mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-09-27 15:21:35 -04:00
Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7caee02c74 | |||
| 82991ec337 | |||
| e164af9ff4 | |||
| e409d9f99b | |||
| 85f250155f | |||
| a9c9c0de26 |
@@ -107,7 +107,7 @@ jobs:
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persist-credentials: false
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# Wheel Wizard runs the downloaded setup with --version and refuses it when the reported
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# version differs from the release tag, so a tag that was pushed without bumping every pinned
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# version differs from the release tag, so a tag that was pushed without bumping the pinned
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# version would ship an update nobody can install. Catch that before anything is published.
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- name: Verify the tag matches the pinned setup version
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env:
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@@ -122,9 +122,7 @@ jobs:
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status=1
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fi
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}
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check Launcher/WiiCompiled.Setup.Windows/Program.cs "public const string Version = \"$version\";"
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check Launcher/WiiCompiled.Setup.Windows/WiiCompiled.Setup.Windows.csproj "<Version>$version</Version>"
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check Launcher/Build-Installer.ps1 "ProductVersion = '$version'"
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check Launcher/Directory.Build.props "<Version>$version</Version>"
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exit $status
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# The build jobs upload with `archive: false`, which stores each installer as a raw file
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@@ -279,9 +279,12 @@ foreach ($required in @('ToolkitFingerprint','TranslationFingerprint','NativeToo
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if ([string]::IsNullOrWhiteSpace($identities.$required)) { throw "Payload identity output is missing $required." }
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}
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$productVersion = ((& $setupHost --version) -join '').Trim()
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if ($LASTEXITCODE -ne 0 -or [string]::IsNullOrWhiteSpace($productVersion)) { throw 'The setup host did not report its version.' }
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$manifest = [ordered]@{
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SchemaVersion = 2
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ProductVersion = '0.2.32'
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ProductVersion = $productVersion
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ExpectedGameId = $pins.GameId
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ExpectedDolSha256 = $pins.DolSha256
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ExpectedRelSha256 = $pins.RelSha256
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@@ -0,0 +1,7 @@
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<Project>
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<PropertyGroup>
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<!-- The one product version. Release tags must match it. -->
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<Version>0.2.33</Version>
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<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
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</PropertyGroup>
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</Project>
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@@ -103,7 +103,7 @@ function Write-MkwBuildStep([string]$StepId, [string]$Message) {
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function Reset-LocalDirectory([string]$Path) {
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$full = [IO.Path]::GetFullPath($Path)
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$root = [IO.Path]::GetFullPath($Workspace).TrimEnd('\') + '\'
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$installRoot = [IO.Path]::GetFullPath((Split-Path -Parent $Workspace)).TrimEnd('\') + '\'
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$installRoot = [IO.Path]::GetFullPath((Split-Path -Parent $realWorkspace)).TrimEnd('\') + '\'
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# The caller-supplied output destinations are legitimate reset targets by
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# definition, wherever the caller placed them: a fresh install's operation
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# scratch lives beside the installation directory rather than inside it.
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@@ -150,8 +150,15 @@ if ($Profile -eq 'both' -and [string]::IsNullOrWhiteSpace($BaseOutputDirectory))
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if ($Profile -ne 'both' -and -not [string]::IsNullOrWhiteSpace($BaseOutputDirectory)) {
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throw '-BaseOutputDirectory is valid only with -Profile both.'
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}
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$realWorkspace = $Workspace.TrimEnd('\')
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$Workspace = Get-MkwBuildSafePath $realWorkspace 'workspace' 'runtime\CMakeLists.txt'
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# One spelling of the workspace, so the staged Code.pul check below can't copy a file onto itself.
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if (-not [string]::IsNullOrWhiteSpace($RetroRewindPackageDirectory) -and
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$RetroRewindPackageDirectory.StartsWith($realWorkspace + '\', [StringComparison]::OrdinalIgnoreCase)) {
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$RetroRewindPackageDirectory = $Workspace + $RetroRewindPackageDirectory.Substring($realWorkspace.Length)
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}
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$translator = Join-Path $Toolkit 'Translator\Translator.Cli.exe'
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$toolchain = Get-MkwShellSafeToolchainRoot $Toolkit
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$toolchain = Get-MkwBuildSafePath $Toolkit 'toolchain' 'CMake\bin\cmake.exe'
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$cmake = Join-Path $toolchain 'CMake\bin\cmake.exe'
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$ninja = Join-Path $toolchain 'Ninja\ninja.exe'
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$toolchainBin = Join-Path $toolchain 'llvm-mingw\bin'
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@@ -40,41 +40,48 @@ function Get-MkwToolchainPath([string]$ToolchainRoot) {
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) -join ';')
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}
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function Get-MkwShellSafeToolchainRoot([string]$ToolchainRoot) {
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if ([string]::IsNullOrWhiteSpace($ToolchainRoot)) { throw 'A toolchain root is required.' }
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$full = [IO.Path]::GetFullPath($ToolchainRoot)
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function Get-MkwBuildSafePath([string]$Path, [string]$Kind, [string]$MarkerFile) {
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<#
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$Path, or a junction to it whose path is plain ASCII. cmd.exe, Ninja response files and the
|
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compiler each have their own quoting rules, so a path outside this allowlist ('&', '%', an
|
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apostrophe, non-ASCII...) is never handed to the native build at all. $MarkerFile is a file
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that must exist under a live junction.
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#>
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if ([string]::IsNullOrWhiteSpace($Path)) { throw "A $Kind path is required." }
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$full = [IO.Path]::GetFullPath($Path)
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# A drive root keeps its separator: "C:" is relative to the current directory on that drive.
