12 Commits

Author SHA1 Message Date
Alieneer 3911801821 Label all unnamed symbols (#184)
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-08-02 13:03:11 -04:00
Narishma-gb e88fe24e15 Use the same Makefile build system as Gen 1+2 repos (#163)
This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).

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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-07-05 15:36:09 -04:00
Rangi 569f827a1e Only use double blank lines (triple newlines) for separating SECTIONs 2026-06-15 14:36:21 -04:00
DrippingYellow 030186d4cf Labelling and separating bank01.asm (#117)
* Started labelling dumped bank 1 functions, identified movement values

* Changed all NPCs to use the new movement constants

* Updated the rest of the movement constant instances, removed the old movement_constants.asm

* Ready to deal the finishing blow to bank01.asm

* Bank 01 is no more. Other scattered changes.

* Labelled a few flags and matched a few variables with pokegold

* Finished labelling bank02.asm too while I was at it
2025-07-07 19:02:15 -04:00
DrippingYellow ce247cc761 Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112)
* Sporadic constantifying and function naming

* Added bank 14

* Delete .DS_Store files

* Delete EOL whitespace

* Use Tab indents instead of four spaces

* Identify some routines

* Identify more stuff

* Identified party and box structs

* Identified wBattleMon and wEnemyMon structs

* Macro'd landmarks, cleaned up comments

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Co-authored-by: vulcandth <vulcandth@gmail.com>
2025-01-16 12:12:38 -06:00
Zumi Daxuya 9b6130052d Disassemble more OW sprite routines 2021-05-16 14:22:32 +07:00
Zumi Daxuya e7e6b36248 Move overworld sprites to data/ 2021-05-16 13:50:25 +07:00
jd-0 fbf7fd0654 Kanto Mon Names (#79)
Rename Kanto mons to English
2020-11-13 11:14:34 -05:00
jd-0 8900eb7ad0 Remove address comments
Regex patterns used:
 ; [0-9a-f]{1,5} \([0-9a-f]{1,2}:[0-9a-f]{1,4}\)
 ; [0-9a-f]{1,2}:[0-9a-f]{4}
 ; [0-9a-f]{4,5}

 ;[0-9a-f]{4,5}
 ;[0-9a-f]{1,2}:[0-9a-f]{1,4}
2020-09-20 12:07:01 -07:00
Ebernacher90 d4315d68bd Give all .asm and all .inc except of base_stats/???.inc new line at the end of file 2020-09-13 03:46:21 +02:00
luckytyphlosion e1659ecd41 Introduce linkerscript.
Addresses of sections will now be added to the linkerscript via `org`, and the section name will be the path/to/file. If there is more than one section in the file, then add a @SectionName after the path/to/file to describe the section.
2018-07-03 17:07:05 -04:00
Pokeglitch 3c966f7df4 Disassembled all routines related to sprite movement/collisions. Added in constants 2018-06-25 22:43:31 -04:00