Commit Graph

  • d7970f749a Consistent predef function names xCrystal 2018-01-02 18:49:25 +01:00
  • be2aeedcf0 More clarification Remy Oukaour 2018-01-02 11:53:06 -05:00
  • d435bd8911 Reword Magikarp length comments Remy Oukaour 2018-01-02 11:50:08 -05:00
  • b4a49351c1 Finish consistent Special function names xCrystal 2018-01-02 17:47:58 +01:00
  • f1ea15bbfe Consolidate Special function names xCrystal 2018-01-02 17:13:57 +01:00
  • 7c0e903c48 Clean up leftover code from main.asm xCrystal 2018-01-02 16:25:40 +01:00
  • 6f0b81504d More unreferenced labels cleanup xCrystal 2018-01-02 16:04:21 +01:00
  • 7a24703398 Clean up Predef function names xCrystal 2018-01-02 15:05:14 +01:00
  • 9a3088e50c Clean up XXX comments for unused content xCrystal 2018-01-02 13:24:05 +01:00
  • f185cc9b77 sort the symfile by symbol type yenatch 2018-01-01 22:40:35 -05:00
  • 802cf616e7 Unused tileset animations stands out amid useful data Remy Oukaour 2018-01-01 18:49:53 -05:00
  • fbfda4551a Bold Remy Oukaour 2018-01-01 18:44:08 -05:00
  • 3c953efcba Consistent *_palette_map.asm Remy Oukaour 2018-01-01 18:33:42 -05:00
  • 0722de77ae Remove trailing whitespace find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \; Remy Oukaour 2018-01-01 18:32:01 -05:00
  • eb8e55a01a Route 17-18 Gate and Route 29-46 Gate Remy Oukaour 2018-01-01 18:19:32 -05:00
  • 985946740e Consistent map naming ("Town" and "City" are left out in houses and gates) Remy Oukaour 2018-01-01 18:08:18 -05:00
  • f27f79488a Merge pull request #455 from xCrystal/master yenatch 2018-01-01 16:54:45 -05:00
  • e5fa3f9a11 Fix missing palred/palgreen/palblue constants xCrystal 2018-01-01 21:05:00 +01:00
  • a98ed77c83 Merge 2d0ed11 and 355acfc from Roukaour/master xCrystal 2018-01-01 20:25:07 +01:00
  • 37369d1ae0 Rename Pals labels in WRAM bank 5 xCrystal 2018-01-01 15:08:21 +01:00
  • 6e12a51503 Use more palette(s) constants xCrystal 2018-01-01 14:47:16 +01:00
  • 355acfcaeb Fix battle anim documentation Remy Oukaour 2018-01-01 14:08:08 -05:00
  • 2d0ed1159e Use constants for rBGPI+rOBPI auto-increment Fix some documentation Remy Oukaour 2018-01-01 13:43:02 -05:00
  • 8c3905c4cd Merge pull request #451 from yenatch/document-battle-anim-macros yenatch 2018-01-01 12:47:28 -05:00
  • 927e87eda5 AnimateEndOfExpBar palette constant yenatch 2018-01-01 04:40:30 -05:00
  • 4ce75e8dfc Document some more battle animation commands yenatch 2018-01-01 04:40:15 -05:00
  • 148e79546d Add pokegold and pokefirered. luckytyphlosion 2017-12-31 13:25:53 -05:00
  • 92fba8821c Merge pull request #450 from roukaour/master yenatch 2017-12-30 21:32:45 -05:00
  • 93916b5536 Merge pull request #449 from xCrystal/master yenatch 2017-12-30 21:12:53 -05:00
  • b40181db41 Use input constants Remy Oukaour 2017-12-30 12:35:50 -05:00
  • f01434f2c0 bgrows → * BG_MAP_WIDTH No dims macro Remy Oukaour 2017-12-29 18:59:50 -05:00
  • be46c0da41 fix markdown formatting in battle_anim_commands.md yenatch 2017-12-29 18:03:35 -05:00
  • c312cab0f0 Document some battle animation commands yenatch 2017-12-29 17:47:45 -05:00
  • 586a49c8ad lda_coord and ldcoord_a exist for this Remy Oukaour 2017-12-29 17:07:21 -05:00
