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https://github.com/pret/poketcg.git
synced 2026-09-28 21:50:06 -04:00
Document/label bank2 and WRAM related stuff, add menu related constants
This commit is contained in:
@@ -8,9 +8,14 @@ CARD_NOT_OWNED EQU 1 << CARD_NOT_OWNED_F
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CARD_COUNT_MASK EQU $7f
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; sDeck* and generic deck constants
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NUM_DECKS EQU 4
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DECK_NAME_SIZE EQU 24
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DECK_SIZE EQU 60
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NUM_DECKS EQU 4
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DECK_NAME_SIZE EQU 24
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DECK_NAME_SIZE_WO_SUFFIX EQU 21 ; name part before "deck"
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DECK_SIZE EQU 60
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DECK_STRUCT_SIZE EQU DECK_NAME_SIZE + DECK_SIZE
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DECK_CONFIG_BUFFER_SIZE EQU 80
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MAX_NUM_SAME_NAME_CARDS EQU 4
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MAX_UNNAMED_DECK_NUM EQU 999
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; card data offsets (data/cards.asm and card_data_struct)
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@@ -12,3 +12,18 @@ FILTER_TRAINER EQUS "TYPE_TRAINER"
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FILTER_ENERGY EQU $20
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NUM_FILTERS EQU 9
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MAX_DECK_CONFIRMATION_VISIBLE_CARDS EQU 7
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MAX_FILTERED_LIST_VISIBLE_CARDS EQU 6
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; deck flags
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const_def
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const DECK_1_F ; $0
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const DECK_2_F ; $1
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const DECK_3_F ; $2
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const DECK_4_F ; $3
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ALL_DECKS EQU $ff
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NUM_DECK_SAVE_MACHINE_SLOTS EQU 60
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NUM_DECK_MACHINE_SLOTS EQU 5
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+903
-699
File diff suppressed because it is too large
Load Diff
@@ -1173,7 +1173,7 @@ Func_c7b8: ; c7b8 (3:47b8)
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ldh [hSCY], a
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call Set_OBJ_8x16
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farcall Func_1288c
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farcall Func_8db0
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farcall DeckSelectionMenu
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call Set_OBJ_8x8
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ret
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+33
-29
@@ -2050,29 +2050,32 @@ Func_1996e: ; 1996e (6:596e)
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ldh [hWhoseTurn], a
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ld hl, sCardCollection
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ld bc, $1607
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.asm_1997b
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.loop_clear
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xor a
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ld [hli], a
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dec bc
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ld a, c
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or b
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jr nz, .asm_1997b
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ld a, $5
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ld hl, s0a350
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jr nz, .loop_clear
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ld a, CHARMANDER_AND_FRIENDS_DECK
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ld hl, sSavedDeck1
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call Func_199e0
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ld a, $7
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ld hl, s0a3a4
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ld a, SQUIRTLE_AND_FRIENDS_DECK
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ld hl, sSavedDeck2
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call Func_199e0
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ld a, $9
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ld hl, s0a3f8
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ld a, BULBASAUR_AND_FRIENDS_DECK
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ld hl, sSavedDeck3
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call Func_199e0
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call EnableSRAM
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ld hl, sCardCollection
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ld a, CARD_NOT_OWNED
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.asm_199a2
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.loop_collection
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ld [hl], a
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inc l
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jr nz, .asm_199a2
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jr nz, .loop_collection
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ld hl, sCurrentDuel
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xor a
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ld [hli], a
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@@ -2080,13 +2083,14 @@ Func_1996e: ; 1996e (6:596e)
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ld [hl], a
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ld hl, sCardPopNameList
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ld c, $10
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.asm_199b2
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ld c, CARDPOP_NAME_LIST_MAX_ELEMS
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.loop_card_pop_names
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ld [hl], $0
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ld de, $0010
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ld de, NAME_BUFFER_LENGTH
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add hl, de
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dec c
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jr nz, .asm_199b2
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jr nz, .loop_card_pop_names
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ld a, 2
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ld [sPrinterContrastLevel], a
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ld a, $2
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@@ -3592,9 +3596,9 @@ InputPlayerName: ; 1a7a3 (6:67a3)
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ld a, $06
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ld [wNamingScreenKeyboardHeight], a
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ld a, $0f
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ld [wceaa], a
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ld [wVisibleCursorTile], a
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ld a, $00
