YamaArashi
d7284694ec
decompile time_events
2017-05-04 00:21:04 -07:00
YamaArashi
f492004cb6
introduce YesNoFuncTable struct
2017-05-03 21:54:43 -07:00
ProjectRevoTPP
010bbc4b48
pokedex.s and fldeff_80CC incbins and resolve weird code in player_pc.c ( #255 )
...
* dump pokedex incbins
* dump fldeff_80C5CD4 incbins
* try to make sense of the weird code at the end of sub_813AA30 (thanks padz)
2017-05-03 19:26:11 -07:00
YamaArashi
c26ecaec0f
clean up whitespace
2017-05-03 18:16:31 -07:00
YamaArashi
218b9abd41
Struct_0202F7D4 -> AffineAnimCmd
2017-05-03 18:02:14 -07:00
ProjectRevoTPP
7f03ba4951
decompile a little more of player_pc.c and dump half of battle_anim data incbins ( #254 )
...
* matching sub_813A280 and sub_813A4B4
* move data to item_use.c
* slightly less ugly NewGameInitPCItems
* more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs
* decompile HandleQuantityRolling and sub_813A6FC
* partially label and comment battle_anim.c
* decompile sub_813A794 and sub_813A83C
* minor comments on battle_anim.c
* decompile up to GF shenanigans #14390
* up to GF shenanigans #38571
* dump half of battle_anim_80CA710.s incbins
* dump most incbins from battle_anim_812C144.s
* obj_rot_scal fixes
* subsprite
* i cant even identify byte arrays
2017-05-03 17:37:07 -07:00
YamaArashi
0b491add8e
define item_use data in C
2017-04-30 18:17:07 -07:00
yenatch
bb433954d0
Fix the NONMATCHING check in util.c.
2017-04-29 16:54:51 -04:00
yenatch
abfea9ba9e
Fix an erroneous SPECIES_EGG in Unown code.
2017-04-29 16:46:34 -04:00
yenatch
376e638a5b
(Almost) decompile util.s.
2017-04-29 16:46:04 -04:00
Marijn van der Werf
ddc846fa6a
Sort includes
2017-04-27 16:07:18 +02:00
yenatch
bfcf329719
Clean up rom_8077ABC.c
2017-04-21 01:49:31 -04:00
yenatch
577dd5a804
Decompile rom_8077ABC.s
2017-04-19 02:04:23 -04:00
YamaArashi
a5f5ee5824
decompile smokescreen.s
2017-04-17 18:45:52 -07:00
YamaArashi
4b4597a27a
decompile fldeff_sweetscent.s
2017-04-17 15:00:44 -07:00
YamaArashi
e91684cbbf
Merge pull request #246 from marijnvdwerf/decompile/fldeff-softboiled
...
Decompile fldeff_softboiled
2017-04-17 13:58:13 -07:00
Marijn van der Werf
4a6035a14c
Decompile fldeff_softboiled
2017-04-17 22:22:00 +02:00
YamaArashi
6dee81ffd3
decompile hof_pc.s
2017-04-17 13:16:05 -07:00
ProjectRevoTPP
83d7f52f2c
finish decompiling item_use.c ( #244 )
...
* nonmatching sub_80C9720 and decompile sub_80C9838
* finish decompiling Itemfinder functions.
* decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase
* rename field_doortransition
* rename weather file
* decompile more of item_use.c
* decompile up to repel code
* decompile up to stat increase code
* finish decompiling item_use.c
* remove item_use from ld_script
2017-04-08 18:05:20 -07:00
YamaArashi
9d39cca19c
decompile post_battle_event_funcs
2017-04-07 22:39:56 -07:00
ProjectRevoTPP
9a113e77ca
split rom_810CBB4.s and elaborate on battle_party_menu rom merge
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
d82d26c2b3
split out field_doortransition.s
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
225b5f891c
fix build
2017-03-22 06:40:48 +01:00
ProjectRevoTPP
3d5864529e
label changes for clarity
2017-03-22 06:04:41 +01:00
ProjectRevoTPP
0042dd649d
start decompiling item_use.c again
2017-03-22 06:04:01 +01:00
ProjectRevoTPP
aa8b3891bf
finish decompiling fldeff_cut.c
2017-03-19 21:57:18 +01:00
ProjectRevoTPP
6035511c13
reorganize and add new headers for many files
2017-03-18 04:00:15 +01:00
ProjectRevoTPP
d470359983
label braille_puzzles.c event script
2017-03-18 03:56:44 +01:00
ProjectRevoTPP
dccef9735b
rewrite, label, and document save.c
2017-03-18 03:55:18 +01:00
ProjectRevoTPP
823496db76
move diploma data to C
2017-03-18 03:52:30 +01:00
ProjectRevoTPP
a008bf19eb
start decompiling fldeff_cut.c
2017-03-18 03:51:54 +01:00
ProjectRevoTPP
e684559a13
move strings to C file
2017-03-18 03:51:12 +01:00
ProjectRevoTPP
28b5bca0d6
move multichoice data to script_menu.c
2017-03-18 03:50:15 +01:00
ProjectRevoTPP
bb6dc054e2
decompile script_pokemon_util_80C4BF0.c
2017-03-18 03:49:14 +01:00
ProjectRevoTPP
4cd4e80ce9
replace phantom variable fix with proper fix.
2017-03-05 04:47:39 +00:00
ProjectRevoTPP
3463dadfe0
fix weird cases of ROM not matching
2017-03-02 00:00:56 +00:00
ProjectRevoTPP
a2664bba28
get sub_80F7CF4 a little closer
2017-03-01 01:24:07 +00:00
ProjectRevoTPP
995f3dd0e9
finish decompiling script_pokemon_util_80F99CC except for sub_80F9FDC
2017-02-28 06:24:49 +00:00
ProjectRevoTPP
52a13a65f8
decompile more of script_pokemon_util_80F99CC.c
2017-02-28 05:36:58 +00:00
ProjectRevoTPP
98bb5d40ba
formatting
2017-02-28 04:13:17 +00:00
ProjectRevoTPP
93cd061959
start decompiling script_pokemon_util_80F99CC.c
2017-02-28 04:12:14 +00:00
ProjectRevoTPP
81099d8368
decompile more of shop.c ( #237 )
...
* start decompiling shop.c
* decompile sub_80B30AC and BuyMenuDrawGraphics
* decompile more of shop.c
* formatting
2017-02-24 11:15:05 -08:00
YamaArashi
83134f6dda
define gFlashMemoryPresent in load_save.c
2017-02-19 12:17:21 -08:00
YamaArashi
0d2125cebb
gFlashMemoryPresent variable
2017-02-19 11:54:15 -08:00
ProjectRevoTPP
75b580b370
start decompiling shop.c ( #234 )
2017-02-12 20:37:09 -08:00
ProjectRevoTPP
f21587ea9e
misc labels and memcpy/set cleanups ( #232 )
...
* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
* label, document, reorganize, and clean up battle_ai.c
* move stuff to battle.h and get rid of battle_2000000
* various changes
* labeling
* minor labels and formatting
* contest ai labels and misc stuff
2017-02-10 21:38:59 -08:00
Cameron Hall
2afc20150b
decompile more of field_map_obj ( #231 )
...
* decompile more code
* decompile more of field_map_obj
* decompile more of field_map_obj
2017-02-04 19:47:11 -08:00
YamaArashi
6a66bda6c1
Merge pull request #229 from camthesaxman/field_map_obj
...
decompile more of field_map_obj
2017-02-03 09:30:58 -08:00
camthesaxman
2c66ef8ef3
decompile more code
2017-02-03 01:04:43 -06:00
ProjectRevoTPP
c22eb152ce
label, document, reorganize, and clean up battle_ai.c ( #228 )
...
label, document, reorganize, and clean up battle_ai.c
2017-02-01 21:50:47 -08:00