Decompile the rest of pokemon_storage_system

This commit is contained in:
Marcus Huderle
2018-07-24 17:34:12 -05:00
parent 354b82fce6
commit 8ca8d353ee
6 changed files with 798 additions and 1507 deletions
File diff suppressed because it is too large Load Diff
+27 -9
View File
@@ -40,19 +40,30 @@ enum {
PC_TEXT_FMT_MON_NAME_AFTER_EXCL_MARK
};
struct PokemonStorageSystemFunc
{
u8 (*func)(void);
s8 unk4;
};
struct StorageAction {
const u8 *text;
u8 format;
};
struct StorageText {
const u8 *text;
int textId;
};
struct PSS_MenuStringPtrs {
const u8 *text;
const u8 *desc;
};
struct UnkStruct_2000028 {
void *unk_00;
void *unk_04;
const u8 *unk_00;
u8 *unk_04;
u16 unk_08;
u16 unk_0a;
void (*unk_0c)(struct UnkStruct_2000028 *data);
@@ -88,7 +99,7 @@ struct PokemonStorageSystemData {
struct PCScreenEffectStruct unk_000c;
struct UnkStruct_2000020 unk_0020;
struct UnkStruct_2000028 unk_0028[8];
u16 unk_00a8[0x400];
u8 unk_00a8[0x800];
u16 unk_08a8;
u16 unk_08aa;
u8 unk_08ac;
@@ -142,7 +153,14 @@ struct PokemonStorageSystemData {
s8 unk_117b;
u8 unk_117c;
u8 unk_117d;
u8 filler_117e[0x42];
u8 filler_117e[2];
struct StorageText unk_1180[6];
u8 filler_11b0[8];
u8 unk_11b8;
u8 unk_11b9;
u16 unk_11ba;
u16 unk_11bc;
u8 filler_11be;
struct Sprite *unk_11c0;
struct Sprite *unk_11c4;
s32 unk_11c8;
@@ -158,7 +176,7 @@ struct PokemonStorageSystemData {
u8 unk_11e1;
u8 unk_11e2;
u8 unk_11e3;
u8 filler_11e4[4];
u8 unk_11e4[4];
const u8 *unk_11e8;
u32 unk_11ec;
u16 unk_11f0;
@@ -213,7 +231,7 @@ struct PokemonStorageSystemData {
u8 unk_4784[0x800];
};
extern u16 gUnknown_02039760[0x600];
extern u8 gUnknown_02039760[0xC00];
extern struct UnkPSSStruct_2002370 *gUnknown_02038478;
extern struct PokemonStorageSystemData *const gPokemonStorageSystemPtr;
extern u8 *const gUnknown_083B6DB8;
@@ -295,9 +313,9 @@ void sub_809CE84(void);
s16 sub_809CF30(void);
void sub_809CFDC(struct UnkStruct_2000020 *a0, struct UnkStruct_2000028 *a1, u8 a2);
void sub_809CFF0(void);
void sub_809D034(void *dest, u16 dLeft, u16 dTop, const void *src, u16 sLeft, u16 sTop, u16 width, u16 height);
void sub_809D104(void *dest, u16 dLeft, u16 dTop, const void *src, u16 sLeft, u16 sTop, u16 width, u16 height);
void sub_809D16C(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height);
bool8 sub_809D034(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height);
void sub_809D104(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height);
bool8 sub_809D16C(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height);
void ShowPokemonStorageSystem(void);
void debug_sub_80A433C(struct Pokemon *pokemon, void (*func)(void));
-1
View File
@@ -134,7 +134,6 @@ SECTIONS {
src/pokemon_storage_system_3.o(.text);
