mirror of
https://github.com/pret/poketcg.git
synced 2026-10-04 07:11:15 -04:00
Merge pull request #62 from jidoc01/master
Disassemble bank 6, 7 (Animation Procedure)
This commit is contained in:
+2
-1
@@ -16,4 +16,5 @@ INCLUDE "constants/sgb_constants.asm"
|
||||
INCLUDE "constants/sfx_constants.asm"
|
||||
INCLUDE "constants/sprite_constants.asm"
|
||||
INCLUDE "constants/text_constants.asm"
|
||||
INCLUDE "constants/charmaps.asm"
|
||||
INCLUDE "constants/charmaps.asm"
|
||||
INCLUDE "constants/animation_constants.asm"
|
||||
@@ -0,0 +1,11 @@
|
||||
; Normal animations
|
||||
ANIM_SPELL_MOVE EQU $01
|
||||
ANIM_GET_HIT EQU $07
|
||||
ANIM_THUNDER_SHOCK EQU $0a
|
||||
ANIM_FURY_SWEEPES EQU $24
|
||||
|
||||
; Special animations
|
||||
ANIM_SHOW_DAMAGE EQU $09
|
||||
ANIM_SHAKE1 EQU $fa
|
||||
ANIM_SHAKE2 EQU $fb
|
||||
ANIM_SHAKE3 EQU $fc
|
||||
@@ -0,0 +1,914 @@
|
||||
anim_end: MACRO
|
||||
db $00
|
||||
ENDM
|
||||
anim_normal: MACRO
|
||||
db $01, \1
|
||||
ENDM
|
||||
anim_player: MACRO
|
||||
db $02, \1
|
||||
ENDM
|
||||
anim_opponent: MACRO
|
||||
db $03, \1
|
||||
ENDM
|
||||
anim_unknown: MACRO
|
||||
db $04, \1
|
||||
ENDM
|
||||
anim_unknown2: MACRO
|
||||
db $05, \1
|
||||
ENDM
|
||||
anim_end2: MACRO
|
||||
db $06
|
||||
ENDM
|
||||
|
||||
PointerTable_MoveAnimation:
|
||||
dw $0000
|
||||
dw MoveAnimation_52c6
|
||||
dw MoveAnimation_52cf
|
||||
dw MoveAnimation_52c6
|
||||
dw MoveAnimation_52c6
|
||||
dw MoveAnimation_52c6
|
||||
dw MoveAnimation_52d8
|
||||
dw MoveAnimation_52d8
|
||||
dw MoveAnimation_52e3
|
||||
dw MoveAnimation_52d8
|
||||
dw MoveAnimation_52f0
|
||||
dw MoveAnimation_52f0
|
||||
dw MoveAnimation_52f0
|
||||
dw MoveAnimation_52f0
|
||||
dw MoveAnimation_52fd
|
||||
dw MoveAnimation_5308
|
||||
dw MoveAnimation_5313
|
||||
dw MoveAnimation_531e
|
||||
dw MoveAnimation_5329
|
||||
dw MoveAnimation_5334
|
||||
dw MoveAnimation_533f
|
||||
dw MoveAnimation_534a
|
||||
dw MoveAnimation_5357
|
||||
dw MoveAnimation_5362
|
||||
dw MoveAnimation_5362
|
||||
dw MoveAnimation_536d
|
||||
dw MoveAnimation_536d
|
||||
dw MoveAnimation_536d
|
||||
dw MoveAnimation_5378
|
||||
dw MoveAnimation_5383
|
||||
dw MoveAnimation_538e
|
||||
dw MoveAnimation_5383
|
||||
dw MoveAnimation_5399
|
||||
dw MoveAnimation_53a4
|
||||
dw MoveAnimation_53af
|
||||
dw MoveAnimation_53ba
|
||||
dw MoveAnimation_53c5
|
||||
dw MoveAnimation_53d0
|
||||
dw MoveAnimation_53d5
|
||||
dw MoveAnimation_53e0
|
||||
dw MoveAnimation_53eb
|
||||
dw MoveAnimation_53f6
|
||||
dw MoveAnimation_53f6
|
||||
dw MoveAnimation_53f6
|
||||
dw MoveAnimation_5401
|
||||
dw MoveAnimation_540c
|
||||
dw MoveAnimation_5417
|
||||
dw MoveAnimation_5422
|
||||
dw MoveAnimation_542d
|
||||
dw MoveAnimation_542d
|
||||
dw MoveAnimation_5438
|
||||
dw MoveAnimation_5438
|
||||
dw MoveAnimation_5438
|
||||
dw MoveAnimation_5438
|
||||
dw MoveAnimation_5438
|
||||
dw MoveAnimation_5443
|
||||
dw MoveAnimation_5443
|
||||
dw MoveAnimation_544e
|
||||
dw MoveAnimation_5443
|
||||
dw MoveAnimation_5443
|
||||
dw MoveAnimation_5443
|
||||
dw MoveAnimation_5453
|
||||
dw MoveAnimation_5453
|
||||
dw MoveAnimation_5460
|
||||
dw MoveAnimation_5453
|
||||
dw MoveAnimation_5467
|
||||
dw MoveAnimation_5467
|
||||
dw MoveAnimation_5472
|
||||
dw MoveAnimation_5472
|
||||
dw MoveAnimation_547d
|
||||
dw MoveAnimation_5488
|
||||
dw MoveAnimation_548f
|
||||
dw MoveAnimation_549c
|
||||
dw MoveAnimation_549c
|
||||
dw MoveAnimation_54a9
|
||||
dw MoveAnimation_54a9
|
||||
dw MoveAnimation_54ae
|
||||
dw MoveAnimation_54ae
|
||||
dw MoveAnimation_54b3
|
||||
dw MoveAnimation_54be
|
||||
dw MoveAnimation_54c3
|
||||
dw MoveAnimation_54c8
|
||||
dw MoveAnimation_54d3
|
||||
dw MoveAnimation_54e0
|
||||
dw MoveAnimation_54eb
|
||||
dw MoveAnimation_54f2
|
||||
dw MoveAnimation_54f9
|
||||
dw MoveAnimation_5504
|
||||
dw MoveAnimation_5513
|
||||
dw MoveAnimation_5516
|
||||
dw MoveAnimation_5521
|
||||
dw MoveAnimation_552e
|
||||
dw MoveAnimation_5533
|
||||
dw MoveAnimation_553a
|
||||
dw MoveAnimation_5543
|
||||
dw MoveAnimation_554a
|
||||
dw MoveAnimation_5555
|
||||
dw MoveAnimation_555e
|
||||
dw MoveAnimation_556d
|
||||
dw MoveAnimation_5574
|
||||
dw MoveAnimation_557b
|
||||
dw MoveAnimation_557e
|
||||
dw MoveAnimation_5583
|
||||
dw MoveAnimation_5583
|
||||
dw MoveAnimation_5583
|
||||
dw MoveAnimation_558c
|
||||
dw MoveAnimation_5597
|
||||
dw MoveAnimation_559c
|
||||
dw MoveAnimation_55a1
|
||||
dw MoveAnimation_55a4
|
||||
dw MoveAnimation_55a9
|
||||
dw MoveAnimation_55b4
|
||||
