mirror of
https://github.com/pret/poketcg.git
synced 2026-09-30 06:12:10 -04:00
Merge branch 'master' of https://github.com/pret/poketcg
This commit is contained in:
@@ -12,11 +12,14 @@ INCLUDE "constants/misc_constants.asm"
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INCLUDE "constants/music_constants.asm"
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INCLUDE "constants/name_constants.asm"
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INCLUDE "constants/npc_constants.asm"
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INCLUDE "constants/palette_constants.asm"
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INCLUDE "constants/script_constants.asm"
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INCLUDE "constants/sgb_constants.asm"
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INCLUDE "constants/sfx_constants.asm"
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INCLUDE "constants/sprite_constants.asm"
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INCLUDE "constants/text_constants.asm"
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INCLUDE "constants/tilemap_constants.asm"
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INCLUDE "constants/tileset_constants.asm"
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INCLUDE "constants/animation_constants.asm"
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INCLUDE "constants/attack_animation_constants.asm"
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INCLUDE "constants/charmaps.asm"
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@@ -0,0 +1,162 @@
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const_def
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const PALETTE_0 ; $00
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const PALETTE_1 ; $01
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const PALETTE_2 ; $02
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const PALETTE_3 ; $03
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const PALETTE_4 ; $04
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const PALETTE_5 ; $05
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const PALETTE_6 ; $06
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const PALETTE_7 ; $07
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const PALETTE_8 ; $08
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const PALETTE_9 ; $09
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const PALETTE_10 ; $0a
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const PALETTE_11 ; $0b
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const PALETTE_12 ; $0c
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const PALETTE_13 ; $0d
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const PALETTE_14 ; $0e
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const PALETTE_15 ; $0f
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const PALETTE_16 ; $10
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const PALETTE_17 ; $11
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const PALETTE_18 ; $12
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const PALETTE_19 ; $13
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const PALETTE_20 ; $14
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const PALETTE_21 ; $15
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const PALETTE_22 ; $16
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const PALETTE_23 ; $17
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const PALETTE_24 ; $18
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const PALETTE_25 ; $19
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const PALETTE_26 ; $1a
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const PALETTE_27 ; $1b
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const PALETTE_28 ; $1c
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const PALETTE_29 ; $1d
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const PALETTE_30 ; $1e
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const PALETTE_31 ; $1f
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const PALETTE_32 ; $20
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const PALETTE_33 ; $21
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const PALETTE_34 ; $22
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const PALETTE_35 ; $23
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const PALETTE_36 ; $24
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const PALETTE_37 ; $25
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const PALETTE_38 ; $26
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const PALETTE_39 ; $27
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const PALETTE_40 ; $28
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const PALETTE_41 ; $29
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const PALETTE_42 ; $2a
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const PALETTE_43 ; $2b
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const PALETTE_44 ; $2c
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const PALETTE_45 ; $2d
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const PALETTE_46 ; $2e
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const PALETTE_47 ; $2f
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const PALETTE_48 ; $30
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const PALETTE_49 ; $31
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const PALETTE_50 ; $32
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const PALETTE_51 ; $33
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const PALETTE_52 ; $34
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const PALETTE_53 ; $35
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const PALETTE_54 ; $36
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const PALETTE_55 ; $37
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const PALETTE_56 ; $38
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const PALETTE_57 ; $39
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const PALETTE_58 ; $3a
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const PALETTE_59 ; $3b
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const PALETTE_60 ; $3c
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const PALETTE_61 ; $3d
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const PALETTE_62 ; $3e
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const PALETTE_63 ; $3f
