mirror of
https://github.com/pret/pokecrystal.git
synced 2026-10-06 07:44:46 -04:00
Rename checkcurl to checkrollout
This commit is contained in:
+3
-3
@@ -8330,9 +8330,9 @@ ROMX bank #13:
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$76f2 = BattleCommand_PerishSong.failed
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$76f8 = BattleCommand_StartSandstorm
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$7712 = BattleCommand_StartSandstorm.failed
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$7718 = BattleCommand_CheckCurl
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$7723 = BattleCommand_CheckCurl.ok
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$7731 = BattleCommand_CheckCurl.reset
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$7718 = BattleCommand_CheckRollout
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$7723 = BattleCommand_CheckRollout.ok
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$7731 = BattleCommand_CheckRollout.reset
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$7734 = BattleCommand_RolloutPower
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$7747 = BattleCommand_RolloutPower.got_rollout_count
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$7750 = BattleCommand_RolloutPower.skip_set_rampage
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+3
-3
@@ -8225,9 +8225,9 @@
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0d:76f2 BattleCommand_PerishSong.failed
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0d:76f8 BattleCommand_StartSandstorm
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0d:7712 BattleCommand_StartSandstorm.failed
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0d:7718 BattleCommand_CheckCurl
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0d:7723 BattleCommand_CheckCurl.ok
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0d:7731 BattleCommand_CheckCurl.reset
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0d:7718 BattleCommand_CheckRollout
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0d:7723 BattleCommand_CheckRollout.ok
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0d:7731 BattleCommand_CheckRollout.reset
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0d:7734 BattleCommand_RolloutPower
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0d:7747 BattleCommand_RolloutPower.got_rollout_count
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0d:7750 BattleCommand_RolloutPower.skip_set_rampage
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+3
-3
@@ -8330,9 +8330,9 @@ ROMX bank #13:
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$76f2 = BattleCommand_PerishSong.failed
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$76f8 = BattleCommand_StartSandstorm
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$7712 = BattleCommand_StartSandstorm.failed
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$7718 = BattleCommand_CheckCurl
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$7723 = BattleCommand_CheckCurl.ok
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$7731 = BattleCommand_CheckCurl.reset
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$7718 = BattleCommand_CheckRollout
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$7723 = BattleCommand_CheckRollout.ok
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$7731 = BattleCommand_CheckRollout.reset
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$7734 = BattleCommand_RolloutPower
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$7747 = BattleCommand_RolloutPower.got_rollout_count
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$7750 = BattleCommand_RolloutPower.skip_set_rampage
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+3
-3
@@ -8225,9 +8225,9 @@
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0d:76f2 BattleCommand_PerishSong.failed
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0d:76f8 BattleCommand_StartSandstorm
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0d:7712 BattleCommand_StartSandstorm.failed
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0d:7718 BattleCommand_CheckCurl
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0d:7723 BattleCommand_CheckCurl.ok
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0d:7731 BattleCommand_CheckCurl.reset
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0d:7718 BattleCommand_CheckRollout
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0d:7723 BattleCommand_CheckRollout.ok
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0d:7731 BattleCommand_CheckRollout.reset
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0d:7734 BattleCommand_RolloutPower
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0d:7747 BattleCommand_RolloutPower.got_rollout_count
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0d:7750 BattleCommand_RolloutPower.skip_set_rampage
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@@ -8336,9 +8336,9 @@ ROMX bank #13:
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$7704 = BattleCommand_PerishSong.failed
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$770a = BattleCommand_StartSandstorm
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$7724 = BattleCommand_StartSandstorm.failed
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$772a = BattleCommand_CheckCurl
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$7735 = BattleCommand_CheckCurl.ok
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$7743 = BattleCommand_CheckCurl.reset
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$772a = BattleCommand_CheckRollout
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$7735 = BattleCommand_CheckRollout.ok
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$7743 = BattleCommand_CheckRollout.reset
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$7746 = BattleCommand_RolloutPower
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$7759 = BattleCommand_RolloutPower.got_rollout_count
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$7762 = BattleCommand_RolloutPower.skip_set_rampage
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@@ -8231,9 +8231,9 @@
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0d:7704 BattleCommand_PerishSong.failed
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0d:770a BattleCommand_StartSandstorm
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0d:7724 BattleCommand_StartSandstorm.failed
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0d:772a BattleCommand_CheckCurl
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0d:7735 BattleCommand_CheckCurl.ok
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0d:7743 BattleCommand_CheckCurl.reset
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0d:772a BattleCommand_CheckRollout
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0d:7735 BattleCommand_CheckRollout.ok
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0d:7743 BattleCommand_CheckRollout.reset
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0d:7746 BattleCommand_RolloutPower
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0d:7759 BattleCommand_RolloutPower.got_rollout_count
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0d:7762 BattleCommand_RolloutPower.skip_set_rampage
