ProjectRevoTPP
a933e8e24d
partially decompile matsuda_debug_menu.c ( #117 )
...
* begin decompiling matsuda_debug_menu.c
* i'm sorry for misspelling your name
* decompile more masuda_debug_menu.c
* mergable state
* whatever yama
2016-12-02 14:05:01 -08:00
YamaArashi
0f595209de
SYS_USE_STRENGTH flag
2016-12-02 13:55:41 -08:00
Marijn van der Werf
4d2d30beb1
Fix warning in title_screen.c
2016-12-02 22:33:57 +01:00
Marijn van der Werf
1faa19a542
Fix more warnings in mori_debug_menu
2016-12-02 22:33:57 +01:00
Marijn van der Werf
d40539893b
Pass struct array to PrintMenuItems
2016-12-02 22:33:56 +01:00
Marijn van der Werf
45e09dba8b
Pass spritesheets to LoadCompressedObjectPic
2016-12-02 22:33:56 +01:00
YamaArashi
fe79b6c4e3
name some player avatar flags
2016-12-02 13:08:29 -08:00
Marijn van der Werf
bd5333a4f2
Reorganise main_menu.c
2016-12-02 19:43:12 +01:00
Marijn van der Werf
1f222c04ef
[WIP] Extract all external function declarations to headers ( #114 )
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* Extract other external function declarations
* Fix GBA compilation
* Revert `sub_803C434` to asm
2016-12-02 10:06:22 -08:00
Marijn van der Werf
4258e60771
Declare more non-static functions in header files ( #111 )
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* Declare more non-static functions in header files
* Use `(void)` for functions without arguments.
* Move global-included data to seperate headers
* Don't import types or global in header
* Fix fieldmap imports
* Revert in-code changes
* Add missing newlines
2016-11-30 18:51:24 -08:00
Cameron Hall
25f100754c
finally get InsertTask to match ( #110 )
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* make InsertTask match
* fix InsertTask
* remove extra whitespace
2016-11-25 11:45:29 -08:00
Cameron Hall
e30044965f
Decompile more intro functions ( #108 )
...
* start decompiling intro task
* ignore Thumbs.db
* decompile more code
* actually ignore Thumbs.db
* decompile more functions
* fix sapphire
* sort of fix task_intro_7
* name some functions and variables
* more cleanup
2016-11-25 11:32:45 -08:00
YamaArashi
e343c5cc0d
Merge branch 'weather' of https://github.com/yenatch/pokeruby into yenatch-weather
2016-11-24 09:58:05 -08:00
Cameron Hall
32b056d504
decompile field_player_avatar.c ( #107 )
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* Mark .h files as C instead of C++
* also fix .inc files
* start decompiling field_player_avatar.c
* more decompilation
* fix CheckForFieldObjectCollision
* finish decompiling
* clean up a bit
* Revert .gitattributes
2016-11-24 09:42:18 -08:00
ProjectRevoTPP
cd98f109f7
make ROM match again with a lazy temporary fix
2016-11-19 22:08:30 +00:00
Cameron Hall
c84d788ebf
decompile field_camera.c ( #103 )
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* start decompiling field_camera.c
* can't get CameraUpdate to match
* finish decompiling
2016-11-18 22:36:57 -08:00
ProjectRevoTPP
2405562993
decompile trainer_see.c ( #102 )
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* begin decompiling trainer_see.c
* ...actually add the c file you dummy
* decompile more of trainer_see.c
* finish decompiling trainer_see.c
* formatting
2016-11-18 22:18:26 -08:00
YamaArashi
5b4e2d3f18
decompile field_effect.c
2016-11-18 16:37:29 -08:00
ProjectRevoTPP
a07e8aa2f4
Start decompiling battle_ai.c cmd functions ( #100 )
...
* begin decompiling battle AI macros
* decompile more battle AI macros
* nonmatching function
* decompile BattleAICmd_get_ability
* current nonmatching work
* get BattleAICmd_unk_30 a bit closer
* get battle_ai.c into a mergable state.
