std::string_view serial, uint32_t address,
|
||||
RangeValidator&& contains, WordWriter&& write32) {
|
||||
if (serial.empty() || serial.size() > 9 ||
|
||||
serial.find_first_not_of("0123456789") != std::string_view::npos) return 0;
|
||||
uint32_t number = 0;
|
||||
const auto parsed = std::from_chars(serial.data(), serial.data() + serial.size(), number);
|
||||
if (parsed.ec != std::errc{} || parsed.ptr != serial.data() + serial.size() ||
|
||||
!address || !contains(address, sizeof(uint32_t))) return 0;
|
||||
write32(address, number);
|
||||
return 1;
|
||||
}
|
||||
|
||||
} // namespace RuntimeScSerial
|
||||
+33
-21
@@ -1,6 +1,7 @@
|
||||
#include "hle_stubs.h"
|
||||
|
||||
#include "console_identity.h"
|
||||
#include "sc_serial_contract.h"
|
||||
#include <cstdlib>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
@@ -12,7 +13,25 @@
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr uint32_t kPalProductRegion = 2;
|
||||
// Use the SDK's own value tables, including its unknown-region result.
|
||||
uint32_t LookupProductRegion(uint32_t table, uint32_t stride, uint32_t count,
|
||||
const std::string& value) {
|
||||
for (uint32_t index = 0; index < count; ++index) {
|
||||
const uint32_t entry = table + index * stride;
|
||||
if (!Memory::Contains(entry, stride)) {
|
||||
break;
|
||||
}
|
||||
const auto* bytes = static_cast<const uint8_t*>(Memory::GetPointer(entry, stride));
|
||||
if (bytes[0] == 0xFF) {
|
||||
break;
|
||||
}
|
||||
if (value.size() < stride - 1 &&
|
||||
std::memcmp(bytes + 1, value.c_str(), value.size() + 1) == 0) {
|
||||
return bytes[0];
|
||||
}
|
||||
}
|
||||
return 0xFFFFFFFFu;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
@@ -50,16 +69,12 @@ extern "C" uint32_t SCGetEuRgb60Mode_HLE()
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B1CAC, SCGetEuRgb60Mode_HLE, uint32_t, (), ());
|
||||
|
||||
// The managed NAND intentionally starts without a console-owned setting.txt.
|
||||
// DWC nevertheless requires the Wii product code and serial number so it can
|
||||
// include csnum in NAS authentication. Expose one stable virtual-console
|
||||
// identity without requiring or mutating a user's real NAND.
|
||||
// Expose the selected emulated NAND identity through the SDK SC APIs.
|
||||
|
||||
extern "C" uint32_t SCGetProductArea_HLE()
|
||||
{
|
||||
// The PAL setting.txt AREA value is "EUR". The SDK's lookup table at
|
||||
// 0x8029CEB0 maps JPN=0, USA=1, EUR=2.
|
||||
return kPalProductRegion;
|
||||
return LookupProductRegion(0x8029CEB0u, 5, 13,
|
||||
RuntimeConsoleIdentity::Current().area);
|
||||
}
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B23A0, SCGetProductArea_HLE, uint32_t, (), ());
|
||||
@@ -68,12 +83,13 @@ extern "C" uint32_t SCGetProductCode_HLE()
|
||||
{
|
||||
// Original PAL SC storage for the six-byte CODE value.
