Files
pmd-red/src/code_801EE10_1.c
T
2023-08-26 13:56:46 -04:00

308 lines
7.2 KiB
C

#include "global.h"
#include "constants/input.h"
#include "code_800D090.h"
#include "pokemon.h"
#include "input.h"
#include "memory.h"
#include "text1.h"
#include "text2.h"
#include "text_util.h"
#include "menu_input.h"
#include "code_80118A4.h"
struct unkStruct_203B2AC
{
struct MenuInputStruct input;
u32 unk34[3];
u8 unk40[0x48 - 0x40];
s16 speciesNum;
u32 unk4C;
u8 unk50[0xB0 - 0x50];
u32 unkB0;
u8 fillB4[0xE0 - 0xB4];
u32 unkE0;
struct UnkTextStruct2 *unkE4;
struct UnkTextStruct2 unkE8[4];
u8 unk148[4];
};
extern struct unkStruct_203B2AC *gUnknown_203B2AC;
struct unkStruct_3001B60
{
u32 unk0;
u32 sortMethod;
u32 unk8;
u32 unkC;
u32 unk10;
u8 fill14[0x18 - 0x14];
s16 unk18;
s16 unk1A[2];
u8 fill1C[0x370 - 0x1E];
s16 unk370;
s16 unk372;
s16 unk374;
s16 unk376;
};
extern struct unkStruct_3001B60 *gUnknown_3001B60;
extern struct UnkTextStruct2 gUnknown_80DC9B0;
extern struct UnkTextStruct2 gUnknown_80DC9C8;
extern bool8 sub_80023E4(u32);
extern void sub_808FF20(u32 *, struct PokemonStruct *, bool8);
extern void CreatePokemonInfoTabScreen(u32, s16, u32 *, u32 *, u32);
extern void sub_802452C(void);
bool8 ComparePokemonNames(s16 a1, s16 a2);
void sub_8024588(void);
void sub_80245D0(void);
void sub_8024604(void);
extern u8 gUnknown_80DC9A4[];
void SortbyInternalNo(s32 param_1, s32 param_2);
void SortbyAlphabetNo(s32 param_1,s32 param_2);
void SortbyName(s32 param_1,s32 param_2);
bool8 sub_8024184(struct PokemonStruct *pokemon, u8 area)
{
if(area == GetFriendArea(pokemon->speciesNum))
return TRUE;
else
return FALSE;
}
void sub_80241A8(void)
{
switch(gUnknown_3001B60->sortMethod)
{
case 2:
if (gUnknown_3001B60->unkC != gUnknown_3001B60->unk10) {
SortbyAlphabetNo(gUnknown_3001B60->unkC, gUnknown_3001B60->unk10);
}
if (gUnknown_3001B60->unk10 != gUnknown_3001B60->unk8) {
SortbyAlphabetNo(gUnknown_3001B60->unk10, gUnknown_3001B60->unk8);
}
break;
case 3:
if (gUnknown_3001B60->unkC != gUnknown_3001B60->unk10) {
SortbyName(gUnknown_3001B60->unkC, gUnknown_3001B60->unk10);
}
if (gUnknown_3001B60->unk10 != gUnknown_3001B60->unk8) {
SortbyName(gUnknown_3001B60->unk10, gUnknown_3001B60->unk8);
}
break;
case 1:
if (gUnknown_3001B60->unkC != gUnknown_3001B60->unk10) {
SortbyInternalNo(gUnknown_3001B60->unkC, gUnknown_3001B60->unk10);
}
if (gUnknown_3001B60->unk10 != gUnknown_3001B60->unk8) {
SortbyInternalNo(gUnknown_3001B60->unk10, gUnknown_3001B60->unk8);
}
break;
}
}
void SortbyInternalNo(s32 param_1, s32 param_2)
{
s16 *r4;
s32 iVar4;
s16 *r10;
s16 *r5;
s32 r6;
s32 r1;
s32 r7;
s32 r9;
r10 = &gUnknown_3001B60->unk18 + param_2;
r7 = param_1;
r1 = param_2 - 1;
if (r7 < r1) {
r9 = r1;
do {
r4 = r10;
r6 = r1;
iVar4 = r7 + 1;
for (; r6 > r7; r6--) {
if (GetInternalNo(gRecruitedPokemonRef->pokemon[r5 = r4 - 1, *r5].speciesNum) > GetInternalNo(gRecruitedPokemonRef->pokemon[*r4].speciesNum)) {
r1 = *r4;
*r4 = *r5;
*r5 = r1;
}
r4 = r5;
}
r7 = iVar4;
r1 = r9;
} while (iVar4 < r1);
}
}
void SortbyAlphabetNo(s32 param_1,s32 param_2)
{
s16 *r4;
s32 iVar4;
s16 *r10;
s16 *r5;
s32 r6;
s32 r1;
s32 r7;
s32 r9;
r10 = &gUnknown_3001B60->unk18 + param_2;
r7 = param_1;
r1 = param_2 - 1;