dw MoveAnimation_55b4
|
||||
dw MoveAnimation_55bf
|
||||
dw MoveAnimation_55c4
|
||||
dw MoveAnimation_55c9
|
||||
dw MoveAnimation_55ce
|
||||
dw MoveAnimation_55d5
|
||||
dw MoveAnimation_55e0
|
||||
dw MoveAnimation_55e5
|
||||
dw MoveAnimation_55e6
|
||||
dw MoveAnimation_55ed
|
||||
dw MoveAnimation_55f2
|
||||
dw MoveAnimation_55fb
|
||||
dw MoveAnimation_55fe
|
||||
dw MoveAnimation_5601
|
||||
dw MoveAnimation_5604
|
||||
dw MoveAnimation_5607
|
||||
dw MoveAnimation_560a
|
||||
dw MoveAnimation_560f
|
||||
dw MoveAnimation_5612
|
||||
dw MoveAnimation_561d
|
||||
dw MoveAnimation_5628
|
||||
dw MoveAnimation_562d
|
||||
dw MoveAnimation_5632
|
||||
dw MoveAnimation_5637
|
||||
dw MoveAnimation_5644
|
||||
dw MoveAnimation_564f
|
||||
dw MoveAnimation_5654
|
||||
dw MoveAnimation_5659
|
||||
dw MoveAnimation_565e
|
||||
dw MoveAnimation_5665
|
||||
dw MoveAnimation_5668
|
||||
dw MoveAnimation_5673
|
||||
dw MoveAnimation_5673
|
||||
|
||||
MoveAnimation_52c6: ; (6:52c6)
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_52cf:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $08
|
||||
anim_normal ANIM_SHAKE2
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_52d8:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent ANIM_THUNDER_SHOCK
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_52e3:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $0b
|
||||
anim_opponent $0c
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_52f0:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $65
|
||||
anim_normal $0d
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_52fd:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $0e
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5308:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $0f
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5313:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $10
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_531e:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $11
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5329:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $12
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5334:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $13
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_533f:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $14
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_534a:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $0b
|
||||
anim_opponent $13
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5357:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $15
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5362:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $16
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_536d:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $17
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5378:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $18
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5383:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $19
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_538e:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $1a
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5399:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $1b
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53a4:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $1c
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53af:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $1d
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53ba:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $1e
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53c5:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $1f
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53d0:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $20
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53d5:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $21
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53e0:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $22
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53eb:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $23
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_53f6:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent ANIM_FURY_SWEEPES
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5401:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $25
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_540c:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $26
