Commit Graph

  • 606817f18b Add a map_connection_struct macro Remy Oukaour 2017-12-15 18:25:32 -05:00
  • cb5aa29228 Labelling the remaining stuff one sed at a time. surskitty 2017-12-15 18:16:27 -05:00
  • 2cf5cc1dc7 Move more unknown graphics into real subfolders Remy Oukaour 2017-12-15 17:50:45 -05:00
  • 59fe407812 Copy pokered's organization some more, with further constant and data files Remy Oukaour 2017-12-15 17:22:52 -05:00
  • dc76bf804f Move all misc/ and unknown/ files to meaningful directories Remy Oukaour 2017-12-15 13:21:47 -05:00
  • ebf3bfb6b2 Move some misc/ files into meaningful directories Remy Oukaour 2017-12-15 12:53:33 -05:00
  • 253c09949b Move data/audio/ back into audio/ Keep trainer data together Remy Oukaour 2017-12-15 12:38:59 -05:00
  • 94722aa8f0 Move predef/ files into engine/ Get rid of single-file engine/ subdirectories Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too) Remy Oukaour 2017-12-15 12:31:18 -05:00
  • 2b6dd505c1 Document another bug Remove an unused file Remy Oukaour 2017-12-15 01:01:57 -05:00
  • d334a331fa Correct endturn value Remy Oukaour 2017-12-15 00:54:45 -05:00
  • d6dc9351e9 Start documenting effect commands Remy Oukaour 2017-12-15 00:48:59 -05:00
  • fecc5c339a More comments for macros Remy Oukaour 2017-12-15 00:38:52 -05:00
  • 28aec67f6e Document one more bug/oversight Move FleeMons table into data/ Remy Oukaour 2017-12-15 00:05:53 -05:00
  • 6ba30e593e Macro-ify the unused palette map Remy Oukaour 2017-12-14 23:35:08 -05:00
  • 6ab1d028bb Split items/ and trainers/ into their data/ and engine/ components Move some data into a pokemon/ subdirectory Remy Oukaour 2017-12-14 23:00:54 -05:00
  • 9ba224e2e6 Document two more bugs Remy Oukaour 2017-12-14 21:45:35 -05:00
  • 75c56e86c4 The labelling never ends, but phone_scripts.asm does. surskitty 2017-12-14 21:02:34 -05:00
  • 232feca298 Consistent "(with <routine>) in <file>" phrasing Remy Oukaour 2017-12-14 19:07:06 -05:00
  • 68785d9996 Use absolute links within repository Remy Oukaour 2017-12-14 19:04:44 -05:00
  • c5d482df20 Document two more bugs found by Crystal_ Remy Oukaour 2017-12-14 16:28:16 -05:00
  • 955a0c9dd3 Another batch. surskitty 2017-12-14 15:39:46 -05:00
  • f905a2353e One day we'll be through with this. Labels. surskitty 2017-12-14 15:25:46 -05:00
  • 62dd7a8bae phone_scripts is most of the way there, too. surskitty 2017-12-14 14:48:39 -05:00
  • b17db9b8b5 Friend Ball happiness for boxed Pokémon is not a bug Remy Oukaour 2017-12-14 14:18:33 -05:00
  • e1413e022d phone_callers.asm is now fully readable, if not fully labelled. surskitty 2017-12-14 14:13:10 -05:00
  • 7350c3708f Replace two numbers with constants (found by pfero) Remy Oukaour 2017-12-14 12:19:26 -05:00
  • 2ff7f50584 Clarify which gfx anim commands are for oam Remy Oukaour 2017-12-14 00:38:08 -05:00
  • e48a401290 Reorganize macros Remy Oukaour 2017-12-14 00:36:24 -05:00
  • 1116180e3c Renaming RandomPhoneRareWildMon to RandomRareWildMon. surskitty 2017-12-13 23:39:47 -05:00
  • 8e54adc22f Labels, including a comment explaining RandomPhoneRareWildMon. surskitty 2017-12-13 23:35:07 -05:00
  • 1f0fbfb602 Label label label. surskitty 2017-12-13 22:54:29 -05:00
  • d69d81f3a0 Fix the spelling of Thursday surskitty 2017-12-13 22:41:15 -05:00
  • a5c0461192 Labels labels labels surskitty 2017-12-13 22:40:11 -05:00
  • 771c4a7e05 Splitting phone scripts up. surskitty 2017-12-13 22:30:37 -05:00
