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332fde6cb8
Fixes #294
55 lines
1.4 KiB
Markdown
55 lines
1.4 KiB
Markdown
# Linux
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Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
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Make sure that there is an environment variable called DEVKITARM with the path of the directory before the "bin" directory containing "arm-none-eabi-as", "arm-none-eabi-cpp", "arm-none-eabi-ld" and "arm-none-eabi-objcopy".
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Then get the compiler from https://github.com/pret/agbcc and run the following commands.
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build.sh
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install.sh PATH_OF_POKERUBY_DIRECTORY
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Then in the pokeruby directory, build the tools.
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build_tools.sh
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Finally, build the rom.
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make
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# Windows
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Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
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Then get the compiled tools from https://github.com/pret/pokeruby-tools. Copy the `tools/` folder over the `tools/` folder in your pokeruby directory.
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You can then build pokeruby using `make` in the MSYS environment provided with devkitARM.
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# Compiling Sapphire and later revisions
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When you simply enter `make` and don't specify a target, then Pokémon Ruby 1.0 will be built. However, Sapphire can also be built, along with revisions 1 and 2 of both Ruby and Sapphire. Here is a listing of each ROM that can be made, along with the command to make the ROM.
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Pokémon Ruby 1.0
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make ruby
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Pokémon Ruby 1.1
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make ruby_rev1
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Pokémon Ruby 1.2
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make ruby_rev2
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Pokémon Sapphire 1.0
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make sapphire
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Pokémon Sapphire 1.1
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make sapphire_rev1
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Pokémon Sapphire 1.2
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make sapphire_rev2
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