decompile the rest of the debug code in battle_2.c

This commit is contained in:
Cameron Hall
2018-02-15 17:20:54 -06:00
parent e58c4ac922
commit a7591f1ab9
3 changed files with 386 additions and 674 deletions
+383 -660
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File diff suppressed because it is too large Load Diff
+1
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@@ -660,6 +660,7 @@ u8 ItemId_GetImportance(u16 itemId)
return gItems[SanitizeItemId(itemId)].importance;
}
// unused
u8 ItemId_GetUnknownValue(u16 itemId)
{
return gItems[SanitizeItemId(itemId)].unk19;
+2 -14
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@@ -42,22 +42,10 @@ gUnknown_02023A14_50 = .;
gUnknown_Debug_2023A76 = .;
gUnknown_Debug_2023A76_ = .;
. += 0x4;
gUnknown_Debug_2023A7A = .;
. += 0x42;
gUnknown_Debug_2023ABC = .;
. += 0x4;
gUnknown_Debug_2023AC0 = .;
. += 0x42;
. += 0x8C;
gUnknown_Debug_2023B02 = .;
. += 0x30;
gUnknown_Debug_2023B32 = .;
. += 0x30;
. += 0x60;
gUnknown_Debug_2023B62 = .;
. += 0x1A2;