  • 8fa7183d29 More phone script labelling. surskitty 2017-12-13 21:50:32 -05:00
  • 2b72d949b2 Another batch of labels. Jack's move trivia, mostly. surskitty 2017-12-13 21:12:42 -05:00
  • cb1c6967ed Some more phone labels. surskitty 2017-12-13 20:49:10 -05:00
  • 4b36a9d2e1 Merge branch 'master' of github.com:pret/pokecrystal surskitty 2017-12-13 19:55:03 -05:00
  • e3ee39f334 Labelling the bragging phone calls. surskitty 2017-12-13 19:54:28 -05:00
  • 8745915dbd Rename the Onix trade house to match the rest Remy Oukaour 2017-12-13 18:07:00 -05:00
  • 0e7a101e41 Use constants for gender ratios Remy Oukaour 2017-12-13 17:59:14 -05:00
  • 3e5b6322e1 Don't bother supporting numbered lists Remy Oukaour 2017-12-13 16:57:29 -05:00
  • 00f28bb8f4 Consistent **Fix:** notation Remy Oukaour 2017-12-13 16:52:13 -05:00
  • feef75c5df Document more bugs and glitches Add a toc.py script to auto-generate tables of contents in Markdown files Remy Oukaour 2017-12-13 16:46:31 -05:00
  • 76ea57688e Add table of contents (might remove if it's too cumbersome to maintain) Remy Oukaour 2017-12-13 00:28:48 -05:00
  • a6656a986b condense tileset sprite palettes yenatch 2017-12-12 23:47:13 -05:00
  • 725750d69d use an xor instead of the result yenatch 2017-12-12 23:45:32 -05:00
  • a1d9c7459b SpriteAnimSeqData comments on same line yenatch 2017-12-12 23:44:57 -05:00
  • 0dd914e5f9 Merge pull request #416 from roukaour/master yenatch 2017-12-12 23:37:31 -05:00
  • cd88196b7f Missing close parenthesis Remy Oukaour 2017-12-12 23:07:35 -05:00
  • 138abd097d Document one more bug. Remy Oukaour 2017-12-12 23:05:30 -05:00
  • 10eb426e40 Document more bugs Remy Oukaour 2017-12-12 22:58:20 -05:00
  • c85587d973 Remove unused constant Fix typo Remy Oukaour 2017-12-12 21:29:53 -05:00
  • 7748b20c27 GetForestTreeFrame is not technically a bug or glitch, but it's exceptional Remy Oukaour 2017-12-12 21:16:15 -05:00
  • 370839cad7 Keep the "Bugs and Glitches" name Remy Oukaour 2017-12-12 20:50:34 -05:00
  • ad620243d9 Fix make compare Remy Oukaour 2017-12-12 20:21:08 -05:00
  • 78d489733c Merge branch 'master' of https://github.com/pret/pokecrystal Remy Oukaour 2017-12-12 20:15:15 -05:00
  • 93c32e3580 Document bugs and glitches Remy Oukaour 2017-12-12 20:15:07 -05:00
  • 05ac706f60 Merge pull request #415 from roukaour/asm-collisions yenatch 2017-12-12 19:14:06 -05:00
  • 6cf7c0790f Merge pull request #414 from roukaour/master yenatch 2017-12-12 19:13:53 -05:00
  • f0ab091254 Add an FAQ, and ive a bit more detail in Windows install instructions Remy Oukaour 2017-12-12 18:50:39 -05:00
  • e4a61cf1ae Use constants for asm collision data Remy Oukaour 2017-12-12 16:27:09 -05:00
  • b006415371 Define constants for collision types Remy Oukaour 2017-12-12 16:15:58 -05:00
  • 047c8e4bc0 xy_trigger handles $0 padding, so map scripts are simpler Remy Oukaour 2017-12-12 14:11:23 -05:00
  • 8b501c19a6 Fix Markdown syntax Remy Oukaour 2017-12-12 13:57:14 -05:00
  • 33eb3c6af2 Start documentation for map callbacks. Remy Oukaour 2017-12-12 13:56:17 -05:00
  • 906d356e09 Fix relative links Remy Oukaour 2017-12-12 13:51:58 -05:00
  • 0b34c997d6 Add basic documentation for text commands. Remy Oukaour 2017-12-12 13:51:07 -05:00
  • 5b13a7a13b Identify more sprite-related constants Start more documentation Remy Oukaour 2017-12-12 13:22:19 -05:00
  • c5675927fe Identify more sprite-related constants Remy Oukaour 2017-12-12 12:18:11 -05:00
