mirror of
https://github.com/patchzyy/wiicompiled
synced 2026-09-12 17:45:52 -04:00
Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 8e57cc162f | |||
| 1c0a3edee9 | |||
| d1d80613cc | |||
| 5d67b229f6 | |||
| 56db6ba641 | |||
| a67069afd3 | |||
| 009697fb97 | |||
| 3f7fed48c9 | |||
| 6eba523d70 |
@@ -14,6 +14,10 @@ concurrency:
|
||||
cancel-in-progress: true
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||||
|
||||
jobs:
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recompilation:
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name: Recompilation test
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uses: ./.github/workflows/recomp-test.yml
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||||
|
||||
translator:
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||||
name: Translator (build + test)
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runs-on: windows-latest
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|
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@@ -20,6 +20,10 @@ concurrency:
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cancel-in-progress: true
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jobs:
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recompilation:
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name: Recompilation test
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uses: ./.github/workflows/recomp-test.yml
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||||
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linux-appimage:
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name: Linux (AppImage, ${{ matrix.arch }})
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strategy:
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@@ -93,7 +97,7 @@ jobs:
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release:
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name: Publish GitHub Release
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if: startsWith(github.ref, 'refs/tags/v')
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needs: [linux-appimage, windows-installer]
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needs: [linux-appimage, windows-installer, recompilation]
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runs-on: ubuntu-latest
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permissions:
|
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contents: write
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|
||||
@@ -0,0 +1,41 @@
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||||
name: Synthetic recompilation
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||||
|
||||
on:
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workflow_call:
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workflow_dispatch:
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permissions:
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contents: read
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|
||||
jobs:
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windows:
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name: Windows runtime (synthetic DOL)
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runs-on: windows-latest
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timeout-minutes: 60
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steps:
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- uses: actions/checkout@v7
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||||
with:
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persist-credentials: false
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||||
|
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- uses: actions/setup-dotnet@v6
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with:
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dotnet-version: '8.0.x'
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|
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# Cache downloads only. Preparation still validates pins, and every run
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# compiles current Aurora, runtime, and generated sources from scratch.
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- uses: actions/cache@v5
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with:
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path: Launcher/artifacts/downloads
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key: windows-recomp-downloads-${{ hashFiles('Launcher/Prepare-PortableTools.ps1', 'Launcher/Prepare-Dependencies.ps1') }}
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- name: Prepare the shipped Windows toolchain
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shell: pwsh
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run: ./Launcher/Prepare-PortableTools.ps1
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- name: Prepare pinned native dependencies
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shell: pwsh
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run: ./Launcher/Prepare-Dependencies.ps1
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|
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- name: Translate, compile the full runtime, and link
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shell: pwsh
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run: ./Launcher/Test-Recompilation.ps1 -Parallel 3
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@@ -281,7 +281,7 @@ foreach ($required in @('ToolkitFingerprint','TranslationFingerprint','NativeToo
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$manifest = [ordered]@{
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SchemaVersion = 2
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ProductVersion = '0.2.27'
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ProductVersion = '0.2.29'
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ExpectedGameId = $pins.GameId
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ExpectedDolSha256 = $pins.DolSha256
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ExpectedRelSha256 = $pins.RelSha256
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|
||||
@@ -88,7 +88,7 @@ assert_file "$ninja_bin" "Portable Ninja"
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assert_file "$cc" "Portable C compiler"
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assert_file "$cxx" "Portable C++ compiler"
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assert_dir "$aurora_source" "aurora-main source tree"
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clang_binary=$(normalize "$toolchain_dir/bin/clang-23")
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clang_binary=$(normalize "$toolchain_dir/bin/clang-22")
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assert_file "$clang_binary" "Portable clang driver binary"
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|
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(( parallel > 0 )) || parallel=$(nproc)
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|
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@@ -0,0 +1,146 @@
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# Build the real Windows runtime with translated, entirely synthetic PowerPC code.
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# No game dump, game symbol map, REL, mod download, or existing generated/ output is used.
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[CmdletBinding()]
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param(
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[string]$PortableToolsDirectory = 'Launcher/artifacts/portable-tools',
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[string]$DependencySourceDirectory = 'Launcher/artifacts/dependencies',
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[string]$StageDirectory = 'build/recomp-test',
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[ValidateRange(1, 64)] [int]$Parallel = 3
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)
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|
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$ErrorActionPreference = 'Stop'
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Set-StrictMode -Version 3.0
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. (Join-Path $PSScriptRoot 'NativeBuildFlags.ps1')
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|
||||
$repoRoot = [IO.Path]::GetFullPath((Join-Path $PSScriptRoot '..'))