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if ($full -ne [IO.Path]::GetPathRoot($full)) { $full = $full.TrimEnd('\') }
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if ($full -notmatch '[()&^%!]') { return $full }
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if ($full -cmatch '^[A-Za-z0-9 ._\\:-]+$') { return $full }
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|
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$sha = [Security.Cryptography.SHA256]::Create()
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try {
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$bytes = $sha.ComputeHash([Text.Encoding]::UTF8.GetBytes($full.ToLowerInvariant()))
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} finally { $sha.Dispose() }
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$linkName = 'toolchain-' + ((($bytes[0..7]) | ForEach-Object { $_.ToString('x2') }) -join '')
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$linkName = "$Kind-" + ((($bytes[0..7]) | ForEach-Object { $_.ToString('x2') }) -join '')
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|
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$failures = @()
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foreach ($base in @($env:ProgramData, $env:PUBLIC)) {
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if ([string]::IsNullOrWhiteSpace($base) -or $base -match '[()&^%! ]') { continue }
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if ([string]::IsNullOrWhiteSpace($base) -or $base -cnotmatch '^[A-Za-z0-9._\\:-]+$') { continue }
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$link = Join-Path (Join-Path $base 'WiiCompiled') $linkName
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try {
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[IO.Directory]::CreateDirectory((Split-Path -Parent $link)) | Out-Null
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# The name already identifies the target, so an existing junction that still resolves is
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# this one; only a broken leftover is replaced. Directory.Delete removes the reparse
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# point itself, where Remove-Item -Recurse would delete the toolchain it points at.
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if (-not (Test-Path -LiteralPath (Join-Path $link 'CMake\bin\cmake.exe') -PathType Leaf)) {
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# point itself, where Remove-Item -Recurse would delete the tree it points at.
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if (-not (Test-Path -LiteralPath (Join-Path $link $MarkerFile) -PathType Leaf)) {
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if (Test-Path -LiteralPath $link) { [IO.Directory]::Delete($link) }
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New-Item -ItemType Junction -Path $link -Target $full -ErrorAction Stop | Out-Null
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}
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Write-Host "MKWCBUILD: Building through $link, because $full contains characters cmd.exe cannot parse"
|
||||
Write-Host "MKWCBUILD: Building the $Kind through $link, because $full contains characters the native build cannot quote reliably"
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return $link
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} catch {
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$failures += "$link ($($_.Exception.Message))"
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||||
}
|
||||
}
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||||
throw ("The toolchain path $full contains a character (one of ( ) & ^ % !) that the compiler " +
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'cannot be invoked through, and no junction to it could be created: ' + ($failures -join '; ') +
|
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'. Install to a path without those characters.')
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Write-Host ("MKWCBUILD: Warning: no junction to $full could be created (" + ($failures -join '; ') +
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'); building from the original path, which may fail. Installing to a path of plain ' +
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'letters, digits and spaces avoids this.')
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return $full
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}
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function Get-MkwProjectPins([string]$ProjectFile) {
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||||
@@ -6,7 +6,6 @@
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<Nullable>enable</Nullable>
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<RootNamespace>WiiCompiled.Setup.Common.Cli</RootNamespace>
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<AssemblyName>WiiCompiled.Setup.Common.Cli</AssemblyName>
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<Version>0.2.32</Version>
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<Authors>patchzy</Authors>
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<Product>WiiCompiled</Product>
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<Description>Packaging-time helper: resolves (downloading if needed) the nodtool binary bundled by build-appimage.sh and Build-Installer.ps1</Description>
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||||
@@ -5,7 +5,6 @@
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<Nullable>enable</Nullable>
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||||
<RootNamespace>WiiCompiled.Setup.Common</RootNamespace>
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<AssemblyName>WiiCompiled.Setup.Common</AssemblyName>
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<Version>0.2.32</Version>
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<Authors>patchzy</Authors>
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<Product>WiiCompiled</Product>
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<Description>Shared nodtool/Retro-WFC-payload logic used by both the Windows and Linux installers</Description>
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@@ -1,9 +1,13 @@
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using System.Reflection;
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namespace WiiCompiled.Setup.Linux;
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internal static class ProductInfo
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{
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public const string Name = "WiiCompiled";
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public const string Version = "0.2.32";
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||||
public static readonly string Version =
|
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typeof(ProductInfo).Assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>()!
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||||
.InformationalVersion;
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}
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||||
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||||
/// <summary>One installed product's record inside install-state.json.</summary>
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||||
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||||
@@ -6,7 +6,6 @@
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||||
<Nullable>enable</Nullable>
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||||
<AssemblyName>WiiCompiled.Setup.Linux</AssemblyName>
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||||
<RootNamespace>WiiCompiled.Setup.Linux</RootNamespace>
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||||
<Version>0.2.32</Version>
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||||
<Authors>patchzy</Authors>
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||||
<Product>WiiCompiled</Product>
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||||
<Description>Command-line installer and launcher for WiiCompiled on Linux</Description>
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||||
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||||
@@ -1,5 +1,6 @@
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||||
namespace WiiCompiled.Setup.Windows;
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using System.Reflection;
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using System.Runtime.InteropServices;
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|
||||
internal static class Program
|
||||
@@ -121,7 +122,9 @@ internal static class PlatformChecks
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||||
internal static class ProductInfo
|
||||
{
|
||||
public const string Name = "WiiCompiled";
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||||
public const string Version = "0.2.32";
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||||
public static readonly string Version =
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typeof(ProductInfo).Assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>()!
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||||
.InformationalVersion;
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||||
|
||||
/// <summary>
|
||||
/// The setup executable is copied into the installation under this name. It is the launcher and
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||||
|
||||
@@ -7,7 +7,6 @@
|
||||
<AssemblyName>WiiCompiled.Setup</AssemblyName>
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||||
<RootNamespace>WiiCompiled.Setup.Windows</RootNamespace>
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||||
<ApplicationManifest>app.manifest</ApplicationManifest>
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||||
<Version>0.2.32</Version>
|
||||
<Authors>patchzy</Authors>
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||||
<Product>WiiCompiled</Product>
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||||
<Description>Command-line installer and launcher for WiiCompiled</Description>
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||||
|
||||
@@ -88,6 +88,7 @@ typedef enum _AuroraViewportPolicy {
|
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AURORA_VIEWPORT_FIT = 0, // Preserve logical aspect in the content framebuffer
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AURORA_VIEWPORT_STRETCH = 1, // Match content framebuffer aspect to the native surface
|
||||
AURORA_VIEWPORT_NATIVE = 2, // Use active framebuffer pixels directly
|
||||
AURORA_VIEWPORT_16_9 = 3, // Fixed 16:9 content with bars on other surfaces
|
||||
} AuroraViewportPolicy;
|
||||
|
||||
/**
|
||||
|
||||
@@ -46,6 +46,7 @@ void AuroraSetViewportPolicy(AuroraViewportPolicy policy) {
|
||||
}
|
||||
g_gxState.viewportPolicy = policy;
|
||||
aurora::window::set_frame_buffer_aspect_fit(policy == AURORA_VIEWPORT_FIT);
|
||||
aurora::window::set_force_aspect_16_9(policy == AURORA_VIEWPORT_16_9);
|
||||
aurora::window::set_present_surface_fill(policy == AURORA_VIEWPORT_STRETCH);
|
||||
if (changed) {
|
||||
// Reapply the guest viewport and scissor after a resize.