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5417:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $27
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5422:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $28
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_542d:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $29
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5438:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2a
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5443:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2b
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_544e:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2b
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5453:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2c
|
||||
anim_normal $66
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5460:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2c
|
||||
anim_normal $66
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5467:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2d
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5472:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2e
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_547d:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2f
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5488:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $30
|
||||
anim_normal $66
|
||||
anim_end
|
||||
|
||||
MoveAnimation_548f:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $66
|
||||
anim_opponent $31
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_549c:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $65
|
||||
anim_opponent $32
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54a9:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $33
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54ae:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $34
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54b3:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $35
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54be:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $36
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54c3:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $37
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54c8:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $38
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54d3:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $38
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_player $36
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54e0:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $39
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54eb:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $3a
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54f2:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent $3b
|
||||
anim_end
|
||||
|
||||
MoveAnimation_54f9:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $3c
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5504:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $3d
|
||||
anim_normal $65
|
||||
anim_player $41
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5513:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5516:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $3f
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5521:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $40
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_opponent $3b
|
||||
anim_end
|
||||
|
||||
MoveAnimation_552e:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $65
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5533:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $65
|
||||
anim_opponent $01
|
||||
anim_end
|
||||
|
||||
MoveAnimation_553a:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $65
|
||||
anim_unknown $04
|
||||
anim_unknown2 $46
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5543:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $46
|
||||
anim_normal $65
|
||||
anim_end
|
||||
|
||||
MoveAnimation_554a:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $46
|
||||
anim_normal $65
|
||||
anim_unknown2 $47
|
||||
anim_unknown2 $47
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5555:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $46
|
||||
anim_normal $45
|
||||
anim_unknown $01
|
||||
anim_end
|
||||
|
||||
