774 Commits

Author SHA1 Message Date
Alieneer 29e349ae10 Cleanup poker_minigame.asm 2026-09-27 13:01:54 -04:00
Rangi ce1e93f50b Update RGBDS to 1.0.4 (although 1.0.0 still works) 2026-09-22 14:17:29 -04:00
Alieneer 6ba776b11f Sync sprite_anims with pokecrystal 2026-09-10 15:23:22 -04:00
Alieneer d66fcfeb6a Correct MailPatchSet
Co-Authored-By: Narishma-gb <194818981+Narishma-gb@users.noreply.github.com>
2026-09-10 13:58:43 -04:00
Alieneer 00362921e8 Separate engine/menu/start_menu.asm, fix missing GetSGBLayout labels, change several menu coords to use SCREEN_WIDTH and SCREEN_HEIGHT (#213) 2026-09-08 18:08:17 -04:00
Alieneer 73abeb6168 Move TryWildBattle.CheckGrassCollision.blocks to data/collision/encounter_blocks.asm (#212) 2026-09-07 16:29:22 -04:00
Alieneer f7e5260f01 Rename FindItemInTable to IsInArray (#211)
This syncs the label with pokegold/pokecrystal.
2026-09-07 16:28:24 -04:00
Alieneer 5b555967e1 Miscellaneous script and tileset anim label identifications (#210) 2026-09-01 22:26:17 -04:00
Alieneer 0aba82599e Add note about "frame 9" to LoadTextboxFrameGraphics (#209) 2026-08-31 18:54:05 -04:00
Alieneer 6543fcff75 Clean up Spawnpoints and Flypoint constants (#204) 2026-08-27 18:48:49 -04:00
Alieneer f0f8de82e7 Add add_tm macro, and change all name lists to be li or dname (#207) 2026-08-27 18:44:24 -04:00
Alieneer b93a1014dc Change MINIGAME_END_LOOP_F to JUMPTABLE_EXIT_F (#205) 2026-08-27 18:37:22 -04:00
Alieneer 853d1ba060 Interpolate FieldDebug_ChangeTileset.MenuData (#202) 2026-08-27 17:56:08 -04:00
Alieneer b2c61bc99c Minor improvements to FightDebugMenu variables (#208) 2026-08-27 17:52:52 -04:00
Alieneer 20644a93f0 Interpolate FightDebugMenu.LayoutText (#206) 2026-08-27 17:44:20 -04:00
Alieneer 995e1e1748 Use NAME_LENGTH constants in wram.asm (#203) 2026-08-27 17:38:33 -04:00
Alieneer 4d6ee553b5 Rename wActiveFrame to wTextboxFrame and interpolate FrameTypeDialog.MenuData (#201)
This syncs with pokegold and pokecrystal.
2026-08-27 17:23:39 -04:00
Alieneer f6c862df6b Rename SPAWN_POINT_SILENT_HILL to SPAWN_POINT_QUIET_HILLS (#200)
This was missed during the map scripts merge.
2026-08-21 15:24:57 -04:00
Alieneer 2e413fafb1 Fix a symbol/data mismatch in wLinkPlayer* and mailmsg (#198) 2026-08-18 16:06:51 -04:00
Alieneer 6ec32bffb6 Add INSTALL.md (#196)
Also fixes the missing `.map` files for corrected-header ROMs.
2026-08-16 11:39:48 -04:00
Alieneer f0ff0f8815 Rename garbage to overdump (#195) 2026-08-14 15:15:32 -04:00
Alieneer 3b0374bce9 Label sections for banks $02, $04, $05, $10, $14, $32, and $3e (#193) 2026-08-14 01:57:45 -04:00
Rangi42 a0c361cd79 Identify PartyMenuAttributes data 2026-08-14 01:55:08 -04:00
Alieneer 2bfbf06cff Finish various remaining TODO items (#191) 2026-08-14 01:42:59 -04:00
Alieneer 9783becfd8 Name unnamed held Item effect constants (#192) 2026-08-14 00:06:23 -04:00
Alieneer 9075545b5f Use English names for Pokémon whose Japanese names were already final (#190)
Affects Hoothoot, Flaaffy, Ampharos, Cleffa, Igglybuff, Natu, Xatu, Marill, Politoed, Slowking, Unown, Ledyba, Espeon, Umbreon, Remoraid, Octillery, Hitmontop, Magby, Bellossom, Miltank, Murkrow, Steelix, Sneasel, Ho-Oh, Togepi, and Snubbull.
2026-08-08 17:08:26 -04:00
Rangi 7663557441 Use sin instead of hard-coded numbers 2026-08-05 14:39:15 -04:00
Rangi 8f6b240a1f Take care of some TODOs 2026-08-05 13:38:56 -04:00
Rangi 620527be18 Do not use unnecessary parentheses 2026-08-05 12:52:43 -04:00
Rangi e485c18a8e Use meaningful audio register names 2026-08-05 12:45:28 -04:00
Rangi 54024d427f Use more hardware constants 2026-08-05 12:29:35 -04:00
Rangi 2c13e2fa55 Replace hardware_constants.asm with hardware.inc (#189) 2026-08-05 11:57:44 -04:00
Rangi 57410db37a Correct wUnownDex to use UNOWN_A 2026-08-05 09:39:47 -04:00
Rangi 18c7fb04b5 Identify more start-of-game data 2026-08-04 23:26:52 -04:00
Rangi 1d3d43ff47 Define DEBUG_MONEY constant 2026-08-04 22:42:18 -04:00
Alieneer 32f70c9b2e Add unreferenced comments to labels and correct Mail offsets (#188) 2026-08-04 21:31:07 -04:00
Alieneer aa1da29acd Fix scene constants not exporting and add SCENE_ prefix (#187) 2026-08-03 19:58:16 -04:00
Alieneer 7995fd5a37 Fix Route 7 and Route 6 landmark names (#186) 2026-08-03 17:20:04 -04:00
Rangi 4b42f0d9ec Move field-script-specific macros into their engine code 2026-08-03 16:49:01 -04:00
Rangi b8c56705ed Arrange macro files more like pokecrystal 2026-08-03 16:35:30 -04:00
Alieneer b91099acfe Merge identical .blk files (#185) 2026-08-03 16:06:42 -04:00
Alieneer 961a895ca0 Merge map headers and scripts (#183)
Also renames all routes to their numeric order in data.
2026-08-03 15:18:45 -04:00
Rangi a541edfb06 Encode all PNGs as grayscale 2026-08-02 13:30:17 -04:00
Alieneer 3e56d0baa5 Finish extracting garbage (#182) 2026-08-02 13:28:39 -04:00
Rangi 98ffcef543 Remove webhook now that 100% of symbols are named 2026-08-02 13:10:51 -04:00
Rangi b22287a80c Fix .github/webhook.sh permissions 2026-08-02 13:06:23 -04:00
Rangi c96a2f0e8c Fix tools/unnamed.py permissions 2026-08-02 13:04:31 -04:00
Alieneer 3911801821 Label all unnamed symbols (#184)
---------

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-08-02 13:03:11 -04:00
Rangi 6b3784edaf Update RGBDS to 1.0.3 (although 1.0.0 still works) 2026-08-01 13:44:28 -04:00
Rangi 88d2abfbc5 Use NULL instead of malloc(0) 2026-07-20 21:35:51 -04:00