|
||||
constexpr uint32_t kProductCodeAddress = 0x803869E0u;
|
||||
static constexpr char kProductCode[] = "LEH";
|
||||
if (!Memory::Contains(kProductCodeAddress, sizeof(kProductCode))) {
|
||||
const std::string& productCode = RuntimeConsoleIdentity::Current().productCode;
|
||||
const size_t size = productCode.size() + 1;
|
||||
if (!Memory::Contains(kProductCodeAddress, size)) {
|
||||
return 0;
|
||||
}
|
||||
std::memcpy(Memory::GetPointer(kProductCodeAddress, sizeof(kProductCode)),
|
||||
kProductCode, sizeof(kProductCode));
|
||||
std::memcpy(Memory::GetPointer(kProductCodeAddress, size),
|
||||
productCode.c_str(), size);
|
||||
return kProductCodeAddress;
|
||||
}
|
||||
|
||||
@@ -82,21 +98,17 @@ PPC_NATIVE_OVERRIDE(801B2424, SCGetProductCode_HLE, uint32_t, (), ());
|
||||
extern "C" uint32_t SCGetProductSN_HLE(uint32_t serialAddress)
|
||||
{
|
||||
const std::string& serial = RuntimeConsoleIdentity::Current().serial;
|
||||
if (!serialAddress || !Memory::Contains(serialAddress, serial.size() + 1)) {
|
||||
return 0;
|
||||
}
|
||||
std::memcpy(Memory::GetPointer(serialAddress, serial.size() + 1),
|
||||
serial.c_str(), serial.size() + 1);
|
||||
return 1;
|
||||
return RuntimeScSerial::Write(serial, serialAddress,
|
||||
[](uint32_t address, size_t size) { return Memory::Contains(address, size); },
|
||||
[](uint32_t address, uint32_t value) { Memory::Write32(address, value); });
|
||||
}
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B2460, SCGetProductSN_HLE, uint32_t, (uint32_t serialAddress), (serialAddress));
|
||||
|
||||
extern "C" uint32_t SCGetProductGameRegion_HLE()
|
||||
{
|
||||
// The PAL setting.txt GAME value is "EU". The SDK's own lookup table at
|
||||
// 0x8029CEF8 maps JP=0, US=1, EU=2.
|
||||
return kPalProductRegion;
|
||||
return LookupProductRegion(0x8029CEF8u, 4, 4,
|
||||
RuntimeConsoleIdentity::Current().gameRegion);
|
||||
}
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B24C8, SCGetProductGameRegion_HLE, uint32_t, (), ());
|
||||
|
||||
@@ -93,6 +93,9 @@ extern "C" int32_t NANDOpen_HLE(uint32_t pathPtr, uint32_t fileInfoPtr, uint32_t
|
||||
|
||||
const std::filesystem::path hostPath = TranslateNandPath(path);
|
||||
|
||||
if (const auto result = NandCheckSystemSaveRead("NANDOpen", hostPath, mode))
|
||||
return *result;
|
||||
|
||||
// Existing-file write opens go through a shadow copy seeded from the original, so a
|
||||
// crash between NANDWrite and NANDClose cannot leave a torn file (the game patches
|
||||
// sub-ranges, e.g. ghost saves at a non-zero offset). New files still create in place.
|
||||
|
||||
@@ -411,6 +411,8 @@ extern "C" int32_t NANDSafeOpen_HLE(uint32_t pathPtr, uint32_t fileInfoPtr, uint
|
||||
if (mode == 1) {
|
||||
// Read-only safe open reads the original in place; the library builds no scratch
|
||||
// copy for this case.
|
||||
if (const auto result = NandCheckSystemSaveRead("NANDSafeOpen", hostPath, mode))
|
||||
return *result;
|
||||
FILE* file = NandFopen(hostPath, "rb");
|
||||
if (!file && IsFaceLibResourcePath(path) && SeedFaceLibResource(hostPath)) {
|
||||
file = NandFopen(hostPath, "rb");
|
||||
|
||||
@@ -411,6 +411,26 @@ bool IsFaceLibResourcePath(const char* path) {
|
||||
return std::strcmp(path, "/shared2/menu/FaceLib/RFL_Res.dat") == 0;
|
||||
}
|
||||
|
||||
std::optional<int32_t> NandCheckSystemSaveRead(const char* who,
|
||||
const std::filesystem::path& hostPath, int mode, bool ios) {
|
||||
const auto action = RuntimeNandSave::CheckRead(hostPath, mode);
|
||||
if (action == RuntimeNandSave::ReadAction::Proceed) return std::nullopt;
|
||||
if (action == RuntimeNandSave::ReadAction::Missing) {
|
||||
LogNandWarning(who, "treating empty or zero-filled system save '%s' as missing",
|
||||
HostPathText(hostPath).c_str());
|
||||
return ios ? ISFS_ENOENT : NAND_RESULT_NOEXISTS;
|
||||
}
|
||||
if (action == RuntimeNandSave::ReadAction::RecoveryNeeded) {
|
||||
LogNandError(who, "system save '%s' is missing or blank but its .nandsafe.tmp contains data; "
|
||||
"back up both files before attempting recovery",
|
||||
HostPathText(hostPath).c_str());
|
||||
} else {
|
||||
LogNandError(who, "could not inspect system save '%s' or its write shadow; leaving data untouched",
|
||||
HostPathText(hostPath).c_str());
|
||||
}
|
||||
return ios ? ISFS_EIO : NAND_RESULT_UNKNOWN;
|
||||
}
|
||||
|
||||
// Create directories recursively
|
||||
bool CreateDirectoryPath(const std::filesystem::path& path) {
|
||||
if (path.empty()) {
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "hle/runtime_parse_helpers.h"
|
||||
#include "memory.h"
|
||||
#include "nand_path.h"
|
||||
#include "nand_save_probe.h"
|
||||
#include "hle/net/network.h"
|
||||
#include "recomp_mod_loader.h"
|
||||
#include "runtime_config.h"
|
||||
@@ -26,6 +27,7 @@
|
||||
#include <deque>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
@@ -56,6 +58,11 @@ constexpr uint32_t kNandTitleIdLo = 0x524D4350; // "RMCP" fallback
|
||||
void LogNandError(const char* func, const char* fmt, ...);
|
||||
void LogNandWarning(const char* func, const char* fmt, ...);
|
||||
|
||||
// An empty optional means continue opening normally; otherwise return the
|
||||
// supplied NAND/IOS error without exposing a failed scan as a missing save.