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ld [wceab], a
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ld [wInvisibleCursorTile], a
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.loop
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ld a, $01
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ld [wVBlankOAMCopyToggle], a
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@@ -3950,12 +3954,12 @@ NamingScreen_CheckButtonState: ; 1a908 (6:6908)
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inc [hl]
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and $0f
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ret nz
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ld a, [wceaa]
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ld a, [wVisibleCursorTile]
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bit 4, [hl]
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jr z, Func_1aa07.asm_6a0a
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Func_1aa07: ; 1aa07 (6:6a07)
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ld a, [wceab]
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ld a, [wInvisibleCursorTile]
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.asm_6a0a
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ld e, a
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ld a, [wNamingScreenCursorX]
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@@ -3974,7 +3978,7 @@ Func_1aa07: ; 1aa07 (6:6a07)
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ret
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Func_1aa23: ; 1aa23 (6:6a23)
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ld a, [wceaa]
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ld a, [wVisibleCursorTile]
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jr Func_1aa07.asm_6a0a
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Func_1aa28: ; 1aa28 (6:6a28)
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@@ -3986,7 +3990,7 @@ Func_1aa28: ; 1aa28 (6:6a28)
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call ZeroObjectPositions
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pop af
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ld b, a
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ld a, [wceab]
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ld a, [wInvisibleCursorTile]
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cp b
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jr z, .asm_6a60
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ld a, [wNamingScreenBufferLength]
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@@ -4456,9 +4460,9 @@ InputDeckName: ; 1ad89 (6:6d89)
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ld a, $07
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ld [wNamingScreenKeyboardHeight], a
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ld a, $0f
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ld [wceaa], a
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ld [wVisibleCursorTile], a
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ld a, $00
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ld [wceab], a
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ld [wInvisibleCursorTile], a
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.loop
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ld a, $01
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ld [wVBlankOAMCopyToggle], a
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@@ -4748,12 +4752,12 @@ Func_1aefb: ; 1aefb (6:6efb)
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inc [hl]
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and $0f
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ret nz
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ld a, [wceaa]
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ld a, [wVisibleCursorTile]
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bit 4, [hl]
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jr z, Func_1afa1.asm_6fa4
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Func_1afa1: ; 1afa1 (6:6fa1)
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ld a, [wceab]
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ld a, [wInvisibleCursorTile]
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.asm_6fa4
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ld e, a
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ld a, [wNamingScreenCursorX]
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@@ -4772,7 +4776,7 @@ Func_1afa1: ; 1afa1 (6:6fa1)
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ret
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Func_1afbd: ; 1afbd (6:6fbd)
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ld a, [wceaa]
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ld a, [wVisibleCursorTile]
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jr Func_1afa1.asm_6fa4
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Func_1afc2: ; 1afc2 (6:6fc2)
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@@ -4784,7 +4788,7 @@ Func_1afc2: ; 1afc2 (6:6fc2)
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call ZeroObjectPositions
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pop af
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ld b, a
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ld a, [wceab]
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ld a, [wInvisibleCursorTile]
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cp b
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jr z, .asm_6ffb
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ld a, [wNamingScreenBufferLength]
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@@ -4963,9 +4967,9 @@ Func_1ba14: ; 1ba14 (6:7a14)
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Func_1ba4c: ; 1ba4c (6:7a4c)
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push hl
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ld l, b
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ld h, $54
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ld h, DECK_STRUCT_SIZE
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call HtimesL
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ld de, s0a350
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ld de, sSavedDecks
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add hl, de
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ld d, h
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ld e, l
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@@ -5080,7 +5084,7 @@ Func_1bae4: ; 1bae4 (6:7ae4)
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push af
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ld hl, wd088
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ld b, [hl]
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farcall Func_b625
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farcall CheckIfCanBuildSavedDeck
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jr c, .asm_7af5
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pop af
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ld [wd0a6], a
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@@ -93,3 +93,8 @@ duel_anim_struct: MACRO
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\1Unknown2:: ds 1
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\1Bank:: ds 1
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ENDM
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deck_struct: MACRO
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\1Name:: ds DECK_NAME_SIZE
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\1Cards:: ds DECK_SIZE