src/pokemon_storage_system_4.o(.text);
src/pokemon_storage_system_5.o(.text);
asm/pokemon_storage_system.o(.text);
src/pokemon_icon.o(.text);
src/pokemon_summary_screen.o(.text);
src/script_movement.o(.text);
+2 -2
View File
@@ -337,7 +337,7 @@ void debug_sub_80A4300(void)
extern void (*unk_2038794)(void);
extern struct Pokemon * unk_2038798;
extern void debug_sub_809CB94(struct Pokemon *);
extern void sub_809CB94(struct Pokemon *);
void debug_sub_80A433C(struct Pokemon * a, void (*b)(void))
{
@@ -351,7 +351,7 @@ void debug_sub_80A435C(void)
switch (gPokemonStorageSystemPtr->unk_0004)
{
case 0:
debug_sub_809CB94(unk_2038798);
sub_809CB94(unk_2038798);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gPokemonStorageSystemPtr->unk_0004++;
break;
+768 -9
View File
@@ -1,16 +1,775 @@
// Includes
#include "global.h"
#include "main.h"
#include "menu.h"
#include "pokemon_storage_system.h"
// Static type declarations
// Static RAM declarations
#include "sound.h"
EWRAM_DATA struct UnkStruct_2000020 *gUnknown_020384EC = NULL;
// Static ROM declarations
extern s8 gUnknown_020384E4;
extern s8 gUnknown_020384E5;
extern bool8 gUnknown_020384E6;
extern u8 gUnknown_020384E9;
// .rodata
#if DEBUG
extern u8 unk_2038790;
#endif
// .text
extern const struct SpriteSheet gHandCursorSpriteSheets[3];
extern const struct SpritePalette gHandCursorSpritePalettes[3];
extern const struct SpriteTemplate gSpriteTemplate_83BBC70;
extern const struct SpriteTemplate gSpriteTemplate_83BBC88;
extern const u8 *const gUnknown_083BBCA0[];
extern struct PokemonStorageSystemFunc gUnknown_083BBBD4[];
void sub_809AF18(u8 a0, u8 a1);
void sub_809CA8C(void);
void sub_809CD88(void);
u16 sub_809AB8C(void);
void sub_809AACC(u8 a0, u8 a1, u16 *a2, u16 *a3);
void sub_809D0BC(struct UnkStruct_2000028*);
void sub_809D1C4(struct UnkStruct_2000028*);
u8 sub_809C85C(void)
{
u8 retVal;
s8 var0;
register s8 var1 asm("r5"); // FAKEMATCHING: r5 and r6 become swapped without this register hack
gPokemonStorageSystemPtr->unk_11df = 0;
gPokemonStorageSystemPtr->unk_11de = 0;
gPokemonStorageSystemPtr->unk_11e3 = 0;
if (!(gMain.newAndRepeatedKeys & DPAD_UP))
{
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
retVal = 1;
var0 = 0;
var1 = 2;
}
else
{
if (gMain.heldKeys & DPAD_LEFT)
return 10;
if (gMain.heldKeys & DPAD_RIGHT)
return 9;
if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (gMain.heldKeys & L_BUTTON)
return 10;
if (gMain.heldKeys & R_BUTTON)
return 9;
}
if (gMain.newKeys & A_BUTTON)
{
sub_809A860(0);
sub_809CA8C();
return 7;
}
if (gMain.newKeys & B_BUTTON)
return 16;
if (gMain.newKeys & SELECT_BUTTON)
{
sub_809CD88();
return 0;
}
retVal = 0;
}
}
else
{
retVal = 1;
var0 = 3;
var1 = 0;
gPokemonStorageSystemPtr->unk_11e3 = 1;
