Commit Graph

954 Commits

Author SHA1 Message Date
Marijn van der Werf 65af722d71 Decompile bit of decoration 2017-01-03 01:31:44 +01:00
YamaArashi e7054aed14 name_string_util.s 2017-01-02 04:48:04 -08:00
YamaArashi 98e5b2ccac name battle setup functions 2017-01-02 03:50:37 -08:00
YamaArashi 371fc31138 simplify conditional 2017-01-02 03:25:55 -08:00
YamaArashi 10aea25121 gUnknown_0203869A -> gIsLinkContest 2017-01-02 03:24:03 -08:00
YamaArashi 1ae67805bc battle type constants 2017-01-02 03:10:02 -08:00
ProjectRevoTPP 98062c69d6 label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146)
* make ROM match again

* clean up item_use.c labels and clarify functions.

* label and clarify some functions in decompress.c

* label and clarify berry.c

* rename 20239F8 to gBattleTypeFlags

* formatting
2017-01-02 01:27:51 -08:00
YamaArashi e1120f3a62 gBattleTypeFlags 2017-01-02 01:26:00 -08:00
YamaArashi 145e90483b event_data.c 2017-01-02 01:01:13 -08:00
YamaArashi c4af9225bc split rom_806936C 2017-01-01 23:25:19 -08:00
YamaArashi 80e95a2047 braille puzzle stuff 2017-01-01 22:41:17 -08:00
YamaArashi 6983ce9c20 add flags 2017-01-01 22:03:37 -08:00
YamaArashi 4099235b1f mail data in save block 1 2017-01-01 20:28:45 -08:00
YamaArashi 530adda955 name some functions 2017-01-01 18:30:55 -08:00
ProjectRevoTPP 7de050c235 start decompiling item_use.c (#144)
* begin decompiling item_use.c

* decompile more of item_use.c

* commit what I have currently

* formatting
2017-01-01 16:16:57 -08:00
YamaArashi 80548d5288 gBattleAnimArgs 2017-01-01 12:22:25 -08:00
YamaArashi 467d59b708 remove unused variables 2017-01-01 11:45:09 -08:00
YamaArashi ed6210dd25 Merge pull request #143 from yenatch/battle-anim
Decompile battle_anim_80A7E7C
2017-01-01 11:34:34 -08:00
yenatch 3096ce98aa Decompile battle_anim_80A7E7C 2017-01-01 12:07:36 -05:00
YamaArashi 84c5030e20 use more constants in CalculateBaseDamage 2016-12-31 12:07:32 -08:00
YamaArashi 35cbfc27c5 nonmatching damage calc function 2016-12-30 23:55:03 -08:00
YamaArashi 9f54b1951c evolution method constants 2016-12-30 23:07:00 -08:00
YamaArashi 923a4e7ff7 remove extra line 2016-12-30 22:48:07 -08:00
YamaArashi fc7bec7f53 decompile more of pokemon_3 2016-12-30 22:41:03 -08:00
YamaArashi 957da1834c decompile sub_803F324 2016-12-30 16:23:47 -08:00
YamaArashi 5c1c941182 begin decompiling pokemon_3 2016-12-30 16:11:16 -08:00
ProjectRevoTPP 9e5c4ef564 finish decompiling script_menu.c (#142)
* begin decompiling script_menu.c

* update MultichoiceStructs to use both structs

* decompile 2 more functions

* decompile more of script_menu.c

* do a bit more of script_menu.c

* whoops

* decompile task_yes_no_maybe

* finish decompiling script_menu.c

* formatting
2016-12-30 13:10:47 -08:00
YamaArashi dd6ae92fac decompile sub_80B5578 and sub_80B5684 2016-12-30 00:02:01 -08:00
YamaArashi 869a88acb3 begin decompiling mystery_event_script.c 2016-12-29 22:41:51 -08:00
YamaArashi db5e66cb19 fix mistake in nonmatching code 2016-12-29 21:33:44 -08:00
YamaArashi 1eeb0b58b5 add nonmatching cleaner code for mystery_event_menu.c 2016-12-29 21:32:16 -08:00
YamaArashi 9eceeb2a37 decompile mystery_event_menu.c 2016-12-29 21:16:25 -08:00
ProjectRevoTPP 6b12bb0b52 decompile more of script_menu.c (#141)
* begin decompiling script_menu.c

* update MultichoiceStructs to use both structs

* decompile 2 more functions

* decompile more of script_menu.c

* do a bit more of script_menu.c

* whoops

* decompile task_yes_no_maybe
2016-12-29 18:02:45 -08:00
YamaArashi 47f0942e21 second save_failed_screen.c bugfix 2016-12-29 15:16:03 -08:00
YamaArashi 97aecd23b8 more bugfix ifdefs 2016-12-29 13:50:44 -08:00
YamaArashi 0fdd18516b fix typo 2016-12-29 13:39:00 -08:00
YamaArashi 4f4b6a3f5b add conditional bugfix for setting mon IVs 2016-12-29 13:31:25 -08:00
YamaArashi b42f5c0f7f use BUGFIX ifdefs 2016-12-29 13:13:07 -08:00
YamaArashi 0edc7cbd88 make sub_80B7A94 match 2016-12-28 22:58:56 -08:00
YamaArashi c48b7b23a7 name save_failed_screen.c functions 2016-12-28 20:54:19 -08:00
ProjectRevoTPP 3af3ef6c2c begin decompiling script_menu.c (#140) 2016-12-28 17:02:09 -08:00
YamaArashi c1041cee81 clean up sub_8147048 control flow 2016-12-28 16:47:51 -08:00
YamaArashi 98f9833206 formatting 2016-12-28 16:29:18 -08:00
YamaArashi 8da6591db7 clean up preprocessor use in save_failed_screen.c 2016-12-28 16:25:24 -08:00
YamaArashi 47b4da57fe decompile sub_8147218 2016-12-28 15:54:31 -08:00
YamaArashi 953d56564b make sub_8147324 match 2016-12-28 14:31:38 -08:00
Marijn van der Werf 14dd68d14a Fix compilation of rev1 2016-12-20 13:17:34 +01:00
YamaArashi 1ef1142628 split out more data 2016-12-20 02:59:46 -08:00
ProjectRevoTPP b255655ca8 Decompile more of player_pc.c (#136)
* start decompiling player_pc.c again

* submit more player_pc.c work
2016-12-19 22:54:51 -08:00
YamaArashi 168e3bb04b split out more field data 2016-12-19 22:06:57 -08:00