mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-10-19 13:13:48 -04:00
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5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 46eb6b46f5 | |||
| 4f166e1403 | |||
| 6b4de9fbdb | |||
| 16bfe7b095 | |||
| efedf42035 |
@@ -244,7 +244,8 @@ foreach ($name in $requiredDependencies) { Copy-Directory (Join-Path $dependency
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# The translation identity covers the runtime's native registrations through this index (see
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# ToolkitFingerprint), so it is extracted from exactly the staged runtime sources.
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$nativeIndex = Join-Path $workspace 'runtime\native-index.json'
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& $translator emit-native-index --project (Join-Path $workspace 'projects\mkwii\recomp.yml') --out $nativeIndex
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# The payload has no game inputs, so the project file (which validates them) cannot be loaded here.
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& $translator emit-native-index --native-source-dir (Join-Path $workspace 'runtime\src') --out $nativeIndex
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if ($LASTEXITCODE -ne 0) { throw "Native index extraction failed with exit code $LASTEXITCODE." }
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Assert-File $nativeIndex 'Runtime native index'
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# A staged runtime that fingerprints differently from the shipped archive would make every
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@@ -1,7 +1,7 @@
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<Project>
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<PropertyGroup>
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<!-- The one product version. Release tags must match it. -->
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<Version>0.2.34</Version>
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<Version>0.2.35</Version>
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<IncludeSourceRevisionInInformationalVersion>false</IncludeSourceRevisionInInformationalVersion>
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</PropertyGroup>
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</Project>
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@@ -208,13 +208,14 @@ function Get-MkwThirdPartySourceFingerprint([string]$ThirdPartyDirectory) {
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SHA-256 over runtime/third_party, the vendored sources behind the prebuilt package. The
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precompiled Crypto++ archive is linked while first-party TUs compile against the same headers,
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so a workspace whose vendored tree moved on must not consume archives harvested from an older
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one (same reasoning as the aurora fingerprint below). Unlike that scan this hashes hidden files
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too, since Build-Installer stages this tree with Copy-Item -Force. Returns '' when absent.
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one (same reasoning as the aurora fingerprint below), skipping dot-paths by name the same way.
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Returns '' when absent.
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#>
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if ([string]::IsNullOrWhiteSpace($ThirdPartyDirectory)) { return '' }
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if (-not (Test-Path -LiteralPath $ThirdPartyDirectory -PathType Container)) { return '' }
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$root = [IO.Path]::GetFullPath($ThirdPartyDirectory).TrimEnd('\')
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$files = Get-ChildItem -LiteralPath $root -Recurse -File |
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$files = Get-ChildItem -LiteralPath $root -Recurse -File -Force |
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Where-Object { -not ($_.FullName.Substring($root.Length + 1) -split '\\' | Where-Object { $_.StartsWith('.') }) } |
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Sort-Object { $_.FullName.Substring($root.Length + 1).Replace('\', '/') }
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$sha = [Security.Cryptography.SHA256]::Create()
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try {
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@@ -245,13 +246,13 @@ function Get-MkwAuroraSourceFingerprint([string]$AuroraDirectory) {
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(Join-Path $root 'extern') + '\',
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(Join-Path $root 'build') + '\'
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)
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# Hidden files are skipped deliberately: Build-Installer.ps1 stages this tree
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# with Copy-Item -Recurse (no -Force), so they never reach the payload and
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# hashing them would make the two sides disagree by construction.
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$files = Get-ChildItem -LiteralPath $root -Recurse -File |
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# Dot-paths (the submodule's .git pointer) are skipped by name, not by the hidden attribute:
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# the payload zip drops that attribute, so the installed side would otherwise hash them.
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$files = Get-ChildItem -LiteralPath $root -Recurse -File -Force |
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Where-Object {
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$full = $_.FullName
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-not ($excludedPrefixes | Where-Object { $full.StartsWith($_, [StringComparison]::OrdinalIgnoreCase) })
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-not ($excludedPrefixes | Where-Object { $full.StartsWith($_, [StringComparison]::OrdinalIgnoreCase) }) -and
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-not ($full.Substring($root.Length + 1) -split '\\' | Where-Object { $_.StartsWith('.') })
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} |
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Sort-Object { $_.FullName.Substring($root.Length + 1).Replace('\', '/') }
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$sha = [Security.Cryptography.SHA256]::Create()
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@@ -182,7 +182,7 @@ cp "$workspace/Launcher/local-build.sh" "$workspace/Launcher/build-cache.sh" "$a
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# index, so it is extracted from exactly the bundled runtime sources.
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echo "Extracting the runtime native index..."
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"$appdir/usr/bin/translator-cli" emit-native-index \
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--project "$appdir/workspace/projects/mkwii/recomp.yml" \
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--native-source-dir "$appdir/workspace/runtime/src" \
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--out "$appdir/workspace/runtime/native-index.json"
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[[ -f "$appdir/workspace/runtime/native-index.json" ]] || { echo "build-appimage.sh: the native index was not written" >&2; exit 1; }
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@@ -153,7 +153,7 @@ done
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# The translation identity (build-cache.sh) covers the runtime's native registrations through this
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# index, so it is extracted from exactly the packaged runtime sources.