|
||||
|
||||
@@ -520,11 +520,9 @@ void GXCopyTex(void* dest, GXBool clear) {
|
||||
clearState.clearAlpha = clear && alphaUpdate;
|
||||
}
|
||||
const auto copyFilter = combined_copy_filter_coefficients(g_gxState.copyFilterVFilter);
|
||||
// Every GXCopyTex is observable texture data. Reusing a destination in this
|
||||
// or the previous frame does not guarantee another redraw: menu thumbnail
|
||||
// scratch targets can be reused and then retained. Depth copies have the
|
||||
// same requirement. Only display presentation may skip unfinished draws.
|
||||
const bool persistentCopy = true;
|
||||
// Skip only recurring color copies so one-shot copies are never lost.
|
||||
const bool producedConsecutively = handle.revision != 0 && currentFrame - handle.lastProducedFrame <= 1;
|
||||
const bool persistentCopy = !aurora::gx::is_depth_format(texCopyFmt) && !producedConsecutively;
|
||||
aurora::gfx::resolve_pass(handle.handle, rect, clearState.clearColor, clearState.clearAlpha, clearState.clearDepth,
|
||||
clearState.clearColorValue, aurora::gx::clear_depth_value(), resolveFmt,
|
||||
&sourceRect.sampleRect, g_gxState.texCopyHalfScale, ©Filter, forceOpaqueAlpha,
|
||||
|
||||
@@ -399,19 +399,20 @@ const char* PADGetNameForControllerIndex(const u32 idx) {
|
||||
}
|
||||
|
||||
void PADSetPortForIndex(const u32 idx, const u32 port) {
|
||||
if (port >= PAD_MAX_CONTROLLERS) return;
|
||||
const auto* ctrl = __PADGetControllerForIndex(idx);
|
||||
if (ctrl == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const int32_t oldPort = SDL_GetGamepadPlayerIndex(ctrl->m_controller);
|
||||
const int32_t oldPort = aurora::input::player_index(ctrl->m_index);
|
||||
if (const auto* dest = aurora::input::get_controller_for_player(port); dest != nullptr && dest != ctrl) {
|
||||
SDL_SetGamepadPlayerIndex(dest->m_controller, -1);
|
||||
aurora::input::set_player_index(dest->m_index, -1);
|
||||
}
|
||||
if (oldPort >= 0 && oldPort != port) {
|
||||
aurora::input::persist_controller_for_player(oldPort, nullptr);
|
||||
}
|
||||
SDL_SetGamepadPlayerIndex(ctrl->m_controller, static_cast<Sint32>(port));
|
||||
aurora::input::set_player_index(ctrl->m_index, static_cast<Sint32>(port));
|
||||
aurora::input::persist_controller_for_player(port, ctrl);
|
||||
}
|
||||
|
||||
@@ -437,7 +438,7 @@ void PADClearPort(const u32 port) {
|
||||
if (ctrl == nullptr) {
|
||||
return;
|
||||
}
|
||||
SDL_SetGamepadPlayerIndex(ctrl->m_controller, -1);
|
||||
aurora::input::set_player_index(ctrl->m_index, -1);
|
||||
}
|
||||
|
||||
// Secondary bindings live only in memory; the runtime re-applies them from its
|
||||
|
||||
@@ -1259,11 +1259,6 @@ void split_staging_batch() {
|
||||
retained[i].assign(buffers[i]->data(), buffers[i]->data() + g_suspendedEfbBytes[i]);
|
||||
}
|
||||
}
|
||||
// GXCopyTex can capture the ordinary EFB as well as an explicit offscreen
|
||||
// target. Its command may arrive in the next batch, after this prefix has
|
||||
// already been submitted. Preserve every prefix; target kind cannot tell
|
||||
// us whether the guest will later retain these pixels in a texture.
|
||||
for (auto& pass : g_renderPasses) pass.requireReadyPipelines = true;
|
||||
auto encoder = g_device.CreateCommandEncoder();
|
||||
end_batch(encoder);
|
||||
render(encoder);
|
||||
@@ -1614,8 +1609,8 @@ bool bind_pipeline(PipelineRef ref, const wgpu::RenderPassEncoder& pass, Pipelin
|
||||
if (!skip_unready_pipelines()) {
|
||||
pipelineReady = wait_pipeline(ref, pipeline);
|
||||
} else if (requireReady) {
|
||||
// Texture copies and capacity prefixes must retain complete draw results.
|
||||
// A future display frame cannot repair a texture that already captured them.
|
||||
// The pass resolves into a persistent texture (a one-shot bake such as MKW's minimap), so a
|
||||
// skipped draw would never be re-issued. These run behind loads, not mid-race.
|
||||
pipelineReady = wait_pipeline_for_persistent_pass(ref, pipeline);
|
||||
} else {
|
||||
pipelineReady = try_pipeline(ref, pipeline);
|
||||
|
||||
@@ -214,7 +214,8 @@ Params make_params(wgpu::Extent3D sourceSize, const FrameMapping& mapping) noexc
|
||||
return params;
|
||||
}
|
||||
|
||||
const bool stretch = mapping.viewportPolicy == AURORA_VIEWPORT_STRETCH;
|
||||
const bool stretch = mapping.viewportPolicy == AURORA_VIEWPORT_STRETCH ||
|
||||
mapping.viewportPolicy == AURORA_VIEWPORT_16_9;
|
||||
const float scaleX = static_cast<float>(sourceSize.width) / static_cast<float>(logicalSize.x);
|
||||
const float scaleY = static_cast<float>(sourceSize.height) / static_cast<float>(logicalSize.y);
|
||||
const float scale = std::min(scaleX, scaleY);
|
||||
|
||||
@@ -414,6 +414,29 @@ SDL_JoystickID add_controller(SDL_JoystickID which) noexcept {
|
||||
g_GameControllers[instance] = controller;
|
||||
ensure_player_index(g_GameControllers[instance]);
|
||||
apply_port_preferences();
|
||||
#if defined(SDL_PLATFORM_MACOS)
|
||||
// First-use convenience only: never override a saved assignment or None.