MoveAnimation_555e:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $46
|
||||
anim_unknown2 $44
|
||||
anim_unknown $04
|
||||
anim_unknown2 $07
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_unknown2 ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_556d:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $46
|
||||
anim_unknown2 $49
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5574:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_unknown $04
|
||||
anim_normal $4a
|
||||
anim_end
|
||||
|
||||
MoveAnimation_557b:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_557e:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $65
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5583:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_558c:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $29
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5597:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $33
|
||||
anim_end
|
||||
|
||||
MoveAnimation_559c:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $4b
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55a1:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55a4:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $4d
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55a9:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $22
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55b4:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $4d
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55bf:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2b
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55c4:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $17
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55c9:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $65
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55ce:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $18
|
||||
anim_opponent $3b
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55d5:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $04
|
||||
anim_player $07
|
||||
anim_normal ANIM_SHAKE3
|
||||
anim_player ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55e0:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_normal $12
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55e5:
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55e6:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $06
|
||||
anim_unknown2 ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55ed:
|
||||
anim_player $3e
|
||||
anim_player ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55f2:
|
||||
anim_unknown $01
|
||||
anim_player $07
|
||||
anim_normal ANIM_SHAKE3
|
||||
anim_player ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55fb:
|
||||
anim_opponent $05
|
||||
anim_end
|
||||
|
||||
MoveAnimation_55fe:
|
||||
anim_opponent $04
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5601:
|
||||
anim_opponent $02
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5604:
|
||||
anim_opponent $03
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5607:
|
||||
anim_player $04
|
||||
anim_end
|
||||
|
||||
MoveAnimation_560a:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2a
|
||||
anim_end
|
||||
|
||||
MoveAnimation_560f:
|
||||
anim_opponent $3b
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5612:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $44
|
||||
anim_unknown2 $07
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_unknown2 ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_561d:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $4c
|
||||
anim_unknown2 $07
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_unknown2 ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5628:
|
||||
anim_unknown $04
|
||||
anim_normal $4e
|
||||
anim_end
|
||||
|
||||
MoveAnimation_562d:
|
||||
anim_unknown $04
|
||||
anim_normal $4f
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5632:
|
||||
anim_unknown $04
|
||||
anim_unknown2 ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5637:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $39
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_normal $65
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5644:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_player $4b
|
||||
anim_opponent ANIM_GET_HIT
|
||||
anim_normal ANIM_SHAKE1
|
||||
anim_opponent ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_564f:
|
||||
anim_player $05
|
||||
anim_player ANIM_SHOW_DAMAGE
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5654:
|
||||
anim_player $3e
|
||||
anim_normal $98
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5659:
|
||||
anim_player $03
|
||||
anim_normal $98
|
||||
anim_end
|
||||
|
||||
MoveAnimation_565e:
|
||||
anim_player ANIM_SPELL_MOVE
|
||||
anim_opponent $2c
|
||||
anim_normal $66
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5665:
|
||||
anim_opponent $39
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5668:
|
||||
anim_unknown $04
|
||||
anim_unknown2 $46
|
||||
anim_unknown $01
|
||||
anim_player $3e
|
||||
anim_opponent $3e
|
||||
anim_end
|
||||
|
||||
MoveAnimation_5673:
|
||||
anim_end
|
||||
@@ -1215,7 +1215,7 @@ DrawPlayArea_HandText: ; 8676 (2:4676)
|
||||
; returns a = $ff if B pressed
|
||||
HandleCheckMenuInput_YourOrOppPlayArea: ; 86ac (2:46ac)
|
||||
xor a
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
ld a, [wCheckMenuCursorXPosition]
|
||||
ld d, a
|
||||
ld a, [wCheckMenuCursorYPosition]
|
||||
@@ -1283,7 +1283,7 @@ HandleCheckMenuInput_YourOrOppPlayArea: ; 86ac (2:46ac)
|
||||
|
||||
.erase
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
push de
|
||||
call EraseCheckMenuCursor_YourOrOppPlayArea
|
||||
pop de
|
||||
@@ -1319,7 +1319,7 @@ HandleCheckMenuInput_YourOrOppPlayArea: ; 86ac (2:46ac)
|
||||
ret
|
||||
|
||||
.sfx
|
||||
ld a, [wcfe3]
|
||||
ld a, [wPlaysSfx]
|
||||
or a
|
||||
jr z, .draw_cursor
|
||||
call PlaySFX
|
||||
@@ -1638,7 +1638,7 @@ LoadCursorTile: ; 8992 (2:4992)
|
||||
; similar to OpenInPlayAreaScreen_HandleInput
|
||||
Func_89ae: ; 89ae (2:49ae)
|
||||
xor a
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
|
||||
ld hl, wce53
|
||||
ld e, [hl]
|
||||
@@ -1757,7 +1757,7 @@ Func_89ae: ; 89ae (2:49ae)
|
||||
|
||||
.next
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
|
||||
; reset cursor blink
|
||||
xor a
|
||||
@@ -1784,7 +1784,7 @@ Func_89ae: ; 89ae (2:49ae)
|
||||
ret
|
||||
|
||||
.return
|
||||
ld a, [wcfe3]
|
||||
ld a, [wPlaysSfx]
|
||||
or a
|
||||
jr z, .skip_sfx
|
||||
call PlaySFX
|
||||
@@ -2267,7 +2267,7 @@ ResetCheckMenuCursorPositionAndBlink: ; 905a (2:505a)
|
||||
; returns a = $ff if B pressed
|
||||
HandleCheckMenuInput: ; 9065 (2:5065)
|
||||
xor a
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
ld a, [wCheckMenuCursorXPosition]
|
||||
ld d, a
|
||||
ld a, [wCheckMenuCursorYPosition]
|
||||
@@ -2304,7 +2304,7 @@ HandleCheckMenuInput: ; 9065 (2:5065)
|
||||
|
||||
.okay
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
push de
|
||||
call EraseCheckMenuCursor
|
||||
pop de
|
||||
@@ -2337,7 +2337,7 @@ HandleCheckMenuInput: ; 9065 (2:5065)
|
||||
ret
|
||||
|
||||
.no_input
|
||||
ld a, [wcfe3]
|
||||
ld a, [wPlaysSfx]
|
||||
or a
|
||||
jr z, .check_blink
|
||||
call PlaySFX
|
||||
|
||||
+62
-197
@@ -523,7 +523,7 @@ OpenInPlayAreaScreen_TransitionTable2:
|
||||
|
||||
OpenInPlayAreaScreen_HandleInput: ; 183bb (6:43bb)
|
||||
xor a
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
ld hl, wInPlayAreaInputTablePointer
|
||||
ld e, [hl]
|
||||
inc hl
|
||||
@@ -655,7 +655,7 @@ OpenInPlayAreaScreen_HandleInput: ; 183bb (6:43bb)
|
||||
ld [wInPlayAreaCurPosition], a
|
||||
.next
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
xor a
|
||||
ld [wCheckMenuCursorBlinkCounter], a
|
||||
.check_button
|
||||
@@ -681,7 +681,7 @@ OpenInPlayAreaScreen_HandleInput: ; 183bb (6:43bb)
|
||||
ret
|
||||
|
||||
.return
|
||||
ld a, [wcfe3]
|
||||
ld a, [wPlaysSfx]
|
||||
or a
|
||||
jr z, .skip_sfx
|
||||
call PlaySFX
|
||||
@@ -947,37 +947,40 @@ GlossaryData2:
|
||||
|
||||
Func_18661: ; 18661 (6:4661)
|
||||
xor a
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
ld a, [wCheckMenuCursorXPosition]
|
||||
ld d, a
|
||||
ld a, [wCheckMenuCursorYPosition]
|
||||
ld e, a
|
||||
ldh a, [hDPadHeld]
|
||||
or a
|
||||
jr z, .asm_46a2
|
||||
jr z, .check_button
|
||||
; check input from dpad
|
||||
bit D_LEFT_F, a
|
||||
jr nz, .asm_467a
|
||||
jr nz, .left_or_right
|
||||
bit D_RIGHT_F, a
|
||||
jr z, .asm_4680
|
||||
.asm_467a
|
||||
jr z, .check_up_and_down
|
||||
.left_or_right
|
||||
; swap the lsb of x position value.
|
||||
ld a, d
|
||||
xor $01
|
||||
xor $1
|
||||
ld d, a
|
||||
jr .asm_468c
|
||||
.asm_4680
|
||||
jr .cursor_moved
|
||||
|
||||
.check_up_and_down
|
||||
bit D_UP_F, a
|
||||
jr nz, .asm_4688
|
||||
jr nz, .up_or_down
|
||||
bit D_DOWN_F, a
|
||||
jr z, .asm_46a2
|
||||
.asm_4688
|
||||
jr z, .check_button
|
||||
.up_or_down
|
||||
ld a, e
|
||||
xor $01
|
||||
xor $1
|
||||
ld e, a
|
||||
.asm_468c
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