}
if (retVal)
{
if (var0 != 2)
sub_809A860(0);
sub_809AF18(var0, var1);
return retVal;
}
return retVal;
}
#ifdef NONMATCHING
u8 sub_809C944(void)
{
u8 r6;
s8 var0 = gUnknown_020384E4;
s8 var1 = gUnknown_020384E5;
gPokemonStorageSystemPtr->unk_11df = 0;
gPokemonStorageSystemPtr->unk_11de = 0;
gPokemonStorageSystemPtr->unk_11e3 = 0;
if (!(gMain.newAndRepeatedKeys & DPAD_UP))
{
if (gMain.newAndRepeatedKeys & (DPAD_DOWN | START_BUTTON))
{
r6 = 1;
var0 = 2;
var1 = 0;
gPokemonStorageSystemPtr->unk_11e3 = 1;
}
else if (gMain.newAndRepeatedKeys & DPAD_LEFT)
{
r6 = 1;
var1 -= 1;
if (var1 < 0)
{
gPokemonStorageSystemPtr->unk_11df = -1;
var1 = 1;
}
}
else if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
{
r6 = 1;
var1 += 1;
if (var1 > 1)
{
gPokemonStorageSystemPtr->unk_11df = 1;
var1 = 0;
}
}
else if (gMain.newKeys & A_BUTTON)
{
return var1 == 0 ? 5 : 4;
}
else if (gMain.newKeys & B_BUTTON)
{
return 16;
}
else if (gMain.newKeys & SELECT_BUTTON)
{
sub_809CD88();
return 0;
}
else
{
r6 = 0;
}
}
else
{
r6 = 1;
var0 = 0;
gPokemonStorageSystemPtr->unk_11de = -1;
var1 = !gUnknown_020384E5 ? 24 : 29;
gPokemonStorageSystemPtr->unk_11e3 = 1;
}
if (r6)
{
sub_809AF18(var0, var1);
}
return r6;
}
#else
NAKED
u8 sub_809C944(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
ldr r0, _0809C988 @ =gUnknown_020384E4\n\
ldrb r0, [r0]\n\
mov r12, r0\n\
ldr r7, _0809C98C @ =gUnknown_020384E5\n\
ldrb r3, [r7]\n\
ldr r0, _0809C990 @ =gPokemonStorageSystemPtr\n\
ldr r1, [r0]\n\
ldr r0, _0809C994 @ =0x000011df\n\
adds r5, r1, r0\n\
movs r0, 0\n\
strb r0, [r5]\n\
ldr r2, _0809C998 @ =0x000011de\n\
adds r4, r1, r2\n\
strb r0, [r4]\n\
adds r2, 0x5\n\
adds r1, r2\n\
strb r0, [r1]\n\
ldr r6, _0809C99C @ =gMain\n\
ldrh r2, [r6, 0x30]\n\
movs r0, 0x40\n\
ands r0, r2\n\
cmp r0, 0\n\
bne _0809CA14\n\
movs r0, 0x88\n\
ands r0, r2\n\
cmp r0, 0\n\
beq _0809C9A0\n\
movs r6, 0x1\n\
movs r0, 0x2\n\
mov r12, r0\n\
movs r3, 0\n\
b _0809CA2A\n\
.align 2, 0\n\
_0809C988: .4byte gUnknown_020384E4\n\
_0809C98C: .4byte gUnknown_020384E5\n\
_0809C990: .4byte gPokemonStorageSystemPtr\n\
_0809C994: .4byte 0x000011df\n\
_0809C998: .4byte 0x000011de\n\
_0809C99C: .4byte gMain\n\
_0809C9A0:\n\
movs r0, 0x20\n\
ands r0, r2\n\
cmp r0, 0\n\
beq _0809C9C0\n\
movs r6, 0x1\n\
lsls r0, r3, 24\n\
movs r1, 0xFF\n\
lsls r1, 24\n\
adds r0, r1\n\
lsrs r3, r0, 24\n\
cmp r0, 0\n\
bge _0809CA2C\n\
movs r0, 0xFF\n\
strb r0, [r5]\n\
movs r3, 0x1\n\
b _0809CA2C\n\
_0809C9C0:\n\
movs r0, 0x10\n\
ands r0, r2\n\
cmp r0, 0\n\
beq _0809C9E0\n\
movs r6, 0x1\n\
lsls r0, r3, 24\n\
movs r2, 0x80\n\
lsls r2, 17\n\
adds r0, r2\n\
lsrs r3, r0, 24\n\
asrs r0, 24\n\
cmp r0, 0x1\n\
ble _0809CA2C\n\
strb r6, [r5]\n\
movs r3, 0\n\
b _0809CA2C\n\