|
||||
if (g_portPreferences[0].state == PortPreferenceState::Unset) {
|
||||
bool hasOtherPortPreference = false;
|
||||
for (size_t port = 1; port < g_portPreferences.size(); ++port) {
|
||||
if (g_portPreferences[port].state == PortPreferenceState::Controller &&
|
||||
identity_match(g_portPreferences[port].identity, controller_identity(g_GameControllers[instance])) !=
|
||||
IdentityMatch::None) {
|
||||
hasOtherPortPreference = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!hasOtherPortPreference) {
|
||||
const auto* p0 = get_controller_for_player(0);
|
||||
if (p0 == nullptr) {
|
||||
assign_player_index(g_GameControllers[instance], 0);
|
||||
persist_controller_for_player(0, &g_GameControllers[instance]);
|
||||
} else if (p0 == &g_GameControllers[instance]) {
|
||||
persist_controller_for_player(0, &g_GameControllers[instance]);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return instance;
|
||||
}
|
||||
|
||||
|
||||
@@ -46,6 +46,7 @@ SDL_Window* g_window;
|
||||
SDL_Renderer* g_renderer;
|
||||
float g_frameBufferScale = 0.f;
|
||||
bool g_frameBufferAspectFit = true;
|
||||
std::atomic_bool g_forceAspect169{false};
|
||||
bool g_presentSurfaceFill = false;
|
||||
int g_presentAspectWidth = 0;
|
||||
int g_presentAspectHeight = 0;
|
||||
@@ -525,7 +526,20 @@ AuroraWindowSize get_window_size() {
|
||||
int fb_w = native_fb_w;
|
||||
int fb_h = native_fb_h;
|
||||
const auto [baseW, baseH] = vi::configured_fb_size();
|
||||
if (g_frameBufferAspectFit && baseW > 0 && baseH > 0) {
|
||||
if (g_forceAspect169.load(std::memory_order_acquire) && native_fb_w > 0 && native_fb_h > 0) {
|
||||
if (g_frameBufferScale > 0.f && baseW > 0 && baseH > 0) {
|
||||
const auto [scaledW, scaledH] =
|
||||
scale_frame_buffer_to_aspect(static_cast<int>(baseW), static_cast<int>(baseH),
|
||||
g_frameBufferScale, 16.f / 9.f);
|
||||
fb_w = scaledW;
|
||||
fb_h = scaledH;
|
||||
} else {
|
||||
fb_w = std::min(native_fb_w,
|
||||
std::max(1, static_cast<int>(std::lround(native_fb_h * (16.f / 9.f)))));
|
||||
fb_h = std::min(native_fb_h,
|
||||
std::max(1, static_cast<int>(std::lround(native_fb_w * (9.f / 16.f)))));
|
||||
}
|
||||
} else if (g_frameBufferAspectFit && baseW > 0 && baseH > 0) {
|
||||
float renderScale = g_frameBufferScale > 0.f ? g_frameBufferScale : 1.f;
|
||||
if (g_frameBufferScale <= 0.f) {
|
||||
renderScale = std::min(static_cast<float>(native_fb_w) / static_cast<float>(baseW),
|
||||
@@ -759,6 +773,14 @@ void set_frame_buffer_aspect_fit(bool fit) {
|
||||
request_frame_buffer_resize();
|
||||
}
|
||||
|
||||
void set_force_aspect_16_9(bool force) {
|
||||
if (g_forceAspect169.load(std::memory_order_relaxed) == force) {
|
||||
return;
|
||||
}
|
||||
g_forceAspect169.store(force, std::memory_order_release);
|
||||
request_frame_buffer_resize();
|
||||
}
|
||||
|
||||
void set_present_surface_fill(bool fill) {
|
||||
g_presentSurfaceFill = fill;
|
||||
}
|
||||
@@ -781,6 +803,10 @@ void unlock_present_aspect_ratio() {
|
||||
}
|
||||
|
||||
bool get_present_aspect_ratio(float& aspect) noexcept {
|
||||
if (g_forceAspect169.load(std::memory_order_acquire)) {
|
||||
aspect = 16.f / 9.f;
|
||||
return true;
|
||||
}
|
||||
if (g_presentSurfaceFill && g_window != nullptr) {
|
||||
// Queried once per presentation snapshot; use the cached native client size
|
||||
// instead of re-entering SDL for a value the window procedure already knows.
