mirror of
https://github.com/pret/poketcg.git
synced 2026-09-30 14:14:43 -04:00
Clean up documentation
This commit is contained in:
+141
-73
@@ -3,8 +3,10 @@ _DuelCheckInterface: ; 8000 (2:4000)
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xor a
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ld [wce5e], a
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call DrawWideTextBox
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; reset cursor blink
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xor a
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ld [wDuelCursorBlinkCounter], a ; reset cursor blink
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ld [wDuelCursorBlinkCounter], a
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ld hl, CheckMenuData
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call PlaceTextItems
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.loop
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@@ -12,8 +14,10 @@ _DuelCheckInterface: ; 8000 (2:4000)
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call HandleDuelMenuInput_YourPlayArea
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jr nc, .loop
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cp $ff
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ret z ; B was pressed
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ld a, [wCursorDuelYPosition] ; A was pressed
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ret z ; B pressed
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; A was pressed
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ld a, [wCursorDuelYPosition]
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sla a
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ld b, a
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ld a, [wCursorDuelXPosition]
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@@ -58,8 +62,10 @@ DuelCheckMenu_YourPlayArea: ; 8047 (2:4047)
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call DrawByteToTabulatedPositions
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call DrawWideTextBox
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; reset cursor blink
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xor a
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ld [wDuelCursorBlinkCounter], a ; reset cursor blink
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ld [wDuelCursorBlinkCounter], a
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ld hl, YourPlayAreaMenuData
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call PlaceTextItems
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@@ -167,21 +173,29 @@ DuelCheckMenu_OppPlayArea: ; 80da (2:40da)
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.cursor
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call DrawYourOrOppPlayArea_LoadTurnHolders
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; convert cursor position and
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; store it in wLastCursorPosition_YourPlayArea
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ld a, [wCursorDuelYPosition]
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sla a
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ld b, a
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ld a, [wCursorDuelXPosition]
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add b
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add $03
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add 3
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ld [wLastCursorPosition_YourPlayArea], a
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; draw black arrows in the Play Area
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ld b, $f8 ; black arrow tile
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call DrawByteToTabulatedPositions
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call DrawWideTextBox
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xor a
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ld [wDuelCursorBlinkCounter], a ; reset cursor blink
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; reset cursor blink
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xor a
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ld [wDuelCursorBlinkCounter], a
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; place text items depending on clairvoyance
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; when active, allows to look at opp. hand
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call IsClairvoyanceActive
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jr c, .clairvoyance2
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ld hl, OppPlayAreaMenuData
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@@ -191,17 +205,19 @@ DuelCheckMenu_OppPlayArea: ; 80da (2:40da)
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ld hl, OppPlayAreaMenuData_WithClairvoyance
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call PlaceTextItems
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; handle input
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.loop
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call DoFrame
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ld a, $01
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ld a, 1
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call DrawArrowsToTabulatedPositions
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call HandleDuelMenuInput_PlayArea
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jr nc, .loop
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call EraseByteFromTabulatedPositions
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cp $ff
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ret z
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ret z ; B was pressed
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; A was pressed
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; jump to function corresponding to cursor position
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ld a, [wCursorDuelYPosition]
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sla a
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ld b, a
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@@ -242,6 +258,8 @@ OppPlayAreaMenuData_WithClairvoyance: ; (2:4176)
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; checks if arrows need to be erased in Play Area
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; and draws new arrows upon cursor position change
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; input:
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; a = an initial offset applied to the cursor position
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DrawArrowsToTabulatedPositions: ; 818c (2:418c)
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push af
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ld b, a
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@@ -254,16 +272,20 @@ DrawArrowsToTabulatedPositions: ; 818c (2:418c)
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ld a, [wCursorDuelXPosition]
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add b
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add c
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; a = 2 * cursor ycoord + cursor xcoord + 3*a
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; a = 2 * cursor ycoord + cursor xcoord + 3*a
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; if cursor position is different than
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; last position, then update arrows
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ld hl, wLastCursorPosition_YourPlayArea
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cp [hl]
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jr z, .unchanged
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call EraseByteFromTabulatedPositions
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; erase and draw arrows
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call EraseByteFromTabulatedPositions
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ld [wLastCursorPosition_YourPlayArea], a
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ld b, $f8 ; black arrow tile byte
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call DrawByteToTabulatedPositions
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.unchanged
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pop af
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ret
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@@ -291,9 +313,10 @@ DrawByteToTabulatedPositions: ; 81ba (2:41ba)
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ld c, a
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ld b, $00
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add hl, bc
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; hl points to PlayAreaDrawPositionsPointerTable
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; plus offset corresponding to a
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; hl points to PlayAreaDrawPositionsPointerTable
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; plus offset corresponding to a
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; load hl with draw position pointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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@@ -356,11 +379,12 @@ PlayAreaDrawPositions: ; 81e3 (2:41e3)
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db 0, 8
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db $ff
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; loads the turn holders