  • 1321a70029 hldims, bcdims, dedims Remy Oukaour 2017-12-29 16:15:34 -05:00
  • 145a1c3441 Define ld_dims for in-order (width, height) pairs Remy Oukaour 2017-12-29 16:14:02 -05:00
  • 2acc7f378a Coordinate macros all have similar structure Remy Oukaour 2017-12-29 16:05:33 -05:00
  • cc5aeb8b87 Fix anim_obj x/y values yenatch 2017-12-29 13:38:04 -05:00
  • ab823e2b54 FAST_TEXT_DELAY_F Remy Oukaour 2017-12-29 13:29:24 -05:00
  • 2a7ba6685a Clean up changes in 3c6c80f xCrystal 2017-12-29 19:22:33 +01:00
  • e1a672e427 Constants for TextBoxFlags Remy Oukaour 2017-12-29 13:18:17 -05:00
  • 3c6c80f1b2 LY_BLANK and rLCDC constants xCrystal 2017-12-29 18:53:21 +01:00
  • 69762a2bfd SET -> set xCrystal 2017-12-29 17:15:01 +01:00
  • 6464d077ee slot_reel offset constants xCrystal 2017-12-29 16:48:47 +01:00
  • ee5bf71640 Consistently name unknown fields in macros/wram as Fieldxx xCrystal 2017-12-29 16:19:51 +01:00
  • def3b60493 Clean up .Jumptable: spaces xCrystal 2017-12-29 13:52:42 +01:00
  • 9f017cbab8 Merge pull request #447 from yenatch/check-status yenatch 2017-12-28 22:33:00 -05:00
  • 8fc5aae88f travis: turn check-status back on yenatch 2017-12-28 22:23:13 -05:00
  • b97a1acf3d Merge pull request #445 from roukaour/master yenatch 2017-12-28 22:17:13 -05:00
  • b9a68fec25 Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW) Remy Oukaour 2017-12-28 21:22:35 -05:00
  • 4c35f3ac85 Merge branch 'master' of https://github.com/pret/pokecrystal Remy Oukaour 2017-12-28 20:56:21 -05:00
  • 82a05a1752 Merge pull request #443 from xCrystal/master yenatch 2017-12-28 19:34:43 -05:00
  • 50fc9c3389 endm -> ENDM xCrystal 2017-12-28 22:31:16 +01:00
  • bb005694b3 Avoid unused labels Remy Oukaour 2017-12-28 14:42:56 -05:00
  • 84e22eb578 Consistent (x, y) coordinate formatting in map scripts Remy Oukaour 2017-12-28 14:31:25 -05:00
  • 43a1e5b5ba Fix accidentally renamed constant xCrystal 2017-12-28 20:27:44 +01:00
  • bd783370f8 Consistent function name prefixes in slot machine code xCrystal 2017-12-28 20:23:17 +01:00
  • ce795692d9 Correct comment Remy Oukaour 2017-12-28 14:10:46 -05:00
  • fe605b2fa7 Document the Magikarp bug fix from PR #443 Remy Oukaour 2017-12-28 14:08:29 -05:00
  • 83ef3b9a36 Suggest fixes to untranslated magikarp length filters xCrystal 2017-12-28 20:03:27 +01:00
  • a45c6a558b Better placement for wram address xCrystal 2017-12-28 19:42:16 +01:00
  • d6507e3882 More constants and documentation in slot machines xCrystal 2017-12-28 19:38:15 +01:00
  • 97dd40284b Document another Magikarp length bug. (to do: correct formula values) Remy Oukaour 2017-12-28 13:17:43 -05:00
  • b5ffbfe2af Specify which bugs are needed for backwards compatibility Remy Oukaour 2017-12-28 12:58:18 -05:00
  • 7167895612 Document another bug Document fixes for design flaws GetForestTreeFrame is more like a design flaw than a bug/glitch (though it's really just calling out humorously bad code) Remy Oukaour 2017-12-28 12:49:32 -05:00
  • 805474b0db as → are Remy Oukaour 2017-12-28 12:14:47 -05:00
  • 0ceee9696a Explain what bugs, glitches, and flaws are Remy Oukaour 2017-12-28 11:50:02 -05:00