|
||||
|
||||
@@ -56,6 +56,7 @@ void sync_frame_buffer_size() noexcept;
|
||||
void request_frame_buffer_resize();
|
||||
void set_frame_buffer_scale(float scale);
|
||||
void set_frame_buffer_aspect_fit(bool fit);
|
||||
void set_force_aspect_16_9(bool force);
|
||||
void set_present_surface_fill(bool fill);
|
||||
void lock_present_aspect_ratio(int width, int height);
|
||||
void unlock_present_aspect_ratio();
|
||||
|
||||
@@ -4267,7 +4267,7 @@ TEST_F(GXFifoTest, CopyTexColorFormatMarksResolvePersistent) {
|
||||
EXPECT_TRUE(records.front().persistentCopy);
|
||||
}
|
||||
|
||||
TEST_F(GXFifoTest, RecurringColorCopyPreservesEveryResolve) {
|
||||
TEST_F(GXFifoTest, RecurringColorCopyKeepsLaterResolveSkippable) {
|
||||
std::array<u8, 152 * 114 * 4> image{};
|
||||
gxState().pixelFmt = GX_PF_RGBA6_Z24;
|
||||
|
||||
@@ -4281,7 +4281,7 @@ TEST_F(GXFifoTest, RecurringColorCopyPreservesEveryResolve) {
|
||||
const auto& records = aurora::gfx::testing::resolve_pass_records();
|
||||
ASSERT_EQ(records.size(), 2u);
|
||||
EXPECT_TRUE(records[0].persistentCopy);
|
||||
EXPECT_TRUE(records[1].persistentCopy);
|
||||
EXPECT_FALSE(records[1].persistentCopy);
|
||||
}
|
||||
|
||||
TEST_F(GXFifoTest, ColorCopyAfterFrameGapRegainsPersistentProtection) {
|
||||
@@ -4301,7 +4301,7 @@ TEST_F(GXFifoTest, ColorCopyAfterFrameGapRegainsPersistentProtection) {
|
||||
EXPECT_TRUE(records[1].persistentCopy);
|
||||
}
|
||||
|
||||
TEST_F(GXFifoTest, CopyTexDepthFormatPreservesResolve) {
|
||||
TEST_F(GXFifoTest, CopyTexDepthFormatKeepsResolveSkippable) {
|
||||
std::array<u8, 4 * 4 * 4> image{};
|
||||
gxState().pixelFmt = GX_PF_RGBA6_Z24;
|
||||
|
||||
@@ -4311,7 +4311,7 @@ TEST_F(GXFifoTest, CopyTexDepthFormatPreservesResolve) {
|
||||
|
||||
const auto& records = aurora::gfx::testing::resolve_pass_records();
|
||||
ASSERT_EQ(records.size(), 1u);
|
||||
EXPECT_TRUE(records.front().persistentCopy);
|
||||
EXPECT_FALSE(records.front().persistentCopy);
|
||||
}
|
||||
|
||||
TEST_F(GXFifoTest, CopyDispResolveIsNotPersistent) {
|
||||
|
||||
@@ -21,6 +21,13 @@ if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
message(FATAL_ERROR "WiiCompiled only supports Release builds")
|
||||
endif()
|
||||
|
||||
# Ninja writes Windows-quoted response files; the GNU clang driver otherwise reads them POSIX-style.
|
||||
if(CMAKE_HOST_WIN32)
|
||||
foreach(_mkw_lang C CXX)
|
||||
set(CMAKE_${_mkw_lang}_RESPONSE_FILE_LINK_FLAG "--rsp-quoting=windows @")
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
option(MKW_BUILD_PRODUCTS "Build translated WiiCompiled product targets" ON)
|
||||
|
||||
# Preprocessor definitions that belong to this project's own code (the runtime,
|
||||
|
||||
@@ -16,7 +16,9 @@
|
||||
#endif
|
||||
|
||||
extern "C" bool g_dynamicAspectRatioEnabled;
|
||||
void ConfigureMkwDynamicAspect(bool widescreen, uint32_t surfaceWidth, uint32_t surfaceHeight);
|
||||
void ConfigureMkwDynamicAspect(bool widescreen, bool forceAspect169, uint32_t surfaceWidth, uint32_t surfaceHeight);
|
||||
void SetMkwForceAspect169(bool enabled);
|
||||
bool MkwForceAspect169Requested();
|
||||
void UpdateMkwDynamicAspectSurface(uint32_t surfaceWidth, uint32_t surfaceHeight);
|
||||
// Arms the "keep EGG::Frustum's projection scale" flag on every screen that
|
||||
// renders to a fixed-size offscreen target. Cheap and idempotent; called from
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
|
||||
struct RuntimeUserConfig {
|
||||
std::optional<bool> widescreen;
|
||||
std::optional<bool> forceAspect169;
|
||||
std::optional<int32_t> windowPosX;
|
||||
std::optional<int32_t> windowPosY;
|
||||
std::optional<uint32_t> windowWidth;
|
||||
@@ -298,6 +299,7 @@ inline void EnsureConfigFile() {
|
||||
"# Set paths.dvd_root to an extracted Mario Kart Wii DATA directory.\n\n"
|
||||
"[video]\n"
|
||||
"widescreen = true\n"
|
||||
"force_16_9 = false\n"
|
||||
"resolution_multiplier = 1.0\n"
|
||||
"frame_interpolation_fps = 0\n"
|
||||
"display_mode = \"windowed\"\n"
|
||||
@@ -426,6 +428,7 @@ inline RuntimeUserConfig ParseConfigDocument(const toml::value& document) {
|
||||
}
|
||||
|
||||
config.widescreen = FindConfigValue<bool>(document, "video", "widescreen");
|
||||
config.forceAspect169 = FindConfigValue<bool>(document, "video", "force_16_9");
|
||||
config.windowPosX = FindConfigInt(document, "video", "window_x");
|
||||
config.windowPosY = FindConfigInt(document, "video", "window_y");
|
||||
if (auto value = FindConfigUint(document, "video", "window_width"); value && *value != 0) {
|
||||
@@ -782,6 +785,15 @@ inline bool WidescreenEnabled(bool fallback = false) {
|
||||
return Get().widescreen.value_or(fallback);
|
||||
}
|
||||
|
||||
inline bool ForceAspect169Enabled(bool fallback = false) {
|
||||
return Get().forceAspect169.value_or(fallback);
|
||||
}
|
||||
|
||||
inline bool SetForceAspect169(bool value) {
|
||||
Mutable().forceAspect169 = value;
|
||||
return WriteSetting("video", "force_16_9", value ? "true" : "false");