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if [[ "$host_arch" == arm64 ]]; then host_translator=$translator_arm64; else host_translator=$translator_x86_64; fi
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"$host_translator" emit-native-index --project "$resources/workspace/projects/mkwii/recomp.yml" \
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"$host_translator" emit-native-index --native-source-dir "$resources/workspace/runtime/src" \
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--out "$resources/workspace/runtime/native-index.json" || fail 'the runtime native index could not be extracted'
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[[ -f "$resources/workspace/runtime/native-index.json" ]] || fail 'the runtime native index was not written'
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mkdir -p "$resources/workspace/Launcher/macos"
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@@ -372,6 +372,9 @@ static bool HIDAPI_DriverWii_InitDevice(SDL_HIDAPI_Device *device)
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[==[ x = ((data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03));
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y = ((data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02));
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z = ((data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02));
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if (x == 0 && y == 0 && z == 0) {
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return;
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}
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values[0] = -(((float)x - ctx->m_fAccelZeroG[0]) / ctx->m_fAccelPerG[0]) * SDL_STANDARD_GRAVITY;
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values[1] = (((float)z - ctx->m_fAccelZeroG[2]) / ctx->m_fAccelPerG[2]) * SDL_STANDARD_GRAVITY;
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@@ -93,12 +93,20 @@ extern "C" int32_t WUDGetStatus_HLE()
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}
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PPC_NATIVE_OVERRIDE(801CDB84, WUDGetStatus_HLE, int32_t, (), ());
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// WPADGetDataFormat reads the per-channel format set by WPADSetDataFormat. Can't reuse the
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// translated SDK implementation: it dereferences Bluetooth control blocks that HLE'd WPADInit
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// never constructs.
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// WPADGetDataFormat: the format KPAD runs the attached extension in (WPAD_FMT_*_ACC_DPD).
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// WPADClampStick keys off it. Can't reuse the translated SDK implementation: it dereferences
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// Bluetooth control blocks that HLE'd WPADInit never constructs.
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extern "C" int32_t WPADGetDataFormat_HLE(uint32_t chan)
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{
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return g_state.contract.GetDataFormat(chan);
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const int32_t status = g_state.contract.GetDataFormat(chan);
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if (status < 0) {
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return status;
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}
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switch (WiiRemoteInput::EffectiveKind(chan)) {
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case WiiRemoteInput::Kind::RemoteWithNunchuk: return 5;
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case WiiRemoteInput::Kind::RemoteWithClassic: return 8;
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default: return 2;
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}
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}
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PPC_NATIVE_OVERRIDE(801C0B54, WPADGetDataFormat_HLE, int32_t, (uint32_t chan), (chan));
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@@ -144,8 +144,8 @@ struct LastAcc {
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std::array<LastAcc, PAD_MAX_CONTROLLERS> g_lastAcc{};
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std::array<LastAcc, PAD_MAX_CONTROLLERS> g_lastNunchukAcc{};
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// Any axis beyond this is not a reading the remote's +-3 g sensor can produce.
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constexpr float kMaxPlausibleRemoteG = 4.0f;
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// A zeroed remote report decodes to minus its zero-g point, at least this far out on every axis.
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constexpr float kZeroReportMinG = 4.0f;
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// Case-sensitive substring test that tolerates a null name.
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bool NameContains(const char* name, const char* needle) {
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@@ -250,10 +250,11 @@ bool ReadSdlAccel(SDL_Gamepad* gamepad, SDL_SensorType sensor, float* sdl) {
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// True for a sample that cannot have come from the sensor. Over Bluetooth on
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// Windows the remote delivers, a few times a minute, a report whose
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// accelerometer bytes are all zero; SDL decodes that as -0x200 on every axis,
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// i.e. (+5.12, -5.12, -5.12) g for the remote (100 units/g) and
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// (+2.56, -2.56, -2.56) g for the Nunchuk (200 units/g). Handed to the game as
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// is, one such frame is a full-lock steer plus a 9 g "shake". `g` is the
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// accelerometer bytes are all zero; SDL decodes that as (+a, -b, -c) g with
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// a, b, c the zero-g point over the units per g of each axis: about 5 g for the
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// remote (factory calibration) and exactly 2.56 g for the Nunchuk (200 units/g).
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// Handed to the game as is, one such frame is a full-lock steer plus a 9 g
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// "shake". Single axes past 4 g are real readings of a hard shake. `g` is the
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// uncorrected SDL sample.
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bool IsGlitchedSample(SDL_SensorType sensor, const float* g) {
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// An exact zero vector is SDL's sensor buffer before the first report, not
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@@ -261,16 +262,11 @@ bool IsGlitchedSample(SDL_SensorType sensor, const float* g) {
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if (g[0] == 0.0f && g[1] == 0.0f && g[2] == 0.0f) {
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return true;
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}
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const float zero = sensor == SDL_SENSOR_ACCEL ? 5.12f : 2.56f;
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if (std::fabs(g[0] - zero) < 0.03f && std::fabs(g[1] + zero) < 0.03f && std::fabs(g[2] + zero) < 0.03f) {
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return true;
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}
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if (sensor == SDL_SENSOR_ACCEL) {
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for (int i = 0; i < 3; ++i) {
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if (std::fabs(g[i]) > kMaxPlausibleRemoteG) return true;
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}
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return g[0] > kZeroReportMinG && g[1] < -kZeroReportMinG && g[2] < -kZeroReportMinG;
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}
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return false;
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constexpr float zero = 2.56f;
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return std::fabs(g[0] - zero) < 0.03f && std::fabs(g[1] + zero) < 0.03f && std::fabs(g[2] + zero) < 0.03f;
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}
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// One accelerometer sample in g, SDL's sensor frame. The remote's own axes are
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