|
||||
std::optional<int32_t> NandCheckSystemSaveRead(const char* who,
|
||||
const std::filesystem::path& hostPath, int mode, bool ios = false);
|
||||
|
||||
// ============================================================================
|
||||
// File Descriptor Management
|
||||
// ============================================================================
|
||||
|
||||
@@ -391,6 +391,9 @@ extern "C" int32_t NAND_IOS_Open_HLE(uint32_t pathPtr, uint32_t mode) {
|
||||
|
||||
// It's a NAND file path
|
||||
const std::filesystem::path hostPath = TranslateNandPath(path);
|
||||
|
||||
if (const auto result = NandCheckSystemSaveRead("IOS_Open", hostPath, mode, true))
|
||||
return *result;
|
||||
|
||||
// Seed FaceLib resources before the existence check so every open mode can
|
||||
// still find them on a fresh managed NAND.
|
||||
|
||||
@@ -0,0 +1,142 @@
|
||||
#include "nand_save_probe.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
using RuntimeNandSave::ReadAction;
|
||||
using RuntimeNandSave::Contents;
|
||||
|
||||
static void Require(bool condition, const char* message) {
|
||||
if (!condition) throw std::runtime_error(message);
|
||||
}
|
||||
|
||||
static void Write(const fs::path& path, const std::string& bytes) {
|
||||
fs::create_directories(path.parent_path());
|
||||
std::ofstream output(path, std::ios::binary);
|
||||
output.write(bytes.data(), bytes.size());
|
||||
output.close();
|
||||
Require(static_cast<bool>(output), "Fixture write failed");
|
||||
}
|
||||
|
||||
static std::string Read(const fs::path& path) {
|
||||
std::ifstream input(path, std::ios::binary);
|
||||
Require(static_cast<bool>(input), "Fixture read failed");
|
||||
return {std::istreambuf_iterator<char>(input), std::istreambuf_iterator<char>()};
|
||||
}
|
||||
|
||||
// A disk error after zero-filled blocks must not look like a blank file's EOF.
|
||||
class FailingDisk : public std::streambuf {
|
||||
int blocks;
|
||||
public:
|
||||
explicit FailingDisk(int zeroBlocks) : blocks(zeroBlocks) {}
|
||||
std::streamsize xsgetn(char* buffer, std::streamsize length) override {
|
||||
if (blocks-- <= 0) throw std::runtime_error("injected read failure");
|
||||
std::fill(buffer, buffer + length, '\0');
|
||||
return length;
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
const auto root = fs::temp_directory_path() / ("wiicomp-save-scenarios-" +
|
||||
std::to_string(std::chrono::steady_clock::now().time_since_epoch().count()));
|
||||
try {
|
||||
const auto save = root / "title/00010004/524d4350/data/rksys.dat";
|
||||
const auto shadow = fs::path(save.native() + fs::path(".nandsafe.tmp").native());
|
||||
// Save inspection must leave unrelated NAND data alone. Settings
|
||||
// initialization is covered separately by nand_settings_tests.
|
||||
const auto settingsPath = root / "title/00000001/00000002/data/setting.txt";
|
||||
const std::string identity(256, '\x5a');
|
||||
Write(settingsPath, identity);
|
||||
Require(RuntimeNandSave::CheckRead(save, 1) == ReadAction::Proceed, "Fresh profile follows normal missing-file handling");
|
||||
Require(!fs::exists(save), "Probing fresh profile must not create a save");
|
||||
|
||||
// First launch interrupted before save initialization, including block
|
||||
// boundaries and a full-sized synthetic zero-filled allocation.