|
||||
}
|
||||
|
||||
inline bool WindowPosition(int32_t& x, int32_t& y) {
|
||||
if (!Get().windowPosX || !Get().windowPosY) {
|
||||
return false;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <imgui.h>
|
||||
#include <SDL3/SDL_gamepad.h>
|
||||
#include <SDL3/SDL_joystick.h>
|
||||
#include <SDL3/SDL_platform.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -146,7 +147,7 @@ std::string BuildMappingString() {
|
||||
mapping += std::string(kSteps[i].mappingKey) + ":" + *g_wizard.bindings[i] + ",";
|
||||
}
|
||||
}
|
||||
mapping += "platform:Windows,";
|
||||
mapping += std::string("platform:") + SDL_GetPlatform() + ",";
|
||||
return mapping;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include "aurora_events.h"
|
||||
#include "hle/gx/gx_dynamic_aspect.h"
|
||||
|
||||
@@ -14,6 +15,10 @@ extern "C" int g_gxFrameCount;
|
||||
namespace {
|
||||
|
||||
bool g_widescreenConfigured = false;
|
||||
bool g_widescreenSetting = false;
|
||||
bool g_forceAspect169 = false;
|
||||
std::atomic_bool g_requestedForceAspect169{false};
|
||||
bool g_policyDirty = false;
|
||||
uint32_t g_lastEggWidth43 = 0;
|
||||
uint32_t g_lastEggWidth169 = 0;
|
||||
|
||||
@@ -167,21 +172,54 @@ void AssertMkwOffscreenScreenBypass() {
|
||||
}
|
||||
|
||||
void UpdateMkwDynamicAspectSurface(uint32_t surfaceWidth, uint32_t surfaceHeight) {
|
||||
if (!g_widescreenConfigured || surfaceWidth == 0 || surfaceHeight == 0) {
|
||||
const bool requestedForceAspect169 = g_requestedForceAspect169.load(std::memory_order_acquire);
|
||||
if (g_forceAspect169 != requestedForceAspect169) {
|
||||
g_forceAspect169 = requestedForceAspect169;
|
||||
g_widescreenConfigured = g_widescreenSetting || g_forceAspect169;
|
||||
g_dynamicAspectRatioEnabled = g_widescreenConfigured;
|
||||
g_policyDirty = true;
|
||||
}
|
||||
if (surfaceWidth == 0 || surfaceHeight == 0) {
|
||||
return;
|
||||
}
|
||||
AuroraSetViewportPolicy(AURORA_VIEWPORT_STRETCH);
|
||||
ApplyEggScreenRecords(surfaceWidth, surfaceHeight);
|
||||
if (!g_widescreenConfigured) {
|
||||
if (g_policyDirty) {
|
||||
AuroraSetViewportPolicy(AURORA_VIEWPORT_FIT);
|
||||
VILockAspectRatio(4, 3);
|
||||
ApplyEggScreenRecords(surfaceWidth, surfaceHeight);
|
||||
g_policyDirty = false;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (g_policyDirty) {
|
||||
VIUnlockAspectRatio();
|
||||
g_policyDirty = false;
|
||||
}
|
||||
AuroraSetViewportPolicy(g_forceAspect169 ? AURORA_VIEWPORT_16_9 : AURORA_VIEWPORT_STRETCH);
|
||||
ApplyEggScreenRecords(g_forceAspect169 ? 16u : surfaceWidth,
|
||||
g_forceAspect169 ? 9u : surfaceHeight);
|
||||
}
|
||||
|
||||
void ConfigureMkwDynamicAspect(bool widescreen, uint32_t surfaceWidth, uint32_t surfaceHeight) {
|
||||
g_widescreenConfigured = widescreen;
|
||||
g_dynamicAspectRatioEnabled = widescreen;
|
||||
void SetMkwForceAspect169(bool enabled) {
|
||||
g_requestedForceAspect169.store(enabled, std::memory_order_release);
|
||||
}
|
||||
|
||||
bool MkwForceAspect169Requested() {
|
||||
return g_requestedForceAspect169.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
void ConfigureMkwDynamicAspect(bool widescreen, bool forceAspect169, uint32_t surfaceWidth, uint32_t surfaceHeight) {
|
||||
g_widescreenSetting = widescreen;
|
||||
g_widescreenConfigured = widescreen || forceAspect169;
|
||||
g_forceAspect169 = forceAspect169;
|
||||
g_requestedForceAspect169.store(forceAspect169, std::memory_order_relaxed);
|
||||
g_dynamicAspectRatioEnabled = g_widescreenConfigured;
|
||||
g_lastEggWidth43 = 0;
|
||||
g_lastEggWidth169 = 0;
|
||||
if (widescreen) {
|
||||
if (g_widescreenConfigured) {
|
||||
VIUnlockAspectRatio();
|
||||
ApplyEggScreenRecords(surfaceWidth, surfaceHeight);
|
||||
ApplyEggScreenRecords(forceAspect169 ? 16u : surfaceWidth,
|
||||
forceAspect169 ? 9u : surfaceHeight);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "hle_stubs.h"
|
||||
#include "input_bindings.h"
|
||||
#include "memory.h"
|
||||
#include "wii_remote_input.h"
|
||||
|
||||
@@ -203,6 +204,24 @@ void WriteUnifiedStatus(uint32_t addr, const WiiRemoteInput::KpadSample* sample)
|
||||
}
|
||||
}
|
||||
|
||||
// Neutral sticks and no buttons while an overlay owns input; the remote stays connected.
|
||||
bool ReadSample(uint32_t chan, WiiRemoteInput::KpadSample& sample) {
|
||||
if (!WiiRemoteInput::ReadKpadSample(chan, sample)) {
|
||||
return false;
|
||||
}
|
||||
if (InputBindings::InputBlocked()) {
|
||||
sample.hold = 0;
|
||||
sample.clHold = 0;
|
||||
sample.stick[0] = sample.stick[1] = 0.0f;
|
||||
sample.clLStick[0] = sample.clLStick[1] = 0.0f;
|
||||
sample.clRStick[0] = sample.clRStick[1] = 0.0f;
|
||||
sample.clLStickRaw[0] = sample.clLStickRaw[1] = 0;
|
||||
sample.clRStickRaw[0] = sample.clRStickRaw[1] = 0;
|
||||
sample.clTriggerL = sample.clTriggerR = 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// KPADRead: fills KPADStatus[0] for `chan` from the Bluetooth remote, returns the entry count.