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function Full([string]$Path) {
|
||||
if ([IO.Path]::IsPathRooted($Path)) { return [IO.Path]::GetFullPath($Path) }
|
||||
return [IO.Path]::GetFullPath((Join-Path $repoRoot $Path))
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}
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||||
$portableTools = Full $PortableToolsDirectory
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$dependencies = Full $DependencySourceDirectory
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$stage = Full $StageDirectory
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$dotnet = (Get-Command dotnet -CommandType Application).Source
|
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$cmake = Join-Path $portableTools 'CMake/bin/cmake.exe'
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$ninja = Join-Path $portableTools 'Ninja/ninja.exe'
|
||||
$compilerBin = Join-Path $portableTools 'llvm-mingw/bin'
|
||||
Assert-File $cmake 'Pinned CMake (run Prepare-PortableTools.ps1 first)'
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Assert-File $ninja 'Pinned Ninja'
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Assert-File (Join-Path $dependencies 'cppwinrt/winrt/base.h') 'Pinned dependencies (run Prepare-Dependencies.ps1 first)'
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|
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# Refuse reuse so a developer's game translation or an earlier build cannot make
|
||||
# the test pass. Keep the staging tree after the run for diagnostics.
|
||||
if (Test-Path -LiteralPath $stage) { throw "Test stage already exists; choose a fresh -StageDirectory: $stage" }
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[IO.Directory]::CreateDirectory($stage) | Out-Null
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Write-Host "Synthetic recompilation workspace: $stage"
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||||
|
||||
# Copy current sources, including uncommitted edits, but no ignored build output.
|
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# An isolated workspace preserves the developer's real generated/ directory.
|
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$sourceFiles = & git -C $repoRoot -c core.quotepath=false ls-files --cached --others --exclude-standard -- runtime aurora-main
|
||||
if ($LASTEXITCODE -ne 0) { throw 'Could not enumerate runtime and Aurora sources.' }
|
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foreach ($relative in $sourceFiles | Sort-Object -Unique) {
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$destination = Join-Path $stage $relative
|
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[IO.Directory]::CreateDirectory([IO.Path]::GetDirectoryName($destination)) | Out-Null
|
||||
Copy-Item -LiteralPath (Join-Path $repoRoot $relative) -Destination $destination
|
||||
}
|
||||
|
||||
# One synthetic text section: li r3,40; addi r3,r3,2; nop; blr.
|
||||
# Native HLE wrappers also call these eight guest symbols directly. Give each
|
||||
# its own generated blr function so the real product can link without game code.
|
||||
# Keep this list explicit: a new unresolved guest dependency must fail the test.
|
||||
[uint32]$entry = 0x80001000L
|
||||
[uint32[]]$guestCallbacks = @(
|
||||
0x8012B830L, 0x801A0620L, 0x801A1ED8L, 0x801A961CL,
|
||||
0x801AADE0L, 0x801D8D30L, 0x801D9E94L, 0x8055531CL
|
||||
)
|
||||
$textSize = [int]($guestCallbacks[-1] - $entry + 4)
|
||||
$dataOffset = 0x100 + $textSize
|
||||
$dol = [byte[]]::new($dataOffset + 4)
|
||||
function Write-BigEndian32([int]$Offset, [uint32]$Value) {
|
||||
$dol[$Offset] = [byte](($Value -shr 24) -band 255)
|
||||
$dol[$Offset + 1] = [byte](($Value -shr 16) -band 255)
|
||||
$dol[$Offset + 2] = [byte](($Value -shr 8) -band 255)
|
||||
$dol[$Offset + 3] = [byte]($Value -band 255)
|
||||
}
|
||||
Write-BigEndian32 0x00 0x100 # text[0] file offset
|
||||
Write-BigEndian32 0x48 $entry # text[0] guest address
|
||||
Write-BigEndian32 0x90 $textSize # text[0] length (unreachable gaps are zero)
|
||||
Write-BigEndian32 0x1C $dataOffset # data[0] file offset
|
||||
Write-BigEndian32 0x64 0x80600000L # data[0] guest address
|
||||
Write-BigEndian32 0xAC 4 # data[0] length
|
||||
Write-BigEndian32 0xD8 0x80601000L # BSS address
|
||||
Write-BigEndian32 0xDC 32 # BSS length
|
||||
Write-BigEndian32 0xE0 $entry # entry point
|
||||
Write-BigEndian32 0x100 0x38600028 # li r3,40
|
||||
Write-BigEndian32 0x104 0x38630002 # addi r3,r3,2
|
||||
Write-BigEndian32 0x108 0x60000000 # nop
|
||||
Write-BigEndian32 0x10C 0x4E800020 # blr
|
||||
foreach ($address in $guestCallbacks) {
|
||||
Write-BigEndian32 ([int](0x100 + $address - $entry)) 0x4E800020
|
||||
}
|
||||
Write-BigEndian32 $dataOffset 0x12345678
|
||||
[IO.File]::WriteAllBytes((Join-Path $stage 'synthetic.dol'), $dol)
|
||||
$entryPoints = (@($entry) + $guestCallbacks | ForEach-Object { '0x{0:X8}' -f $_ }) -join ', '
|
||||
$functionMap = (@($entry) + $guestCallbacks | ForEach-Object { '{0:X8} func_{0:X8}' -f $_ }) -join "`n"
|
||||
[IO.File]::WriteAllText((Join-Path $stage 'synthetic-functions.txt'), $functionMap)
|
||||
$manifest = Join-Path $stage 'recomp.yml'
|
||||
[IO.File]::WriteAllText($manifest, @"
|
||||
schema_version: 1
|
||||
workspace_root: .