|
||||
for (const size_t size : {size_t(0), size_t(1), size_t(4095), size_t(4096), size_t(4097), size_t(3 * 1024 * 1024)}) {
|
||||
const std::string bytes(size, '\0');
|
||||
Write(save, bytes);
|
||||
Require(RuntimeNandSave::CheckRead(save, 1) == ReadAction::Missing, "Blank save should be offered first-save recovery");
|
||||
Require(Read(save) == bytes, "Blank-save detection must not modify the file");
|
||||
for (int mode : {2, 3}) {
|
||||
Require(RuntimeNandSave::CheckRead(save, mode) == ReadAction::Proceed, "Write opens must remain available for initialization");
|
||||
}
|
||||
}
|
||||
|
||||
// Existing saves, imported saves, partial/corrupt saves, and a zero
|
||||
// prefix with data only in the final byte are all left to the game.
|
||||
std::string existing(3 * 1024 * 1024, '\0');
|
||||
existing.replace(0, 8, "RKSD0006");
|
||||
existing[10000] = 42;
|
||||
for (const std::string& bytes : {existing, std::string("RKSD"), std::string("damaged-header"),
|
||||
std::string(8192, '\0') + "x", std::string(8191, '\0') + "x"}) {
|
||||
Write(save, bytes);
|
||||
Require(RuntimeNandSave::CheckRead(save, 1) == ReadAction::Proceed, "Never hide a save containing any data");
|
||||
Require(Read(save) == bytes, "Existing/partial save must be byte-identical after inspection");
|
||||
}
|
||||
|
||||
// Interrupted replacement: retain a committed original regardless of
|
||||
// whether the shadow is blank, partial, or contains a complete header.
|
||||
Write(save, existing);
|
||||
for (const std::string& bytes : {std::string(), std::string(4096, '\0'), std::string("RKSD"), existing}) {
|
||||
Write(shadow, bytes);
|
||||
Require(RuntimeNandSave::CheckRead(save, 1) == ReadAction::Proceed, "Committed original takes precedence over write shadow");
|
||||
Require(Read(save) == existing && Read(shadow) == bytes, "Probe must preserve both sides of an interrupted write");
|
||||
}
|
||||
// No usable original: do not let missing-save recovery discard the
|
||||
// only possible recovery source, and do not auto-promote that shadow.
|
||||
for (const bool mainExists : {false, true}) {
|
||||
fs::remove(save);
|
||||
if (mainExists) Write(save, std::string(4096, '\0'));
|
||||
Write(shadow, existing);
|
||||
Require(RuntimeNandSave::CheckRead(save, 1) == ReadAction::RecoveryNeeded, "Preserve recovery candidate when original is missing or blank");
|
||||
Require(Read(shadow) == existing, "Recovery candidate must remain unchanged");
|
||||
Require(fs::exists(save) == mainExists, "Do not promote shadow automatically");
|
||||
}
|
||||
Write(shadow, std::string(4096, '\0'));
|
||||
Require(RuntimeNandSave::CheckRead(save, 1) == ReadAction::Missing, "Two blank files may use first-save recovery");
|
||||
fs::remove(shadow);
|
||||
|
||||
for (const char* name : {"rksys.dat.bak", "rksys.dat.backup", "rksys.dat2", "banner.bin", "setting.txt"}) {
|
||||
const auto unrelated = save.parent_path() / name;
|
||||
Write(unrelated, std::string(4096, '\0'));
|
||||
Require(RuntimeNandSave::CheckRead(unrelated, 1) == ReadAction::Proceed, "Do not classify backups or unrelated files as missing saves");
|
||||
}
|
||||
for (int blocks : {0, 1, 2}) {
|
||||
FailingDisk disk(blocks);
|
||||
std::istream input(&disk);
|
||||
Require(RuntimeNandSave::InspectStream(input) == Contents::Error, "Read failure must remain an error, including after zero-filled blocks");
|
||||
}
|
||||
std::istringstream badEof;
|
||||
badEof.setstate(std::ios::badbit | std::ios::eofbit);
|
||||
Require(RuntimeNandSave::InspectStream(badEof) == Contents::Error, "Badbit plus EOF must not imply a blank save");
|
||||
|
||||
#ifdef _WIN32
|
||||
Write(save, existing);
|
||||
const HANDLE locked = CreateFileW(save.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
Require(locked != INVALID_HANDLE_VALUE, "Could not lock fixture");
|
||||
const auto lockedResult = RuntimeNandSave::CheckRead(save, 1);
|
||||
CloseHandle(locked);
|
||||
Require(lockedResult == ReadAction::Error, "Sharing/access failure must not report a missing save");
|
||||
Require(Read(save) == existing, "Locked save must survive inspection unchanged");
|
||||