|
||||
@@ -212,7 +231,7 @@ extern "C" int32_t KPAD__Read_HLE(uint32_t chan, uint32_t statusPtr, uint32_t co
|
||||
return 0;
|
||||
}
|
||||
WiiRemoteInput::KpadSample sample;
|
||||
const bool have = WiiRemoteInput::ReadKpadSample(chan, sample);
|
||||
const bool have = ReadSample(chan, sample);
|
||||
try {
|
||||
return WriteStatus(chan, statusPtr, have ? &sample : nullptr);
|
||||
} catch (const Memory::AccessViolation&) {
|
||||
@@ -234,7 +253,7 @@ extern "C" int32_t KPAD__GetUnifiedWpadStatus_HLE(uint32_t chan, uint32_t status
|
||||
return 0;
|
||||
}
|
||||
WiiRemoteInput::KpadSample sample;
|
||||
const bool have = WiiRemoteInput::ReadKpadSample(chan, sample);
|
||||
const bool have = ReadSample(chan, sample);
|
||||
try {
|
||||
const uint32_t entries = std::min(count, kMaxEntries);
|
||||
for (uint32_t i = 0; i < entries; ++i) {
|
||||
|
||||
@@ -467,7 +467,8 @@ int32_t HandleIpTopIoctlv(uint32_t cmd, const std::vector<IoVector>& in, const s
|
||||
const int ret = sendto(s->native, reinterpret_cast<const char*>(sendData), static_cast<int>(sendSize),
|
||||
static_cast<int>(flags), destPtr, destLen);
|
||||
const int hostError = ret < 0 ? NativeLastError() : 0;
|
||||
int32_t result = SocketResult(ret);
|
||||
// Diagnostics may change the native error; use the send result captured above.
|
||||
int32_t result = ret >= 0 ? SocketResult(ret) : SocketErrorResult(hostError);
|
||||
if (patchedWrite && ret == static_cast<int>(sendSize)) {
|
||||
result = static_cast<int32_t>(in[0].size);
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <cstring>
|
||||
#include "memory.h"
|
||||
#include "runtime_config.h"
|
||||
#include "aurora_events.h"
|
||||
#include "runtime_log.h"
|
||||
|
||||
namespace {
|
||||
@@ -52,7 +53,7 @@ PPC_NATIVE_OVERRIDE(801B0220, SCCheckStatus_HLE, uint32_t, (), ());
|
||||
// Returns: 0 = 4:3, 1 = 16:9
|
||||
extern "C" uint32_t SCGetAspectRatio_HLE()
|
||||
{
|
||||
return RuntimeConfigFile::WidescreenEnabled(true) ? 1u : 0u;
|
||||
return (RuntimeConfigFile::WidescreenEnabled(true) || MkwForceAspect169Requested()) ? 1u : 0u;
|
||||
}
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B1BE4, SCGetAspectRatio_HLE, uint32_t, (), ());
|
||||
|
||||
@@ -1354,7 +1354,8 @@ int RuntimeMain(int argc, char** argv) {
|
||||
auroraConfig.logCallback = &RuntimeAuroraLogCallback;
|
||||
auroraConfig.logLevel = LOG_DEBUG;
|
||||
const bool configWidescreen = RuntimeConfigFile::WidescreenEnabled(true);
|
||||
auroraConfig.windowWidth = configWidescreen ? 854 : 640;
|
||||
const bool forceAspect169 = RuntimeConfigFile::ForceAspect169Enabled();
|
||||
auroraConfig.windowWidth = (configWidescreen || forceAspect169) ? 854 : 640;
|
||||
auroraConfig.windowHeight = 480;
|
||||
auroraConfig.windowWidth = RuntimeConfigFile::WindowWidth(auroraConfig.windowWidth);
|
||||
auroraConfig.windowHeight = RuntimeConfigFile::WindowHeight(auroraConfig.windowHeight);
|
||||
@@ -1372,7 +1373,8 @@ int RuntimeMain(int argc, char** argv) {
|
||||
// No vsync knob: aurora always configures a non-blocking present mode.
|
||||
auroraConfig.desiredBackend = BACKEND_AUTO;
|
||||
const float resolutionMultiplier = RuntimeConfigFile::ResolutionMultiplier(1.0f);
|
||||
ConfigureMkwDynamicAspect(configWidescreen, auroraConfig.windowWidth, auroraConfig.windowHeight);
|
||||
ConfigureMkwDynamicAspect(configWidescreen, forceAspect169,
|
||||
auroraConfig.windowWidth, auroraConfig.windowHeight);
|
||||
VISetFrameBufferScale(resolutionMultiplier);
|
||||
// One table for both directions. RuntimeConfigFile::IsSupportedGraphicsApi
|
||||
// whitelists exactly these config names, so an unrecognised value has
|
||||
@@ -1439,14 +1441,15 @@ int RuntimeMain(int argc, char** argv) {
|
||||
auroraInfo.windowSize.native_fb_height);
|
||||
settings_overlay::InitializeRuntimeSettings();
|
||||
RT_LOG(RT_TAG_CONFIG) << "video.widescreen=" << (configWidescreen ? "true" : "false")
|
||||
<< " SCGetAspectRatio=" << (configWidescreen ? 1 : 0)
|
||||
<< " force_16_9=" << (forceAspect169 ? "true" : "false")
|
||||
<< " SCGetAspectRatio=" << (configWidescreen || forceAspect169 ? 1 : 0)
|
||||
<< " resolutionMultiplier=" << resolutionMultiplier
|
||||
<< " window=" << auroraInfo.windowSize.width << "x" << auroraInfo.windowSize.height
|
||||
<< " native=" << auroraInfo.windowSize.native_fb_width << "x"
|
||||
<< auroraInfo.windowSize.native_fb_height
|
||||
<< " viewportPolicy=" << (g_dynamicAspectRatioEnabled ? "stretch" : "fit")
|
||||
<< " viewportPolicy=" << (forceAspect169 ? "16:9" : (configWidescreen ? "stretch" : "fit"))
|
||||
<< " presentAspect="
|
||||
<< (g_dynamicAspectRatioEnabled ? "surface (dynamic EGG canvas)" : "4:3")
|
||||
<< (forceAspect169 ? "16:9" : (configWidescreen ? "surface (dynamic EGG canvas)" : "4:3"))
|
||||
<< std::endl;
|
||||
g_auroraInitialized.store(true, std::memory_order_release);