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ENDM
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+72
-30
@@ -44,47 +44,89 @@ sPlayerName:: ; a010
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sCardCollection:: ; a100
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ds $100
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sDeck1Name:: ; a200
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ds DECK_NAME_SIZE
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sDeck1Cards:: ; a218
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ds DECK_SIZE
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sDeck1:: deck_struct sDeck1 ; a200
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sDeck2:: deck_struct sDeck2 ; a254
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sDeck3:: deck_struct sDeck3 ; a2a8
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sDeck4:: deck_struct sDeck4 ; a2fc
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sDeck2Name:: ; a254
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ds DECK_NAME_SIZE
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sDeck2Cards:: ; a26c
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ds DECK_SIZE
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sDeck3Name:: ; a2a8
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ds DECK_NAME_SIZE
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sDeck3Cards:: ; a2c0
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ds DECK_SIZE
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sDeck4Name:: ; a2fc
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ds DECK_NAME_SIZE
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sDeck4Cards:: ; a314
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ds DECK_SIZE
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s0a350:: ; a350
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ds DECK_NAME_SIZE + DECK_SIZE
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s0a3a4:: ; a3a4
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ds DECK_NAME_SIZE + DECK_SIZE
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s0a3f8:: ; a3f8
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ds DECK_NAME_SIZE + DECK_SIZE
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ds $12b4
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sSavedDecks::
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sSavedDeck1:: deck_struct sSavedDeck1 ; a350
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sSavedDeck2:: deck_struct sSavedDeck2 ; a3a4
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sSavedDeck3:: deck_struct sSavedDeck3 ; a3f8
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sSavedDeck4:: deck_struct sSavedDeck4 ; a44c
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sSavedDeck5:: deck_struct sSavedDeck5 ; a4a0
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sSavedDeck6:: deck_struct sSavedDeck6 ; a4f4
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sSavedDeck7:: deck_struct sSavedDeck7 ; a548
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sSavedDeck8:: deck_struct sSavedDeck8 ; a59c
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sSavedDeck9:: deck_struct sSavedDeck9 ; a5f0
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sSavedDeck10:: deck_struct sSavedDeck10 ; a644
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sSavedDeck11:: deck_struct sSavedDeck11 ; a698
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sSavedDeck12:: deck_struct sSavedDeck12 ; a6ec
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sSavedDeck13:: deck_struct sSavedDeck13 ; a740
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sSavedDeck14:: deck_struct sSavedDeck14 ; a794
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sSavedDeck15:: deck_struct sSavedDeck15 ; a7e8
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sSavedDeck16:: deck_struct sSavedDeck16 ; a83c
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sSavedDeck17:: deck_struct sSavedDeck17 ; a890
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sSavedDeck18:: deck_struct sSavedDeck18 ; a8e4
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sSavedDeck19:: deck_struct sSavedDeck19 ; a938
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sSavedDeck20:: deck_struct sSavedDeck20 ; a98c
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sSavedDeck21:: deck_struct sSavedDeck21 ; a9e0
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sSavedDeck22:: deck_struct sSavedDeck22 ; aa34
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sSavedDeck23:: deck_struct sSavedDeck23 ; aa88
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sSavedDeck24:: deck_struct sSavedDeck24 ; aadc
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sSavedDeck25:: deck_struct sSavedDeck25 ; ab30
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sSavedDeck26:: deck_struct sSavedDeck26 ; ab84
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sSavedDeck27:: deck_struct sSavedDeck27 ; abd8
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sSavedDeck28:: deck_struct sSavedDeck28 ; ac2c
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sSavedDeck29:: deck_struct sSavedDeck29 ; ac80
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sSavedDeck30:: deck_struct sSavedDeck30 ; acd4
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sSavedDeck31:: deck_struct sSavedDeck31 ; ad28
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sSavedDeck32:: deck_struct sSavedDeck32 ; ad7c
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sSavedDeck33:: deck_struct sSavedDeck33 ; add0
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sSavedDeck34:: deck_struct sSavedDeck34 ; ae24
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sSavedDeck35:: deck_struct sSavedDeck35 ; ae78
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sSavedDeck36:: deck_struct sSavedDeck36 ; aecc
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sSavedDeck37:: deck_struct sSavedDeck37 ; af20
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sSavedDeck38:: deck_struct sSavedDeck38 ; af74
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sSavedDeck39:: deck_struct sSavedDeck39 ; afc8
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sSavedDeck40:: deck_struct sSavedDeck40 ; b01c
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sSavedDeck41:: deck_struct sSavedDeck41 ; b070
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sSavedDeck42:: deck_struct sSavedDeck42 ; b0c4
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sSavedDeck43:: deck_struct sSavedDeck43 ; b118
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sSavedDeck44:: deck_struct sSavedDeck44 ; b16c
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sSavedDeck45:: deck_struct sSavedDeck45 ; b1c0
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sSavedDeck46:: deck_struct sSavedDeck46 ; b214
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sSavedDeck47:: deck_struct sSavedDeck47 ; b268
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sSavedDeck48:: deck_struct sSavedDeck48 ; b2bc
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sSavedDeck49:: deck_struct sSavedDeck49 ; b310
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sSavedDeck50:: deck_struct sSavedDeck50 ; b364
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sSavedDeck51:: deck_struct sSavedDeck51 ; b3b8
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sSavedDeck52:: deck_struct sSavedDeck52 ; b40c
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sSavedDeck53:: deck_struct sSavedDeck53 ; b460
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sSavedDeck54:: deck_struct sSavedDeck54 ; b4b4
