Cameron Hall
e348acba2e
clean up scrcmd.c ( #67 )
...
* fix some awkward code
* add ScriptReadByte macro
* add missing headers
* don't use & to access multidimensional array rows
2016-10-22 00:05:59 -07:00
YamaArashi
5bae8dc95f
diploma graphics labels
2016-10-21 23:00:45 -07:00
YamaArashi
eea3e61cfd
don't specify arguments in GetMonData()/GetBoxMonData() prototypes
2016-10-21 22:26:46 -07:00
Cameron Hall
a857a6bcd4
decompile diploma ( #66 )
2016-10-21 20:34:51 -07:00
YamaArashi
a741c108cd
decompile more rom4 functions
2016-10-21 17:15:11 -07:00
Cameron Hall
e30665cc2f
decompile more pokedex functions ( #65 )
...
* decompile more pokedex functions
* use spaces instead of tabs
* mostly fix up sub_808D690
* fix sub_808DBE8
* decompile sub_808E398
2016-10-20 23:37:26 -07:00
YamaArashi
c2a93ea21e
new game PC items
2016-10-20 19:14:38 -07:00
YamaArashi
fb52beedbf
name some weather-related functions
2016-10-19 00:55:54 -07:00
YamaArashi
89f547d5ef
Mori debug menu functions
2016-10-18 23:53:50 -07:00
YamaArashi
8ce2925d22
trainer battle specifications
2016-10-18 23:19:42 -07:00
YamaArashi
98520842e6
script condition table
2016-10-18 21:15:22 -07:00
YamaArashi
89dea52f12
DoDailyEvents -> DoTimeBasedEvents
2016-10-18 20:28:39 -07:00
YamaArashi
1cd137f766
name some functions
2016-10-18 20:24:10 -07:00
YamaArashi
269deb860e
name some graphics functions
2016-10-18 12:58:12 -07:00
YamaArashi
63941a405c
flag.c
2016-10-18 00:53:12 -07:00
YamaArashi
cf34b11e46
put vars in gSaveBlock1
2016-10-17 23:49:18 -07:00
YamaArashi
b52494be04
var.c
2016-10-17 23:11:09 -07:00
YamaArashi
ea34a432b7
name wild encounter functions
2016-10-17 22:36:30 -07:00
YamaArashi
ba2e0b4748
decompile unreferenced save functions
2016-10-17 12:42:22 -07:00
YamaArashi
bf8fa9086c
decompile more save functions
2016-10-17 07:19:47 -07:00
YamaArashi
f13e7b9127
decompile another save function
2016-10-17 01:44:34 -07:00
YamaArashi
94b9c6890c
decompile another save function
2016-10-16 23:52:44 -07:00
YamaArashi
4282ccc28f
start decompiling save functions
2016-10-16 17:38:12 -07:00
Cameron Hall
f2fb6f9b83
decompile option menu and begin decompiling pokedex ( #58 )
...
* start decompiling pokedex
* fix up this darn struct
* decompile most of the option menu code
* decompile more code
* finish up with option menu
* minor cleanup
* fix some pokedex functions
* remove disassembly files
* actually remove disassembly files
* more decompilation
* decompile 2 more functions
* minor cleanup
* Update start_menu.c with CB2_InitPokedex
2016-10-16 17:02:35 -07:00
YamaArashi
1125d78ad3
pokemon code cleanup
2016-10-16 16:51:31 -07:00
YamaArashi
d18e4ed4a5
fix spacing around &
2016-10-16 16:42:39 -07:00
Cameron Hall
2d0f69a4ab
minor cleanups ( #60 )
...
* minor cleanups
* remove indentation on empty lines
* match formatting on if and for statements
2016-10-16 16:33:07 -07:00
YamaArashi
fa9ddc90c5
begin decompiling intro functions
2016-10-11 21:51:34 -07:00
YamaArashi
e29af253ce
define start menu variables in C
2016-10-09 16:07:48 -07:00
Cameron Hall
0a32b5feb1
decompile start menu code ( #57 )
...
* initial decompilation
* fix sub_80712B4
* finish decompiling start menu code
* refactor
* refactor some more
* make some variables static
* change spaces to tab
2016-10-09 15:50:46 -07:00
YamaArashi
dbf4f10196
make some palette variables static
2016-10-09 15:21:18 -07:00
YamaArashi
b2acbe1d80
decompile more rom4.s functions
2016-10-08 22:08:38 -07:00
YamaArashi
d9a314dea2
use more constants in m4a asm
2016-10-07 17:07:51 -07:00
YamaArashi
9166c047d2
decompile more functions from rom4.s
2016-10-07 11:18:45 -07:00
Cameron Hall
3634e8edc2
decompile starter chooser ( #55 )
2016-10-06 21:53:33 -07:00
YamaArashi
7bfb307a68
document InitMenu() parameters
2016-10-03 19:41:44 -07:00
YamaArashi
1bbd413183
decompile sub_8054814()
2016-10-03 19:33:18 -07:00
YamaArashi
380a809a7f
Merge pull request #53 from camthesaxman/refactor
...
clean up and document main_menu.c
2016-10-02 21:46:34 -07:00
camthesaxman
f7430dab63
clean up and document main_menu.c
2016-10-02 23:17:45 -05:00
camthesaxman
2f22053052
Change some plain numbers to defined constants ( #51 )
2016-10-02 17:04:57 -07:00
YamaArashi
e7f37732a7
clean up inequalities
2016-10-02 14:46:05 -07:00
YamaArashi
6537e7a402
remove redundant includes
2016-10-02 14:41:01 -07:00
YamaArashi
27e6a517a1
put function prototypes in main.h
2016-10-02 14:38:59 -07:00
camthesaxman
43f374e64e
add DmaClear macro ( #50 )
2016-10-02 14:15:12 -07:00
camthesaxman
6ce4ed25d6
Decompile wall clock routines ( #49 )
2016-10-02 13:41:16 -07:00
YamaArashi
179c2e5041
initial decompilation of some field system code
2016-10-02 00:43:14 -07:00
YamaArashi
ee7db46023
trig.h
2016-10-01 22:08:32 -07:00
YamaArashi
956a257b4a
small sound.c cleanup
2016-09-30 19:59:11 -07:00
YamaArashi
26ccb745d7
use 'extern' to make it clearer which functions are defined elsewhere
2016-09-30 19:17:20 -07:00
YamaArashi
9b50e911c8
clean up sound code
2016-09-30 18:45:14 -07:00