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <limits>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
@@ -109,6 +110,7 @@ int g_displayMode = [] {
|
||||
bool g_skipUnreadyPipelines = RuntimeConfigFile::SkipUnreadyPipelines(true);
|
||||
bool g_disableCopyFilter = RuntimeConfigFile::DisableCopyFilter(true);
|
||||
bool g_showFps = RuntimeConfigFile::ShowFps(true);
|
||||
bool g_forceAspect169 = RuntimeConfigFile::ForceAspect169Enabled();
|
||||
uint32_t g_disabledPostProcessingPaths = RuntimeConfigFile::DisabledPostProcessingPaths(0);
|
||||
std::array<int32_t, PAD_MAX_CONTROLLERS> g_configuredControllerIndices = [] {
|
||||
std::array<int32_t, PAD_MAX_CONTROLLERS> indices{};
|
||||
@@ -161,6 +163,11 @@ uint64_t g_presentedFrame = 0;
|
||||
std::atomic_bool g_strapInputAccepted = false;
|
||||
std::atomic_uint64_t g_startupDismissFrame = UINT64_MAX;
|
||||
constexpr uint64_t kStrapTransitionCoverFrames = 60;
|
||||
std::atomic_bool g_bootShadersReady = false;
|
||||
bool g_bootShaderNotice = false;
|
||||
Clock::time_point g_bootShaderWaitStart{};
|
||||
constexpr uint32_t kBootShaderNoticeThreshold = 100;
|
||||
constexpr auto kBootShaderWaitLimit = std::chrono::minutes(3);
|
||||
|
||||
constexpr std::array<ResolutionItem, 8> kResolutions = {{
|
||||
{"Auto (window size)", 0.0f}, {"Native (1x)", 1.0f}, {"1.5x", 1.5f}, {"2x", 2.0f},
|
||||
@@ -1006,6 +1013,12 @@ void DrawAudioSettings() {
|
||||
|
||||
void DrawGraphicsSettings() {
|
||||
g_displayMode = static_cast<int>(aurora_get_display_mode());
|
||||
if (ImGui::Checkbox("Force 16:9", &g_forceAspect169)) {
|
||||
SetMkwForceAspect169(g_forceAspect169);
|
||||
RuntimeConfigFile::SetForceAspect169(g_forceAspect169);
|
||||
}
|
||||
ImGui::TextDisabled("Keep a 16:9 image with black bars when the window has another shape.");
|
||||
ImGui::Separator();
|
||||
struct EffectFlag {
|
||||
const char* label;
|
||||
uint32_t flag;
|
||||
@@ -1186,12 +1199,36 @@ void DrawStartupScreen() {
|
||||
const float startY = std::max(0.0f, (viewport->Size.y - titleSize.y) * 0.5f);
|
||||
ImGui::SetCursorPos(ImVec2(titleX, startY));
|
||||
ImGui::TextUnformatted(kTitle);
|
||||
if (g_bootShaderNotice && !g_bootShadersReady.load(std::memory_order_relaxed)) {
|
||||
ImGui::SetWindowFontScale(0.9f);
|
||||
char line[96];
|
||||
std::snprintf(line, sizeof(line), "Compiling shaders, please hold on: %u remaining",
|
||||
aurora_get_queued_pipeline_count());
|
||||
const float lineX = std::max(0.0f, (viewport->Size.x - ImGui::CalcTextSize(line).x) * 0.5f);
|
||||
ImGui::SetCursorPos(ImVec2(lineX, startY + titleSize.y * 1.8f));
|
||||
ImGui::TextUnformatted(line);
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
|
||||
void UpdateBootShaderState() {
|
||||
if (g_bootShadersReady.load(std::memory_order_relaxed)) {
|
||||
return;
|
||||
}
|
||||
const auto now = Clock::now();
|
||||
if (g_bootShaderWaitStart == Clock::time_point{}) {
|
||||
g_bootShaderWaitStart = now;
|
||||
}
|
||||
const uint32_t queued = aurora_get_queued_pipeline_count();
|
||||
g_bootShaderNotice |= queued > kBootShaderNoticeThreshold;
|
||||
if (queued == 0 || now - g_bootShaderWaitStart > kBootShaderWaitLimit) {
|
||||
g_bootShadersReady.store(true, std::memory_order_release);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawExitPrompt() {
|
||||
constexpr const char* kTitle = "Exit";
|
||||
if (g_exitPromptOpen && !ImGui::IsPopupOpen(kTitle)) ImGui::OpenPopup(kTitle);
|
||||
@@ -1341,7 +1378,7 @@ void PersistDisplayModeIfChanged() {
|
||||
|
||||
void ApplyInputBlockState() {
|
||||
const bool blocked = controller_mapping_wizard::IsActive() || g_rebind.active ||
|
||||
g_exitPromptOpen || g_topBarVisible;
|
||||
g_exitPromptOpen || g_topBarVisible || StartupScreenVisible();
|
||||
PADBlockInput(blocked);
|
||||
InputBindings::SetInputBlocked(blocked);
|
||||
}
|
||||
@@ -1369,6 +1406,9 @@ void InitializeRuntimeSettings() noexcept {
|
||||
aurora_set_skip_unready_pipelines(g_skipUnreadyPipelines);
|
||||
g_strapInputAccepted.store(false, std::memory_order_relaxed);
|
||||
g_startupDismissFrame.store(UINT64_MAX, std::memory_order_relaxed);
|
||||
g_bootShadersReady.store(false, std::memory_order_relaxed);
|
||||
g_bootShaderNotice = false;
|
||||
g_bootShaderWaitStart = {};
|
||||
PADBlockInput(false);
|
||||
InputBindings::SetInputBlocked(false);
|
||||
}
|
||||
@@ -1449,6 +1489,7 @@ void Draw() noexcept {
|
||||
ApplyConfiguredMappings();
|
||||
PersistDisplayModeIfChanged();
|
||||
UpdateCursorAutoHide();
|
||||
UpdateBootShaderState();
|
||||
if (!StartupScreenVisible()) {
|
||||
DrawShaderCompilationStatus();
|
||||
}
|
||||
@@ -1462,6 +1503,7 @@ void Draw() noexcept {
|
||||
|
||||
bool StartupScreenVisible() noexcept {
|
||||
return !g_strapInputAccepted.load(std::memory_order_acquire) ||
|
||||
!g_bootShadersReady.load(std::memory_order_acquire) ||
|
||||
g_presentedFrame < g_startupDismissFrame.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user