  • fe92e4d848 Document design flaws Remy Oukaour 2017-12-28 11:28:23 -05:00
  • b373984ab9 Rename pokemon animation files (fix #439) Remy Oukaour 2017-12-28 11:05:42 -05:00
  • 731311cb15 Update Magikarp length documentation xCrystal 2017-12-28 16:42:57 +01:00
  • 333524f0be Lowercase v for VRAM addresses xCrystal 2017-12-28 13:32:33 +01:00
  • 7beb497d3a Uppercase MACRO and EQU(S) according to the style guide xCrystal 2017-12-28 13:23:44 +01:00
  • 9457679af8 Prefix engine_flags wram addresses with w xCrystal 2017-12-28 13:15:46 +01:00
  • e2b378f5e3 Merge pull request #442 from yenatch/fix-fread yenatch 2017-12-28 01:31:00 -05:00
  • da28d1a84b Merge pull request #437 from roukaour/master yenatch 2017-12-28 01:30:36 -05:00
  • 9af2aee640 rebuild gfx and md5 when common.h changes yenatch 2017-12-28 01:25:46 -05:00
  • 40305f205e fix unused fread return value warnings yenatch 2017-12-28 01:25:25 -05:00
  • 2c4777f336 05:OBPals+6*8 == 01:wCurMessageScrollPosition (new) Remy Oukaour 2017-12-28 00:56:45 -05:00
  • 2ae2ce4fde Use constant Remy Oukaour 2017-12-27 20:43:56 -05:00
  • 06857bc222 benny → Benny Remy Oukaour 2017-12-27 18:45:57 -05:00
  • df103fd31c ; This is distinct from MAX_LEVEL. Remy Oukaour 2017-12-27 12:01:39 -05:00
  • e3e64fdf59 Move more decoration data to data/ Remy Oukaour 2017-12-27 11:56:03 -05:00
  • fbb492f9d7 Note about footprints in comments Remy Oukaour 2017-12-27 11:33:08 -05:00
  • e614dd1278 gfx/pokemon/animation.asm → engine/pic_animation.asm Correct comment in constants/pokemon_constants.asm Remy Oukaour 2017-12-27 01:58:36 -05:00
  • 7a4d641251 Remove redundant data/ filename prefixes Remy Oukaour 2017-12-27 01:29:15 -05:00
  • 86fd37af16 Move events/ to engine/events/ Remy Oukaour 2017-12-27 00:09:12 -05:00
  • 47e4f21e62 Keep memory map values in hardware_constants.asm Remy Oukaour 2017-12-26 23:18:05 -05:00
  • 5d229dcef2 Copy sram.asm's global start/end constants for wram.asm and vram.asm Remy Oukaour 2017-12-26 23:07:46 -05:00
  • 172dba3c0b Rename some sections engine/battle_tower.asm fits better in events/ Remy Oukaour 2017-12-26 22:57:19 -05:00
  • c4a18b1329 Correct documentation Split out text_constants.asm Remy Oukaour 2017-12-26 22:36:01 -05:00
  • d15429e3b7 Separate constants in a consistent way Remy Oukaour 2017-12-26 22:25:11 -05:00
  • dae16acd6f event/ → events/, and move some appropriate engine/ files there Remy Oukaour 2017-12-26 21:55:57 -05:00
  • 2a565f747c Fix #432: Bird_keeper → BirdKeeper, Bug_catcher → BugCatcher Remy Oukaour 2017-12-26 20:42:12 -05:00
  • b3f0e11567 Various cleanup Remy Oukaour 2017-12-26 20:33:41 -05:00
  • 8259136911 Name mail graphics Remy Oukaour 2017-12-26 20:02:00 -05:00
  • 9bc680bd6d Battle animation data is like sprite animation data Remy Oukaour 2017-12-26 19:27:56 -05:00
  • 35a3a19fda Use "battle_anims" and "sprite_anims" for clarity, not just "anims" Remy Oukaour 2017-12-26 18:45:04 -05:00
  • b5417fafec Split battle/ into data/ and engine/ components Remy Oukaour 2017-12-26 17:47:05 -05:00
  • 2f98c2032f Constant comments Remy Oukaour 2017-12-26 15:09:39 -05:00
  • 8983c0c809 dwb → dab Remy Oukaour 2017-12-26 14:39:16 -05:00