Commit Graph

17 Commits

Author SHA1 Message Date
Kermalis 64e366755e Oops, here's the rest 2023-08-05 16:02:59 -04:00
Kermalis f510d377e0 Clean/Correct some structs
Changed UnkTextStruct2_sub to ushorts because they are loaded as int16s in text.s (which I was working on)
That might change some current nonmatchings since they revolve around this struct
2023-07-25 01:41:05 -04:00
Seth Barberee 6c5433950a more decomp work and ram setup 2023-06-25 16:37:48 -07:00
Seth Barberee 672c5071ed more documentation of vars and funcs 2023-04-24 10:45:52 -07:00
Seth Barberee e9b94680da chore: continue to add more MenuStruct types 2023-02-25 11:46:53 -08:00
Seth Barberee a9049a261f match 8012E04 w/ jiang and more changes to UnkTextStruct2 2023-02-24 09:07:32 -08:00
Seth Barberee dcd8ea2e2f move MenuStruct to include/menu and use in more places 2023-02-13 17:37:15 -08:00
AnonymousRandomPerson be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee 4c760a92cb more decomp 2022-11-11 16:49:48 -08:00
Seth Barberee 6c5749a148 actually nuke src/data/menus and put strings in the structs when possible vs references 2022-02-20 09:00:38 -08:00
Seth Barberee 19decc36d0 Move all the menus to respective directory in src/data/menus 2022-02-17 18:59:56 -06:00
Seth Barberee 6bf6f8ded1 finish moving data to load_screen 2022-02-17 18:59:56 -06:00
Seth Barberee d988394595 More data dumping and some code cleaning (#46)
* more data dumping and some code cleaning

* split out cutscene scripts

* initial start at script conversion

* more script work

* use correct type

* clearer up struct field names

* split known scripts into seperate files

* no need to preproc pure ascii strings in debug

* more cutscene work

* split out personality test scripts

* solidify text macros and doc some dungeon fields

* more scripting work
2021-08-12 17:26:01 -07:00
Seth Barberee 377bd14ea6 Dungeon pokemon/Floor ID JSON Part 1 (#39)
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
2021-06-09 22:54:21 -05:00
Seth Barberee eaa141c612 Keep on keepin on (#38)
* end of may dump of work

* move save text to src

* decomp a little more
2021-05-23 16:19:35 -05:00
Seth Barberee f402e46cd3 Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00
Seth Barberee 7b142311a7 Miscellaneous Work (Again) (#30)
* work on debug menu and document that and main menu

* split, decomp, label more funcs

* split exclusive pokemon data out into C

* macro-ize exlusive pokemon data

* decomp 2 more funcs

* decomp a few more

* finally match PromptNewQuestion

* woot 7% aka more debug menu stuff
2021-03-12 15:39:07 -06:00