Commit Graph

2702 Commits

Author SHA1 Message Date
Rangi42 d5ee4fd652 Use const_skip 2024-09-24 11:41:14 -04:00
Sylvie 635b9c4cab Identify wCurrentMapScriptFlags bits (#467) 2024-09-24 11:39:44 -04:00
Sylvie 6ae63a8cea Identify hardware register bits (#469) 2024-09-24 10:48:10 -04:00
Sylvie b5d2540e7c Identify more bit flags (#465)
* Identify more bit flags

* Space
2024-09-24 09:33:33 -04:00
Vortyne c3f297e98b Fix comment: Road -> Roar (#466) 2024-09-24 07:32:47 -05:00
Sylvie 8f1dcf07e5 Identify more flag bits (#464) 2024-09-23 23:51:44 -04:00
Rangi42 21cfdbd458 Remove the Discord webhook and tools/unnamed.py
Everything is named, unnamed.py reports 100.00% complete
2024-09-18 21:49:35 -04:00
Sylvie 5a622f628d Identify remaining uses of wd0b5 and wd11e (#463) 2024-09-18 21:41:58 -04:00
Sylvie 613d34678b Split hSpriteIndexOrTextID into hSpriteIndex and hTextID (#462)
Also identify `wPPUpCountAndMaxPP`
2024-09-18 21:01:18 -04:00
Vortyne 1f6e2bf999 Use correct label in get_trainer_name.asm (#461) 2024-09-09 20:22:58 -04:00
Rangi42 febbb09382 Use long option flags for rgbgfx, same as tools/gfx 2024-08-28 12:28:54 -04:00
Vortyne a433982749 Fix comment about auto text box drawing (#458)
Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7
2024-08-04 21:51:07 -05:00
Rangi42 59202a2ab5 Use bankless symbols for VC constants
This is valid according to the .sym file spec:
<https://rgbds.gbdev.io/sym/>
2024-08-04 21:13:45 -04:00
Sylvie 77d051479b Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) 2024-08-04 10:05:33 -04:00
Sylvie 6e3ab0a9e9 Identify wcd6d as wNameBuffer and others (#455) 2024-07-24 12:21:59 -04:00
Sylvie 8fafca714c Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
Rangi42 70228c2c4a Build with RGBDS 0.8.0, though it is not yet required 2024-06-28 16:04:57 -04:00
Sylvie fc23e72a39 Identify some unused WRAM variables (#453) 2024-06-15 12:18:00 -04:00
Preeyan Parmar d38cf5281a Add comment about audio engine perfect pitch bug (#451)
Co-authored-by: preeyan <preeyan>
2024-05-23 11:43:54 -05:00
Vortyne 5f7b444ae8 Use constant in wram for hidden item flags (#445)
Prevents defining more hidden items than the flag array has room for
2024-05-05 09:56:08 -05:00
dannye d870ad6ea8 Fix hard-coded bank 2024-05-05 09:41:56 -05:00
Rangi fabe2b3fb3 Update to RGBDS 0.7.0 (#447) 2024-01-03 10:59:04 -05:00
Vortyne 0b20304e6d Use BANK("Trainer Sight") to apply to all four possible functions in the "Trainer Sight" section (#444) 2023-12-23 19:24:29 -05:00
SatoMew 07cefd462f Clean up item comments (#443) 2023-12-18 18:30:37 -06:00
colawsol f6017ddbfd Correct StarterDex function comment (#440) 2023-12-06 19:34:37 -06:00
vulcandth d4d7b91aec Convert a couple ds 2 to dw 2023-11-22 15:12:40 +00:00
vulcandth 1dcc16b347 Delete a couple EOL whitespace. 2023-11-22 15:09:21 +00:00
dannye 3c76871600 Fix some map text constants 2023-11-21 20:25:12 -06:00
dannye a247120ac1 Fix a few usages of EFFECTIVE 2023-11-21 20:18:04 -06:00
Rangi42 41ec74e1f0 Fix inaccurate comment in UpdateNPCSprite
Fixes #404
2023-11-21 20:36:00 -05:00
Rangi42 0a616ae560 Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Fixes #430
2023-11-21 20:33:03 -05:00
Rangi42 13079730ac Rename two unused items as ITEM_XX like pokecrystal 2023-11-21 20:21:14 -05:00
Rangi42 d4e7a39dd8 Use some more constants in place of raw numbers 2023-11-21 20:15:30 -05:00
RainbowMetalPigeon 465b859c4c Replace some $a with EFFECTIVE (#399) 2023-11-21 20:01:20 -05:00
SatoMew a681f718ac Rename EV_* constants to EVOLVE_* like pokecrystal (#407) 2023-11-21 19:54:39 -05:00
BlueZangoose 9827190aea Use MEGA_PUNCH constant in explosion animation routine (#434)
* Use MEGA_PUNCH constant in explosion animation routine

* Add AnimationType constants and assert

---------

Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-21 19:52:53 -05:00
Rotekoppen 66b6c51971 Update install instructions for Arch Linux
RGBDS is now available in the official repos as community/rgbds
2023-11-21 16:52:04 -06:00
dannye d3e713f6c6 Fix event check 2023-11-20 21:03:38 -06:00
Rangi42 100e0a76fb List unidentified labels in Discord webhook 2023-11-20 19:25:49 -05:00
Rangi42 e8868d53e9 Have palfix.py always output grayscale
Fixes #431
2023-11-20 19:05:09 -05:00
Rangi42 77887be251 Identify wSavedCoordIndex and its other usages 2023-11-20 18:53:23 -05:00
Rangi42 b066d3c9bc Add bigdw and dc data macros 2023-11-20 17:53:19 -05:00
Vortyne 7a7a6d689c Identify the unnamed HRAM variables and one WRAM label (#438) 2023-11-20 17:23:22 -05:00
Vortyne 3bbd38aa15 Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437) 2023-11-19 17:37:59 -06:00
dannye 27940a7298 Fix SAFFRONCTIY typo 2023-11-19 17:25:49 -06:00
dannye 12a2f7a903 Fix inconsistent B1F object consts 2023-11-19 16:41:19 -06:00
dannye 7d2dde5c84 Fix incorrect fallthrough comment 2023-11-19 16:24:11 -06:00
dannye e7f94cc520 Fix inconsistent object const names 2023-11-19 16:03:49 -06:00
dannye 3adf1e22ab Remove incorrect sign object consts 2023-11-19 16:00:44 -06:00
Vortyne 5739aea990 Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
* Update PokemonMansion1F.asm

* Name unnamed seafoam/mansion labels
2023-11-19 15:09:33 -06:00