  • 56d0f13e16 Merge branch 'master' of https://github.com/pret/pokecrystal Remy Oukaour 2017-12-12 11:26:35 -05:00
  • 48e40a7f09 Identify some SPRITE_ANIM_FRAME_IDX_* constants Remy Oukaour 2017-12-12 01:34:46 -05:00
  • 065de03646 Separate sprite constants and sprite-related data constants, like Pokémon and maps Remy Oukaour 2017-12-12 01:06:23 -05:00
  • 39367a1b68 Outdoor sprite groups have the same names as map header groups Remy Oukaour 2017-12-12 01:01:56 -05:00
  • 096afdcdac Merge branch 'master' of github.com:pret/pokecrystal surskitty 2017-12-12 00:50:55 -05:00
  • f6942b9a13 Merge pull request #411 from roukaour/master yenatch 2017-12-12 00:08:54 -05:00
  • 79873a1bfc Move pic animation documentation to docs/ Move growth rates to a data/ table Name more SECTIONs Remy Oukaour 2017-12-11 23:44:29 -05:00
  • 265d36c6b8 Italicize variables in docs Remy Oukaour 2017-12-11 23:11:58 -05:00
  • c3f423e30f Sprite headers and trainer palettes don't have pointer tables, so they don't need individual labels Remy Oukaour 2017-12-11 23:05:26 -05:00
  • 213dcc70d7 More consistent data tables Remy Oukaour 2017-12-11 22:59:30 -05:00
  • f1f84743f7 Keep table labels in the same files as their contents. Remy Oukaour 2017-12-11 22:44:25 -05:00
  • fe9cb90049 Fix map script documentation formatting Remy Oukaour 2017-12-11 22:02:20 -05:00
  • 19a3d1b6e4 Fix Markdown formatting for example lines Remy Oukaour 2017-12-11 21:45:26 -05:00
  • 20f98e1403 Start documentation for map scripts Remy Oukaour 2017-12-11 21:40:21 -05:00
  • 11b9bcb9e5 Start a docs directory; documentation still needs to be written Remy Oukaour 2017-12-11 21:25:36 -05:00
  • dc4357b7fa "Pic Pointers" and "Unown Pic Pointers" must start at the same address Use | not + to combine bitmasks Remy Oukaour 2017-12-11 18:39:39 -05:00
  • 2d644f5077 Name some gfx/unknown/ files Remy Oukaour 2017-12-11 18:04:23 -05:00
  • e6f6a75330 Move the rest of gfx/misc/ into specific directories Remy Oukaour 2017-12-11 17:51:04 -05:00
  • 720cdc72b2 Comments distinguish "move effects" and "effect commands" Effect command enums are used like constants, not macros Remy Oukaour 2017-12-11 17:41:18 -05:00
  • 98128cd4d8 Merge branch 'master' of github.com:pret/pokecrystal surskitty 2017-12-11 17:37:34 -05:00
  • 4afc2f01ef Add member constants for the base data struct, same as most other structs Remy Oukaour 2017-12-11 17:35:35 -05:00
  • 8c2c9e91b5 Better file name Remy Oukaour 2017-12-11 17:13:38 -05:00
  • 2e41368ac4 Factor out one more data table Remy Oukaour 2017-12-11 17:11:30 -05:00
  • 690442e31d Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants Remy Oukaour 2017-12-11 16:51:12 -05:00
  • 4af1d7eca8 Name map groups Remy Oukaour 2017-12-11 16:50:26 -05:00
  • 5be98bae3c Move more data tables into data/ files. Remy Oukaour 2017-12-11 15:20:32 -05:00
  • 31cce83e9b Move lots of data tables into individual data/ files (This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.) Remy Oukaour 2017-12-11 13:47:58 -05:00
  • c2ad79c4f2 Add constants for time-of-day boundaries Split off more misc constants into proper files Remy Oukaour 2017-12-11 12:20:01 -05:00
  • ec380e6df2 tilemap → tileset Remy Oukaour 2017-12-11 01:11:05 -05:00
  • 41acb0667a Document macros/map.asm Rename MORN/DAY/NITE to MORN_F/DAY_F/NITE_F; use MORN/DAY/NITE for shifted values (cleaner for person_events) Prefix FLOOR to the elevfloor constants Remy Oukaour 2017-12-11 01:02:28 -05:00