Rangi
e058e4f50b
Add tie-breaking to gbcpal.c in case colors' luminances are identical
2026-09-22 22:02:10 -04:00
Rangi
f91d74b9c3
Update RGBDS to 1.0.4 (although 1.0.0 still works)
2026-09-22 14:16:55 -04:00
Rangi
7a7881d0d6
Sync the make_patch tool with poketcg
2026-08-13 17:31:52 -04:00
Narishma-gb
8e8f7e2005
Update link.asm and WRAM link transfer related symbols ( #1224 )
2026-08-06 17:08:51 -04:00
Rangi
5593381195
Update RGBDS to 1.0.3 (although 1.0.0 still works)
2026-08-01 13:27:33 -04:00
Rangi
3438c7003a
Use NULL instead of malloc(0)
2026-07-20 21:34:43 -04:00
Rangi
ad1137d4bc
Update RGBDS to 1.0.2 (although 1.0.0 still works)
2026-07-20 20:47:30 -04:00
Rangi
854275b50e
Clarify install instructions to use WSL over Cygwin if possible
2026-07-20 17:20:38 -04:00
Rangi
31880ea20e
Update CI dependencies
2026-07-01 22:54:54 -04:00
Rangi
8c737be65e
Make the connection macro more convenient and foolproof ( #1261 )
2026-06-28 18:21:02 -04:00
Rangi
cb752f33fd
Change unused battle command and unused tileset anims labels to match pokegold-spaceworld ( #1262 )
2026-06-28 13:02:18 -04:00
Rangi
06ec23ccee
Fix some issues with C tools, and build them with -std=c17 ( #1259 )
2026-06-12 12:02:39 -04:00
Rangi
fb7b0d7056
Replace lzcomp with lzcompress ( #1258 )
2026-06-11 13:42:12 -04:00
Narishma-gb
cbafcfea64
Add some comments/constants, minor fixes ( #1255 )
2026-06-08 13:33:11 -04:00
Rangi
1eb49f8980
Tools accept - as a placeholder filename for stdin or stdout ( #1257 )
2026-06-08 12:51:11 -04:00
Rangi
1c1bc6b31f
Remove the spurious WEATHER_*_END constants
...
These were probably a mistake from confusing two consecutive
pointer tables, `.WeatherMessages` and `.WeatherEndedMessages`,
with one long table
2026-06-07 21:32:02 -04:00
Rangi
0d3a44b923
Fix tools/make_patch.c to be endian-independent ( #1252 )
2026-06-07 01:21:15 -04:00
Rangi42
845e4a55ad
Use constants for Battle Tower reward items
2026-06-06 19:11:45 -04:00
Rangi
8f2162d7dd
Use for loops to declare dw sequences
2026-05-14 15:19:30 -04:00
Rangi
bd98339500
Correct some map object-related constant names and a comment
2026-04-06 18:01:11 -04:00
AnonymousRandomPerson
e6482f2d4d
Restore CheckTypeMatchup bug description
2026-04-06 11:36:33 +02:00
Rangi
0121eb23ad
Deduplicate the credits string/tilemap
2026-04-02 19:51:04 -04:00
Rangi
c73ab9e9c9
Define tileset animations with a tileframe macro, and move them to data/tileset_anims.asm ( #1248 )
2026-03-24 12:17:05 -04:00
MichailTalReborn
983c33b5c9
Document bug: AI does not discourage Nightmare if the player has any status condition ( #1242 )
2026-03-12 11:44:29 -04:00
Rangi
9b69c36897
Fix the GoldenrodUndergroundSwitchRoomEntrances door-switch macros ( #1245 )
2026-03-01 18:18:46 -05:00
mid-kid
002b4e84f2
Use separate constants for wChosenCableClubRoom ( #1240 )
...
These numbers aren't related to the LINK_ values at all, it's just a
coincidence.
Changing these is an easy way for games to force incompatibility with
the original game.
