Commit Graph

26 Commits

Author SHA1 Message Date
Rangi42 113fae94de Minor improvements to FightDebugMenu variables (#208) 2026-08-27 21:53:40 +00:00
Rangi42 d28b63b33c Rename wActiveFrame to wTextboxFrame and interpolate FrameTypeDialog.MenuData (#201)
This syncs with pokegold and pokecrystal.
2026-08-27 21:24:34 +00:00
Rangi42 f53147763e Fix a symbol/data mismatch in wLinkPlayer* and mailmsg (#198) 2026-08-18 20:07:41 +00:00
Rangi42 1763231134 Add INSTALL.md (#196)
Also fixes the missing `.map` files for corrected-header ROMs.
2026-08-16 15:40:46 +00:00
Rangi42 d43fb487fb Rename garbage to overdump (#195) 2026-08-14 19:16:17 +00:00
Rangi42 6e3aaceed1 Label sections for banks $02, $04, $05, $10, $14, $32, and $3e (#193) 2026-08-14 05:58:31 +00:00
Rangi42 57f8573c68 Finish various remaining TODO items (#191) 2026-08-14 05:43:48 +00:00
Rangi42 e2f888ad61 Name unnamed held Item effect constants (#192) 2026-08-14 04:07:11 +00:00
Rangi42 2c0afd4fc2 Use English names for Pokémon whose Japanese names were already final (#190)
Affects Hoothoot, Flaaffy, Ampharos, Cleffa, Igglybuff, Natu, Xatu, Marill, Politoed, Slowking, Unown, Ledyba, Espeon, Umbreon, Remoraid, Octillery, Hitmontop, Magby, Bellossom, Miltank, Murkrow, Steelix, Sneasel, Ho-Oh, Togepi, and Snubbull.
2026-08-08 21:09:27 +00:00
Rangi42 073527a7b9 Use sin instead of hard-coded numbers 2026-08-05 18:44:13 +00:00
Rangi42 92df04a191 Take care of some TODOs 2026-08-05 17:54:12 +00:00
Rangi42 df65f44de7 Replace hardware_constants.asm with hardware.inc (#189) 2026-08-05 15:58:33 +00:00
Rangi42 ef24f73490 Define DEBUG_MONEY constant 2026-08-05 03:29:47 +00:00
Rangi42 1f39971016 Add unreferenced comments to labels and correct Mail offsets (#188) 2026-08-05 01:32:02 +00:00
Rangi42 c074ecc7e8 Fix scene constants not exporting and add SCENE_ prefix (#187) 2026-08-03 23:59:10 +00:00
Rangi42 896ff3e922 Move field-script-specific macros into their engine code 2026-08-03 20:51:38 +00:00
Rangi42 b92b2bd5dc Merge map headers and scripts (#183)
Also renames all routes to their numeric order in data.
2026-08-03 19:19:43 +00:00
Rangi42 e4596a77c9 Finish extracting garbage (#182) 2026-08-02 17:29:24 +00:00
Rangi42 2aefc9c082 Label all unnamed symbols (#184)
---------

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-08-02 17:04:10 +00:00
Rangi42 d1284e8a7b Update RGBDS to 1.0.2 (although 1.0.0 still works) 2026-07-21 00:51:39 +00:00
Rangi42 eea04a57cd Add _Old WRAM symbols in player_animations_old.asm (#180) 2026-07-08 23:39:14 +00:00
Rangi42 a7307adc18 Finish some TODOs and extract bank 34 garbage map scripts (#177) 2026-07-06 23:52:24 +00:00
Rangi42 75d0050a41 Name DoneTextLinkMode and use LINK_COLOSSEUM constant (#175) 2026-07-06 18:04:21 +00:00
Rangi42 be196d6d62 Identify more four-digit hex literals 2026-07-06 18:03:51 +00:00
Rangi42 3ec1c8781d Remove some hardcoded addresses, and update PrintNumber+PrintBCDNumber flags (#174) 2026-07-06 17:19:59 +00:00
Rangi 7d72dd9f57 Initial commit 2026-07-05 22:51:03 -04:00