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const PALETTE_64 ; $40
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const PALETTE_65 ; $41
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const PALETTE_66 ; $42
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const PALETTE_67 ; $43
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const PALETTE_68 ; $44
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const PALETTE_69 ; $45
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const PALETTE_70 ; $46
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const PALETTE_71 ; $47
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const PALETTE_72 ; $48
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const PALETTE_73 ; $49
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const PALETTE_74 ; $4a
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const PALETTE_75 ; $4b
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const PALETTE_76 ; $4c
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const PALETTE_77 ; $4d
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const PALETTE_78 ; $4e
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const PALETTE_79 ; $4f
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const PALETTE_80 ; $50
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const PALETTE_81 ; $51
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const PALETTE_82 ; $52
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const PALETTE_83 ; $53
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const PALETTE_84 ; $54
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const PALETTE_85 ; $55
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const PALETTE_86 ; $56
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const PALETTE_87 ; $57
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const PALETTE_88 ; $58
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const PALETTE_89 ; $59
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const PALETTE_90 ; $a5
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const PALETTE_91 ; $5b
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const PALETTE_92 ; $5c
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const PALETTE_93 ; $5d
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const PALETTE_94 ; $5e
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const PALETTE_95 ; $5f
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const PALETTE_96 ; $60
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const PALETTE_97 ; $61
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const PALETTE_98 ; $62
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const PALETTE_99 ; $63
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const PALETTE_100 ; $64
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const PALETTE_101 ; $65
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const PALETTE_102 ; $66
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const PALETTE_103 ; $67
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const PALETTE_104 ; $68
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const PALETTE_105 ; $69
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const PALETTE_106 ; $6a
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const PALETTE_107 ; $6b
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const PALETTE_108 ; $6c
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const PALETTE_109 ; $6d
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const PALETTE_110 ; $6e
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const PALETTE_111 ; $6f
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const PALETTE_112 ; $70
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const PALETTE_113 ; $71
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const PALETTE_114 ; $72
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const PALETTE_115 ; $73
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const PALETTE_116 ; $74
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const PALETTE_117 ; $75
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const PALETTE_118 ; $76
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const PALETTE_119 ; $77
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const PALETTE_120 ; $78
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const PALETTE_121 ; $79
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const PALETTE_122 ; $7a
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const PALETTE_123 ; $7b
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const PALETTE_124 ; $7c
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const PALETTE_125 ; $7d
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const PALETTE_126 ; $7e
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const PALETTE_127 ; $7f
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const PALETTE_128 ; $80
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const PALETTE_129 ; $81
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const PALETTE_130 ; $82
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const PALETTE_131 ; $83
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const PALETTE_132 ; $84
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const PALETTE_133 ; $85
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const PALETTE_134 ; $86
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const PALETTE_135 ; $87
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const PALETTE_136 ; $88
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const PALETTE_137 ; $89
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const PALETTE_138 ; $8a
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const PALETTE_139 ; $8b
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const PALETTE_140 ; $8c
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const PALETTE_141 ; $8d
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const PALETTE_142 ; $8e
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const PALETTE_143 ; $8f
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const PALETTE_144 ; $90
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const PALETTE_145 ; $91
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const PALETTE_146 ; $92
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const PALETTE_147 ; $93
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const PALETTE_148 ; $94