_0809C9E0:\n\
ldrh r1, [r6, 0x2E]\n\
movs r0, 0x1\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0809C9F4\n\
movs r0, 0x4\n\
cmp r3, 0\n\
bne _0809CA3A\n\
movs r0, 0x5\n\
b _0809CA3A\n\
_0809C9F4:\n\
movs r0, 0x2\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0809CA00\n\
movs r0, 0x10\n\
b _0809CA3A\n\
_0809CA00:\n\
movs r0, 0x4\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0809CA10\n\
bl sub_809CD88\n\
movs r0, 0\n\
b _0809CA3A\n\
_0809CA10:\n\
movs r6, 0\n\
b _0809CA38\n\
_0809CA14:\n\
movs r6, 0x1\n\
movs r0, 0\n\
mov r12, r0\n\
movs r0, 0xFF\n\
strb r0, [r4]\n\
movs r0, 0\n\
ldrsb r0, [r7, r0]\n\
movs r3, 0x1D\n\
cmp r0, 0\n\
bne _0809CA2A\n\
movs r3, 0x18\n\
_0809CA2A:\n\
strb r6, [r1]\n\
_0809CA2C:\n\
cmp r6, 0\n\
beq _0809CA38\n\
mov r0, r12\n\
adds r1, r3, 0\n\
bl sub_809AF18\n\
_0809CA38:\n\
adds r0, r6, 0\n\
_0809CA3A:\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
.syntax divided\n");
}
#endif // NONMATCHING
u8 sub_809CA40(void)
{
u16 i = 0;
while (gUnknown_083BBBD4[i].func != NULL)
{
if (gUnknown_083BBBD4[i].unk4 == gUnknown_020384E4)
return gUnknown_083BBBD4[i].func();
i++;
}
return 0;
}
void sub_809CA8C(void)
{
sub_809CDCC();
sub_809CDEC(9);
sub_809CDEC(10);
sub_809CDEC(11);
sub_809CDEC(0);
}
#if DEBUG
u8 debug_sub_80AA40C(void)
{
if (sub_809AB8C())
{
sub_809CDCC();
sub_809CDEC(32);
sub_809CDEC(6);
return 1;
}
return 0;
}
#endif
bool8 sub_809CAB0(void)
{
u16 var0;
#if DEBUG
if (unk_2038790)
return debug_sub_80AA40C();
#endif
sub_809CDCC();
var0 = sub_809AB8C();
switch (gPokemonStorageSystemPtr->unk_0005)
{
case 1:
if (var0)
sub_809CDEC(1);
else
return 0;
break;
case 0:
if (var0)
sub_809CDEC(2);
else
return 0;
break;
case 2:
if (gUnknown_020384E6)
{
if (var0)
sub_809CDEC(4);
else
sub_809CDEC(5);
}
else
{
if (var0)
sub_809CDEC(3);
else
return 0;
}
break;
default:
return 0;
}
sub_809CDEC(6);
if (gPokemonStorageSystemPtr->unk_0005 == 2)
{
if (!gUnknown_020384E4)
sub_809CDEC(2);
else
sub_809CDEC(1);
}
sub_809CDEC(8);
sub_809CDEC(7);
sub_809CDEC(0);
return 1;
}
void sub_809CB74(struct Sprite *sprite)
{
sprite->pos1.x = gPokemonStorageSystemPtr->unk_11c0->pos1.x;
sprite->pos1.y = gPokemonStorageSystemPtr->unk_11c0->pos1.y + 20;
}
void sub_809CB94(struct Pokemon *mon)
{
if (gUnknown_020384E4 == 1)
{
mon->box = gPlayerParty[gUnknown_020384E5].box;
}
else
{
u8 boxId = get_preferred_box();
mon->box = gPokemonStorage.boxes[boxId][gUnknown_020384E5];
}
}
void sub_809CC04(void)
{
u16 x, y;
u8 spriteId;
int priority, subpriority;
struct SpriteSheet spriteSheets[3];
struct SpritePalette spritePalettes[3];
memcpy(spriteSheets, gHandCursorSpriteSheets, 24);
memcpy(spritePalettes, gHandCursorSpritePalettes, 24);
LoadSpriteSheets(spriteSheets);