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@@ -8371,9 +8371,9 @@ ROMX bank #13:
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$76f2 = BattleCommand_PerishSong.failed
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$76f8 = BattleCommand_StartSandstorm
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$7712 = BattleCommand_StartSandstorm.failed
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$7718 = BattleCommand_CheckCurl
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$7723 = BattleCommand_CheckCurl.ok
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$7731 = BattleCommand_CheckCurl.reset
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$7718 = BattleCommand_CheckRollout
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$7723 = BattleCommand_CheckRollout.ok
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$7731 = BattleCommand_CheckRollout.reset
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$7734 = BattleCommand_RolloutPower
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$7747 = BattleCommand_RolloutPower.got_rollout_count
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$7750 = BattleCommand_RolloutPower.skip_set_rampage
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@@ -8266,9 +8266,9 @@
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0d:76f2 BattleCommand_PerishSong.failed
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0d:76f8 BattleCommand_StartSandstorm
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0d:7712 BattleCommand_StartSandstorm.failed
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0d:7718 BattleCommand_CheckCurl
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0d:7723 BattleCommand_CheckCurl.ok
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0d:7731 BattleCommand_CheckCurl.reset
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0d:7718 BattleCommand_CheckRollout
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0d:7723 BattleCommand_CheckRollout.ok
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0d:7731 BattleCommand_CheckRollout.reset
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0d:7734 BattleCommand_RolloutPower
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0d:7747 BattleCommand_RolloutPower.got_rollout_count
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0d:7750 BattleCommand_RolloutPower.skip_set_rampage
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+3
-3
@@ -8330,9 +8330,9 @@ ROMX bank #13:
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$76f2 = BattleCommand_PerishSong.failed
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$76f8 = BattleCommand_StartSandstorm
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$7712 = BattleCommand_StartSandstorm.failed
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$7718 = BattleCommand_CheckCurl
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$7723 = BattleCommand_CheckCurl.ok
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$7731 = BattleCommand_CheckCurl.reset
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$7718 = BattleCommand_CheckRollout
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$7723 = BattleCommand_CheckRollout.ok
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$7731 = BattleCommand_CheckRollout.reset
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$7734 = BattleCommand_RolloutPower
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$7747 = BattleCommand_RolloutPower.got_rollout_count
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$7750 = BattleCommand_RolloutPower.skip_set_rampage
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+3
-3
@@ -8225,9 +8225,9 @@
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0d:76f2 BattleCommand_PerishSong.failed
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0d:76f8 BattleCommand_StartSandstorm
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0d:7712 BattleCommand_StartSandstorm.failed
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0d:7718 BattleCommand_CheckCurl
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0d:7723 BattleCommand_CheckCurl.ok
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0d:7731 BattleCommand_CheckCurl.reset
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0d:7718 BattleCommand_CheckRollout
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0d:7723 BattleCommand_CheckRollout.ok
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0d:7731 BattleCommand_CheckRollout.reset
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0d:7734 BattleCommand_RolloutPower
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0d:7747 BattleCommand_RolloutPower.got_rollout_count
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0d:7750 BattleCommand_RolloutPower.skip_set_rampage
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@@ -8336,9 +8336,9 @@ ROMX bank #13:
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$7704 = BattleCommand_PerishSong.failed
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$770a = BattleCommand_StartSandstorm
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$7724 = BattleCommand_StartSandstorm.failed
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$772a = BattleCommand_CheckCurl
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$7735 = BattleCommand_CheckCurl.ok
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$7743 = BattleCommand_CheckCurl.reset
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$772a = BattleCommand_CheckRollout
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$7735 = BattleCommand_CheckRollout.ok
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$7743 = BattleCommand_CheckRollout.reset
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$7746 = BattleCommand_RolloutPower
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$7759 = BattleCommand_RolloutPower.got_rollout_count
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$7762 = BattleCommand_RolloutPower.skip_set_rampage
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@@ -8231,9 +8231,9 @@
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0d:7704 BattleCommand_PerishSong.failed
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0d:770a BattleCommand_StartSandstorm
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0d:7724 BattleCommand_StartSandstorm.failed
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0d:772a BattleCommand_CheckCurl
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0d:7735 BattleCommand_CheckCurl.ok
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0d:7743 BattleCommand_CheckCurl.reset
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0d:772a BattleCommand_CheckRollout
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0d:7735 BattleCommand_CheckRollout.ok
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0d:7743 BattleCommand_CheckRollout.reset
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0d:7746 BattleCommand_RolloutPower
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0d:7759 BattleCommand_RolloutPower.got_rollout_count
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0d:7762 BattleCommand_RolloutPower.skip_set_rampage
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