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const PALETTE_149 ; $95
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const PALETTE_150 ; $96
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const PALETTE_151 ; $97
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const PALETTE_152 ; $98
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const PALETTE_153 ; $99
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const PALETTE_154 ; $9a
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const PALETTE_155 ; $9b
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const PALETTE_156 ; $9c
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const PALETTE_157 ; $9d
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const PALETTE_158 ; $9e
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const PALETTE_159 ; $9f
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const PALETTE_160 ; $a0
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@@ -0,0 +1,107 @@
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const_def
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const TILEMAP_OVERWORLD_MAP ; $00
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const TILEMAP_OVERWORLD_MAP_CGB ; $01
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const TILEMAP_MASON_LABORATORY ; $02
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const TILEMAP_MASON_LABORATORY_CGB ; $03
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const TILEMAP_UNUSED_1 ; $04
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const TILEMAP_UNUSED_2 ; $05
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const TILEMAP_DECK_MACHINE_ROOM ; $06
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const TILEMAP_DECK_MACHINE_ROOM_CGB ; $07
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const TILEMAP_UNUSED_3 ; $08
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const TILEMAP_UNUSED_4 ; $09
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const TILEMAP_ISHIHARA ; $0a
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const TILEMAP_ISHIHARA_CGB ; $0b
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const TILEMAP_FIGHTING_CLUB_ENTRANCE ; $0c
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const TILEMAP_FIGHTING_CLUB_ENTRANCE_CGB ; $0d
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const TILEMAP_ROCK_CLUB_ENTRANCE ; $0e
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const TILEMAP_ROCK_CLUB_ENTRANCE_CGB ; $0f
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const TILEMAP_WATER_CLUB_ENTRANCE ; $10
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const TILEMAP_WATER_CLUB_ENTRANCE_CGB ; $11
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const TILEMAP_LIGHTNING_CLUB_ENTRANCE ; $12
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const TILEMAP_LIGHTNING_CLUB_ENTRANCE_CGB ; $13
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const TILEMAP_GRASS_CLUB_ENTRANCE ; $14
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const TILEMAP_GRASS_CLUB_ENTRANCE_CGB ; $15
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const TILEMAP_PSYCHIC_CLUB_ENTRANCE ; $16
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const TILEMAP_PSYCHIC_CLUB_ENTRANCE_CGB ; $17
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const TILEMAP_SCIENCE_CLUB_ENTRANCE ; $18
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const TILEMAP_SCIENCE_CLUB_ENTRANCE_CGB ; $19
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const TILEMAP_FIRE_CLUB_ENTRANCE ; $1a
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const TILEMAP_FIRE_CLUB_ENTRANCE_CGB ; $1b
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const TILEMAP_CHALLENGE_HALL_ENTRANCE ; $1c
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const TILEMAP_CHALLENGE_HALL_ENTRANCE_CGB ; $1d
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const TILEMAP_CLUB_LOBBY ; $1e
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const TILEMAP_CLUB_LOBBY_CGB ; $1f
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const TILEMAP_FIGHTING_CLUB ; $20
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const TILEMAP_FIGHTING_CLUB_CGB ; $21
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const TILEMAP_ROCK_CLUB ; $22
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const TILEMAP_ROCK_CLUB_CGB ; $23
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const TILEMAP_WATER_CLUB ; $24
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const TILEMAP_WATER_CLUB_CGB ; $25
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const TILEMAP_LIGHTNING_CLUB ; $26
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const TILEMAP_LIGHTNING_CLUB_CGB ; $27
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const TILEMAP_GRASS_CLUB ; $28
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const TILEMAP_GRASS_CLUB_CGB ; $29
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const TILEMAP_PSYCHIC_CLUB ; $2a
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const TILEMAP_PSYCHIC_CLUB_CGB ; $2b
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const TILEMAP_SCIENCE_CLUB ; $2c
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const TILEMAP_SCIENCE_CLUB_CGB ; $2d
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const TILEMAP_FIRE_CLUB ; $2e
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const TILEMAP_FIRE_CLUB_CGB ; $2f
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const TILEMAP_CHALLENGE_HALL ; $30
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const TILEMAP_CHALLENGE_HALL_CGB ; $31
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const TILEMAP_POKEMON_DOME_ENTRANCE ; $32
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const TILEMAP_POKEMON_DOME_ENTRANCE_CGB ; $33
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const TILEMAP_UNUSED_5 ; $34
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const TILEMAP_UNUSED_6 ; $35
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const TILEMAP_POKEMON_DOME ; $36
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const TILEMAP_POKEMON_DOME_CGB ; $37
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const TILEMAP_UNUSED_7 ; $38
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const TILEMAP_UNUSED_8 ; $39
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const TILEMAP_HALL_OF_HONOR ; $3a
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const TILEMAP_HALL_OF_HONOR_CGB ; $3b