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sSavedDeck55:: deck_struct sSavedDeck55 ; b508
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sSavedDeck56:: deck_struct sSavedDeck56 ; b55c
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sSavedDeck57:: deck_struct sSavedDeck57 ; b5b0
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sSavedDeck58:: deck_struct sSavedDeck58 ; b604
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sSavedDeck59:: deck_struct sSavedDeck59 ; b658
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sSavedDeck60:: deck_struct sSavedDeck60 ; b6ac
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sCurrentlySelectedDeck:: ; b700
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ds $1
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sb701:: ; b701
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; keeps track of how many unnamed decks have been built
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; this is the number that gets appended at the end of
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; an unnamed deck (i.e. DECK XXX)
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; max number is MAX_UNNAMED_DECK_NUM
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sUnnamedDeckCounter:: ; b701
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ds $1
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ds $1
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sb703:: ; b703
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ds $1
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ds $4
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ds $fc
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ds $f9
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sb800:: ; b800
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ds $8
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+1
-1
@@ -1828,7 +1828,7 @@ SCardsText: ; 3bdd1 (e:7dd1)
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text "'s Cards"
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done
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Text025b: ; 3bddb (e:7ddb)
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EmptyDeckNameText: ; 3bddb (e:7ddb)
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textfw0 "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-"
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done
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@@ -604,7 +604,7 @@ TextOffsets:: ; 34000 (d:4000)
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textpointer ViewWhichCardFileText ; 0x0258
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textpointer Text0259 ; 0x0259
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textpointer SCardsText ; 0x025a
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textpointer Text025b ; 0x025b
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textpointer EmptyDeckNameText ; 0x025b
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textpointer DeckSaveMachineText ; 0x025c
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textpointer SaveADeckText ; 0x025d
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textpointer DeleteADeckText ; 0x025e
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+55
-37
@@ -448,17 +448,7 @@ UNION
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; this is kept updated with some default text that is used
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; when the text printing functions are called with text id $0000
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wDefaultText:: ; c590
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||||
ds $2
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wc592:: ; c592
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ds $3
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ds $15
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wc5aa:: ; c5aa
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ds $1
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ds $21
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ds $3c
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NEXTU
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@@ -1913,28 +1903,38 @@ wcea1:: ; cea1
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wCheckMenuCursorBlinkCounter:: ; cea3
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ds $1
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||||
; used to temporarily store wCurCardTypeFilter
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; to check whether a new filter is to be applied
|
||||
wTempCardTypeFilter:: ; cea4
|
||||
|
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wCardListCursorPos:: ; cea4
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|
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wNamingScreenCursorY:: ; cea4
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ds $1
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wcea5:: ; cea5
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wCardListCursorXPos:: ; cea5
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ds $1
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wcea6:: ; cea6
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wCardListCursorYPos:: ; cea6
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ds $1
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wcea7:: ; cea7
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wCardListYSpacing:: ; cea7
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ds $1
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wcea8:: ; cea8
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wCardListXSpacing:: ; cea8
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ds $1
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wCardListNumCursorPositions:: ; cea9
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wNamingScreenKeyboardHeight:: ; cea9
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ds $1
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||||
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||||
wceaa:: ; ceaa
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; tile to draw when cursor is blinking
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wVisibleCursorTile:: ; ceaa
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||||
ds $1
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||||
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||||
wceab:: ; ceab
|
||||
; tile to draw when cursor is visible
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||||
wInvisibleCursorTile:: ; ceab
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||||
ds $1
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||||
|
||||
wceac:: ; ceac
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||||
@@ -1978,10 +1978,14 @@ wOnesAndTensPlace:: ; ceb6
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||||
wCardFilterCounts:: ; cebb
|
||||
ds NUM_FILTERS
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||||
|
||||
wcec4:: ; cec4
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||||
ds $7
|
||||
; buffer used to show which card IDs
|
||||
; are visible in a given list
|
||||
wVisibleListCardIDs:: ; cec4
|
||||
ds MAX_DECK_CONFIRMATION_VISIBLE_CARDS
|
||||
|
||||
wcecb:: ; cecb
|
||||
; number of visible entries
|
||||
; when showing a list of cards
|
||||
wNumVisibleCardListEntries:: ; cecb
|
||||
ds $1
|
||||
|
||||
wTotalCardCount:: ; cecc
|
||||
@@ -2035,17 +2039,17 @@ wHandTempList:: ; ceda
|
||||
wceda:: ; ceda
|
||||
ds DECK_SIZE
|
||||
|
||||
; terminator for wceda
|
||||
wcf16:: ; cf16
|
||||
ds $1
|
||||
|
||||
; used in bank2, probably related to wTempHandCardList (another temp list?)
