Files
pmd-red/src/code_8048DB8.c
T
2023-01-13 22:36:16 -05:00

114 lines
3.0 KiB
C

#include "global.h"
#include "constants/status.h"
#include "code_80521D0.h"
#include "move_effects_target.h"
#include "dungeon_random.h"
#include "item.h"
#include "status.h"
extern void sub_803E708(u32, u32);
extern void sub_80421C0(struct Entity *r0, u16 r1);
extern void sub_8078B5C(struct Entity *, struct Entity *, u32, u32, u32);
extern u8 gAvailablePokemonNames[];
extern u8 gUnknown_202DE58[];
extern u8 *gPtrMusicBoxPlayedCrumbledMessage[];
extern u8 *gPtrWishStoneCrumbledMessage[];
extern u8 *gPtrIcePartCrumbledMessage[];
extern u8 *gPtrRockPartCrumbledMessage[];
extern u8 *gPtrSteelPartCrumbledMessage[];
extern u32 gUnknown_8106A4C;
extern u32 gUnknown_8106A50;
extern s16 gUnknown_80F4FAC;
extern void sub_806F370(struct Entity *r0, struct Entity *r1, u32, u32, u8 *, u8, s32, u32, u32, u32);
extern void sub_8051E7C(struct Entity *pokemon);
extern void sub_8045BF8(u8 *, struct Item *);
extern void SetMessageArgument(char[], struct Entity*, u32);
extern u8 *gUnknown_80FDCA4[];
extern u8 *gUnknown_80FE3E8[];
bool8 sub_8048D50(struct Entity * pokemon, struct Item *item)
{
struct EntityInfo *entityInfo;
entityInfo = pokemon->info;
if ((item->flags & ITEM_FLAG_STICKY) != 0) {
sub_8045BF8(gUnknown_202DE58, item);
SendMessage(pokemon,*gUnknown_80FE3E8);
return FALSE;
}
else
{
if ((entityInfo->muzzled == TRUE) && (IsEdibleItem(item->id))) {
SetMessageArgument(gAvailablePokemonNames,pokemon,0);
SendMessage(pokemon,*gUnknown_80FDCA4);
return FALSE;
}
}
return TRUE;
}
void sub_8048DB8(struct Entity *pokemon, struct Entity *target, u8 r2)
{
u8 temp;
if(r2 != 0)
sub_806F370(pokemon, target, gUnknown_80F4FAC, 1, &temp, 0, 0x217, 0, 0, 0);
else
sub_8051E7C(pokemon);
}
void sub_8048E04(struct Entity *pokemon, struct Entity * target)
{
sub_8078B5C(pokemon, target, 0x1E, 0, 1);
switch(DungeonRandInt(5))
{
case 0:
PoisonedStatusTarget(pokemon, target, TRUE);
break;
case 1:
ImmobilizedStatusTarget(pokemon, target);
break;
case 2:
BurnedStatusTarget(pokemon, target, 1, TRUE);
break;
case 3:
ParalyzeStatusTarget(pokemon, target, TRUE);
break;
case 4:
LowerAttackStageTarget(pokemon, target, gUnknown_8106A4C, 3, 1, TRUE);
LowerAttackStageTarget(pokemon, target, gUnknown_8106A50, 3, 1, TRUE);
break;
}
}
void sub_8048EB0(struct Entity *pokemon)
{
SendMessage(pokemon, *gPtrIcePartCrumbledMessage);
}
void sub_8048EC4(struct Entity *pokemon)
{
SendMessage(pokemon, *gPtrRockPartCrumbledMessage);
}
void sub_8048ED8(struct Entity *pokemon)
{
SendMessage(pokemon, *gPtrSteelPartCrumbledMessage);
}
void sub_8048EEC(struct Entity *pokemon)
{
SendMessage(pokemon, *gPtrWishStoneCrumbledMessage);
}
void sub_8048F00(struct Entity *pokemon)
{
sub_80421C0(pokemon, 0xD6);
SendMessage(pokemon, *gPtrMusicBoxPlayedCrumbledMessage);
sub_803E708(0x3C, 0x46);
}