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const TILEMAP_CARD_POP_1 ; $3c
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const TILEMAP_CARD_POP_1_CGB ; $3d
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const TILEMAP_GRASS_MEDAL ; $3e
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const TILEMAP_SCIENCE_MEDAL ; $3f
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const TILEMAP_FIRE_MEDAL ; $40
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const TILEMAP_WATER_MEDAL ; $41
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const TILEMAP_LIGHTNING_MEDAL ; $42
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const TILEMAP_FIGHTING_MEDAL ; $43
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const TILEMAP_ROCK_MEDAL ; $44
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const TILEMAP_PSYCHIC_MEDAL ; $45
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const TILEMAP_CARD_POP_2 ; $46
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const TILEMAP_CARD_POP_2_CGB ; $47
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const TILEMAP_CARD_POP_2_UNKNOWN_1 ; $48
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const TILEMAP_CARD_POP_2_UNKNOWN_2 ; $49
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||||
const TILEMAP_CARD_POP_3 ; $4a
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const TILEMAP_CARD_POP_3_CGB ; $4b
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||||
const TILEMAP_COLOSSEUM ; $4c
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||||
const TILEMAP_COLOSSEUM_CGB ; $4d
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const TILEMAP_EVOLUTION ; $4e
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||||
const TILEMAP_EVOLUTION_CGB ; $4f
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const TILEMAP_MYSTERY ; $50
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const TILEMAP_MYSTERY_CGB ; $51
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const TILEMAP_LABORATORY ; $52
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const TILEMAP_LABORATORY_CGB ; $53
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const TILEMAP_CHARIZARD_INTRO ; $54
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const TILEMAP_CHARIZARD_INTRO_CGB ; $55
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const TILEMAP_SCYTHER_INTRO ; $56
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const TILEMAP_SCYTHER_INTRO_CGB ; $57
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||||
const TILEMAP_AERODACTYL_INTRO ; $58
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const TILEMAP_AERODACTYL_INTRO_CGB ; $59
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const TILEMAP_TITLE_SCREEN_1 ; $5a
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||||
const TILEMAP_TITLE_SCREEN_2 ; $5b
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||||
const TILEMAP_SOLID_TILES_1 ; $5c
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||||
const TILEMAP_SOLID_TILES_2 ; $5d
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||||
const TILEMAP_SOLID_TILES_3 ; $5e
|
||||
const TILEMAP_TITLE_SCREEN_3 ; $5f
|
||||
const TILEMAP_TITLE_SCREEN_4 ; $60
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||||
const TILEMAP_SOLID_TILES_4 ; $61
|
||||
const TILEMAP_PLAYER ; $62
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||||
const TILEMAP_OPPONENT ; $63
|
||||
const TILEMAP_TITLE_SCREEN_5 ; $64
|
||||
const TILEMAP_TITLE_SCREEN_6 ; $65
|
||||
const TILEMAP_COPYRIGHT ; $66
|
||||
const TILEMAP_COPYRIGHT_CGB ; $67
|
||||
const TILEMAP_NINTENDO ; $68
|
||||
const TILEMAP_COMPANIES ; $69
|
||||
@@ -0,0 +1,88 @@
|
||||
const_def
|
||||
const TILESET_OVERWORLD_MAP ; $00
|
||||
const TILESET_MASON_LABORATORY ; $01
|
||||
const TILESET_ISHIHARA ; $02
|
||||
const TILESET_CLUB_ENTRANCE ; $03
|
||||
const TILESET_CLUB_LOBBY ; $04
|
||||
const TILESET_FIGHTING_CLUB ; $05
|
||||
const TILESET_ROCK_CLUB ; $06
|
||||
const TILESET_WATER_CLUB ; $07
|
||||
const TILESET_LIGHTNING_CLUB ; $08
|
||||
const TILESET_GRASS_CLUB ; $09
|
||||
const TILESET_PSYCHIC_CLUB ; $0a
|
||||
const TILESET_SCIENCE_CLUB ; $0b
|
||||
const TILESET_FIRE_CLUB ; $0c
|
||||
const TILESET_CHALLENGE_HALL ; $0d
|
||||
const TILESET_POKEMON_DOME_ENTRANCE ; $0e
|
||||
const TILESET_POKEMON_DOME ; $0f
|
||||
const TILESET_HALL_OF_HONOR ; $10
|
||||
const TILESET_CARD_POP_1 ; $11
|
||||
const TILESET_MEDAL ; $12
|
||||
const TILESET_CARD_POP_2 ; $13
|
||||
const TILESET_CARD_POP_3 ; $14
|
||||
const TILESET_COLOSSEUM_1 ; $15
|
||||
const TILESET_COLOSSEUM_2 ; $16
|
||||
const TILESET_EVOLUTION_1 ; $17
|
||||
const TILESET_EVOLUTION_2 ; $18
|
||||
const TILESET_MYSTERY_1 ; $19
|
||||
const TILESET_MYSTERY_2 ; $1a
|
||||
const TILESET_LABORATORY_1 ; $1b
|
||||
const TILESET_LABORATORY_2 ; $1c
|
||||
const TILESET_CHARIZARD_INTRO_1 ; $1d
|
||||
const TILESET_CHARIZARD_INTRO_2 ; $1e
|
||||
const TILESET_SCYTHER_INTRO_1 ; $1f
|
||||
const TILESET_SCYTHER_INTRO_2 ; $20
|
||||
const TILESET_AERODACTYL_INTRO_1 ; $21
|
||||
const TILESET_AERODACTYL_INTRO_2 ; $22
|
||||
const TILESET_TITLE_SCREEN_1 ; $23
|
||||
const TILESET_TITLE_SCREEN_2 ; $24
|
||||
const TILESET_SOLID_TILES_1 ; $25
|
||||
const TILESET_TITLE_SCREEN_3 ; $26
|
||||
const TILESET_TITLE_SCREEN_4 ; $27
|
||||
const TILESET_SOLID_TILES_2 ; $28
|
||||
const TILESET_PLAYER ; $29
|
||||
const TILESET_RONALD ; $2a
|
||||
const TILESET_TITLE_SCREEN_5 ; $2b
|
||||
const TILESET_TITLE_SCREEN_6 ; $2c
|
||||
const TILESET_COPYRIGHT ; $2d
|
||||
const TILESET_NINTENDO ; $2e
|
||||
const TILESET_COMPANIES ; $2f
|
||||
const TILESET_SAM ; $30
|
||||
const TILESET_IMAKUNI ; $31
|
||||
const TILESET_NIKKI ; $32
|
||||
const TILESET_RICK ; $33
|
||||
const TILESET_KEN ; $34
|
||||
const TILESET_AMY ; $35
|
||||
const TILESET_ISAAC ; $36
|
||||
const TILESET_MITCH ; $37
|
||||
const TILESET_GENE ; $38
|
||||
const TILESET_MURRAY ; $39
|
||||
const TILESET_COURTNEY ; $3a
|
||||
const TILESET_STEVE ; $3b
|
||||
const TILESET_JACK ; $3c
|
||||
const TILESET_ROD ; $3d
|
||||
const TILESET_JOSEPH ; $3e
|
||||
const TILESET_DAVID ; $3f
|
||||
const TILESET_ERIK ; $40
|
||||
const TILESET_JOHN ; $41
|
||||
const TILESET_ADAM ; $42
|
||||
const TILESET_JONATHAN ; $43
|
||||
const TILESET_JOSHUA ; $44
|
||||
const TILESET_NICHOLAS ; $45
|
||||
const TILESET_BRANDON ; $46
|
||||
const TILESET_MATTHEW ; $47
|
||||
const TILESET_RYAN ; $48
|
||||
const TILESET_ANDREW ; $49
|
||||
const TILESET_CHRIS ; $4a
|
||||
const TILESET_MICHAEL ; $4b