|
||||
; holds cards for the current deck
|
||||
wCurDeckCards:: ; cf17
|
||||
ds DECK_SIZE
|
||||
ds DECK_CONFIG_BUFFER_SIZE
|
||||
|
||||
wcf53:: ; cf53
|
||||
wCurDeckCardsTerminator:: ; cf67
|
||||
ds $1
|
||||
|
||||
ds $14
|
||||
wCurDeckCardsEnd::
|
||||
|
||||
; stores the count number of cards owned
|
||||
; can be 0 in the case that a card is not available
|
||||
@@ -2062,21 +2066,35 @@ wTempHandCardList:: ; cf68
|
||||
wCurDeckName:: ; cfb9
|
||||
ds DECK_NAME_SIZE
|
||||
|
||||
wcfd1:: ; cfd1
|
||||
; max number of cards that are allowed
|
||||
; to include when building a deck configuration
|
||||
wMaxNumCardsAllowed:: ; cfd1
|
||||
ds $1
|
||||
|
||||
wcfd2:: ; cfd2
|
||||
; max number of cards with same name that are allowed
|
||||
; to be included when building a deck configuration
|
||||
wSameNameCardsLimit:: ; cfd2
|
||||
ds $1
|
||||
|
||||
wcfd3:: ; cfd3
|
||||
; whether to include the cards in the selected deck
|
||||
; to appear in the filtered lists
|
||||
; is TRUE when building a deck (since the cards should be shown for removal)
|
||||
; is FALSE when choosing a deck configuration to send through Gift Center
|
||||
; (can't select cards that are included in already built decks)
|
||||
wIncludeCardsInDeck:: ; cfd3
|
||||
ds $1
|
||||
|
||||
wcfd4:: ; cfd4
|
||||
; pointer to a function that handles the menu
|
||||
; when building a deck configuration
|
||||
wDeckConfigurationMenuHandlerFunction:: ; cfd4
|
||||
ds $2
|
||||
|
||||
wcfd6:: ; cfd6
|
||||
; pointer to a transition table for the
|
||||
; function in wDeckConfigurationMenuHandlerFunction
|
||||
wDeckConfigurationMenuTransitionTable:: ; cfd6
|
||||
ds $2
|
||||
|
||||
; pointer to a list of cards
|
||||
wcfd8:: ; cfd8
|
||||
ds $2
|
||||
|
||||
@@ -2109,7 +2127,8 @@ wPlaysSfx:: ; cfe3
|
||||
wcfe4:: ; cfe4
|
||||
ds $1
|
||||
|
||||
wcfe5:: ; cfe5
|
||||
; collection index of the first owned card
|
||||
wFirstOwnedCardIndex:: ; cfe5
|
||||
ds $1
|
||||
|
||||
wcfe6:: ; cfe6
|
||||
@@ -2148,12 +2167,11 @@ wNamingScreenNamePosition:: ; d007
|
||||
wd009:: ; d009
|
||||
ds $4
|
||||
|
||||
wd00d:: ; d00d
|
||||
ds $18
|
||||
; pointers to all decks of current deck machine
|
||||
wMachineDeckPtrs:: ; d00d
|
||||
ds 2 * NUM_DECK_SAVE_MACHINE_SLOTS
|
||||
|
||||
ds $60
|
||||
|
||||
wd085:: ; d085
|
||||
wNumSavedDecks:: ; d085
|
||||
ds $1
|
||||
|
||||
wd086:: ; d086
|
||||
@@ -2174,7 +2192,7 @@ wd08a:: ; d08a
|
||||
wd0a2:: ; d0a2
|
||||
ds $2
|
||||
|
||||
wd0a4:: ; d0a4
|
||||
wTempBankSRAM:: ; d0a4
|
||||
ds $1
|
||||
|
||||
wd0a5:: ; d0a5
|
||||
|
||||
Reference in New Issue
Block a user