if (r7 < r1) {
r9 = r1;
do {
r4 = r10;
r6 = r1;
iVar4 = r7 + 1;
for (; r6 > r7; r6--) {
if (GetAlphabetParentNo(gRecruitedPokemonRef->pokemon[r5 = r4 - 1, *r5].speciesNum, 0) > GetAlphabetParentNo(gRecruitedPokemonRef->pokemon[*r4].speciesNum, 0)) {
r1 = *r4;
*r4 = *r5;
*r5 = r1;
}
r4 = r5;
}
r7 = iVar4;
r1 = r9;
} while (iVar4 < r1);
}
}
void SortbyName(s32 param_1,s32 param_2)
{
s16 *r4;
s32 iVar4;
s16 *r10;
s16 *r5;
s32 r6;
s32 r1;
s32 r7;
s32 r9;
r10 = &gUnknown_3001B60->unk18 + param_2;
r7 = param_1;
r1 = param_2 - 1;
if (r7 < r1) {
r9 = r1;
do {
r4 = r10;
r6 = r1;
iVar4 = r7 + 1;
for (; r6 > r7; r6--) {
r5 = r4 - 1;
if (ComparePokemonNames(*r5, *r4)) {
r1 = *r4;
*r4 = *r5;
*r5 = r1;
}
r4 = r5;
}
r7 = iVar4;
r1 = r9;
} while (iVar4 < r1);
}
}
struct PokemonStruct *sub_80243E8(void)
{
u8 buffer [40];
u8 nameBuffer [20];
struct PokemonStruct *pokeStruct = &gRecruitedPokemonRef->pokemon[gUnknown_3001B60->unk1A[gUnknown_3001B60->unk376 * gUnknown_3001B60->unk374 + gUnknown_3001B60->unk370]];
sub_80922B4(nameBuffer, pokeStruct->name, POKEMON_NAME_LENGTH);
sprintfStatic(buffer, gUnknown_80DC9A4,nameBuffer); // %s
return pokeStruct;
}
bool8 sub_8024458(s16 speciesNum, s32 param_2)
{
s32 speciesNum_s32 = speciesNum;
gUnknown_203B2AC = MemoryAlloc(sizeof(struct unkStruct_203B2AC), 8);
gUnknown_203B2AC->speciesNum = speciesNum_s32;
gUnknown_203B2AC->unkE0 = param_2;
gUnknown_203B2AC->unkE4 = &gUnknown_203B2AC->unkE8[param_2];
sub_8006518(gUnknown_203B2AC->unkE8);
gUnknown_203B2AC->unkE8[gUnknown_203B2AC->unkE0] = gUnknown_80DC9C8;
gUnknown_203B2AC->unkE4->unk14 = gUnknown_203B2AC->unk148;
gUnknown_203B2AC->unk148[2] = 10;
sub_8024604();
sub_802452C();
sub_8013984(&gUnknown_203B2AC->input);
return TRUE;
}
u8 sub_80244E4(void)
{
switch(GetKeyPress(&gUnknown_203B2AC->input))
{
case INPUT_B_BUTTON:
PlayMenuSoundEffect(1);
return 2;
case INPUT_A_BUTTON:
PlayMenuSoundEffect(0);
return 3;
default:
if (sub_8013938(&gUnknown_203B2AC->input) != 0) {
sub_802452C();
return 1;
}
else {
return 0;
}
}
}
void sub_802452C(void)
{
sub_8024588();
sub_80245D0();
}
void sub_802453C(void)
{
if(gUnknown_203B2AC)
{
gUnknown_203B2AC->unkE8[gUnknown_203B2AC->unkE0] = gUnknown_80DC9B0;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B2AC->unkE8, 1, 1);
MemoryFree(gUnknown_203B2AC);
gUnknown_203B2AC = NULL;
}
}
void sub_8024588(void)
{
gUnknown_203B2AC->unk148[0] = gUnknown_203B2AC->input.unk20;
gUnknown_203B2AC->unk148[1] = gUnknown_203B2AC->input.unk1E;
gUnknown_203B2AC->unk148[3] = 0;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B2AC->unkE8,1,1);
}
void sub_80245D0(void)
{
CreatePokemonInfoTabScreen
(gUnknown_203B2AC->unk34[gUnknown_203B2AC->input.unk1E],
gUnknown_203B2AC->input.unk1E,&gUnknown_203B2AC->unk4C,
&gUnknown_203B2AC->unkB0,gUnknown_203B2AC->unkE0);
}
void sub_8024604(void)
{
struct PokemonStruct *pokeStruct;
u32 *iVar3;
gUnknown_203B2AC->unk34[0] = 2;
gUnknown_203B2AC->unk34[1] = 3;
gUnknown_203B2AC->unk34[2] = 5;
sub_8013818(&gUnknown_203B2AC->input,3,1,gUnknown_203B2AC->unkE0);
iVar3 = &gUnknown_203B2AC->unk4C;
pokeStruct = &gRecruitedPokemonRef->pokemon[gUnknown_203B2AC->speciesNum];
sub_808FF20(iVar3,pokeStruct, sub_80023E4(7));
}