Marijn van der Werf
771b8a7cfe
Continue decompilation
2017-01-07 17:05:00 +01:00
YamaArashi
87eac14024
Merge pull request #170 from marijnvdwerf/decompile/credits
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Continue credits
2017-01-07 02:16:28 -08:00
Marijn van der Werf
481f403dfe
Continue credits
2017-01-07 11:14:52 +01:00
Cameron Hall
c4c79da09a
finish decompiling intro.c ( #169 )
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* finish decompiling
* remove intro.s
2017-01-06 23:54:16 -08:00
YamaArashi
17118c1b09
fix broken build
2017-01-06 19:00:45 -08:00
YamaArashi
5428379474
Merge pull request #168 from camthesaxman/intro
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decompile more intro functions
2017-01-06 18:48:55 -08:00
camthesaxman
b6b9ebd3ee
decompile more intro functions
2017-01-06 20:32:46 -06:00
Marijn van der Werf
f1a304b7e4
Start decompiling credits
2017-01-07 00:55:24 +01:00
YamaArashi
2b1a767e57
trim whitespace
2017-01-06 01:27:27 -08:00
YamaArashi
8f48d74066
make BattleAICmd_unk_30 match
2017-01-06 01:26:05 -08:00
YamaArashi
8a4775755c
move vars to header
2017-01-06 00:44:08 -08:00
YamaArashi
d75c719707
define pokemon size record data in C
2017-01-06 00:39:20 -08:00
YamaArashi
b94b4d1e52
split data
2017-01-05 23:40:01 -08:00
YamaArashi
eeacf2f835
lottery prize data
2017-01-05 20:44:28 -08:00
YamaArashi
c1b2c31a4a
item constants
2017-01-05 20:39:55 -08:00
ProjectRevoTPP
dc2d1251f1
quick fix to make ROM build again
2017-01-06 04:13:59 +00:00
ProjectRevoTPP
94fb9ab2a9
more labels ( #165 )
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* more labels and match sub_810745C
* formatting
* move BattleStruct to battle.h and combine both loose structs
* oops
* more labels for rom4.c
2017-01-05 19:50:45 -08:00
Marijn van der Werf
076d9e8def
Contest painting
2017-01-06 04:06:24 +01:00
YamaArashi
2bf932b4f0
Merge pull request #163 from camthesaxman/intro
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decompile more intro functions
2017-01-05 15:58:58 -08:00
camthesaxman
9dc9c657b4
decompile up to sub_813D908
2017-01-05 17:53:06 -06:00
Marijn van der Werf
505ad946b9
Decompile party_menu functions
2017-01-06 00:44:16 +01:00
camthesaxman
e7ea49dc38
decompile up to sub_813D584
2017-01-05 17:08:36 -06:00
camthesaxman
48a3dfbb26
decompile sub_813D0CC
2017-01-05 15:08:31 -05:00
YamaArashi
9c364f5d17
define fanfare data in C
2017-01-05 05:00:19 -08:00
YamaArashi
96ccf2cf22
define palette struct in C
2017-01-05 04:53:16 -08:00
YamaArashi
76c4938318
get rid of MenuItem struct
2017-01-05 04:33:10 -08:00
YamaArashi
9b0872d1b8
define some menu data in C
2017-01-05 04:24:19 -08:00
YamaArashi
3dc2f89924
field_8 -> savedCallback
2017-01-05 02:53:34 -08:00
YamaArashi
8da8d575ba
name clock functions
2017-01-05 02:49:06 -08:00
camthesaxman
1505e4e24c
begin decompiling more intro code
2017-01-04 23:20:09 -06:00
YamaArashi
af4845a4a1
add some vars
2017-01-04 20:16:15 -08:00
YamaArashi
8c02b87c32
use SYS_CLOCK_SET define
2017-01-04 19:51:43 -08:00
YamaArashi
f3595e9022
name function
2017-01-04 19:41:30 -08:00
YamaArashi
ef6bf02e70
decompile more summary screen functions
2017-01-04 19:38:14 -08:00
ProjectRevoTPP
4b16d04dcc
decompile clock.c ( #161 )
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* remove matsuda debug menu from ld_script
* decompile clock.c
* formatting
2017-01-04 19:20:17 -08:00
Cameron Hall
41d2b112eb
almost finish decompiling matsuda_debug_menu.c ( #158 )
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* almost finish decompiling matsuda_debug_menu.c
* rename sub_8071C20 to CloseMenu
2017-01-04 14:32:45 -08:00
ProjectRevoTPP
370c7f7853
more labels ( #159 )
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* labels for tv.c and tv.s
* match function prologue a little bit better
* whoops
* label and document lottery_corner.c
* gSoftResetDisabled
* add labels for main_menu.c
* labels for metatile_behavior.c
2017-01-04 14:31:44 -08:00
Marijn van der Werf
052a033610
Decompile sub_800DC24
2017-01-04 20:39:34 +01:00
YamaArashi
355428ee31
name some functions
2017-01-04 04:45:33 -08:00
YamaArashi
b6b8d053ec
Emerald version enum
2017-01-04 04:29:25 -08:00
YamaArashi
19f0d5a5cf
make PokemonSummaryScreen_PrintTrainerMemo match
2017-01-03 21:10:34 -08:00
Marijn van der Werf
c03e7be9af
Attempt to decompile trainer memo printing
2017-01-03 19:55:00 +01:00
ProjectRevoTPP
bdb3dea2b7
more labels in battle_ai.c and intro.c and misc places ( #151 )
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* make ROM match again
* clean up item_use.c labels and clarify functions.
* label and clarify some functions in decompress.c
* label and clarify berry.c
* rename 20239F8 to gBattleTypeFlags
* formatting
* label intro.c a bit
* label battle_ai.c and document some stuff
* formatting
* more labeling and clarification.
* more label stuff
2017-01-03 00:30:20 -08:00
YamaArashi
929148fb7d
define script data in C
2017-01-02 23:42:33 -08:00
YamaArashi
6f64e68814
decompile coord_event_weather.c
2017-01-02 23:23:23 -08:00
YamaArashi
bb2c7f3e07
name functions and split data more
2017-01-02 22:58:06 -08:00
YamaArashi
b2cf3c604b
get sub_814A2EC closer to matching
2017-01-02 17:50:38 -08:00
Marijn van der Werf
2f362cf67a
Partly decompile tv show
2017-01-03 02:39:58 +01:00
YamaArashi
6c4a8ac10e
Merge pull request #149 from marijnvdwerf/decompile/bard_music
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Decompile bard_music
2017-01-02 16:43:21 -08:00
Marijn van der Werf
9483552fe1
Decompile bard_music
2017-01-03 01:40:05 +01:00