Require(SetFileAttributesW(save.c_str(), FILE_ATTRIBUTE_READONLY) != 0, "Set fixture read-only");
|
||||
const auto readOnlyResult = RuntimeNandSave::CheckRead(save, 1);
|
||||
SetFileAttributesW(save.c_str(), FILE_ATTRIBUTE_NORMAL);
|
||||
Require(readOnlyResult == ReadAction::Proceed && Read(save) == existing, "Readable read-only save remains available");
|
||||
#endif
|
||||
Require(Read(settingsPath) == identity, "Save inspection must not change NAND settings");
|
||||
fs::remove_all(root);
|
||||
std::cout << "NAND save startup, preservation, interrupted-write and I/O failure scenarios passed\n";
|
||||
return 0;
|
||||
} catch (const std::exception& error) {
|
||||
std::cerr << error.what() << " (fixtures retained at " << root << ")\n";
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,183 @@
|
||||
#include "nand_settings.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
static void Require(bool condition, const char* message = "NAND settings check failed") {
|
||||
if (!condition) {
|
||||
throw std::runtime_error(message);
|
||||
}
|
||||
}
|
||||
|
||||
static std::string ReadBytes(const std::filesystem::path& path) {
|
||||
std::ifstream input(path, std::ios::binary);
|
||||
return {std::istreambuf_iterator<char>(input), std::istreambuf_iterator<char>()};
|
||||
}
|
||||
|
||||
int main() {
|
||||
const auto root = std::filesystem::temp_directory_path() /
|
||||
("wiicomp-nand-settings-" + std::to_string(
|
||||
std::chrono::steady_clock::now().time_since_epoch().count()));
|
||||
const auto path = root / "title/00000001/00000002/data/setting.txt";
|
||||
try {
|
||||
using namespace RuntimeNandSettings;
|
||||
Require(GenerateSerial(1800000123) == "800000123", "Dolphin timestamp modulo");
|
||||
Require(GenerateSerial(1000000001) == "000000001", "Dolphin leading zero padding");
|
||||
Require(GenerateSerial(-1).empty(), "Invalid clock must not supply an identity");
|
||||
// Golden bytes generated by Dolphin's unmodified SettingsHandler.cpp
|
||||
// (upstream 2026-09-06), PAL boot fields and synthetic serial 000000001.
|
||||
// Everything after this prefix is raw zero padding to 256 bytes.
|
||||
const std::string goldenHex =
|
||||
"bba6ac929a0bc96b7eed83d27f33a1e7e73d9b836d8b47c59ee23df6b275baab"
|
||||
"bec9d9dead03cc7a3bdafee50c30ab9fb86194e119fe4ba19eff62d5ec3aacb3"
|
||||
"b5c9d9e3977eac0943d7ff903120a49ef024eafe1cf77be79cf6229a823aabf0f0";
|
||||
std::array<uint8_t, 256> golden{};
|
||||
for (size_t i = 0; i < goldenHex.size() / 2; ++i) {
|
||||
golden[i] = static_cast<uint8_t>(std::stoul(goldenHex.substr(i * 2, 2), nullptr, 16));
|
||||
}
|
||||
Require(EncodeNew("000000001") == golden, "Exact Dolphin writer golden fixture");
|
||||
std::string error;
|
||||
Require(!RuntimeNandSettings::Read(root));
|
||||
Require(!std::filesystem::exists(root));
|
||||
std::filesystem::create_directories(path.parent_path());
|
||||
const auto scratchParent = root / "scratch-collisions";
|
||||
std::filesystem::create_directories(scratchParent / ".setting-init-fixed-0");
|
||||
const auto sentinel = scratchParent / ".setting-init-fixed-0" / "setting.txt";
|
||||
{ std::ofstream output(sentinel); output << "another launch owns this"; }
|
||||
const auto occupiedFile = scratchParent / ".setting-init-fixed-1";
|
||||
{ std::ofstream output(occupiedFile); output << "leave this file alone"; }
|
||||
std::error_code scratchError;
|
||||
const auto claimed = CreateScratchDirectory(scratchParent, "fixed", scratchError);
|
||||
Require(claimed && *claimed == scratchParent / ".setting-init-fixed-2" && !scratchError,
|
||||
"Retry collisions with both existing directories and files");
|
||||
Require(ReadBytes(sentinel) == "another launch owns this" &&
|
||||
ReadBytes(occupiedFile) == "leave this file alone", "Never modify another launch's scratch data");
|
||||
Require(!CreateScratchDirectory(occupiedFile / "not-a-directory", "fixed", scratchError) && scratchError,
|
||||
"Real filesystem errors must fail rather than retry indefinitely");
|
||||
|
||||
// Force all claimants to use the same token; this deterministically
|
||||
// exercises the collision path even when host clock precision is high.
