Rangi42
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113fae94de
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Minor improvements to FightDebugMenu variables (#208)
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2026-08-27 21:53:40 +00:00 |
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Rangi42
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d28b63b33c
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Rename wActiveFrame to wTextboxFrame and interpolate FrameTypeDialog.MenuData (#201)
This syncs with pokegold and pokecrystal.
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2026-08-27 21:24:34 +00:00 |
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Rangi42
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f53147763e
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Fix a symbol/data mismatch in wLinkPlayer* and mailmsg (#198)
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2026-08-18 20:07:41 +00:00 |
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Rangi42
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1763231134
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Add INSTALL.md (#196)
Also fixes the missing `.map` files for corrected-header ROMs.
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2026-08-16 15:40:46 +00:00 |
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Rangi42
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d43fb487fb
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Rename garbage to overdump (#195)
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2026-08-14 19:16:17 +00:00 |
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Rangi42
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6e3aaceed1
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Label sections for banks $02, $04, $05, $10, $14, $32, and $3e (#193)
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2026-08-14 05:58:31 +00:00 |
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Rangi42
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57f8573c68
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Finish various remaining TODO items (#191)
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2026-08-14 05:43:48 +00:00 |
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Rangi42
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e2f888ad61
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Name unnamed held Item effect constants (#192)
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2026-08-14 04:07:11 +00:00 |
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Rangi42
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2c0afd4fc2
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Use English names for Pokémon whose Japanese names were already final (#190)
Affects Hoothoot, Flaaffy, Ampharos, Cleffa, Igglybuff, Natu, Xatu, Marill, Politoed, Slowking, Unown, Ledyba, Espeon, Umbreon, Remoraid, Octillery, Hitmontop, Magby, Bellossom, Miltank, Murkrow, Steelix, Sneasel, Ho-Oh, Togepi, and Snubbull.
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2026-08-08 21:09:27 +00:00 |
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Rangi42
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073527a7b9
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Use sin instead of hard-coded numbers
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2026-08-05 18:44:13 +00:00 |
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Rangi42
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92df04a191
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Take care of some TODOs
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2026-08-05 17:54:12 +00:00 |
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Rangi42
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df65f44de7
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Replace hardware_constants.asm with hardware.inc (#189)
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2026-08-05 15:58:33 +00:00 |
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Rangi42
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ef24f73490
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Define DEBUG_MONEY constant
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2026-08-05 03:29:47 +00:00 |
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Rangi42
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1f39971016
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Add unreferenced comments to labels and correct Mail offsets (#188)
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2026-08-05 01:32:02 +00:00 |
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Rangi42
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c074ecc7e8
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Fix scene constants not exporting and add SCENE_ prefix (#187)
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2026-08-03 23:59:10 +00:00 |
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Rangi42
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896ff3e922
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Move field-script-specific macros into their engine code
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2026-08-03 20:51:38 +00:00 |
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Rangi42
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b92b2bd5dc
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Merge map headers and scripts (#183)
Also renames all routes to their numeric order in data.
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2026-08-03 19:19:43 +00:00 |
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Rangi42
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e4596a77c9
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Finish extracting garbage (#182)
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2026-08-02 17:29:24 +00:00 |
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Rangi42
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2aefc9c082
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Label all unnamed symbols (#184)
---------
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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2026-08-02 17:04:10 +00:00 |
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Rangi42
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d1284e8a7b
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Update RGBDS to 1.0.2 (although 1.0.0 still works)
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2026-07-21 00:51:39 +00:00 |
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Rangi42
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eea04a57cd
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Add _Old WRAM symbols in player_animations_old.asm (#180)
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2026-07-08 23:39:14 +00:00 |
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Rangi42
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a7307adc18
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Finish some TODOs and extract bank 34 garbage map scripts (#177)
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2026-07-06 23:52:24 +00:00 |
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Rangi42
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75d0050a41
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Name DoneTextLinkMode and use LINK_COLOSSEUM constant (#175)
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2026-07-06 18:04:21 +00:00 |
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Rangi42
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be196d6d62
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Identify more four-digit hex literals
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2026-07-06 18:03:51 +00:00 |
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Rangi42
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3ec1c8781d
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Remove some hardcoded addresses, and update PrintNumber+PrintBCDNumber flags (#174)
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2026-07-06 17:19:59 +00:00 |
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Rangi
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7d72dd9f57
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Initial commit
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2026-07-05 22:51:03 -04:00 |
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