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https://github.com/pret/poketcg.git
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YourPlayArea function labels
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+30
-30
@@ -54,8 +54,9 @@ DuelCheckMenu_YourPlayArea: ; 8047 (2:4047)
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ld a, [wCursorDuelXPosition]
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add b
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ld [wLastCursorPosition_YourPlayArea], a
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ld b, $f8
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call Func_81ba
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ld b, $f8 ; black arrow tile
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call DrawByteToTabulatedPositions
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call DrawWideTextBox
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xor a
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ld [wDuelCursorBlinkCounter], a
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@@ -64,10 +65,10 @@ DuelCheckMenu_YourPlayArea: ; 8047 (2:4047)
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.asm_8074
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call DoFrame
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xor a
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call Func_818c
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call DrawByteToTabulatedPositions_FromCursor
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call Func_86ac
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jr nc, .asm_8074
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call Func_81af
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call EraseByteFromTabulatedPositions
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cp $ff
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ret z
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ld a, [wCursorDuelYPosition]
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@@ -78,7 +79,7 @@ DuelCheckMenu_YourPlayArea: ; 8047 (2:4047)
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lb hl, $40, $98
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call JumpToFunctionInTable
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jr .asm_8050
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; 0x8098
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INCROM $8098, $80da
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DuelCheckMenu_OppPlayArea: ; 80da (2:40da)
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@@ -94,7 +95,9 @@ CheckMenuData: ; (2:4158)
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Func_8169: ; 8169 (2:4169)
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INCROM $8169, $818c
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Func_818c: ; 818c (2:418c)
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; checks if arrows need to be erased in Play Area
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; and draws new arrows upon cursor position change
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DrawByteToTabulatedPositions_FromCursor: ; 818c (2:418c)
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push af
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ld b, a
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add b
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@@ -111,35 +114,37 @@ Func_818c: ; 818c (2:418c)
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ld hl, wLastCursorPosition_YourPlayArea
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cp [hl]
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jr z, .unchanged
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call Func_81af
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call EraseByteFromTabulatedPositions
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ld [wLastCursorPosition_YourPlayArea], a
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ld b, $f8 ; black cursor tile byte
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call Func_81ba
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ld b, $f8 ; black arrow tile byte
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call DrawByteToTabulatedPositions
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.unchanged
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pop af
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ret
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; load white tile in b to erase
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; the bytes drawn previously
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Func_81af: ; 81af (2:41af)
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EraseByteFromTabulatedPositions: ; 81af (2:41af)
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push af
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ld a, [wLastCursorPosition_YourPlayArea]
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ld b, $00 ; white tile
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call Func_81ba
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call DrawByteToTabulatedPositions
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pop af
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ret
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; writes tile in b to positions tabulated in
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; Data_81d7, with offset calculated from the
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; cursor x and y positions
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Func_81ba: ; 81ba (2:41ba)
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; PlayAreaDrawPositionsPointerTable, with offset calculated from the
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; cursor x and y positions in a
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DrawByteToTabulatedPositions: ; 81ba (2:41ba)
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push bc
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ld hl, Data_81d7
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ld hl, PlayAreaDrawPositionsPointerTable
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sla a
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ld c, a
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ld b, $00
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add hl, bc
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; hl points to Data_81d7 plus offset corresponding to a
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; hl points to PlayAreaDrawPositionsPointerTable
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; plus offset corresponding to a
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ld a, [hli]
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ld h, [hl]
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@@ -158,17 +163,16 @@ Func_81ba: ; 81ba (2:41ba)
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jr .loop
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.done
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ret
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; 0x81d7
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Data_81d7: ; 81d7 (2:41d7)
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dw Data_81e3.data_81e3
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dw Data_81e3.data_81f0
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dw Data_81e3.data_81f3
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dw Data_81e3.data_81f6
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dw Data_81e3.data_8203
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dw Data_81e3.data_8206
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PlayAreaDrawPositionsPointerTable: ; 81d7 (2:41d7)
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dw PlayAreaDrawPositions.data_81e3
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dw PlayAreaDrawPositions.data_81f0
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dw PlayAreaDrawPositions.data_81f3
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dw PlayAreaDrawPositions.data_81f6
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dw PlayAreaDrawPositions.data_8203
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dw PlayAreaDrawPositions.data_8206
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Data_81e3: ; 81e3 (2:41e3)
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PlayAreaDrawPositions: ; 81e3 (2:41e3)
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; x and y coordinates to draw byte
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.data_81e3:
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db 5, 5
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@@ -296,7 +300,6 @@ _DrawPlayArea: ; 8211 (2:4211)
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.lcd
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call EnableLCD
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ret
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; 0x82b6
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Func_82b6: ; 82b6 (2:42b6)
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INCROM $82b6, $833c
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@@ -362,9 +365,8 @@ DrawPrizeCards: ; 8464 (2:4464)
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.done
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pop af
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ret
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; 0x84b4
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PrizeCardsCoordinateData:
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PrizeCardsCoordinateData: ; 0x84b4 (2:44b4)
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; x and y coordinates for player prize cards
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.player
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db 2, 1
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@@ -405,7 +407,6 @@ GetDuelInitialPrizesUpperBitsSet: ; 84fc (2:44fc)
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or %11000000
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ld [wDuelInitialPrizesUpperBitsSet], a
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ret
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; 0x8511
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Func_8511: ; 8511 (2:4511)
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INCROM $8511, $85aa
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@@ -428,7 +429,6 @@ LoadCursorTile: ; 8992 (2:4992)
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ld b, 16
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call SafeCopyDataHLtoDE
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ret
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; 0x899e
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.tile_data: ; 899e (2:499e)
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db $e0, $c0, $98, $b0, $84, $8c, $83, $82
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