|
||||
project:
|
||||
id: ci-synthetic-dol
|
||||
display_name: CI Synthetic DOL
|
||||
memory:
|
||||
base: 0x80000000
|
||||
size: 0x01800000
|
||||
sda_base: 0x80600000
|
||||
sda2_base: 0x80600000
|
||||
inputs:
|
||||
dol:
|
||||
path: synthetic.dol
|
||||
translation:
|
||||
entry_points: [$entryPoints]
|
||||
function_map:
|
||||
path: synthetic-functions.txt
|
||||
allow_unsupported_instructions: false
|
||||
runtime:
|
||||
native_abi_directories: []
|
||||
native_registration_root: runtime/src
|
||||
output:
|
||||
root: generated
|
||||
"@)
|
||||
|
||||
$translatorProject = Join-Path $repoRoot 'translator/src/Translator.Cli/Translator.Cli.csproj'
|
||||
Invoke-Checked $dotnet @('build', $translatorProject, '-c', 'Release', '--disable-build-servers') 'Building the translator'
|
||||
$translator = Join-Path $repoRoot 'translator/src/Translator.Cli/bin/Release/net8.0/Translator.Cli.dll'
|
||||
$metadata = Join-Path $stage 'generated/base_translation_output.json'
|
||||
Invoke-Checked $dotnet @($translator, 'translate-recursive', '0x80001000', '--project', $manifest,
|
||||
'--output-metadata', $metadata, '--threads', "$Parallel") `
|
||||
'Translating the synthetic DOL'
|
||||
# Function-map seeds can be skipped by discovery; do not accept a partial fixture.
|
||||
$translated = Get-Content -LiteralPath $metadata -Raw | ConvertFrom-Json
|
||||
foreach ($address in @($entry) + $guestCallbacks) {
|
||||
if ($address -notin $translated.functions.entryPoint) {
|
||||
throw ('Synthetic function 0x{0:X8} was not translated.' -f $address)
|
||||
}
|
||||
}
|
||||
Invoke-Checked $dotnet @($translator, 'generate-data-init', '--project', $manifest) 'Generating synthetic data and runtime configuration'
|
||||
Invoke-Checked $dotnet @($translator, 'emit-build-shards', '--project', $manifest) 'Emitting the production build graph'
|
||||
|
||||
$nativeBuild = Join-Path $stage 'native-build'
|
||||
$oldPath = $env:PATH
|
||||
try {
|
||||
$env:PATH = Get-MkwToolchainPath $portableTools
|
||||
$configure = Get-MkwNativeConfigureArguments -SourceDirectory (Join-Path $stage 'runtime') -BuildDirectory $nativeBuild `
|
||||
-Ninja $ninja -CCompiler (Join-Path $compilerBin 'x86_64-w64-mingw32-clang.exe') `
|
||||
-CxxCompiler (Join-Path $compilerBin 'x86_64-w64-mingw32-clang++.exe') `
|
||||
-ResourceCompiler (Join-Path $compilerBin 'x86_64-w64-mingw32-windres.exe') `
|
||||
-DependenciesDirectory $dependencies -AdditionalArguments @('-DMKW_BUILD_PRODUCTS=ON')
|
||||
Invoke-Checked $cmake $configure 'Configuring the production Windows runtime'
|
||||
Invoke-Checked $cmake @('--build', $nativeBuild, '--target', 'WiiCompiled', '--parallel', "$Parallel") `
|
||||
'Compiling and linking the synthetic product with the full runtime'
|
||||
Assert-File (Join-Path $nativeBuild 'WiiCompiled.exe') 'Linked synthetic product'
|
||||
} finally {
|
||||
$env:PATH = $oldPath
|
||||
}
|
||||
Write-Host 'Synthetic recompilation passed (translation, data generation, runtime compilation, and product link).'
|
||||
@@ -6,7 +6,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>WiiCompiled.Setup.Common.Cli</RootNamespace>
|
||||
<AssemblyName>WiiCompiled.Setup.Common.Cli</AssemblyName>
|
||||
<Version>0.2.22</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Packaging-time helper: resolves (downloading if needed) the nodtool binary bundled by build-appimage.sh and Build-Installer.ps1</Description>
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<RootNamespace>WiiCompiled.Setup.Common</RootNamespace>
|
||||
<AssemblyName>WiiCompiled.Setup.Common</AssemblyName>
|
||||
<Version>0.2.22</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Shared nodtool/Retro-WFC-payload logic used by both the Windows and Linux installers</Description>
|
||||
|
||||
@@ -3,7 +3,7 @@ namespace WiiCompiled.Setup.Linux;
|
||||
internal static class ProductInfo
|
||||
{
|
||||
public const string Name = "WiiCompiled";
|
||||
public const string Version = "0.2.27";
|
||||
public const string Version = "0.2.29";
|
||||
}
|
||||
|
||||