.cursor_moved
|
||||
ld a, $1
|
||||
ld [wPlaysSfx], a
|
||||
push de
|
||||
call .asm_46d4
|
||||
call .draw_blank_cursor
|
||||
pop de
|
||||
ld a, d
|
||||
ld [wCheckMenuCursorXPosition], a
|
||||
@@ -985,59 +988,66 @@ Func_18661: ; 18661 (6:4661)
|
||||
ld [wCheckMenuCursorYPosition], a
|
||||
xor a
|
||||
ld [wCheckMenuCursorBlinkCounter], a
|
||||
.asm_46a2
|
||||
.check_button
|
||||
ldh a, [hKeysPressed]
|
||||
and A_BUTTON | B_BUTTON
|
||||
jr z, .asm_46bd
|
||||
jr z, .check_cursor_moved
|
||||
and A_BUTTON
|
||||
jr nz, .asm_46b3
|
||||
ld a, $ff
|
||||
jr nz, .a_button
|
||||
|
||||
; b button
|
||||
ld a, -1
|
||||
call Func_190fb
|
||||
scf
|
||||
ret
|
||||
.asm_46b3
|
||||
call .asm_46f3
|
||||
ld a, $01
|
||||
|
||||
; a button
|
||||
.a_button
|
||||
call .draw_cursor
|
||||
ld a, 1
|
||||
call Func_190fb
|
||||
scf
|
||||
ret
|
||||
.asm_46bd
|
||||
ld a, [wcfe3]
|
||||
|
||||
.check_cursor_moved
|
||||
ld a, [wPlaysSfx]
|
||||
or a
|
||||
jr z, .asm_46c6
|
||||
jr z, .check_cursor_blink
|
||||
call PlaySFX
|
||||
.asm_46c6
|
||||
.check_cursor_blink
|
||||
ld hl, wCheckMenuCursorBlinkCounter
|
||||
ld a, [hl]
|
||||
inc [hl]
|
||||
and $0f
|
||||
and %00001111
|
||||
ret nz
|
||||
ld a, $0f
|
||||
ld a, SYM_CURSOR_R
|
||||
bit D_RIGHT_F, [hl]
|
||||
jr z, .asm_46d6
|
||||
.asm_46d4 ; 186d4 (6:46d4)
|
||||
ld a, $00
|
||||
.asm_46d6
|
||||
jr z, .draw_tile
|
||||
.draw_blank_cursor ; 186d4 (6:46d4)
|
||||
ld a, SYM_SPACE
|
||||
.draw_tile
|
||||
ld e, a
|
||||
ld a, $0a
|
||||
ld a, 10
|
||||
ld l, a
|
||||
ld a, [wCheckMenuCursorXPosition]
|
||||
ld h, a
|
||||
call HtimesL
|
||||
ld a, l
|
||||
add $01
|
||||
add 1
|
||||
ld b, a
|
||||
ld a, [wCheckMenuCursorYPosition]
|
||||
sla a
|
||||
add $0e
|
||||
add 14
|
||||
ld c, a
|
||||
ld a, e
|
||||
; b = 11, c = y_pos * 2 + 14
|
||||
; h = x_pos * 10, l = 10
|
||||
call WriteByteToBGMap0
|
||||
or a
|
||||
ret
|
||||
.asm_46f3: ; 186f3 (6:46f3)
|
||||
ld a, $0f
|
||||
jr .asm_46d6
|
||||
.draw_cursor ; 186f3 (6:46f3)
|
||||
ld a, SYM_CURSOR_R
|
||||
jr .draw_tile
|
||||
|
||||
; (6:46f7)
|
||||
INCLUDE "data/effect_commands.asm"
|
||||
@@ -1049,7 +1059,7 @@ Func_18f9c: ; 18f9c (6:4f9c)
|
||||
ld l, a
|
||||
ld h, 0
|
||||
add hl, hl
|
||||
ld de, Data_006_51a4
|
||||
ld de, PointerTable_MoveAnimation
|
||||
.asm_4fa8
|
||||
add hl, de
|
||||
ld e, [hl]
|
||||
@@ -1357,154 +1367,9 @@ Func_19168: ; 19168 (6:5168)
|
||||
|
||||
ret
|
||||
|
||||
Data_006_51a4:
|
||||
dw $0000
|
||||
dw $52c6
|
||||
dw $52cf
|
||||
dw $52c6
|
||||
dw $52c6
|
||||
dw $52c6
|
||||
dw $52d8
|
||||
dw $52d8
|
||||
dw $52e3
|
||||
dw $52d8
|
||||
dw $52f0
|
||||
dw $52f0
|
||||
dw $52f0
|
||||
dw $52f0
|
||||
dw $52fd
|
||||
dw $5308
|
||||
dw $5313
|
||||
dw $531e
|
||||
dw $5329
|
||||
dw $5334
|
||||
dw $533f
|
||||
dw $534a
|
||||
dw $5357
|
||||
dw $5362
|
||||
dw $5362
|
||||
dw $536d
|
||||
dw $536d
|
||||
dw $536d
|
||||
dw $5378
|
||||
dw $5383
|
||||
dw $538e
|
||||
dw $5383
|
||||
dw $5399
|
||||
dw $53a4
|
||||
dw $53af
|
||||
dw $53ba
|
||||
dw $53c5
|
||||
dw $53d0
|
||||
dw $53d5
|
||||
dw $53e0
|
||||
dw $53eb
|
||||
dw $53f6
|
||||
dw $53f6
|
||||
dw $53f6
|
||||
dw $5401
|
||||
dw $540c
|
||||
dw $5417
|
||||
dw $5422
|
||||
dw $542d
|
||||
dw $542d
|
||||
dw $5438
|
||||
dw $5438
|
||||
dw $5438
|
||||
dw $5438
|
||||
dw $5438
|
||||
dw $5443
|
||||
dw $5443
|
||||
dw $544e
|
||||
dw $5443
|
||||
dw $5443
|
||||
dw $5443
|
||||
dw $5453
|
||||
dw $5453
|
||||
dw $5460
|
||||
dw $5453
|
||||
dw $5467
|
||||
dw $5467
|
||||
dw $5472
|
||||
dw $5472
|
||||
dw $547d
|
||||
dw $5488
|
||||
dw $548f
|
||||
dw $549c
|
||||
dw $549c
|
||||
dw $54a9
|
||||
dw $54a9
|
||||
dw $54ae
|
||||
dw $54ae
|
||||
dw $54b3
|
||||
dw $54be
|
||||
dw $54c3
|
||||
dw $54c8
|
||||
dw $54d3
|
||||
dw $54e0
|
||||
dw $54eb
|
||||
dw $54f2
|
||||
dw $54f9
|
||||
dw $5504
|
||||
dw $5513
|
||||
dw $5516
|
||||
dw $5521
|
||||
dw $552e
|
||||
dw $5533
|
||||
dw $553a
|
||||
dw $5543
|
||||
dw $554a
|
||||
dw $5555
|
||||
dw $555e
|
||||
dw $556d
|
||||
dw $5574
|
||||
dw $557b
|
||||
dw $557e
|
||||
dw $5583
|
||||
dw $5583
|
||||
dw $5583
|
||||
dw $558c
|
||||
dw $5597
|
||||
dw $559c
|
||||
dw $55a1
|
||||
dw $55a4
|
||||
dw $55a9
|
||||
dw $55b4
|
||||
dw $55b4
|
||||
dw $55bf
|
||||
dw $55c4
|
||||
dw $55c9
|
||||
dw $55ce
|
||||
dw $55d5
|
||||
dw $55e0
|
||||
dw $55e5
|
||||
dw $55e6
|
||||
dw $55ed
|
||||
dw $55f2
|
||||
dw $55fb
|
||||
dw $55fe
|
||||
dw $5601
|
||||
dw $5604
|
||||
dw $5607
|
||||