|
||||
const TILESET_DANIEL ; $4c
|
||||
const TILESET_ROBERT ; $4d
|
||||
const TILESET_BRITTANY ; $4e
|
||||
const TILESET_KRISTIN ; $4f
|
||||
const TILESET_HEATHER ; $50
|
||||
const TILESET_SARA ; $51
|
||||
const TILESET_AMANDA ; $52
|
||||
const TILESET_JENNIFER ; $53
|
||||
const TILESET_JESSICA ; $54
|
||||
const TILESET_STEPHANIE ; $55
|
||||
const TILESET_AARON ; $56
|
||||
@@ -0,0 +1,778 @@
|
||||
; data for each animation ID (see src/constants/sprite_constants.asm)
|
||||
Animations: ; 1ce32 (7:4e32)
|
||||
; DUEL_ANIM_NONE
|
||||
db $00 ; sprite ID
|
||||
db $00 ; palette ID
|
||||
db $00 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db $00 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_GLOW
|
||||
db SPRITE_DUEL_GLOW ; sprite ID
|
||||
db PALETTE_31 ; palette ID
|
||||
db $47 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_11 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PARALYSIS
|
||||
db SPRITE_DUEL_1 ; sprite ID
|
||||
db PALETTE_32 ; palette ID
|
||||
db $48 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_12 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SLEEP
|
||||
db SPRITE_DUEL_2 ; sprite ID
|
||||
db PALETTE_33 ; palette ID
|
||||
db $49 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_13 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_CONFUSION
|
||||
db SPRITE_DUEL_55 ; sprite ID
|
||||
db PALETTE_34 ; palette ID
|
||||
db $4a ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_14 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_POISON
|
||||
db SPRITE_DUEL_58 ; sprite ID
|
||||
db PALETTE_35 ; palette ID
|
||||
db $4b ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_15 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_6
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db $4c ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_16 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HIT
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db $4d ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_16 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_HIT
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db $4e ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_17 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SHOW_DAMAGE
|
||||
db SPRITE_DUEL_4 ; sprite ID
|
||||
db PALETTE_37 ; palette ID
|
||||
db $00 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_THUNDER_SHOCK
|
||||
db SPRITE_DUEL_5 ; sprite ID
|
||||
db PALETTE_38 ; palette ID
|
||||
db $5c ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_18 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_LIGHTNING
|
||||
db SPRITE_DUEL_6 ; sprite ID
|
||||
db PALETTE_39 ; palette ID
|
||||
db $5e ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_19 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BORDER_SPARK
|
||||
db SPRITE_DUEL_59 ; sprite ID
|
||||
db PALETTE_40 ; palette ID
|
||||
db $5f ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_1A ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_LIGHTNING
|
||||
db SPRITE_DUEL_7 ; sprite ID
|
||||
db PALETTE_41 ; palette ID
|
||||
db $60 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_1B ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SMALL_FLAME
|
||||
db SPRITE_DUEL_8 ; sprite ID
|
||||
db PALETTE_42 ; palette ID
|
||||
db $61 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_1C ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_FLAME
|
||||
db SPRITE_DUEL_8 ; sprite ID
|
||||
db PALETTE_42 ; palette ID
|
||||
db $62 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_1D ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_FIRE_SPIN
|
||||
db SPRITE_DUEL_9 ; sprite ID
|
||||
db PALETTE_43 ; palette ID
|
||||
db $63 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_1E ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DIVE_BOMB
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db $64 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_1F ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WATER_JETS
|
||||
db SPRITE_DUEL_61 ; sprite ID
|
||||
db PALETTE_45 ; palette ID
|
||||
db $69 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_20 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WATER_GUN
|
||||
db SPRITE_DUEL_11 ; sprite ID
|
||||
db PALETTE_46 ; palette ID
|
||||
db $6a ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_21 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHIRLPOOL
|
||||
db SPRITE_DUEL_12 ; sprite ID
|
||||
db PALETTE_47 ; palette ID
|
||||
db $6b ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_22 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HYDRO_PUMP
|
||||
db SPRITE_DUEL_13 ; sprite ID
|
||||
db PALETTE_48 ; palette ID
|
||||
db $6c ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_23 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BLIZZARD
|
||||
db SPRITE_DUEL_62 ; sprite ID
|
||||
db PALETTE_49 ; palette ID
|
||||
db $6d ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_24 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PSYCHIC
|
||||
db SPRITE_DUEL_14 ; sprite ID
|
||||
db PALETTE_50 ; palette ID
|
||||
db $6e ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_25 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_GLARE
|
||||
db SPRITE_DUEL_15 ; sprite ID
|
||||
db PALETTE_51 ; palette ID
|
||||
db $6f ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_26 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BEAM
|
||||
db SPRITE_DUEL_16 ; sprite ID
|
||||
db PALETTE_52 ; palette ID
|
||||
db $70 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_6) | (1 << SPRITE_ANIM_FLAG_Y_SUBTRACT) ; anim flags
|
||||
db SFX_27 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HYPER_BEAM
|
||||
db SPRITE_DUEL_17 ; sprite ID
|
||||
db PALETTE_53 ; palette ID
|
||||
db $71 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_6) | (1 << SPRITE_ANIM_FLAG_Y_SUBTRACT) ; anim flags
|
||||
db SFX_28 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_ROCK_THROW
|
||||
db SPRITE_DUEL_18 ; sprite ID
|
||||
db PALETTE_54 ; palette ID
|
||||
db $72 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_29 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_STONE_BARRAGE
|
||||
db SPRITE_DUEL_18 ; sprite ID
|
||||
db PALETTE_54 ; palette ID
|
||||
db $73 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_2A ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PUNCH
|
||||
db SPRITE_DUEL_19 ; sprite ID
|
||||
db PALETTE_55 ; palette ID
