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pret
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pokemon-reverse-engineering-tools
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9
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cb825e39a7e24095ad4ea4cb035012ed27d8d244
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Bryan Bishop
cb825e39a7
update last_address in MapScriptHeader to get asm output working again
...
original-commit-id: f61e0288710e75ebf702d175c85e37f473ad9e48
2012-04-25 18:51:54 -05:00
chars.py
spacing
2012-04-18 16:17:31 -05:00
crystal.py
update last_address in MapScriptHeader to get asm output working again
2012-04-25 18:51:54 -05:00
gbz80disasm.py
gbz80disasm for crystal
2012-03-15 17:47:40 -05:00
item_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
old_parse_scripts.py
add encoding to old_parse_scripts.py
2012-04-18 20:55:16 -05:00
pksv.py
Move some data back to avoid a circular import.
2012-04-17 23:33:23 -05:00
pokemon_constants.py
Move a bunch of constant data into separate files.
2012-04-17 21:37:46 -05:00
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Description
Tools for building and disassembling Pokémon Red and Pokémon Crystal
2.7
MiB
Languages
Python
96.9%
Assembly
2.8%
C
0.3%