|
||||
std::array<std::optional<std::filesystem::path>, 16> claims;
|
||||
std::vector<std::thread> claimants;
|
||||
for (size_t i = 0; i < claims.size(); ++i) {
|
||||
claimants.emplace_back([&, i] {
|
||||
std::error_code ec;
|
||||
claims[i] = CreateScratchDirectory(scratchParent, "shared", ec);
|
||||
});
|
||||
}
|
||||
for (auto& claimant : claimants) claimant.join();
|
||||
for (size_t i = 0; i < claims.size(); ++i) {
|
||||
Require(claims[i].has_value(), "Every concurrent claimant must acquire a scratch directory");
|
||||
for (size_t j = 0; j < i; ++j) {
|
||||
Require(claims[i] != claims[j], "Concurrent claimants must own different scratch directories");
|
||||
}
|
||||
}
|
||||
const std::string plain = "AREA=USA\r\n\nCODE=LU\r\nSERNO=987654321\r\nGAME=US\r\n";
|
||||
std::array<uint8_t, 256> fixture{};
|
||||
for (size_t i = 0; i < fixture.size(); ++i) {
|
||||
const unsigned shift = i % 32;
|
||||
const uint32_t key = shift == 0 ? 0x73B5DBFAu :
|
||||
(0x73B5DBFAu << shift) | (0x73B5DBFAu >> (32 - shift));
|
||||
fixture[i] = static_cast<uint8_t>(key) ^ (i < plain.size() ? plain[i] : 0);
|
||||
}
|
||||
{
|
||||
std::ofstream output(path, std::ios::binary);
|
||||
output.write(reinterpret_cast<const char*>(fixture.data()), fixture.size());
|
||||
}
|
||||
auto settings = RuntimeNandSettings::Read(root);
|
||||
Require(settings && RuntimeNandSettings::HasIdentity(*settings));
|
||||
Require(settings->at("SERNO") == "987654321" && settings->at("CODE") == "LU");
|
||||
Require(settings->at("AREA") == "USA" && settings->at("GAME") == "US");
|
||||
Require(Ensure(root, error, 1800000123), "Existing imported NAND must work");
|
||||
std::array<uint8_t, 256> after{};
|
||||
{
|
||||
std::ifstream input(path, std::ios::binary);
|
||||
input.read(reinterpret_cast<char*>(after.data()), after.size());
|
||||
}
|
||||
Require(after == fixture);
|
||||
for (const auto serial : {"", "000000000", "1234567890", "123ABC789"}) {
|
||||
(*settings)["SERNO"] = serial;
|
||||
Require(!RuntimeNandSettings::HasIdentity(*settings));
|
||||
}
|
||||
(*settings)["SERNO"] = "012345678";
|
||||
Require(RuntimeNandSettings::HasIdentity(*settings));
|
||||
(*settings)["CODE"] = "TOOLONG";
|
||||
Require(!RuntimeNandSettings::HasIdentity(*settings));
|
||||
(*settings)["CODE"] = "LEH";
|
||||
settings->erase("GAME");
|
||||
Require(!RuntimeNandSettings::HasIdentity(*settings));
|
||||
std::filesystem::resize_file(path, 128);
|
||||
Require(!RuntimeNandSettings::Read(root));
|
||||
const auto damaged = ReadBytes(path);
|
||||
Require(!Ensure(root, error, 1800000123), "Do not replace a truncated identity");
|
||||
Require(ReadBytes(path) == damaged, "Damaged file must remain untouched");
|
||||
|
||||
const auto fresh = root / "fresh";
|
||||
Require(Ensure(fresh, error, 1800000123), "Missing setting.txt must initialize");
|
||||
const auto generated = Read(fresh);
|
||||
Require(generated && HasIdentity(*generated), "Generated file must be readable");
|
||||
Require(generated->at("SERNO") == "800000123", "Persist Dolphin-generated serial");
|
||||
Require(generated->at("CODE") == "LEH" && generated->at("AREA") == "EUR" &&
|
||||
generated->at("GAME") == "EU", "PAL first-boot fields");
|
||||
Require(generated->at("MODEL") == "RVL-001(EUR)" && generated->at("VIDEO") == "PAL" &&
|
||||
generated->at("DVD") == "0" && generated->at("MPCH") == "0x7FFE",
|
||||
"Complete Dolphin boot settings");
|
||||
const auto firstBoot = ReadBytes(FilePath(fresh));
|
||||
