This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Fully labelled bank09.asm, started bank03.asm
* Finished labelling bank03.asm and bank0b.asm
* Tying up loose ends, splitting most of the completely labelled bank dumps
* Moved pokedex letter graphics out of charmap
* Sporadic constantifying and function naming
* Added bank 14
* Delete .DS_Store files
* Delete EOL whitespace
* Use Tab indents instead of four spaces
* Identify some routines
* Identify more stuff
* Identified party and box structs
* Identified wBattleMon and wEnemyMon structs
* Macro'd landmarks, cleaned up comments
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Co-authored-by: vulcandth <vulcandth@gmail.com>
Addresses of sections will now be added to the linkerscript via `org`, and the section name will be the path/to/file. If there is more than one section in the file, then add a @SectionName after the path/to/file to describe the section.