Commit Graph

954 Commits

Author SHA1 Message Date
Marijn van der Werf 771b8a7cfe Continue decompilation 2017-01-07 17:05:00 +01:00
YamaArashi 87eac14024 Merge pull request #170 from marijnvdwerf/decompile/credits
Continue credits
2017-01-07 02:16:28 -08:00
Marijn van der Werf 481f403dfe Continue credits 2017-01-07 11:14:52 +01:00
Cameron Hall c4c79da09a finish decompiling intro.c (#169)
* finish decompiling

* remove intro.s
2017-01-06 23:54:16 -08:00
YamaArashi 17118c1b09 fix broken build 2017-01-06 19:00:45 -08:00
YamaArashi 5428379474 Merge pull request #168 from camthesaxman/intro
decompile more intro functions
2017-01-06 18:48:55 -08:00
camthesaxman b6b9ebd3ee decompile more intro functions 2017-01-06 20:32:46 -06:00
Marijn van der Werf f1a304b7e4 Start decompiling credits 2017-01-07 00:55:24 +01:00
YamaArashi 2b1a767e57 trim whitespace 2017-01-06 01:27:27 -08:00
YamaArashi 8f48d74066 make BattleAICmd_unk_30 match 2017-01-06 01:26:05 -08:00
YamaArashi 8a4775755c move vars to header 2017-01-06 00:44:08 -08:00
YamaArashi d75c719707 define pokemon size record data in C 2017-01-06 00:39:20 -08:00
YamaArashi b94b4d1e52 split data 2017-01-05 23:40:01 -08:00
YamaArashi eeacf2f835 lottery prize data 2017-01-05 20:44:28 -08:00
YamaArashi c1b2c31a4a item constants 2017-01-05 20:39:55 -08:00
ProjectRevoTPP dc2d1251f1 quick fix to make ROM build again 2017-01-06 04:13:59 +00:00
ProjectRevoTPP 94fb9ab2a9 more labels (#165)
* more labels and match sub_810745C

* formatting

* move BattleStruct to battle.h and combine both loose structs

* oops

* more labels for rom4.c
2017-01-05 19:50:45 -08:00
Marijn van der Werf 076d9e8def Contest painting 2017-01-06 04:06:24 +01:00
YamaArashi 2bf932b4f0 Merge pull request #163 from camthesaxman/intro
decompile more intro functions
2017-01-05 15:58:58 -08:00
camthesaxman 9dc9c657b4 decompile up to sub_813D908 2017-01-05 17:53:06 -06:00
Marijn van der Werf 505ad946b9 Decompile party_menu functions 2017-01-06 00:44:16 +01:00
camthesaxman e7ea49dc38 decompile up to sub_813D584 2017-01-05 17:08:36 -06:00
camthesaxman 48a3dfbb26 decompile sub_813D0CC 2017-01-05 15:08:31 -05:00
YamaArashi 9c364f5d17 define fanfare data in C 2017-01-05 05:00:19 -08:00
YamaArashi 96ccf2cf22 define palette struct in C 2017-01-05 04:53:16 -08:00
YamaArashi 76c4938318 get rid of MenuItem struct 2017-01-05 04:33:10 -08:00
YamaArashi 9b0872d1b8 define some menu data in C 2017-01-05 04:24:19 -08:00
YamaArashi 3dc2f89924 field_8 -> savedCallback 2017-01-05 02:53:34 -08:00
YamaArashi 8da8d575ba name clock functions 2017-01-05 02:49:06 -08:00
camthesaxman 1505e4e24c begin decompiling more intro code 2017-01-04 23:20:09 -06:00
YamaArashi af4845a4a1 add some vars 2017-01-04 20:16:15 -08:00
YamaArashi 8c02b87c32 use SYS_CLOCK_SET define 2017-01-04 19:51:43 -08:00
YamaArashi f3595e9022 name function 2017-01-04 19:41:30 -08:00
YamaArashi ef6bf02e70 decompile more summary screen functions 2017-01-04 19:38:14 -08:00
ProjectRevoTPP 4b16d04dcc decompile clock.c (#161)
* remove matsuda debug menu from ld_script

* decompile clock.c

* formatting
2017-01-04 19:20:17 -08:00
Cameron Hall 41d2b112eb almost finish decompiling matsuda_debug_menu.c (#158)
* almost finish decompiling matsuda_debug_menu.c

* rename sub_8071C20 to CloseMenu
2017-01-04 14:32:45 -08:00
ProjectRevoTPP 370c7f7853 more labels (#159)
* labels for tv.c and tv.s

* match function prologue a little bit better

* whoops

* label and document lottery_corner.c

* gSoftResetDisabled

* add labels for main_menu.c

* labels for metatile_behavior.c
2017-01-04 14:31:44 -08:00
Marijn van der Werf 052a033610 Decompile sub_800DC24 2017-01-04 20:39:34 +01:00
YamaArashi 355428ee31 name some functions 2017-01-04 04:45:33 -08:00
YamaArashi b6b8d053ec Emerald version enum 2017-01-04 04:29:25 -08:00
YamaArashi 19f0d5a5cf make PokemonSummaryScreen_PrintTrainerMemo match 2017-01-03 21:10:34 -08:00
Marijn van der Werf c03e7be9af Attempt to decompile trainer memo printing 2017-01-03 19:55:00 +01:00
ProjectRevoTPP bdb3dea2b7 more labels in battle_ai.c and intro.c and misc places (#151)
* make ROM match again

* clean up item_use.c labels and clarify functions.

* label and clarify some functions in decompress.c

* label and clarify berry.c

* rename 20239F8 to gBattleTypeFlags

* formatting

* label intro.c a bit

* label battle_ai.c and document some stuff

* formatting

* more labeling and clarification.

* more label stuff
2017-01-03 00:30:20 -08:00
YamaArashi 929148fb7d define script data in C 2017-01-02 23:42:33 -08:00
YamaArashi 6f64e68814 decompile coord_event_weather.c 2017-01-02 23:23:23 -08:00
YamaArashi bb2c7f3e07 name functions and split data more 2017-01-02 22:58:06 -08:00
YamaArashi b2cf3c604b get sub_814A2EC closer to matching 2017-01-02 17:50:38 -08:00
Marijn van der Werf 2f362cf67a Partly decompile tv show 2017-01-03 02:39:58 +01:00
YamaArashi 6c4a8ac10e Merge pull request #149 from marijnvdwerf/decompile/bard_music
Decompile bard_music
2017-01-02 16:43:21 -08:00
Marijn van der Werf 9483552fe1 Decompile bard_music 2017-01-03 01:40:05 +01:00