/// <summary>One installed product's record inside install-state.json.</summary>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<Nullable>enable</Nullable>
|
||||
<AssemblyName>WiiCompiled.Setup.Linux</AssemblyName>
|
||||
<RootNamespace>WiiCompiled.Setup.Linux</RootNamespace>
|
||||
<Version>0.2.22</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Command-line installer and launcher for WiiCompiled on Linux</Description>
|
||||
|
||||
@@ -121,7 +121,7 @@ internal static class PlatformChecks
|
||||
internal static class ProductInfo
|
||||
{
|
||||
public const string Name = "WiiCompiled";
|
||||
public const string Version = "0.2.27";
|
||||
public const string Version = "0.2.29";
|
||||
|
||||
/// <summary>
|
||||
/// The setup executable is copied into the installation under this name. It is the launcher and
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
<AssemblyName>WiiCompiled.Setup</AssemblyName>
|
||||
<RootNamespace>WiiCompiled.Setup.Windows</RootNamespace>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<Version>0.2.27</Version>
|
||||
<Version>0.2.29</Version>
|
||||
<Authors>patchzy</Authors>
|
||||
<Product>WiiCompiled</Product>
|
||||
<Description>Command-line installer and launcher for WiiCompiled</Description>
|
||||
|
||||
@@ -25,7 +25,7 @@ set -euo pipefail
|
||||
script_dir=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
|
||||
workspace=$(cd "$script_dir/.." && pwd)
|
||||
|
||||
llvm_version=23.1.0
|
||||
llvm_version=22.1.8
|
||||
cmake_version=4.3.3
|
||||
ninja_version=1.13.2
|
||||
destination="$script_dir/artifacts/portable-tools"
|
||||
@@ -52,13 +52,13 @@ done
|
||||
|
||||
case "$arch" in
|
||||
x86_64) llvm_release_arch=X64; target_triple=x86_64-unknown-linux-gnu
|
||||
llvm_release_sha256=18da30f77f475688a18f7704d23f9f155ae007ed9922dbed6850a9419d9fec8c
|
||||
llvm_release_sha256=df0e1ecf16caf3489a272a5eea4eec9b0d82878f6477fa309504f918a0006384
|
||||
cmake_release_arch=x86_64
|
||||
cmake_sha256=927b2368a946c37269c3a66225ab00544e756459cdd0b5d0da438694fb9ff802
|
||||
ninja_asset=ninja-linux.zip
|
||||
ninja_sha256=5749cbc4e668273514150a80e387a957f933c6ed3f5f11e03fb30955e2bbead6 ;;
|
||||
aarch64) llvm_release_arch=ARM64; target_triple=aarch64-unknown-linux-gnu
|
||||
llvm_release_sha256=cfb31bfc713ef453248bf5bd026312f838ad6c52c25623e987cb6a340f3050d4
|
||||
llvm_release_sha256=805efad2bb91cb4967fa569e0881d10c0f69c04461cf671cccbae19f547acc34
|
||||
cmake_release_arch=aarch64
|
||||
cmake_sha256=9ea38356dbd3e32e51029a3e09a0f2f8e117ef4fbcaad7a21ffb36409bbd5cb4
|
||||
ninja_asset=ninja-linux-aarch64.zip
|
||||
@@ -120,9 +120,9 @@ echo "prepare-portable-tools.sh: pruning to the minimal compile+link toolchain..
|
||||
|
||||
# clang: the real driver executable plus the clang/clang++ symlinks CMake/local-build.sh invoke.
|
||||
# Stripped: debug symbols are dead weight for a bundled compiler nobody will debug.
|
||||
cp -a "$src/bin/clang-23" "$work/bin/"
|
||||
strip "$work/bin/clang-23"
|
||||
ln -s clang-23 "$work/bin/clang"
|
||||
cp -a "$src/bin/clang-22" "$work/bin/"
|
||||
strip "$work/bin/clang-22"
|
||||
ln -s clang-22 "$work/bin/clang"
|
||||
ln -s clang "$work/bin/clang++"
|
||||
|
||||
# lld: linked via -fuse-ld=lld, which clang resolves by looking for ld.lld next to itself first -
|
||||
@@ -201,10 +201,10 @@ Ninja $ninja_version
|
||||
Apache License 2.0
|
||||
EOF
|
||||
|
||||
echo "prepare-portable-tools.sh: smoke-testing the toolchain..."
|
||||
smoke_dir=$(mktemp -d)
|
||||
trap 'rm -rf "$smoke_dir"' EXIT
|
||||
cat > "$smoke_dir/t.cpp" <<'EOF'
|
||||
echo "prepare-portable-tools.sh: testing the toolchain..."
|
||||
test_dir=$(mktemp -d)
|
||||
trap 'rm -rf "$test_dir"' EXIT
|
||||
cat > "$test_dir/t.cpp" <<'EOF'
|
||||
#include <vector>
|
||||
#include <cstdio>
|
||||
int main() {
|
||||
@@ -214,23 +214,23 @@ int main() {
|
||||
return sum == 6 ? 0 : 1;
|
||||
}
|
||||
EOF
|
||||
"$work/bin/clang++" -std=c++20 -fuse-ld=lld "$smoke_dir/t.cpp" -o "$smoke_dir/t"
|
||||
"$smoke_dir/t"
|
||||
"$work/bin/clang++" -std=c++20 -fuse-ld=lld "$test_dir/t.cpp" -o "$test_dir/t"
|
||||
"$test_dir/t"