Require(firstBoot.size() == 256 && firstBoot.back() == 0, "Dolphin buffer size and raw zero padding");
|
||||
Require(Ensure(fresh, error, 1900000999), "Second boot");
|
||||
Require(ReadBytes(FilePath(fresh)) == firstBoot, "Second boot must not change any bytes");
|
||||
|
||||
const auto blocked = root / "blocked";
|
||||
{ std::ofstream output(blocked); output << "file obstructing NAND directory"; }
|
||||
Require(!Ensure(blocked, error, 1800000123), "Write failure must not return an ephemeral identity");
|
||||
Require(!Ensure(root / "bad-clock", error, -1), "Clock failure must not initialize");
|
||||
|
||||
const auto concurrent = root / "concurrent";
|
||||
std::array<bool, 16> results{};
|
||||
std::vector<std::thread> workers;
|
||||
for (size_t i = 0; i < results.size(); ++i) {
|
||||
workers.emplace_back([&, i] {
|
||||
std::string detail;
|
||||
results[i] = Ensure(concurrent, detail, 1800000001 + i);
|
||||
});
|
||||
}
|
||||
for (auto& worker : workers) worker.join();
|
||||
for (const bool result : results) Require(result, "Concurrent boot must read the persisted winner");
|
||||
const auto winner = ReadBytes(FilePath(concurrent));
|
||||
Require(Read(concurrent) && HasIdentity(*Read(concurrent)), "Concurrent boot must persist valid settings");
|
||||
Require(Ensure(concurrent, error, 1900000999), "Boot after concurrent initialization");
|
||||
Require(ReadBytes(FilePath(concurrent)) == winner, "Concurrent winner must remain stable");
|
||||
|
||||
// Independently decode as Nintendo does: stop at the first encoded NUL.
|
||||
// Exercise serials that force Dolphin's extra-LF escaping, not only
|
||||
// values that happen to work with a plain rotating-XOR encoder.
|
||||
bool sawExtraLf = false;
|
||||
for (int serial = 1; serial <= 10000; ++serial) {
|
||||
const auto number = GenerateSerial(1000000000 + serial);
|
||||
const auto encoded = EncodeNew(number);
|
||||
Require(encoded.has_value(), "Serial encoding must fit");
|
||||
std::string decoded;
|
||||
for (size_t i = 0; i < encoded->size() && (*encoded)[i] != 0; ++i) {
|
||||
const unsigned shift = i % 32;
|
||||
const uint32_t key = shift == 0 ? 0x73B5DBFAu :
|
||||
(0x73B5DBFAu << shift) | (0x73B5DBFAu >> (32 - shift));
|
||||
decoded += static_cast<char>((*encoded)[i] ^ static_cast<uint8_t>(key));
|
||||
}
|
||||
Require(decoded.find("SERNO=" + number + "\r\n") != std::string::npos &&
|
||||
decoded.find("GAME=EU\r\n") != std::string::npos,
|
||||
"Encoded NUL must not truncate settings");
|
||||
sawExtraLf |= decoded.find("\r\n\n") != std::string::npos;
|
||||
}
|
||||
Require(sawExtraLf, "Exercise Dolphin LF escape path");
|
||||
std::filesystem::remove_all(root);
|
||||
std::cout << "NAND settings checks passed\n";
|
||||
return 0;
|
||||
} catch (const std::exception& error) {
|
||||
std::filesystem::remove_all(root);
|
||||
std::cerr << error.what() << '\n';
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
#include "sc_serial_contract.h"
|
||||
#include "nand_settings.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
|
||||
static void Require(bool condition, const char* message) {
|
||||
if (!condition) throw std::runtime_error(message);
|
||||
}
|
||||
|
||||
static uint32_t ReadWord(const unsigned char* bytes) {
|
||||
return (uint32_t(bytes[0]) << 24) | (uint32_t(bytes[1]) << 16) |
|
||||
(uint32_t(bytes[2]) << 8) | uint32_t(bytes[3]);
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
try {
|
||||
// Feed real generator + SC ABI outputs to the upstream bot decoder.