|
||||
db $74 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_2B ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_THUNDERPUNCH
|
||||
db SPRITE_DUEL_19 ; sprite ID
|
||||
db PALETTE_55 ; palette ID
|
||||
db $75 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_52 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_FIRE_PUNCH
|
||||
db SPRITE_DUEL_19 ; sprite ID
|
||||
db PALETTE_55 ; palette ID
|
||||
db $76 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_53 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_STRETCH_KICK
|
||||
db SPRITE_DUEL_20 ; sprite ID
|
||||
db PALETTE_56 ; palette ID
|
||||
db $77 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_5) | (1 << SPRITE_ANIM_FLAG_X_SUBTRACT) ; anim flags
|
||||
db SFX_2C ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SLASH
|
||||
db SPRITE_DUEL_21 ; sprite ID
|
||||
db PALETTE_57 ; palette ID
|
||||
db $78 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_2D ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHIP
|
||||
db SPRITE_DUEL_22 ; sprite ID
|
||||
db PALETTE_58 ; palette ID
|
||||
db $7a ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_2D ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_TEAR
|
||||
db SPRITE_DUEL_23 ; sprite ID
|
||||
db PALETTE_59 ; palette ID
|
||||
db $7b ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_2E ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_FURY_SWIPES
|
||||
db SPRITE_DUEL_21 ; sprite ID
|
||||
db PALETTE_57 ; palette ID
|
||||
db $79 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_2F ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DRILL
|
||||
db SPRITE_DUEL_24 ; sprite ID
|
||||
db PALETTE_60 ; palette ID
|
||||
db $7c ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_5) | (1 << SPRITE_ANIM_FLAG_X_SUBTRACT) ; anim flags
|
||||
db SFX_30 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_POT_SMASH
|
||||
db SPRITE_DUEL_25 ; sprite ID
|
||||
db PALETTE_61 ; palette ID
|
||||
db $7d ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_31 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BONEMERANG
|
||||
db SPRITE_DUEL_26 ; sprite ID
|
||||
db PALETTE_62 ; palette ID
|
||||
db $7e ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_32 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SEISMIC_TOSS
|
||||
db SPRITE_DUEL_27 ; sprite ID
|
||||
db PALETTE_63 ; palette ID
|
||||
db $7f ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_33 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_NEEDLES
|
||||
db SPRITE_DUEL_28 ; sprite ID
|
||||
db PALETTE_64 ; palette ID
|
||||
db $80 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_34 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHITE_GAS
|
||||
db SPRITE_DUEL_29 ; sprite ID
|
||||
db PALETTE_65 ; palette ID
|
||||
db $81 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_35 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_POWDER
|
||||
db SPRITE_DUEL_56 ; sprite ID
|
||||
db PALETTE_66 ; palette ID
|
||||
db $82 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_36 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_GOO
|
||||
db SPRITE_DUEL_30 ; sprite ID
|
||||
db PALETTE_67 ; palette ID
|
||||
db $83 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_37 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BUBBLES
|
||||
db SPRITE_DUEL_31 ; sprite ID
|
||||
db PALETTE_68 ; palette ID
|
||||
db $84 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_38 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_STRING_SHOT
|
||||
db SPRITE_DUEL_32 ; sprite ID
|
||||
db PALETTE_69 ; palette ID
|
||||
db $85 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_39 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BOYFRIENDS
|
||||
db SPRITE_DUEL_33 ; sprite ID
|
||||
db PALETTE_70 ; palette ID
|
||||
db $86 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_3A ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_LURE
|
||||
db SPRITE_DUEL_34 ; sprite ID
|
||||
db PALETTE_71 ; palette ID
|
||||
db $87 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_5) | (1 << SPRITE_ANIM_FLAG_X_SUBTRACT) ; anim flags
|
||||
db SFX_3B ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_TOXIC
|
||||
db SPRITE_DUEL_35 ; sprite ID
|
||||
db PALETTE_72 ; palette ID
|
||||
db $88 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_3C ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_CONFUSE_RAY
|
||||
db SPRITE_DUEL_66 ; sprite ID
|
||||
db PALETTE_73 ; palette ID
|
||||
db $89 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_3D ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SING
|
||||
db SPRITE_DUEL_36 ; sprite ID
|
||||
db PALETTE_74 ; palette ID
|
||||
db $8a ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_3E ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SUPERSONIC
|
||||
db SPRITE_DUEL_37 ; sprite ID
|
||||
db PALETTE_75 ; palette ID
|
||||
db $8b ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_3F ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PETAL_DANCE
|
||||
db SPRITE_DUEL_57 ; sprite ID
|
||||
db PALETTE_76 ; palette ID
|
||||
db $8c ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_40 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PROTECT
|
||||
db SPRITE_DUEL_38 ; sprite ID
|
||||
db PALETTE_77 ; palette ID
|
||||
db $8d ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_41 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BARRIER
|
||||
db SPRITE_DUEL_39 ; sprite ID
|
||||
db PALETTE_78 ; palette ID
|
||||
db $8e ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_42 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_QUICK_ATTACK
|
||||
db SPRITE_DUEL_40 ; sprite ID
|
||||
db PALETTE_79 ; palette ID
|
||||
db $8f ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_43 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_WHIRLWIND
|
||||
db SPRITE_DUEL_41 ; sprite ID
|
||||
db PALETTE_80 ; palette ID
|
||||
db $90 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_44 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_CRY
|
||||
db SPRITE_DUEL_42 ; sprite ID
|
||||
db PALETTE_81 ; palette ID
|
||||
db $92 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_45 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_QUESTION_MARK
|
||||
db SPRITE_DUEL_43 ; sprite ID
|
||||
db PALETTE_82 ; palette ID
|
||||
db $93 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_46 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_SELFDESTRUCT
|
||||
