Merge pull request #323 from DizzyEggg/pokemon_trap

This commit is contained in:
Seth Barberee
2025-02-16 08:17:40 -08:00
committed by GitHub
4 changed files with 128 additions and 287 deletions
-231
View File
@@ -1,231 +0,0 @@
#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start HandlePokemonTrap
HandlePokemonTrap:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x30
str r0, [sp, 0x14]
adds r5, r1, 0
movs r0, 0
str r0, [sp, 0x20]
ldr r6, _080808D0
ldr r0, [r6]
ldr r1, _080808D4
adds r0, r1
ldrb r4, [r0]
bl IsBossFight
lsls r0, 24
cmp r0, 0
beq _080808DC
ldr r0, _080808D8
b _08080A2E
.align 2, 0
_080808D0: .4byte gDungeon
_080808D4: .4byte 0x00018209
_080808D8: .4byte gUnknown_80FED08
_080808DC:
cmp r4, 0
bne _080808E2
movs r4, 0x2
_080808E2:
movs r2, 0
ldrsh r0, [r5, r2]
movs r3, 0x2
ldrsh r1, [r5, r3]
bl GetTile
ldrb r1, [r0, 0x9]
cmp r1, 0xFF
bne _0808090A
movs r0, 0
ldrsh r1, [r5, r0]
subs r2, r1, r4
str r2, [sp, 0x18]
movs r3, 0x2
ldrsh r0, [r5, r3]
subs r2, r0, r4
adds r1, r4
mov r10, r1
adds r0, r4
b _08080934
_0808090A:
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
ldr r1, _08080994
adds r0, r1
ldr r1, [r6]
adds r1, r0
movs r2, 0x2
ldrsh r0, [r1, r2]
subs r0, 0x1
str r0, [sp, 0x18]
movs r3, 0x4
ldrsh r0, [r1, r3]
subs r2, r0, 0x1
movs r3, 0x6
ldrsh r0, [r1, r3]
adds r0, 0x1
mov r10, r0
movs r3, 0x8
ldrsh r0, [r1, r3]
adds r0, 0x1
_08080934:
str r0, [sp, 0x1C]
adds r7, r2, 0
ldr r0, [sp, 0x1C]
cmp r7, r0
bgt _08080A26
_0808093E:
ldr r6, [sp, 0x18]
adds r1, r7, 0x1
str r1, [sp, 0x24]
cmp r6, r10
bgt _08080A1E
mov r5, sp
_0808094A:
adds r0, r6, 0
adds r1, r7, 0
bl GetTile
adds r4, r0, 0
ldr r0, [r4, 0x14]
adds r2, r6, 0x1
mov r9, r2
cmp r0, 0
beq _08080A18
bl GetEntityType
cmp r0, 0x3
bne _08080A18
ldr r0, [r4, 0x14]
bl GetItemData
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
bne _08080A18
movs r0, 0xBE
lsls r0, 1
strh r0, [r5]
movs r2, 0
mov r4, sp
_08080980:
ldr r0, _08080998
ldr r0, [r0]
ldr r3, _0808099C
adds r0, r3
ldrb r0, [r0]
cmp r0, 0
beq _080809A0
movs r0, 0xBE
lsls r0, 1
b _080809AE
.align 2, 0
_08080994: .4byte 0x000104c4
_08080998: .4byte gDungeon
_0808099C: .4byte 0x0000066e
_080809A0:
movs r0, 0
str r2, [sp, 0x28]
bl sub_803D970
lsls r0, 16
asrs r0, 16
ldr r2, [sp, 0x28]
_080809AE:
movs r1, 0
mov r8, r1
movs r3, 0
strh r0, [r4]
movs r1, 0
ldrsh r0, [r4, r1]
movs r1, 0
str r2, [sp, 0x28]
str r3, [sp, 0x2C]
bl sub_806AA0C
lsls r0, 24
ldr r2, [sp, 0x28]
ldr r3, [sp, 0x2C]
cmp r0, 0
bne _080809D4
adds r2, 0x1
cmp r2, 0x63
ble _08080980
_080809D4:
movs r2, 0
ldrsh r0, [r5, r2]
movs r1, 0
str r3, [sp, 0x2C]
bl sub_806AA0C
lsls r0, 24
ldr r3, [sp, 0x2C]
cmp r0, 0
beq _08080A10
strh r3, [r5, 0x8]
mov r0, r8
strb r0, [r5, 0x2]
strh r6, [r5, 0xC]
strh r7, [r5, 0xE]
str r3, [sp, 0x4]
strb r0, [r5, 0x10]
mov r0, sp
movs r1, 0x1
bl sub_806B7F8
cmp r0, 0
beq _08080A10
add r0, sp, 0xC
movs r1, 0