|
||||
|
||||
# Also exercised together through CMake+Ninja, exactly how local-build.sh drives them - a plain
|
||||
# clang++ invocation above would not catch a broken CMAKE_ROOT (Modules/Templates) or a Ninja that
|
||||
# can't find the compiler.
|
||||
cat > "$smoke_dir/CMakeLists.txt" <<'EOF'
|
||||
cat > "$test_dir/CMakeLists.txt" <<'EOF'
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(smoke CXX)
|
||||
add_executable(smoke t.cpp)
|
||||
project(test CXX)
|
||||
add_executable(test t.cpp)
|
||||
EOF
|
||||
"$work/bin/cmake" -S "$smoke_dir" -B "$smoke_dir/build" -G Ninja \
|
||||
"$work/bin/cmake" -S "$test_dir" -B "$test_dir/build" -G Ninja \
|
||||
-DCMAKE_MAKE_PROGRAM="$work/bin/ninja" -DCMAKE_CXX_COMPILER="$work/bin/clang++" >/dev/null
|
||||
"$work/bin/cmake" --build "$smoke_dir/build" >/dev/null
|
||||
"$smoke_dir/build/smoke"
|
||||
"$work/bin/cmake" --build "$test_dir/build" >/dev/null
|
||||
"$test_dir/build/test"
|
||||
|
||||
rm -rf "$smoke_dir"
|
||||
rm -rf "$test_dir"
|
||||
trap - EXIT
|
||||
|
||||
mv "$work" "$toolchain_dir"
|
||||
|
||||
@@ -401,6 +401,8 @@ SDL_JoystickID add_controller(SDL_JoystickID which) noexcept {
|
||||
return -1;
|
||||
}
|
||||
controller.m_isGameCube = controller.m_vid == 0x057E && controller.m_pid == 0x0337;
|
||||
const char* serial = SDL_GetGamepadSerial(ctrl);
|
||||
controller.m_gameCubeUseOrdinaryStop = controller.m_isGameCube && serial && "GCP+"sv == serial;
|
||||
if (controller.m_isGameCube ||
|
||||
(SDL_GetGamepadType(ctrl) == SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO && controller.m_pid == 0x2073)) {
|
||||
controller.m_deadZones.emulateTriggers = false;
|
||||
@@ -481,6 +483,13 @@ bool controller_has_rumble(Uint32 instance) noexcept {
|
||||
void controller_rumble(uint32_t instance, uint16_t low_freq_intensity, uint16_t high_freq_intensity,
|
||||
uint16_t duration_ms) noexcept {
|
||||
if (auto it = g_GameControllers.find(instance); it != g_GameControllers.end()) {
|
||||
// GC Pocket+ has been observed continuing to vibrate after a hard stop;
|
||||
// an ordinary stop cleared it. With GAMECUBE_RUMBLE_BRAKE enabled, SDL
|
||||
// encodes (0, 1) as adapter command 0, whereas (0, 0) sends command 2.
|
||||
// Apply the workaround here so shutdown uses the same stop as PAD calls.
|
||||
if (it->second.m_gameCubeUseOrdinaryStop && low_freq_intensity == 0 && high_freq_intensity == 0) {
|
||||
high_freq_intensity = 1;
|
||||
}
|
||||
SDL_RumbleGamepad(it->second.m_controller, low_freq_intensity, high_freq_intensity, duration_ms);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ extern Module Log;
|
||||
struct GameController {
|
||||
SDL_Gamepad* m_controller = nullptr;
|
||||
bool m_isGameCube = false;
|
||||
bool m_gameCubeUseOrdinaryStop = false;
|
||||
Sint32 m_index = -1;
|
||||
Sint32 m_playerIndex = -1;
|
||||
bool m_hasRumble = false;
|
||||
|
||||
@@ -277,6 +277,11 @@ target_link_libraries(mkw_platform_paths_tests PRIVATE mkw_platform)
|
||||
target_compile_features(mkw_platform_paths_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_platform_paths_tests COMMAND mkw_platform_paths_tests)
|
||||
|
||||
add_executable(mkw_nand_settings_tests "${CMAKE_CURRENT_LIST_DIR}/tests/nand_settings_tests.cpp")
|
||||
target_include_directories(mkw_nand_settings_tests PRIVATE "${CMAKE_CURRENT_LIST_DIR}/include")
|
||||
target_compile_features(mkw_nand_settings_tests PRIVATE cxx_std_17)
|
||||
add_test(NAME mkw_nand_settings_tests COMMAND mkw_nand_settings_tests)
|
||||
|
||||
# The input expression engine is self-contained, so it can be exercised without
|
||||
# linking the runtime or SDL.
|
||||
add_executable(mkw_input_expr_tests
|
||||
|
||||
@@ -1,38 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "runtime_config.h"
|
||||
#include "nand_path.h"
|
||||
#include "nand_settings.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cctype>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <iomanip>
|
||||
#include <optional>
|
||||
#include <random>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace RuntimeConsoleIdentity {
|
||||
|
||||
struct Identity {
|
||||
std::string serial;
|
||||
std::string productCode;
|
||||
std::string area;
|
||||
std::string gameRegion;
|
||||
std::array<uint8_t, 6> mac;
|
||||
};
|
||||
|
||||
inline bool IsValidSerial(const std::string& serial) {
|
||||
return serial.size() == 9 &&
|
||||
serial != "000000000" &&
|
||||
std::all_of(serial.begin(), serial.end(),
|
||||
[](unsigned char value) { return std::isdigit(value) != 0; });
|
||||
}
|
||||
|
||||
inline Identity FromSerial(std::string serial) {
|
||||
// Keep Nintendo's Wii OUI. The suffix is derived from the persisted serial
|
||||
// Keep Nintendo's Wii OUI. The suffix is derived from the NAND serial
|
||||
// so every API exposes one coherent, stable virtual-console identity.