LoadSpritePalettes(spritePalettes);
gPokemonStorageSystemPtr->unk_11e4[0] = IndexOfSpritePaletteTag(0xDAC6);
gPokemonStorageSystemPtr->unk_11e4[1] = IndexOfSpritePaletteTag(0xDAD1);
sub_809AACC(gUnknown_020384E4, gUnknown_020384E5, &x, &y);
spriteId = CreateSprite(&gSpriteTemplate_83BBC70, x, y, 6);
if (spriteId != MAX_SPRITES)
{
gPokemonStorageSystemPtr->unk_11c0 = &gSprites[spriteId];
gPokemonStorageSystemPtr->unk_11c0->oam.paletteNum = gPokemonStorageSystemPtr->unk_11e4[gUnknown_020384E9];
if (gUnknown_020384E6)
StartSpriteAnim(gPokemonStorageSystemPtr->unk_11c0, 3);
}
else
{
gPokemonStorageSystemPtr->unk_11c0 = NULL;
}
if (gUnknown_020384E4 == 1)
{
subpriority = 12;
priority = 1;
}
else
{
subpriority = 20;
priority = 2;
}
spriteId = CreateSprite(&gSpriteTemplate_83BBC88, 0, 0, subpriority);
if (spriteId != MAX_SPRITES)
{
gPokemonStorageSystemPtr->unk_11c4 = &gSprites[spriteId];
gPokemonStorageSystemPtr->unk_11c4->oam.priority = priority;
if (gUnknown_020384E4)
gPokemonStorageSystemPtr->unk_11c4->invisible = 1;
}
else
{
gPokemonStorageSystemPtr->unk_11c4 = NULL;
}
}
void sub_809CD88(void)
{
gUnknown_020384E9 = !gUnknown_020384E9;
gPokemonStorageSystemPtr->unk_11c0->oam.paletteNum = gPokemonStorageSystemPtr->unk_11e4[gUnknown_020384E9];
}
void sub_809CDCC(void)
{
gPokemonStorageSystemPtr->unk_11b8 = 0;
gPokemonStorageSystemPtr->unk_11b9 = 0;
}
void sub_809CDEC(u8 arg0)
{
u8 width;
u8 var0;
if (gPokemonStorageSystemPtr->unk_11b8 < 7)
{
struct StorageText *storageText = &gPokemonStorageSystemPtr->unk_1180[gPokemonStorageSystemPtr->unk_11b8];
storageText->text = gUnknown_083BBCA0[arg0];
storageText->textId = arg0;
width = GetStringWidthInMenuWindow(storageText->text);
var0 = (width + 7) / 8;
if (var0 > gPokemonStorageSystemPtr->unk_11b9)
gPokemonStorageSystemPtr->unk_11b9 = var0;
gPokemonStorageSystemPtr->unk_11b8++;
}
}
s8 sub_809CE4C(u8 arg0)
{
if (arg0 >= gPokemonStorageSystemPtr->unk_11b8)
return -1;
else
return gPokemonStorageSystemPtr->unk_1180[arg0].textId;
}
void sub_809CE84(void)
{
gPokemonStorageSystemPtr->unk_11bc = 14 - gPokemonStorageSystemPtr->unk_11b8 * 2;
gPokemonStorageSystemPtr->unk_11ba = 28 - gPokemonStorageSystemPtr->unk_11b9;
Menu_DrawStdWindowFrame(gPokemonStorageSystemPtr->unk_11ba, gPokemonStorageSystemPtr->unk_11bc, 29, 15);
Menu_PrintItems(
gPokemonStorageSystemPtr->unk_11ba + 1,
gPokemonStorageSystemPtr->unk_11bc + 1,
gPokemonStorageSystemPtr->unk_11b8,
gPokemonStorageSystemPtr->unk_1180);
InitMenu(
0,
gPokemonStorageSystemPtr->unk_11ba + 1,
gPokemonStorageSystemPtr->unk_11bc + 1,
gPokemonStorageSystemPtr->unk_11b8,
0,
gPokemonStorageSystemPtr->unk_11b9);
}
#ifdef NONMATCHING // r4 and r5 are swapped throughout the entire function.