dw $560a
|
||||
dw $560f
|
||||
dw $5612
|
||||
dw $561d
|
||||
dw $5628
|
||||
dw $562d
|
||||
dw $5632
|
||||
dw $5637
|
||||
dw $5644
|
||||
dw $564f
|
||||
dw $5654
|
||||
dw $5659
|
||||
dw $565e
|
||||
dw $5665
|
||||
dw $5668
|
||||
dw $5673
|
||||
dw $5673
|
||||
INCLUDE "data/move_animations.asm"
|
||||
|
||||
INCROM $192c6, $1991f
|
||||
INCROM $19674, $1991f
|
||||
|
||||
Func_1991f: ; 1991f (6:591f)
|
||||
add a
|
||||
@@ -2116,7 +1981,7 @@ endr
|
||||
; if pressed, set the carry bit on.
|
||||
NamingScreen_CheckButtonState:
|
||||
xor a
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
ldh a, [hDPadHeld]
|
||||
or a
|
||||
jp z, .no_press
|
||||
@@ -2265,7 +2130,7 @@ NamingScreen_CheckButtonState:
|
||||
cp d
|
||||
jp z, NamingScreen_CheckButtonState
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
.no_press
|
||||
ldh a, [hKeysPressed]
|
||||
and A_BUTTON | B_BUTTON
|
||||
@@ -2281,7 +2146,7 @@ NamingScreen_CheckButtonState:
|
||||
scf
|
||||
ret
|
||||
.asm_69ef
|
||||
ld a, [wcfe3]
|
||||
ld a, [wPlaysSfx]
|
||||
or a
|
||||
jr z, .asm_69f8
|
||||
call PlaySFX
|
||||
@@ -2989,7 +2854,7 @@ Func_1aec3: ; 1aec3 (6:6ec3)
|
||||
|
||||
Func_1aefb: ; 1aefb (6:6efb)
|
||||
xor a
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
ldh a, [hDPadHeld]
|
||||
or a
|
||||
jp z, .asm_6f73
|
||||
@@ -3063,7 +2928,7 @@ Func_1aefb: ; 1aefb (6:6efb)
|
||||
cp d
|
||||
jp z, Func_1aefb
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
ld [wPlaysSfx], a
|
||||
.asm_6f73
|
||||
ldh a, [hKeysPressed]
|
||||
and $03
|
||||
@@ -3079,7 +2944,7 @@ Func_1aefb: ; 1aefb (6:6efb)
|
||||
scf
|
||||
ret
|
||||
.asm_6f89
|
||||
ld a, [wcfe3]
|
||||
ld a, [wPlaysSfx]
|
||||
or a
|
||||
jr z, .asm_6f92
|
||||
call PlaySFX
|
||||
@@ -3436,4 +3301,4 @@ Func_1bae4: ; 1bae4 (6:7ae4)
|
||||
|
||||
rept $508
|
||||
db $ff
|
||||
endr
|
||||
endr
|
||||
|
||||
+297
-1
@@ -367,7 +367,303 @@ Func_1c83d: ; 1c83d (7:483d)
|
||||
ret
|
||||
; 0x1c858
|
||||
|
||||
INCROM $1c858, $1cb18
|
||||
INCROM $1c858, $1c8ef
|
||||
|
||||
Func_1c8ef: ; 1c8ef (7:48ef)
|
||||
ld a, [wDoFrameFunction + 0]
|
||||
cp LOW(Func_3ba2)
|
||||
jr nz, .error
|
||||
ld a, [wDoFrameFunction + 1]
|
||||
cp HIGH(Func_3ba2)
|
||||
jr z, .okay
|
||||
.error
|
||||
debug_ret
|
||||
ret
|
||||
|
||||
.okay
|
||||
ld a, [wTempAnimation]
|
||||
ld [wd4bf], a
|
||||
cp $61
|
||||
jp nc, $4b5e ; asm_007_4b5e
|
||||
push hl
|
||||
push bc
|
||||
push de
|
||||
call Func_1cab3
|
||||
; hl: pointer
|
||||
ld a, [wd421]
|
||||
or a
|
||||
jr z, .check_to_play_sfx
|
||||
|
||||
push hl
|
||||
ld bc, $0003
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and %10000000
|
||||
pop hl
|
||||
|
||||
jr z, .return
|
||||
.check_to_play_sfx
|
||||
push hl
|
||||
ld bc, $0004
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
pop hl
|
||||
|
||||
or a
|
||||
jr z, .calc_addr
|
||||
call PlaySFX
|
||||
.calc_addr
|
||||
push hl
|
||||
ld bc, $0005
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
rlca
|
||||
add $48
|
||||
ld l, a ; LO
|
||||
ld a, HIGH(.address) ; $49
|
||||
adc 0
|
||||
ld h, a ; HI
|
||||
; hl: pointer
|
||||
ld a, [hli]
|
||||
ld b, [hl]
|
||||
ld c, a
|
||||
pop hl
|
||||
|
||||
call PushBC_Ret ; call bc
|
||||
.return
|
||||
pop de
|
||||
pop bc
|
||||
pop hl
|
||||
ret
|
||||
|
||||
.address
|
||||
dw Func_1c94a
|
||||
|
||||
Func_1c94a:
|
||||
ld e, l
|
||||
ld d, h
|
||||
ld c, 3
|
||||
.loop
|
||||
ld a, [de]
|
||||
or a
|
||||
jr z, .return_with_carry
|
||||
inc de
|
||||
dec c
|
||||
jr nz, .loop
|
||||
ld a, [hli]
|
||||
farcall Func_1299f
|
||||
ld a, [wWhichSprite]
|
||||
ld [wAnimationQueue], a ; push an animation to the queue
|
||||
xor a
|
||||
ld [wd4ca], a
|
||||
ld [wd4cb], a
|
||||
ld a, [hli]
|
||||
farcall $20, $4418
|
||||
ld a, [hli]
|
||||
|
||||
push af
|
||||
ld a, [hli]
|
||||
ld [wd42b], a
|
||||
call Func_1c980
|
||||
pop af
|
||||
|
||||
farcall Func_12ab5
|
||||
or a
|
||||
jr .return
|
||||
|
||||
.return_with_carry
|
||||
scf
|
||||
.return
|
||||
ret
|
||||
|
||||
Func_1c980: ; 1c980 (7:4980)
|
||||
push hl
|
||||
push bc
|
||||
ld a, [wAnimationQueue]
|
||||
ld c, SPRITE_ANIM_FIELD_01
|
||||
call GetSpriteAnimBufferProperty_SpriteInA
|
||||
call Func_1c9a2
|
||||
|
||||
push af
|
||||
and %01100000
|
||||
or [hl]
|
||||
ld [hli], a
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
ld [hl], c
|
||||
pop af
|
||||
|
||||
ld bc, $000c
|
||||
add hl, bc
|
||||
ld c, a
|
||||
and %00000011
|
||||
or [hl]
|
||||
ld [hl], a
|
||||
pop bc