|
||||
uint32_t hash = 2166136261u;
|
||||
for (const unsigned char value : serial) {
|
||||
@@ -46,6 +36,7 @@ inline Identity FromSerial(std::string serial) {
|
||||
|
||||
return {
|
||||
std::move(serial),
|
||||
{}, {}, {},
|
||||
{
|
||||
0x00,
|
||||
0x09,
|
||||
@@ -57,83 +48,23 @@ inline Identity FromSerial(std::string serial) {
|
||||
};
|
||||
}
|
||||
|
||||
inline std::optional<std::string> ReadSerial(const std::filesystem::path& path) {
|
||||
std::ifstream input(path);
|
||||
std::string line;
|
||||
if (!input || !std::getline(input, line)) {
|
||||
return std::nullopt;
|
||||
inline Identity LoadFromNand() {
|
||||
const auto root = RuntimeNandPath::DiscoverNandRootPath();
|
||||
const auto settings = RuntimeNandSettings::Read(root);
|
||||
if (!settings || !RuntimeNandSettings::HasIdentity(*settings)) {
|
||||
RuntimeNandPath::FailNandRoot(
|
||||
"NAND setting.txt is missing or has invalid console identity fields (SERNO, CODE, AREA, GAME)",
|
||||
root / "title/00000001/00000002/data/setting.txt");
|
||||
}
|
||||
constexpr std::string_view prefix = "serial=";
|
||||
if (line.rfind(prefix, 0) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::string serial = line.substr(prefix.size());
|
||||
if (!IsValidSerial(serial)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return serial;
|
||||
}
|
||||
|
||||
inline bool WriteSerial(const std::filesystem::path& path, const std::string& serial) {
|
||||
std::error_code ec;
|
||||
std::filesystem::create_directories(path.parent_path(), ec);
|
||||
if (ec) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::filesystem::path temporary = path;
|
||||
temporary += ".tmp";
|
||||
{
|
||||
std::ofstream output(temporary, std::ios::trunc);
|
||||
if (!output) {
|
||||
return false;
|
||||
}
|
||||
output << "serial=" << serial << '\n';
|
||||
output.close();
|
||||
if (!output) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::filesystem::rename(temporary, path, ec);
|
||||
if (!ec) {
|
||||
return true;
|
||||
}
|
||||
std::filesystem::remove(temporary, ec);
|
||||
return false;
|
||||
}
|
||||
|
||||
inline std::string GenerateSerial() {
|
||||
std::random_device entropy;
|
||||
std::seed_seq seed{
|
||||
entropy(),
|
||||
entropy(),
|
||||
entropy(),
|
||||
entropy(),
|
||||
};
|
||||
std::mt19937 generator(seed);
|
||||
std::uniform_int_distribution<uint32_t> distribution(100000000u, 999999999u);
|
||||
return std::to_string(distribution(generator));
|
||||
}
|
||||
|
||||
inline Identity LoadOrCreate(const std::filesystem::path& path) {
|
||||
if (const auto serial = ReadSerial(path)) {
|
||||
return FromSerial(*serial);
|
||||
}
|
||||
|
||||
const std::string generated = GenerateSerial();
|
||||
if (WriteSerial(path, generated)) {
|
||||
return FromSerial(generated);
|
||||
}
|
||||
|
||||
// Remain operational in a read-only environment. This fallback matches
|
||||
// Dolphin's deterministic serial while keeping the same valid identity shape.
|
||||
return FromSerial("123456789");
|
||||
Identity identity = FromSerial(settings->at("SERNO"));
|
||||
identity.productCode = settings->at("CODE");
|
||||
identity.area = settings->at("AREA");
|
||||
identity.gameRegion = settings->at("GAME");
|
||||
return identity;
|
||||
}
|
||||
|
||||
inline const Identity& Current() {
|
||||
static const Identity identity =
|
||||
LoadOrCreate(RuntimeConfigFile::ApplicationDataDirectory() / "ConsoleIdentity.txt");
|
||||
static const Identity identity = LoadFromNand();
|
||||
return identity;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
namespace RuntimeNandSettings {
|
||||
|
||||
using Settings = std::map<std::string, std::string>;
|
||||
|
||||
// Wii setting.txt is a 256-byte buffer encrypted with a rotating XOR key.
|
||||
inline std::optional<Settings> Read(const std::filesystem::path& nandRoot) {
|
||||
std::ifstream input(nandRoot / "title/00000001/00000002/data/setting.txt",
|
||||
std::ios::binary);
|
||||
std::array<uint8_t, 256> bytes{};
|
||||
if (!input.read(reinterpret_cast<char*>(bytes.data()), bytes.size())) {
|
||||
return std::nullopt;
|
||||
}
|
||||
uint32_t key = 0x73B5DBFAu;
|
||||
std::string decoded;
|
||||
for (const uint8_t byte : bytes) {
|
||||
const char value = static_cast<char>(byte ^ static_cast<uint8_t>(key));
|
||||
key = (key << 1) | (key >> 31);
|
||||
if (value == '\0') {
|
||||
break;
|
||||
}
|
||||
if (value != '\r') {
|
||||
decoded += value;
|
||||
}
|
||||
}
|
||||
Settings settings;
|
||||
for (size_t start = 0; start < decoded.size();) {
|
||||
const size_t end = decoded.find('\n', start);
|
||||
const std::string line = decoded.substr(start, end - start);
|
||||
const size_t equals = line.find('=');
|
||||
if (equals != std::string::npos && equals != 0) {
|
||||
settings.emplace(line.substr(0, equals), line.substr(equals + 1));
|
||||
}
|
||||
if (end == std::string::npos) {
|
||||
break;
|
||||
}
|
||||
start = end + 1;
|
||||
}
|
||||
return settings;
|
||||
}
|
||||
|
||||
inline bool HasIdentity(const Settings& settings) {
|
||||
const auto serial = settings.find("SERNO");
|
||||
if (serial == settings.end() || serial->second.empty() || serial->second.size() > 9 ||
|
||||
serial->second.find_first_not_of("0123456789") != std::string::npos ||
|
||||
serial->second.find_first_not_of('0') == std::string::npos) {
|
||||
return false;
|
||||
}
|
||||
for (const auto& field : {std::pair{"CODE", 5u}, {"AREA", 3u}, {"GAME", 2u}}) {
|
||||
const auto value = settings.find(field.first);
|
||||
if (value == settings.end() || value->second.empty() ||
|
||||
value->second.size() > field.second) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace RuntimeNandSettings
|
||||
@@ -256,8 +256,12 @@ bool GuestFiberManager::CreateGuestFiber(uint32_t guestThreadAddr, uint32_t entr
|
||||
gf.cpuContext.srr0 = entryPoint;
|
||||
|
||||
// The host stack models only translated host calls; the guest stack starts
|
||||
// at stackBase in the CPU context above.