s16 sub_809CF30(void)
{
int textId = -2;
if (!(gMain.newKeys & A_BUTTON))
{
if (gMain.newKeys & B_BUTTON)
{
PlaySE(5);
textId++;
}
if (gMain.newKeys & DPAD_UP)
{
PlaySE(5);
Menu_MoveCursor(-1);
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(5);
Menu_MoveCursor(1);
}
}
else
{
textId = Menu_GetCursorPos();
}
if (textId != -2)
{
Menu_DestroyCursor();
Menu_EraseWindowRect(
gPokemonStorageSystemPtr->unk_11ba,
gPokemonStorageSystemPtr->unk_11bc,
29,
15);
}
if (textId >= 0)
{
textId = gPokemonStorageSystemPtr->unk_1180[textId].textId;
}
return textId;
}
#else
NAKED
s16 sub_809CF30(void)
{
asm(".syntax unified\n\
push {r4,r5,lr}\n\
movs r5, 0x2\n\
negs r5, r5\n\
ldr r4, _0809CF6C @ =gMain\n\
ldrh r1, [r4, 0x2E]\n\
movs r0, 0x1\n\
ands r0, r1\n\
cmp r0, 0\n\
bne _0809CF86\n\
movs r0, 0x2\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0809CF52\n\
movs r0, 0x5\n\
bl PlaySE\n\
adds r5, 0x1\n\
_0809CF52:\n\
ldrh r1, [r4, 0x2E]\n\
movs r0, 0x40\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0809CF70\n\
movs r0, 0x5\n\
bl PlaySE\n\
movs r0, 0x1\n\
negs r0, r0\n\
bl Menu_MoveCursor\n\
b _0809CF8E\n\
.align 2, 0\n\
_0809CF6C: .4byte gMain\n\
_0809CF70:\n\
movs r0, 0x80\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0809CF8E\n\
movs r0, 0x5\n\
bl PlaySE\n\
movs r0, 0x1\n\
bl Menu_MoveCursor\n\
b _0809CF8E\n\
_0809CF86:\n\
bl Menu_GetCursorPos\n\
lsls r0, 24\n\
lsrs r5, r0, 24\n\
_0809CF8E:\n\
movs r0, 0x2\n\
negs r0, r0\n\
cmp r5, r0\n\
beq _0809CFB2\n\
bl Menu_DestroyCursor\n\
ldr r0, _0809CFD0 @ =gPokemonStorageSystemPtr\n\
ldr r1, [r0]\n\
ldr r2, _0809CFD4 @ =0x000011ba\n\
adds r0, r1, r2\n\
ldrb r0, [r0]\n\
adds r2, 0x2\n\
adds r1, r2\n\
ldrb r1, [r1]\n\
movs r2, 0x1D\n\
movs r3, 0xF\n\
bl Menu_EraseWindowRect\n\
_0809CFB2:\n\
cmp r5, 0\n\
blt _0809CFC4\n\
ldr r0, _0809CFD0 @ =gPokemonStorageSystemPtr\n\
ldr r0, [r0]\n\
lsls r1, r5, 3\n\
ldr r2, _0809CFD8 @ =0x00001184\n\
adds r0, r2\n\
adds r0, r1\n\
ldr r5, [r0]\n\
_0809CFC4:\n\
lsls r0, r5, 16\n\
asrs r0, 16\n\
pop {r4,r5}\n\
pop {r1}\n\
bx r1\n\
.align 2, 0\n\
_0809CFD0: .4byte gPokemonStorageSystemPtr\n\
_0809CFD4: .4byte 0x000011ba\n\
_0809CFD8: .4byte 0x00001184\n\
.syntax divided\n");
}
#endif // NONMATCHING
void sub_809CFDC(struct UnkStruct_2000020 *arg0, struct UnkStruct_2000028 *arg1, u8 arg2)
{
gUnknown_020384EC = arg0;
arg0->unk_00 = arg1;
arg0->unk_05 = arg2;
arg0->unk_04 = 0;
}
void sub_809CFF0(void)
{
u16 i;