db SPRITE_DUEL_44 ; sprite ID
|
||||
db PALETTE_83 ; palette ID
|
||||
db $94 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_47 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_SELFDESTRUCT_1
|
||||
db SPRITE_DUEL_44 ; sprite ID
|
||||
db PALETTE_83 ; palette ID
|
||||
db $95 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_48 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_HEAL
|
||||
db SPRITE_DUEL_60 ; sprite ID
|
||||
db PALETTE_84 ; palette ID
|
||||
db $97 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_49 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DRAIN
|
||||
db SPRITE_DUEL_64 ; sprite ID
|
||||
db PALETTE_85 ; palette ID
|
||||
db $99 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_4A ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DARK_GAS
|
||||
db SPRITE_DUEL_29 ; sprite ID
|
||||
db PALETTE_86 ; palette ID
|
||||
db $81 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_4B ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BIG_SELFDESTRUCT_2
|
||||
db SPRITE_DUEL_44 ; sprite ID
|
||||
db PALETTE_83 ; palette ID
|
||||
db $96 ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_47 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_66
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db $4d ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_16 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_67
|
||||
db SPRITE_DUEL_3 ; sprite ID
|
||||
db PALETTE_36 ; palette ID
|
||||
db $4e ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_17 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_68
|
||||
db SPRITE_DUEL_5 ; sprite ID
|
||||
db PALETTE_38 ; palette ID
|
||||
db $5c ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_18 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_69
|
||||
db SPRITE_DUEL_62 ; sprite ID
|
||||
db PALETTE_49 ; palette ID
|
||||
db $6d ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_24 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_70
|
||||
db SPRITE_DUEL_45 ; sprite ID
|
||||
db PALETTE_87 ; palette ID
|
||||
db $9a ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) ; anim flags
|
||||
db SFX_11 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_71
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db $65 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_5C ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_72
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db $66 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_73
|
||||
db SPRITE_DUEL_60 ; sprite ID
|
||||
db PALETTE_84 ; palette ID
|
||||
db $98 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_4C ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_74
|
||||
db SPRITE_DUEL_41 ; sprite ID
|
||||
db PALETTE_80 ; palette ID
|
||||
db $91 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_4D ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_EXPAND
|
||||
db SPRITE_DUEL_46 ; sprite ID
|
||||
db PALETTE_88 ; palette ID
|
||||
db $9b ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_4E ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_76
|
||||
db SPRITE_DUEL_47 ; sprite ID
|
||||
db PALETTE_89 ; palette ID
|
||||
db $9c ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_4F ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_THUNDER_WAVE
|
||||
db SPRITE_DUEL_48 ; sprite ID
|
||||
db PALETTE_90 ; palette ID
|
||||
db $9d ; anim ID
|
||||
db $00 ; anim flags
|
||||
db SFX_50 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_78
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db $67 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_51 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_79
|
||||
db SPRITE_DUEL_10 ; sprite ID
|
||||
db PALETTE_44 ; palette ID
|
||||
db $68 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_51 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_80
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $9e ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PLAYER_SHUFFLE
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $9f ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_07 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_OPP_SHUFFLE
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $a0 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_07 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BOTH_SHUFFLE
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $a1 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_07 ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_84
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $a2 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_BOTH_DRAW
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $a3 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_PLAYER_DRAW
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $a4 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_OPP_DRAW
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $a5 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_SPIN
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db $a7 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_TOSS1
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db $a8 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_0B ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_TOSS2
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db $a9 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_3) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_0B ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_TAILS
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db $aa ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_COIN_HEADS
|
||||
db SPRITE_DUEL_50 ; sprite ID
|
||||
db PALETTE_92 ; palette ID
|
||||
db $ab ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DUEL_WIN
|
||||
db SPRITE_DUEL_WON_LOST_DRAW ; sprite ID
|
||||
db PALETTE_93 ; palette ID
|
||||
db $ac ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DUEL_LOSS
|
||||
db SPRITE_DUEL_WON_LOST_DRAW ; sprite ID
|
||||
db PALETTE_93 ; palette ID
|
||||
db $ad ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_DUEL_DRAW
|
||||
db SPRITE_DUEL_WON_LOST_DRAW ; sprite ID
|
||||
db PALETTE_93 ; palette ID
|
||||
db $ae ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
|
||||
; DUEL_ANIM_96
|
||||
db SPRITE_DUEL_49 ; sprite ID
|
||||
db PALETTE_91 ; palette ID
|
||||
db $a6 ; anim ID
|
||||
db (1 << SPRITE_ANIM_FLAG_UNSKIPPABLE) | (1 << SPRITE_ANIM_FLAG_SPEED) ; anim flags
|
||||
