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https://github.com/pret/pmd-red.git
synced 2026-09-26 21:34:47 -04:00
rename some stat effect functions
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@@ -94,10 +94,10 @@ void sub_8041EE8(Entity *pokemon);
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void sub_8041EF8(Entity *pokemon);
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void sub_8041F08(Entity *pokemon);
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void nullsub_90(Entity *pokemon);
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void sub_8041F28(Entity *pokemon, struct StatIndex stat);
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void sub_8041F4C(Entity *pokemon, struct StatIndex stat);
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void sub_8041F70(Entity *pokemon, struct StatIndex stat);
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void sub_8041F94(Entity *pokemon, struct StatIndex stat);
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void PlayOffensiveStatDownEffect(Entity *pokemon, struct StatIndex stat);
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void PlayDefensiveStatDownEffect(Entity *pokemon, struct StatIndex stat);
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void PlayOffensiveStatUpEffect(Entity *pokemon, struct StatIndex stat);
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void PlayDefensiveStatUpEffect(Entity *pokemon, struct StatIndex stat);
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void sub_8041FB4(Entity *pokemon, struct StatIndex stat);
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void sub_8041FD8(Entity *pokemon, struct StatIndex stat);
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void sub_8041FFC(Entity *pokemon, struct StatIndex stat);
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@@ -840,7 +840,7 @@ void nullsub_90(Entity *pokemon)
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{
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}
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void sub_8041F28(Entity *pokemon, struct StatIndex stat)
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void PlayOffensiveStatDownEffect(Entity *pokemon, struct StatIndex stat)
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{
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if (stat.id == STAT_INDEX_PHYSICAL)
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{
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@@ -852,7 +852,7 @@ void sub_8041F28(Entity *pokemon, struct StatIndex stat)
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}
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}
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void sub_8041F4C(Entity *pokemon, struct StatIndex stat)
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void PlayDefensiveStatDownEffect(Entity *pokemon, struct StatIndex stat)
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{
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if(stat.id == STAT_INDEX_PHYSICAL)
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{
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@@ -864,7 +864,7 @@ void sub_8041F4C(Entity *pokemon, struct StatIndex stat)
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}
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}
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void sub_8041F70(Entity *pokemon, struct StatIndex stat)
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void PlayOffensiveStatUpEffect(Entity *pokemon, struct StatIndex stat)
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{
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if(stat.id == STAT_INDEX_PHYSICAL)
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{
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@@ -876,7 +876,7 @@ void sub_8041F70(Entity *pokemon, struct StatIndex stat)
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}
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}
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void sub_8041F94(Entity *pokemon, struct StatIndex stat)
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void PlayDefensiveStatUpEffect(Entity *pokemon, struct StatIndex stat)
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{
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if(stat.id == STAT_INDEX_PHYSICAL)
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{
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@@ -885,7 +885,7 @@ void LowerOffensiveStat(Entity * user, Entity * target, struct StatIndex stat, s
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entityInfo = GetEntInfo(target);
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SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0],target,0);
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sub_8041F28(target,stat);
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PlayOffensiveStatDownEffect(target,stat);
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if (nStages == 1) {
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strcpy(gFormatBuffer_Items[1], gUnknown_80FC0E4);
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}
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@@ -932,7 +932,7 @@ void LowerDefensiveStat(Entity * user, Entity * target, struct StatIndex stat, s
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entityInfo = GetEntInfo(target);
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SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0],target,0);
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sub_8041F4C(target,stat);
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PlayDefensiveStatDownEffect(target,stat);
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if (nStages == 1) {
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strcpy(gFormatBuffer_Items[1],gUnknown_80FC0E4);
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}
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@@ -967,7 +967,7 @@ void BoostOffensiveStat(Entity * user, Entity * target, struct StatIndex stat, s
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entityInfo = GetEntInfo(target);
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SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0],target,0);
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sub_8041F70(target,stat);
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PlayOffensiveStatUpEffect(target,stat);
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if (stat.id != STAT_INDEX_PHYSICAL) {
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strcpy(gFormatBuffer_Items[0],gUnknown_80FC0C8);
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}
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@@ -1008,7 +1008,7 @@ void BoostDefensiveStat(Entity * user, Entity * target, struct StatIndex stat, s
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entityInfo = GetEntInfo(target);
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SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0],target,0);
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sub_8041F94(target,stat);
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PlayDefensiveStatUpEffect(target,stat);
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if (stat.id != STAT_INDEX_PHYSICAL) {
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strcpy(gFormatBuffer_Items[0],gUnknown_80FC0AC);
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}
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