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pret/pokered
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bef36398c936e8aa3d61229dfe7b52ca577d024a
pokered/audio
T
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dannye bef36398c9 Update comment
2022-07-15 05:46:22 -05:00
..
headers
Fix file modes
2020-11-14 20:52:10 -06:00
music
Replace "branch" labels in music files with local names
2022-07-10 20:26:20 -04:00
sfx
Replace "branch" labels in SFX files with local names
2022-07-10 20:26:20 -04:00
alternate_tempo.asm
Replace "branch" labels in music files with local names
2022-07-10 20:26:20 -04:00
engine_1.asm
Define constants for audio commands
2020-07-16 13:25:02 -04:00
engine_2.asm
Update comment
2022-07-15 05:46:22 -05:00
engine_3.asm
Define constants for audio commands
2020-07-16 13:25:02 -04:00
low_health_alarm.asm
Identify some .asm_* labels
2022-07-10 21:11:03 -04:00
notes.asm
Verify data table and name list sizes with assertion macros
2021-03-25 16:44:41 -04:00
play_battle_music.asm
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
poke_flute.asm
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
pokedex_rating_sfx.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
wave_instruments.asm
Use dn for wave instrument samples, like pokecrystal
2021-11-06 13:24:19 -04:00
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