db SFX_STOP ; sound FX ID
|
||||
db $00 ; handler function
|
||||
; 0x1d078
|
||||
+34
-34
@@ -1,37 +1,37 @@
|
||||
; TODO: figure out the rest of the data for each map
|
||||
; related to the table at 20:4e5d
|
||||
MapHeaders: ; 1c374 (7:4374)
|
||||
db $00,$01,$00,$01,$01,MUSIC_OVERWORLD ; OVERWORLD_MAP
|
||||
db $02,$03,$00,$02,$02,MUSIC_OVERWORLD ; MASON_LABORATORY
|
||||
db $06,$07,$00,$02,$02,MUSIC_OVERWORLD ; DECK_MACHINE_ROOM
|
||||
db $0A,$0B,$00,$03,$03,MUSIC_OVERWORLD ; ISHIHARAS_HOUSE
|
||||
db $0C,$0D,$00,$03,$04,MUSIC_OVERWORLD ; FIGHTING_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; FIGHTING_CLUB_LOBBY
|
||||
db $20,$21,$00,$04,$0D,MUSIC_CLUB_3 ; FIGHTING_CLUB
|
||||
db $0E,$0F,$00,$03,$05,MUSIC_OVERWORLD ; ROCK_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; ROCK_CLUB_LOBBY
|
||||
db $22,$23,$00,$04,$0E,MUSIC_CLUB_2 ; ROCK_CLUB
|
||||
db $10,$11,$00,$03,$06,MUSIC_OVERWORLD ; WATER_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; WATER_CLUB_LOBBY
|
||||
db $24,$25,$00,$02,$0F,MUSIC_CLUB_2 ; WATER_CLUB
|
||||
db $12,$13,$00,$03,$07,MUSIC_OVERWORLD ; LIGHTNING_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; LIGHTNING_CLUB_LOBBY
|
||||
db $26,$27,$00,$05,$10,MUSIC_CLUB_1 ; LIGHTNING_CLUB
|
||||
db $14,$15,$00,$03,$08,MUSIC_OVERWORLD ; GRASS_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; GRASS_CLUB_LOBBY
|
||||
db $28,$29,$00,$06,$11,MUSIC_CLUB_1 ; GRASS_CLUB
|
||||
db $16,$17,$00,$03,$09,MUSIC_OVERWORLD ; PSYCHIC_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; PSYCHIC_CLUB_LOBBY
|
||||
db $2A,$2B,$00,$07,$12,MUSIC_CLUB_2 ; PSYCHIC_CLUB
|
||||
db $18,$19,$00,$03,$0A,MUSIC_OVERWORLD ; SCIENCE_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; SCIENCE_CLUB_LOBBY
|
||||
db $2C,$2D,$00,$06,$13,MUSIC_CLUB_3 ; SCIENCE_CLUB
|
||||
db $1A,$1B,$00,$03,$0B,MUSIC_OVERWORLD ; FIRE_CLUB_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; FIRE_CLUB_LOBBY
|
||||
db $2E,$2F,$00,$08,$14,MUSIC_CLUB_3 ; FIRE_CLUB
|
||||
db $1C,$1D,$00,$03,$04,MUSIC_OVERWORLD ; CHALLENGE_HALL_ENTRANCE
|
||||
db $1E,$1F,$00,$03,$0C,MUSIC_OVERWORLD ; CHALLENGE_HALL_LOBBY
|
||||
db $30,$31,$00,$09,$15,MUSIC_OVERWORLD ; CHALLENGE_HALL
|
||||
db $32,$33,$00,$0A,$16,MUSIC_OVERWORLD ; POKEMON_DOME_ENTRANCE
|
||||
db $36,$37,$00,$0A,$17,MUSIC_POKEMON_DOME ; POKEMON_DOME
|
||||
db $3A,$3B,$00,$0A,$18,MUSIC_HALL_OF_HONOR ; HALL_OF_HONOR
|
||||
db TILEMAP_OVERWORLD_MAP, TILEMAP_OVERWORLD_MAP_CGB, $00, $01, $01, MUSIC_OVERWORLD ; OVERWORLD_MAP
|
||||
db TILEMAP_MASON_LABORATORY, TILEMAP_MASON_LABORATORY_CGB, $00, $02, $02, MUSIC_OVERWORLD ; MASON_LABORATORY
|
||||
db TILEMAP_DECK_MACHINE_ROOM, TILEMAP_DECK_MACHINE_ROOM_CGB, $00, $02, $02, MUSIC_OVERWORLD ; DECK_MACHINE_ROOM
|
||||
db TILEMAP_ISHIHARA, TILEMAP_ISHIHARA_CGB, $00, $03, $03, MUSIC_OVERWORLD ; ISHIHARAS_HOUSE
|
||||
db TILEMAP_FIGHTING_CLUB_ENTRANCE, TILEMAP_FIGHTING_CLUB_ENTRANCE_CGB, $00, $03, $04, MUSIC_OVERWORLD ; FIGHTING_CLUB_ENTRANCE
|
||||
db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; FIGHTING_CLUB_LOBBY
|
||||
db TILEMAP_FIGHTING_CLUB, TILEMAP_FIGHTING_CLUB_CGB, $00, $04, $0d, MUSIC_CLUB_3 ; FIGHTING_CLUB
|
||||
db TILEMAP_ROCK_CLUB_ENTRANCE, TILEMAP_ROCK_CLUB_ENTRANCE_CGB, $00, $03, $05, MUSIC_OVERWORLD ; ROCK_CLUB_ENTRANCE
|
||||
db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; ROCK_CLUB_LOBBY
|
||||
db TILEMAP_ROCK_CLUB, TILEMAP_ROCK_CLUB_CGB, $00, $04, $0e, MUSIC_CLUB_2 ; ROCK_CLUB
|
||||
db TILEMAP_WATER_CLUB_ENTRANCE, TILEMAP_WATER_CLUB_ENTRANCE_CGB, $00, $03, $06, MUSIC_OVERWORLD ; WATER_CLUB_ENTRANCE
|
||||
db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; WATER_CLUB_LOBBY
|
||||
db TILEMAP_WATER_CLUB, TILEMAP_WATER_CLUB_CGB, $00, $02, $0f, MUSIC_CLUB_2 ; WATER_CLUB
|
||||
db TILEMAP_LIGHTNING_CLUB_ENTRANCE, TILEMAP_LIGHTNING_CLUB_ENTRANCE_CGB, $00, $03, $07, MUSIC_OVERWORLD ; LIGHTNING_CLUB_ENTRANCE
|
||||
db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; LIGHTNING_CLUB_LOBBY
|
||||
db TILEMAP_LIGHTNING_CLUB, TILEMAP_LIGHTNING_CLUB_CGB, $00, $05, $10, MUSIC_CLUB_1 ; LIGHTNING_CLUB
|
||||
db TILEMAP_GRASS_CLUB_ENTRANCE, TILEMAP_GRASS_CLUB_ENTRANCE_CGB, $00, $03, $08, MUSIC_OVERWORLD ; GRASS_CLUB_ENTRANCE
|
||||
db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; GRASS_CLUB_LOBBY
|
||||
db TILEMAP_GRASS_CLUB, TILEMAP_GRASS_CLUB_CGB, $00, $06, $11, MUSIC_CLUB_1 ; GRASS_CLUB
|
||||
db TILEMAP_PSYCHIC_CLUB_ENTRANCE, TILEMAP_PSYCHIC_CLUB_ENTRANCE_CGB, $00, $03, $09, MUSIC_OVERWORLD ; PSYCHIC_CLUB_ENTRANCE
|
||||
db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; PSYCHIC_CLUB_LOBBY
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db TILEMAP_PSYCHIC_CLUB, TILEMAP_PSYCHIC_CLUB_CGB, $00, $07, $12, MUSIC_CLUB_2 ; PSYCHIC_CLUB
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db TILEMAP_SCIENCE_CLUB_ENTRANCE, TILEMAP_SCIENCE_CLUB_ENTRANCE_CGB, $00, $03, $0a, MUSIC_OVERWORLD ; SCIENCE_CLUB_ENTRANCE
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db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; SCIENCE_CLUB_LOBBY
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db TILEMAP_SCIENCE_CLUB, TILEMAP_SCIENCE_CLUB_CGB, $00, $06, $13, MUSIC_CLUB_3 ; SCIENCE_CLUB
|
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db TILEMAP_FIRE_CLUB_ENTRANCE, TILEMAP_FIRE_CLUB_ENTRANCE_CGB, $00, $03, $0b, MUSIC_OVERWORLD ; FIRE_CLUB_ENTRANCE
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db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; FIRE_CLUB_LOBBY
|
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db TILEMAP_FIRE_CLUB, TILEMAP_FIRE_CLUB_CGB, $00, $08, $14, MUSIC_CLUB_3 ; FIRE_CLUB
|
||||
db TILEMAP_CHALLENGE_HALL_ENTRANCE, TILEMAP_CHALLENGE_HALL_ENTRANCE_CGB, $00, $03, $04, MUSIC_OVERWORLD ; CHALLENGE_HALL_ENTRANCE
|
||||
db TILEMAP_CLUB_LOBBY, TILEMAP_CLUB_LOBBY_CGB, $00, $03, $0c, MUSIC_OVERWORLD ; CHALLENGE_HALL_LOBBY
|
||||
db TILEMAP_CHALLENGE_HALL, TILEMAP_CHALLENGE_HALL_CGB, $00, $09, $15, MUSIC_OVERWORLD ; CHALLENGE_HALL
|
||||
db TILEMAP_POKEMON_DOME_ENTRANCE, TILEMAP_POKEMON_DOME_ENTRANCE_CGB, $00, $0a, $16, MUSIC_OVERWORLD ; POKEMON_DOME_ENTRANCE
|
||||
db TILEMAP_POKEMON_DOME, TILEMAP_POKEMON_DOME_CGB, $00, $0a, $17, MUSIC_POKEMON_DOME ; POKEMON_DOME
|
||||
db TILEMAP_HALL_OF_HONOR, TILEMAP_HALL_OF_HONOR_CGB, $00, $0a, $18, MUSIC_HALL_OF_HONOR ; HALL_OF_HONOR
|
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|
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
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