6 Commits

Author SHA1 Message Date
Rangi 2c13e2fa55 Replace hardware_constants.asm with hardware.inc (#189) 2026-08-05 11:57:44 -04:00
Rangi 2ad83f4ca9 Move more files out of top-level data/ 2026-07-05 23:39:35 -04:00
Narishma-gb e88fe24e15 Use the same Makefile build system as Gen 1+2 repos (#163)
This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).

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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-07-05 15:36:09 -04:00
DrippingYellow 030186d4cf Labelling and separating bank01.asm (#117)
* Started labelling dumped bank 1 functions, identified movement values

* Changed all NPCs to use the new movement constants

* Updated the rest of the movement constant instances, removed the old movement_constants.asm

* Ready to deal the finishing blow to bank01.asm

* Bank 01 is no more. Other scattered changes.

* Labelled a few flags and matched a few variables with pokegold

* Finished labelling bank02.asm too while I was at it
2025-07-07 19:02:15 -04:00
Pokeglitch 3c966f7df4 Disassembled all routines related to sprite movement/collisions. Added in constants 2018-06-25 22:43:31 -04:00
Rangi 2804ddca7e Disassemble overworld sprites 2018-05-31 19:38:55 -04:00