bl sub_80461C8
ldr r1, [sp, 0x20]
adds r1, 0x1
str r1, [sp, 0x20]
_08080A10:
adds r0, r6, 0
adds r1, r7, 0
bl sub_80402AC
_08080A18:
mov r6, r9
cmp r6, r10
ble _0808094A
_08080A1E:
ldr r7, [sp, 0x24]
ldr r2, [sp, 0x1C]
cmp r7, r2
ble _0808093E
_08080A26:
ldr r3, [sp, 0x20]
cmp r3, 0
beq _08080A3C
ldr r0, _08080A38
_08080A2E:
ldr r1, [r0]
ldr r0, [sp, 0x14]
bl LogMessageByIdWithPopupCheckUser
b _08080A46
.align 2, 0
_08080A38: .4byte gUnknown_80FDACC
_08080A3C:
ldr r0, _08080A58
ldr r1, [r0]
ldr r0, [sp, 0x14]
bl LogMessageByIdWithPopupCheckUser
_08080A46:
add sp, 0x30
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08080A58: .4byte gUnknown_80FDAE4
thumb_func_end HandlePokemonTrap
.align 2, 0
-2
View File
@@ -265,8 +265,6 @@ SECTIONS {
src/weather.o(.text);
src/code_807E5AC.o(.text);
src/trap.o(.text);
asm/code_807FCD4.o(.text);
src/trap_1.o(.text);
src/dungeon_serializer.o(.text);
src/dungeon_range.o(.text);
src/code_808333C.o(.text);
+128 -3
View File
@@ -9,6 +9,7 @@
#include "code_8077274_1.h"
#include "code_807CD9C.h"
#include "code_808417C.h"
#include "code_806CD90.h"
#include "constants/trap.h"
#include "constants/type.h"
#include "dungeon_engine.h"
@@ -48,17 +49,20 @@ extern u8 *gUnknown_80FDAA0[];
extern u8 *gUnknown_80FDA80[];
extern u8 *gUnknown_80FDB04[];
extern u8 *gUnknown_80FDB2C[];
extern u8 *gUnknown_80FDAE4[];
extern u8 *gUnknown_80FDACC[];
extern u8 *gUnknown_80FED08[];
extern u32 gUnknown_8106A4C;
extern u32 gUnknown_8106A50;
void sub_806A9B4(Entity *, u32);
void sub_80461C8(DungeonPos *, u32);
void sub_80402AC(s32, s32);
s16 sub_803D970(u32);
bool8 sub_806AA0C(s32, s32);
void sub_80421EC(DungeonPos *, u32);
extern void sub_804687C(Entity *, DungeonPos *, DungeonPos *, Item *, u32);
bool8 sub_8045888(Entity *);
u8 GetFloorType(void);
void sub_8068FE0(Entity *, u32, Entity *);
@@ -698,3 +702,124 @@ void HandleWhirlwindTrap(Entity *pokemon, Entity *target)
BlowAwayTarget(pokemon, target, DungeonRandInt(NUM_DIRECTIONS));
}
}
void HandlePokemonTrap(Entity *param_1,DungeonPos *pos)
{
s32 x, y, roomId;
s32 maxX;
struct unkStruct_806B7F8 local_50;
s32 bottomX;
s32 maxY;
s32 bottomY;
s32 counter = 0;
s32 range = gDungeon->unk181e8.visibilityRange;
if (IsBossFight()) {
LogMessageByIdWithPopupCheckUser(param_1,*gUnknown_80FED08);
return;
}
if (range == 0) {
range = 2;
}
roomId = GetTile(pos->x,pos->y)->room;
if (roomId == CORRIDOR_ROOM) {
bottomX = pos->x - range;
bottomY = pos->y - range;
maxX = pos->x + range;
maxY = pos->y + range;
}
else {
RoomData *room = &gDungeon->roomData[roomId];
bottomX = room->bottomRightCornerX + -1;
bottomY = room->bottomRightCornerY + -1;
maxX = room->topLeftCornerX + 1;
maxY = room->topLeftCornerY + 1;
}
for (y = bottomY; y <= maxY; y++) {
for (x = bottomX; x <= maxX; x++) {
const Tile *tile = GetTile(x,y);
if (tile->object != NULL && GetEntityType(tile->object) == ENTITY_ITEM && !(GetItemData(tile->object)->flags & ITEM_FLAG_IN_SHOP)) {