|
||||
constexpr size_t kHostStackSize = 64 * 1024;
|
||||
// at stackBase in the CPU context above. 64 KiB is too small for deep
|
||||
// translated/HLE call chains (notably NW4R's sound worker), and on macOS
|
||||
// it can exhaust the guarded coroutine stack as unrelated host work (such
|
||||
// as a window resize) adds a little more nesting. Keep enough headroom for
|
||||
// those chains while the guest stack remains separately bounded.
|
||||
constexpr size_t kHostStackSize = 1024 * 1024;
|
||||
gf.fiber = HostContext::Create(kHostStackSize, FiberProc,
|
||||
reinterpret_cast<void*>(static_cast<uintptr_t>(guestThreadAddr)));
|
||||
|
||||
|
||||
@@ -499,7 +499,7 @@ int32_t HandleIpTopIoctlv(uint32_t cmd, const std::vector<IoVector>& in, const s
|
||||
// Nonblocking sockets get -SO_EAGAIN immediately (Dolphin's retry predicate
|
||||
// short-circuits on nonBlock/forceNonBlock, IOS/Network/Socket.cpp:715-718);
|
||||
// waiting here anyway stalled the whole emulation thread on every empty read.
|
||||
constexpr int kStreamRecvWaitMs = 250;
|
||||
constexpr int kStreamRecvWaitMs = 1000;
|
||||
const int streamWaitMs = (forceNonBlock || s->nonblocking) ? 0 : kStreamRecvWaitMs;
|
||||
const bool waited = ret < 0 && !fromPtr && s->type == SOCK_STREAM &&
|
||||
IsWouldBlockError(nativeErr) && WaitForReadable(s->native, streamWaitMs);
|
||||
|
||||
+29
-15
@@ -12,7 +12,25 @@
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr uint32_t kPalProductRegion = 2;
|
||||
// Use the SDK's own value tables, including its unknown-region result.
|
||||
uint32_t LookupProductRegion(uint32_t table, uint32_t stride, uint32_t count,
|
||||
const std::string& value) {
|
||||
for (uint32_t index = 0; index < count; ++index) {
|
||||
const uint32_t entry = table + index * stride;
|
||||
if (!Memory::Contains(entry, stride)) {
|
||||
break;
|
||||
}
|
||||
const auto* bytes = static_cast<const uint8_t*>(Memory::GetPointer(entry, stride));
|
||||
if (bytes[0] == 0xFF) {
|
||||
break;
|
||||
}
|
||||
if (value.size() < stride - 1 &&
|
||||
std::memcmp(bytes + 1, value.c_str(), value.size() + 1) == 0) {
|
||||
return bytes[0];
|
||||
}
|
||||
}
|
||||
return 0xFFFFFFFFu;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
@@ -50,16 +68,12 @@ extern "C" uint32_t SCGetEuRgb60Mode_HLE()
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B1CAC, SCGetEuRgb60Mode_HLE, uint32_t, (), ());
|
||||
|
||||
// The managed NAND intentionally starts without a console-owned setting.txt.
|
||||
// DWC nevertheless requires the Wii product code and serial number so it can
|
||||
// include csnum in NAS authentication. Expose one stable virtual-console
|
||||
// identity without requiring or mutating a user's real NAND.
|
||||
// Expose the selected emulated NAND identity through the SDK SC APIs.
|
||||
|
||||
extern "C" uint32_t SCGetProductArea_HLE()
|
||||
{
|
||||
// The PAL setting.txt AREA value is "EUR". The SDK's lookup table at
|
||||
// 0x8029CEB0 maps JPN=0, USA=1, EUR=2.
|
||||
return kPalProductRegion;
|
||||
return LookupProductRegion(0x8029CEB0u, 5, 13,
|
||||
RuntimeConsoleIdentity::Current().area);
|
||||
}
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B23A0, SCGetProductArea_HLE, uint32_t, (), ());
|
||||
@@ -68,12 +82,13 @@ extern "C" uint32_t SCGetProductCode_HLE()
|
||||
{
|
||||
// Original PAL SC storage for the six-byte CODE value.
