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Document fix about AI item pointer overflowing (pret/pokecrystal#1066)
Co-Authored-By: Idain <54337884+Idain@users.noreply.github.com>
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@@ -164,6 +164,7 @@ AI_TryItem:
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ld b, h
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ld c, l
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ld hl, AI_Items
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; BUG: AI might use its base reward value as an item (see docs/bugs_and_glitches.md)
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ld de, wEnemyTrainerItem1
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.loop
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ld a, [hl]
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