s32 i, species;
local_50.species = MONSTER_KECLEON;
for (i = 0; i < 100; i++) {
if (gDungeon->unk644.unk2A != 0) {
species = MONSTER_KECLEON;
}
else {
species = (s16) sub_803D970(0);
ASM_MATCH_TRICK(species);
}
local_50.species = species;
if (sub_806AA0C(local_50.species, 0) != 0)
break;
}
if (sub_806AA0C(local_50.species, 0)) {
local_50.level = 0;
local_50.unk2 = 0;
local_50.pos.x = x;
local_50.pos.y = y;
local_50.unk4 = 0;
local_50.unk10 = 0;
if (sub_806B7F8(&local_50, TRUE) != 0) {
sub_80461C8(&local_50.pos,0);
counter++;
}
}
sub_80402AC(x,y);
}
}
}
if (counter != 0) {
LogMessageByIdWithPopupCheckUser(param_1,*gUnknown_80FDACC);
}
else {
LogMessageByIdWithPopupCheckUser(param_1,*gUnknown_80FDAE4);
}
}
void HandleTripTrap(Entity *pokemon, Entity *target)
{
u32 direction;
EntityInfo *info;
DungeonPos pos;
Item item;
if (target != NULL) {
sub_806CDD4(target, 6, NUM_DIRECTIONS);
sub_803E708(0x10, 0x55);
sub_806CE68(target, NUM_DIRECTIONS);
info = GetEntInfo(target);
if ((info->heldItem).flags & ITEM_FLAG_EXISTS) {
item = (info->heldItem);
(info->heldItem).flags = 0;
FillInventoryGaps();
sub_80421C0(target, 400);
direction = (info->action).direction & DIRECTION_MASK;
pos.x = (target->pos).x + gAdjacentTileOffsets[direction].x;
pos.y = (target->pos).y + gAdjacentTileOffsets[direction].y;
sub_804687C(pokemon, &target->pos, &pos, &item, 1);
}
}
}
void SetTrap(Tile *tile, u8 id)
{
Trap *trapData;
Entity *entity;
entity = tile->object;
if (EntityIsValid(entity)) {
if (GetEntityType(entity) == ENTITY_TRAP) {
trapData = GetTrapData(entity);
trapData->id = id;
}
sub_8049ED4();
}
}
-51
View File
@@ -1,51 +0,0 @@
#include "global.h"
#include "code_803E668.h"
#include "code_8041AD0.h"
#include "code_806CD90.h"
#include "dungeon_map_access.h"
#include "dungeon_util.h"
#include "items.h"
// TODO: Merge this file with trap.c after "HandlePokemonTrap" is in c
extern void sub_804687C(Entity *, DungeonPos *, DungeonPos *, Item *, u32);
void HandleTripTrap(Entity *pokemon, Entity *target)
{
u32 direction;
EntityInfo *info;
DungeonPos pos;
Item item;
if (target != NULL) {
sub_806CDD4(target, 6, NUM_DIRECTIONS);
sub_803E708(0x10, 0x55);
sub_806CE68(target, NUM_DIRECTIONS);
info = GetEntInfo(target);
if ((info->heldItem).flags & ITEM_FLAG_EXISTS) {
item = (info->heldItem);
(info->heldItem).flags = 0;
FillInventoryGaps();
sub_80421C0(target, 400);
direction = (info->action).direction & DIRECTION_MASK;
pos.x = (target->pos).x + gAdjacentTileOffsets[direction].x;
pos.y = (target->pos).y + gAdjacentTileOffsets[direction].y;
sub_804687C(pokemon, &target->pos, &pos, &item, 1);
}
}
}
void SetTrap(Tile *tile, u8 id)
{
Trap *trapData;
Entity *entity;
entity = tile->object;
if (EntityIsValid(entity)) {
if (GetEntityType(entity) == ENTITY_TRAP) {
trapData = GetTrapData(entity);
trapData->id = id;
}
sub_8049ED4();
}
}