|
||||
constexpr uint32_t kProductCodeAddress = 0x803869E0u;
|
||||
static constexpr char kProductCode[] = "LEH";
|
||||
if (!Memory::Contains(kProductCodeAddress, sizeof(kProductCode))) {
|
||||
const std::string& productCode = RuntimeConsoleIdentity::Current().productCode;
|
||||
const size_t size = productCode.size() + 1;
|
||||
if (!Memory::Contains(kProductCodeAddress, size)) {
|
||||
return 0;
|
||||
}
|
||||
std::memcpy(Memory::GetPointer(kProductCodeAddress, sizeof(kProductCode)),
|
||||
kProductCode, sizeof(kProductCode));
|
||||
std::memcpy(Memory::GetPointer(kProductCodeAddress, size),
|
||||
productCode.c_str(), size);
|
||||
return kProductCodeAddress;
|
||||
}
|
||||
|
||||
@@ -94,9 +109,8 @@ PPC_NATIVE_OVERRIDE(801B2460, SCGetProductSN_HLE, uint32_t, (uint32_t serialAddr
|
||||
|
||||
extern "C" uint32_t SCGetProductGameRegion_HLE()
|
||||
{
|
||||
// The PAL setting.txt GAME value is "EU". The SDK's own lookup table at
|
||||
// 0x8029CEF8 maps JP=0, US=1, EU=2.
|
||||
return kPalProductRegion;
|
||||
return LookupProductRegion(0x8029CEF8u, 4, 4,
|
||||
RuntimeConsoleIdentity::Current().gameRegion);
|
||||
}
|
||||
|
||||
PPC_NATIVE_OVERRIDE(801B24C8, SCGetProductGameRegion_HLE, uint32_t, (), ());
|
||||
|
||||
@@ -483,11 +483,6 @@ void DrawRumbleSettings() {
|
||||
PAD_MOTOR_STOP_HARD, PAD_MOTOR_STOP_HARD, PAD_MOTOR_STOP_HARD, PAD_MOTOR_STOP_HARD,
|
||||
};
|
||||
PADControlAllMotors(stopAll.data());
|
||||
#if defined(_WIN32)
|
||||
for (uint32_t port = 0; port < PAD_MAX_CONTROLLERS; ++port) {
|
||||
Wup028Adapter::SetRumble(port, false);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
if (ImGui::IsItemHovered()) {
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
#include "nand_settings.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
|
||||
static void Require(bool condition) {
|
||||
if (!condition) {
|
||||
throw std::runtime_error("NAND settings check failed");
|
||||
}
|
||||
}
|
||||
|
||||
int main() {
|
||||
const auto root = std::filesystem::temp_directory_path() /
|
||||
("wiicomp-nand-settings-" + std::to_string(
|
||||
std::chrono::steady_clock::now().time_since_epoch().count()));
|
||||
const auto path = root / "title/00000001/00000002/data/setting.txt";
|
||||
try {
|
||||
Require(!RuntimeNandSettings::Read(root));
|
||||
Require(!std::filesystem::exists(root));
|
||||
std::filesystem::create_directories(path.parent_path());
|
||||
const std::string plain = "AREA=USA\r\n\nCODE=LU\r\nSERNO=987654321\r\nGAME=US\r\n";
|
||||
std::array<uint8_t, 256> fixture{};
|
||||
for (size_t i = 0; i < fixture.size(); ++i) {
|
||||
const unsigned shift = i % 32;
|
||||
const uint32_t key = shift == 0 ? 0x73B5DBFAu :
|
||||
(0x73B5DBFAu << shift) | (0x73B5DBFAu >> (32 - shift));
|
||||
fixture[i] = static_cast<uint8_t>(key) ^ (i < plain.size() ? plain[i] : 0);
|
||||
}
|
||||
{
|
||||
std::ofstream output(path, std::ios::binary);
|
||||
output.write(reinterpret_cast<const char*>(fixture.data()), fixture.size());
|
||||
}
|
||||
auto settings = RuntimeNandSettings::Read(root);
|
||||
Require(settings && RuntimeNandSettings::HasIdentity(*settings));
|
||||
Require(settings->at("SERNO") == "987654321" && settings->at("CODE") == "LU");
|
||||
Require(settings->at("AREA") == "USA" && settings->at("GAME") == "US");
|
||||
std::array<uint8_t, 256> after{};
|
||||
{
|
||||
std::ifstream input(path, std::ios::binary);
|
||||
input.read(reinterpret_cast<char*>(after.data()), after.size());
|
||||
}
|
||||
Require(after == fixture);
|
||||
for (const auto serial : {"", "000000000", "1234567890", "123ABC789"}) {
|
||||
(*settings)["SERNO"] = serial;
|
||||
Require(!RuntimeNandSettings::HasIdentity(*settings));
|
||||
}
|
||||
(*settings)["SERNO"] = "012345678";
|
||||
Require(RuntimeNandSettings::HasIdentity(*settings));
|
||||
(*settings)["CODE"] = "TOOLONG";
|
||||
Require(!RuntimeNandSettings::HasIdentity(*settings));
|
||||
(*settings)["CODE"] = "LEH";
|
||||
settings->erase("GAME");
|
||||
Require(!RuntimeNandSettings::HasIdentity(*settings));
|
||||
std::filesystem::resize_file(path, 128);
|
||||
Require(!RuntimeNandSettings::Read(root));
|
||||
std::filesystem::remove_all(root);
|
||||
std::cout << "NAND settings checks passed\n";
|
||||
return 0;
|
||||
} catch (const std::exception& error) {
|
||||
std::filesystem::remove_all(root);
|
||||
std::cerr << error.what() << '\n';
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user