|
||||
// Usage: mkw_sc_serial_tests --timestamp-vectors <unix-seconds> ...
|
||||
if (argc > 1 && std::string(argv[1]) == "--timestamp-vectors") {
|
||||
for (int i = 2; i < argc; ++i) {
|
||||
const auto timestamp = std::stoll(argv[i]);
|
||||
const auto serial = RuntimeNandSettings::GenerateSerial(static_cast<std::time_t>(timestamp));
|
||||
std::array<unsigned char, 4> output{};
|
||||
Require(RuntimeScSerial::Write(serial, 4,
|
||||
[](uint32_t address, size_t size) { return address == 4 && size == 4; },
|
||||
[&](uint32_t, uint32_t value) {
|
||||
for (unsigned j = 0; j < 4; ++j)
|
||||
output[j] = static_cast<unsigned char>(value >> (24 - 8 * j));
|
||||
}) == 1, "Generated serial must pass SC ABI");
|
||||
std::cout << timestamp << '\t' << serial << "\tLEH"
|
||||
<< std::setfill('0') << std::setw(9) << ReadWord(output.data()) << '\n';
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
// Reproduce the reported csnums from the old string-writing override.
|
||||
const unsigned char old7886[] = {'7', '8', '8', '6'};
|
||||
const unsigned char old7618[] = {'7', '6', '1', '8'};
|
||||
Require(ReadWord(old7886) == 926431286, "Reproduce shared LEH926431286");
|
||||
Require(ReadWord(old7618) == 926298424, "Reproduce shared LEH926298424");
|
||||
|
||||
std::array<unsigned char, 16> memory;
|
||||
size_t available = 4;
|
||||
unsigned writes = 0;
|
||||
const auto contains = [&](uint32_t address, size_t size) {
|
||||
return address == 4 && size <= available;
|
||||
};
|
||||
const auto write32 = [&](uint32_t address, uint32_t value) {
|
||||
++writes;
|
||||
for (unsigned i = 0; i < 4; ++i)
|
||||
memory[address + i] = static_cast<unsigned char>(value >> (24 - 8 * i));
|
||||
};
|
||||
for (const auto& pair : {std::pair{"788600001", 788600001u}, {"788699999", 788699999u},
|
||||
{"761800001", 761800001u}, {"761899999", 761899999u},
|
||||
{"012345678", 12345678u}, {"000000001", 1u}, {"999999999", 999999999u}}) {
|
||||
memory.fill(0xa5);
|
||||
writes = 0;
|
||||
Require(RuntimeScSerial::Write(pair.first, 4, contains, write32) == 1, "Accept an exactly four-byte output buffer");
|
||||
Require(writes == 1 && ReadWord(memory.data() + 4) == pair.second, "Return full numeric serial, including digits after common prefix");
|
||||
for (size_t i = 0; i < memory.size(); ++i)
|
||||
if (i < 4 || i >= 8) Require(memory[i] == 0xa5, "Do not overwrite adjacent guest stack data");
|
||||
}
|
||||
for (const char* serial : {"", "1234567890", "7886x1234", "-12345678", "+12345678"}) {
|
||||
writes = 0;
|
||||
Require(RuntimeScSerial::Write(serial, 4, contains, write32) == 0 && writes == 0, "Reject malformed serial without a write");
|
||||
}
|
||||
writes = 0;
|
||||
Require(RuntimeScSerial::Write("788600001", 0, contains, write32) == 0 && writes == 0, "Reject null output");
|
||||
available = 3;
|
||||
Require(RuntimeScSerial::Write("788600001", 4, contains, write32) == 0 && writes == 0, "Reject undersized output");
|
||||
std::cout << "SC serial collision reproduction, numeric output and memory-boundary tests passed\n";
|
||||
return 0;
|
||||
} catch (const std::exception& error) {
|
||||
std::cerr << error.what() << '\n';
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user