2026-02-08 13:47:30 -05:00
SnorlaxMonster
2ad9616586
Fix dead/broken URLs ( #1225 )
2026-01-24 15:44:26 -05:00
SnorlaxMonster
7c3d2956cd
Consistently use Japanese control codes for Japanese strings ( #1222 )
2026-01-24 15:37:50 -05:00
Rangi
45ef09d2bc
Format OddEggProbabilities more like pokered WildMonEncounterSlotChances
2026-01-17 18:32:22 -05:00
Rangi
042368c6b4
Fix CI for Linux and add CI for macOS ( #1223 )
2026-01-17 16:19:24 -05:00
Rangi
bbd7e68b4c
Use the SPRITE_ANIM_FRAMESET_PARTY_MON_*_FAST constants
2026-01-11 20:10:42 -05:00
Rangi
0d06be1279
Do not compile tools with LTO
...
Some older systems do not support LTO, and it's unnecessary
for these simple single-file tools
2026-01-07 22:10:33 -05:00
abcboy101
619339d589
Consistently use <GA> for $4a in Japanese strings ( #1218 )
2026-01-05 22:47:01 -05:00
Rangi
3c0d2b26a5
Use hardware.inc OAM offset constants for overworld map objects
2026-01-01 17:23:09 -05:00
Rangi
2ca86716e6
Update RGBDS to 1.0.1 (although 1.0.0 still works)
2026-01-01 01:34:31 -05:00
Jordan Moore
2bbb15675d
Replace magic numbers with constants in engine/battle/ai/switch.asm ( #1216 )
2025-12-29 18:48:23 -05:00
Rangi
a718a256f8
Verify that only one of each callback type exists per map
...
Fixes #1213
2025-12-15 15:43:39 -05:00
Rangi
f9ba82248e
Specify a max item length for list_start ( #1210 )
2025-12-15 15:16:41 -05:00
SourApple
e286a5f098
Bug: AI use of Full Heal or Full Restore does not cure Attack or Speed drops from burn or paralysis
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com >
2025-12-14 16:04:26 -05:00
Rangi
713b829198
Simplify tmhm macro assertion error output
2025-12-01 14:15:24 -05:00
Rangi
73b019c68d
Don't use list_start/assert_list_length for roammon maps,
...
since `li` is not involved
2025-12-01 14:15:21 -05:00
Rangi
a79cbbc975
Comment that farcall and callfar are interchangable ( #1209 )
...
Fixes #1208
2025-12-01 13:57:09 -05:00
Pyrois81
95f3d3c092
Verify and document another bug in the catching formula ( #1203 )
...
Add a fix for a potential failure condition in the catch rate function.
2025-11-18 15:09:04 -05:00
Rangi
cf8ee5424b
Add _vc patch targets to .PHONY
2025-11-13 13:38:17 -05:00
Rangi
a55bc33d67
Use features of RGBDS 1.0.0 ( #1204 )
...
- Use single-quoted character literals or `CHARVAL` when you need
a character's numeric value; using strings as numbers is deprecated
- Use `?` to silence a node in warning/error location backtraces
- Use `===` and `!==` instead of `STRCMP`, and `++` instead of `STRCAT`
- Use `__SCOPE__` instead of checking for `..` and `.` separately
- Use `#string` instead of `"{string}"`
- All programs (rgbasm, rgblink, rgbfix, rgbgfx) support `-W` warnings
- `rgbgfx --colors dmg` is short for `rgbgfx --colors dmg=e4`
2025-11-12 15:43:54 -05:00
Rangi
b91ba4fe9b
Don't hard-code the Stadium data handling in tools/make_patch.c ( #1206 )
...
Instead, have a `--ignore addr:size` option that's set in the Makefile
2025-11-12 13:40:58 -05:00
Linus Unnebäck
d138ed1bd4
Make wBargainShopFlags 16 bits ( #1200 )
2025-09-06 16:47:48 -04:00
Rangi42
69b08536f6
Specify file extensions that make does not generate
2025-08-27 11:49:48 -04:00
Rangi
86acbe5b55
Use dname macro to automatically pad names with "@" characters ( #1198 )
2025-08-17 09:48:05 -04:00
Linus Unnebäck
b1f8d423a2
Inline NoSwarmWildmon label ( #1199 )
2025-08-15 16:08:52 -04:00