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Func_1c9a2: ; 1c9a2 (7:49a2)
|
||||
push hl
|
||||
ld c, 0
|
||||
ld a, [wd42b]
|
||||
and %00000100
|
||||
jr nz, .calc_addr
|
||||
|
||||
ld a, [wd4ae]
|
||||
add a
|
||||
ld c, a
|
||||
add a
|
||||
add c
|
||||
add a
|
||||
ld c, a
|
||||
ld a, [wd4af]
|
||||
cp PLAYER_TURN
|
||||
jr z, .player_turn
|
||||
|
||||
ld a, $06
|
||||
add c
|
||||
ld c, a
|
||||
.player_turn
|
||||
ld a, [wd4b0]
|
||||
add c ; a = [wd4b0] + c
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, Data_1c9e0
|
||||
add hl, bc
|
||||
ld c, [hl]
|
||||
.calc_addr
|
||||
ld a, c
|
||||
add a ; a = c * 2
|
||||
add c ; a = c * 3
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, Data_1ca04
|
||||
add hl, bc
|
||||
ld b, [hl]
|
||||
inc hl
|
||||
ld c, [hl]
|
||||
inc hl
|
||||
ld a, [wd42b]
|
||||
and [hl]
|
||||
pop hl
|
||||
ret
|
||||
|
||||
Data_1c9e0:
|
||||
db $01
|
||||
db $01
|
||||
db $01
|
||||
db $01
|
||||
db $01
|
||||
db $01
|
||||
db $02
|
||||
db $02
|
||||
db $02
|
||||
db $02
|
||||
db $02
|
||||
db $02
|
||||
db $03
|
||||
db $04
|
||||
db $05
|
||||
db $06
|
||||
db $07
|
||||
db $08
|
||||
db $03
|
||||
db $04
|
||||
db $05
|
||||
db $06
|
||||
db $07
|
||||
db $08
|
||||
db $09
|
||||
db $0a
|
||||
db $0b
|
||||
db $0c
|
||||
db $0d
|
||||
db $0e
|
||||
db $09
|
||||
db $0a
|
||||
db $0b
|
||||
db $0c
|
||||
db $0d
|
||||
db $0e
|
||||
|
||||
macro_1ca04: MACRO
|
||||
dw \1
|
||||
db \2
|
||||
ENDM
|
||||
Data_1ca04:
|
||||
; value(2), flag(1)
|
||||
macro_1ca04 $5858, $08
|
||||
macro_1ca04 $5028, $00
|
||||
macro_1ca04 $3088, $63
|
||||
macro_1ca04 $4858, $00
|
||||
macro_1ca04 $6018, $00
|
||||
macro_1ca04 $6038, $00
|
||||
macro_1ca04 $6058, $00
|
||||
macro_1ca04 $6078, $00
|
||||
macro_1ca04 $6098, $00
|
||||
macro_1ca04 $5058, $00
|
||||
macro_1ca04 $2898, $00
|
||||
macro_1ca04 $2878, $00
|
||||
macro_1ca04 $2858, $00
|
||||
macro_1ca04 $2838, $00
|
||||
macro_1ca04 $2818, $00
|
||||
|
||||
Func_1ca31:
|
||||
push hl
|
||||
push bc
|
||||
ld a, [wd4ac]
|
||||
ld b, a
|
||||
ld hl, wd4ad
|
||||
ld a, [hl]
|
||||
ld c, a
|
||||
add %00001000
|
||||
and %01111111
|
||||
cp b
|
||||
jp z, .asm_007_4a6b
|
||||
ld [hl], a
|
||||
ld b, 0
|
||||
ld hl, $d42c
|
||||
add hl, bc
|
||||
ld a, [wTempAnimation]
|
||||
ld [hli], a
|
||||
ld a, [wd4ae]
|
||||
ld [hli], a
|
||||
ld a, [wd4af]
|
||||
ld [hli], a
|
||||
ld a, [wd4b0]
|
||||
ld [hli], a
|
||||
ld a, [$d4b1]
|
||||
ld [hli], a
|
||||
ld a, [$d4b2]
|
||||
ld [hli], a
|
||||
ld a, [$d4b3]
|
||||
ld [hli], a
|
||||
ld a, [wd4be]
|
||||
ld [hl], a
|
||||
.asm_007_4a6b
|
||||
pop bc
|
||||
pop hl
|
||||
ret
|
||||
|
||||
INCROM $1ca6e, $1cab3
|
||||
|
||||
Func_1cab3: ; 1cab3 (7:4ab3)
|
||||
push bc
|
||||
ld a, [wTempAnimation]
|
||||
ld l, a
|
||||
ld h, 0
|
||||
add hl, hl ; hl = anim * 2
|
||||
ld b, h
|
||||
ld c, l
|
||||
add hl, hl ; hl = anim * 4
|
||||
add hl, bc ; hl = anim * 6
|
||||
ld bc, $4e32
|
||||
add hl, bc
|
||||
pop bc
|
||||
ret
|
||||
|
||||
INCROM $1cac5, $1cb18
|
||||
|
||||
Func_1cb18: ; 1cb18 (7:4b18)
|
||||
push hl
|
||||
|
||||
+2
-2
@@ -11241,7 +11241,7 @@ CheckAnyAnimationPlaying: ; 3b52 (0:3b52)
|
||||
ret
|
||||
|
||||
Func_3b6a: ; 3b6a (0:3b6a)
|
||||
ld [wd422], a
|
||||
ld [wTempAnimation], a ; hold an animation temporarily
|
||||
ldh a, [hBankROM]
|
||||
push af
|
||||
ld [wd4be], a
|
||||
@@ -11250,7 +11250,7 @@ Func_3b6a: ; 3b6a (0:3b6a)
|
||||
push de
|
||||
ld a, $07
|
||||
call BankswitchROM
|
||||
ld a, [wd422]
|
||||
ld a, [wTempAnimation]
|
||||
cp $61
|
||||
jr nc, .asm_3b90
|
||||
ld hl, wd4ad
|
||||
|
||||
+9
-5
@@ -1697,9 +1697,8 @@ wcfda:: ; cfda
|
||||
|
||||
ds $7
|
||||
|
||||
; it's a flag variable being used in play-area view.
|
||||
; need analysis.
|
||||
wcfe3:: ; cfe3
|
||||
; a flag indicating whether sfx should be played.
|
||||
wPlaysSfx:: ; cfe3
|
||||
ds $1
|
||||
|
||||
wcfe4:: ; cfe4
|
||||
@@ -2185,7 +2184,8 @@ wd420:: ; d420
|
||||
wd421:: ; d421
|
||||
ds $1
|
||||
|
||||
wd422:: ; d422
|
||||
; holds an animation to play
|
||||
wTempAnimation:: ; d422
|
||||
ds $1
|
||||
|
||||
; holds a list of animations to play
|
||||
@@ -2197,7 +2197,10 @@ wAnimationQueue:: ; d423
|
||||
wd42a:: ; d42a
|
||||
ds $1
|
||||
|
||||
ds $81
|
||||
wd42b:: ; d42b
|
||||
ds $1
|
||||
|
||||
ds $80
|
||||
|
||||
wd4ac:: ; d4ac
|
||||
ds $1
|
||||
@@ -2219,6 +2222,7 @@ wd4b0:: ; d4b0
|
||||
wd4be:: ; d4be
|
||||
ds $1
|
||||
|
||||
wd4bf:: ; d4bf
|
||||
ds $1
|
||||
|
||||
wd4c0:: ; d4c0
|
||||
|
||||
Reference in New Issue
Block a user