struct UnkStruct_2000028 *unkStruct;
if (gUnknown_020384EC->unk_04)
{
for (i = 0; i < gUnknown_020384EC->unk_04; i++)
{
unkStruct = &gUnknown_020384EC->unk_00[i];
unkStruct->unk_0c(unkStruct);
}
gUnknown_020384EC->unk_04 = 0;
}
}
bool8 sub_809D034(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height)
{
struct UnkStruct_2000028 *unkStruct;
if (gUnknown_020384EC->unk_04 >= gUnknown_020384EC->unk_05)
return FALSE;
unkStruct = &gUnknown_020384EC->unk_00[gUnknown_020384EC->unk_04++];
unkStruct->unk_08 = width * 2;
unkStruct->unk_04 = dest + (dTop * 64) + (dLeft * 2);
unkStruct->unk_00 = src + (sTop * 64) + (sLeft * 2);
unkStruct->unk_0a = height;
unkStruct->unk_0c = sub_809D0BC;
return TRUE;
}
void sub_809D0BC(struct UnkStruct_2000028 *unkStruct)
{
u32 i;
const u8 *src = unkStruct->unk_00;
u8 *dest = unkStruct->unk_04;
int height = unkStruct->unk_0a;
int width = unkStruct->unk_08;
for (i = 0; i < height; i++)
{
CpuSet(src, dest, (width / 2) & 0x1FFFFF);
dest += 64;
src += 64;
}
}
void sub_809D104(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height)
{
const u8 *from = src + (sTop * 64) + (sLeft * 2);
u8 *to = dest + (dTop * 64) + (dLeft * 2);
u8 *end = dest + (dTop + height) * 64;
int width2 = width * 2;
while (to < end)
{
CpuSet(from, to, (width2 / 2) & 0x1FFFFF);
to += 64;
from += 64;
}
}
bool8 sub_809D16C(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height)
{
struct UnkStruct_2000028 *unkStruct;
if (gUnknown_020384EC->unk_04 >= gUnknown_020384EC->unk_05)
return FALSE;
unkStruct = &gUnknown_020384EC->unk_00[gUnknown_020384EC->unk_04++];
unkStruct->unk_08 = width * 2;
unkStruct->unk_04 = dest + ((dTop * 32) + dLeft) * 2;
unkStruct->unk_0a = height;
unkStruct->unk_0c = sub_809D1C4;
return TRUE;
}
void sub_809D1C4(struct UnkStruct_2000028 *unkStruct)
{
u16 i;
for (i = 0; i < unkStruct->unk_0a; i++)
{
Dma3FillLarge_(0, unkStruct->unk_04, unkStruct->unk_08, 16);
unkStruct->unk_04 += 64;
}
}
+1 -1
View File
@@ -19,6 +19,7 @@
#include "task.h"
#include "text.h"
#include "scanline_effect.h"
#include "pokemon_storage_system.h"
struct UnknownPokenav0
{
@@ -189,7 +190,6 @@ extern void sub_80EFC3C(void);
extern void sub_80EF624(const u16 *, const u16 *, u8, u8, u16 *);
extern void sub_80EF7D4(void);
extern void sub_80EF54C(u8);
extern void sub_809D104(u16 *, u16, u16, const u8 *, u16, u16, u16, u16);
extern void sub_80EF58C(u8);
extern void sub_80F6FFC();
extern void sub_80F3294();