2016-11-14 19:28:20 -08:00
yenatch
51292a001d
Decompile asm/tileset.s -> src/tileset_anim.c
2016-11-14 22:17:19 -05:00
Cameron Hall
510f104706
more cleanup ( #98 )
2016-11-11 18:07:15 -08:00
YamaArashi
52aba81f34
cleanup
2016-11-11 10:32:31 -08:00
Cameron Hall
2e7fd90c5b
decompile field_door.c ( #97 )
...
* decompile
* name some functions and variables
* formatting and name more functions
2016-11-10 18:01:14 -08:00
Cameron Hall
cea650e783
decompile title_screen.c ( #96 )
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* decompile title_screen.c
* macros
* cleanup
* consistency
2016-11-10 07:55:16 -08:00
fl4shk
926ecbe822
safari_zone.c ( #94 )
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* about halfway through with safari_zone.c
* Figured out more of UnkSafariZoneStruct
* Finished safari_zone.c
2016-11-08 23:51:59 -08:00
yenatch
154710bfbd
Decompile part of weather.s.
2016-11-07 22:09:40 -05:00
YamaArashi
ed1f329d16
landmark.c cleanup
2016-11-06 21:58:47 -08:00
Cameron Hall
7b1e836e9b
cleanup ( #93 )
...
* cleanup
* cleanup
2016-11-06 21:02:20 -08:00
YamaArashi
7f5332c120
remove asm() in battle_ai.c
2016-11-06 11:56:03 -08:00
Cameron Hall
74b660f22f
start decompiling battle_ai.c ( #92 )
2016-11-06 01:09:06 -08:00
Cameron Hall
865f6f6f4f
decompile item.c ( #91 )
...
* start decompiling
* decompile item.c
* use static
2016-11-05 16:51:22 -07:00
YamaArashi
813ac22885
clean up trailing whitespace
2016-11-05 15:38:57 -07:00
YamaArashi
ee9a346e69
contest category var
2016-11-05 15:27:55 -07:00
YamaArashi
716476e798
script special variables
2016-11-05 15:10:37 -07:00
ProjectRevoTPP
e31301d6ea
decompile mori_debug_menu.c ( #90 )
...
* decompile mori_debug_menu.c
* formatting
2016-11-05 14:11:17 -07:00
YamaArashi
d26298bd4e
rename some parameters
2016-11-05 13:25:45 -07:00
YamaArashi
45e50b871d
introduce flag constants
2016-11-05 13:16:27 -07:00
fl4shk
9ad2946284
struct HealLocation ( #89 )
...
* struct HealLocation
* remove tabs again
* tiny change
2016-11-05 12:24:41 -07:00
YamaArashi
b80b17d7cb
clean up battle_setup.c
2016-11-05 11:15:33 -07:00
fl4shk
bb020226fc
heal_location.c and landmark.c
2016-11-05 10:29:27 -07:00
YamaArashi
356e04a104
trainer music constants
2016-11-04 21:50:44 -07:00
YamaArashi
02d3a61287
use correct trainer party member structs
2016-11-04 21:39:05 -07:00
YamaArashi
f5438ed834
fix battle_setup.c warnings besides implicit declaration
2016-11-04 21:26:36 -07:00
YamaArashi
81dd35ffdb
add flag.h and var.h
2016-11-04 20:32:12 -07:00
Cameron Hall
4d4f1b5138
Big shroomish barboach ( #87 )
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* start decompiling
* decompile more functions
* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c
* remove save file
* remove extraneous line from Makefile
2016-11-04 19:21:42 -07:00
YamaArashi
128c14288f
use more TRUE/FALSE
2016-11-04 13:43:51 -07:00
YamaArashi
a6aa9549f5
cleanup
2016-11-04 13:35:55 -07:00
YamaArashi
dea11b898a
switch formatting
2016-11-04 13:29:36 -07:00
YamaArashi
3acf4be38a
badge flags
2016-11-04 13:17:48 -07:00
YamaArashi
fa5bf7d67e
remove extraneous spaces
2016-11-04 12:29:55 -07:00