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; input:
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; loads tiles and icons to display your/opp play area
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; and draws the screen according to the turn player
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; h = turn holder 1
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; l = turn holder 2
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DrawYourOrOppPlayArea_LoadTurnHolders: ; 8209 (2:4209)
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; loads the turn holders
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ld a, h
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ld [wTurnHolder1], a
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ld a, l
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@@ -387,6 +411,8 @@ _DrawYourOrOppPlayArea: ; 8211 (2:4211)
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ld a, [wTurnHolder1]
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cp PLAYER_TURN
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jr nz, .opp_turn1
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; print <RAMNAME>'s Play Area
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ld de, wDefaultText
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call CopyPlayerName
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jr .get_text_length
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@@ -401,12 +427,12 @@ _DrawYourOrOppPlayArea: ; 8211 (2:4211)
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sub b
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srl a
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add 4
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; a = (6 - name text in tiles) / 2 + 4
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; a = (6 - name text in tiles) / 2 + 4
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ld d, a ; text horizontal alignment
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ld e, $00
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call InitTextPrinting
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lb hl, $02, $47
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ldtx hl, PlayersPlayAreaText
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ldh a, [hWhoseTurn]
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cp PLAYER_TURN
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jr nz, .opp_turn2
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@@ -430,10 +456,10 @@ _DrawYourOrOppPlayArea: ; 8211 (2:4211)
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ld hl, PrizeCardsCoordinateData1.player
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call DrawPrizeCards
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lb de, 6, 2 ; coordinates to draw player's active card
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lb de, 6, 2 ; coordinates of player's active card
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call DrawActiveCardGfx_YourOrOppPlayArea
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lb de, 1, 9
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ld c, 4
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lb de, 1, 9 ; coordinates of player's bench cards
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ld c, 4 ; spacing
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call DrawYourOrOppPlayArea_BenchCards
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xor a
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call DrawYourOrOppPlayArea_Icons
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@@ -441,10 +467,10 @@ _DrawYourOrOppPlayArea: ; 8211 (2:4211)
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.not_equal
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ld hl, PrizeCardsCoordinateData1.opponent
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call DrawPrizeCards
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lb de, 6, 5 ; coordinates to draw opponent's active card
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lb de, 6, 5 ; coordinates of opponent's active card
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call DrawActiveCardGfx_YourOrOppPlayArea
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lb de, $01, $02
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ld c, 4
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lb de, 1, 2 ; coordinates of opponent's bench cards
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ld c, 4 ; spacing
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call DrawYourOrOppPlayArea_BenchCards
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ld a, $01
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call DrawYourOrOppPlayArea_Icons
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@@ -543,7 +569,7 @@ DrawActiveCardGfx_YourOrOppPlayArea: ; 837e (2:437e)
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ld a, [wTurnHolder1]
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ld h, a
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ld a, [hl]
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cp $ff
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cp -1
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jr z, .no_pokemon
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ld d, a
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@@ -573,9 +599,9 @@ DrawActiveCardGfx_YourOrOppPlayArea: ; 837e (2:437e)
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bank1call FlushAllPalettesOrSendPal23Packet
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pop de
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; draw card gfx
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; draw card gfx
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ld a, $a0
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lb hl, $06, $01
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lb hl, 6, 1
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lb bc, 8, 6
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call FillRectangle
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bank1call ApplyBGP6OrSGB3ToCardImage
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@@ -586,18 +612,19 @@ DrawActiveCardGfx_YourOrOppPlayArea: ; 837e (2:437e)
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ret
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; draws player and opponent arena card graphics
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; in the play area screen
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DrawActiveCardGfx_InPlayArea: ; 83cc (2:43cc)
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xor a
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ld [wArenaCardsInPlayArea], a
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ld a, DUELVARS_ARENA_CARD
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call GetTurnDuelistVariable
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cp $ff ; no pokemon
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cp -1 ; no pokemon
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jr z, .opponent1
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push af
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ld a, [wArenaCardsInPlayArea]
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or $01 ; set the player arena Pokemon bit
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or %00000001 ; set the player arena Pokemon bit
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ld [wArenaCardsInPlayArea], a
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pop af
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@@ -615,12 +642,12 @@ DrawActiveCardGfx_InPlayArea: ; 83cc (2:43cc)
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.opponent1
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ld a, DUELVARS_ARENA_CARD
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call GetNonTurnDuelistVariable
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cp $ff ; no pokemon
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cp -1 ; no pokemon
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jr z, .draw
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push af
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ld a, [wArenaCardsInPlayArea]
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or $02 ; set the opponent arena Pokemon bit
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or %00000010 ; set the opponent arena Pokemon bit
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ld [wArenaCardsInPlayArea], a
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pop af
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@@ -644,28 +671,28 @@ DrawActiveCardGfx_InPlayArea: ; 83cc (2:43cc)
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bank1call FlushAllPalettesOrSendPal23Packet
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ld a, [wArenaCardsInPlayArea]
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and $01 ; test player arena card bit
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and %00000001 ; test player arena card bit
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jr z, .opponent2
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; draw player arena card
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ld a, $a0
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lb de, 6, 9
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lb hl, $06, $01
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lb bc, $08, $06
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lb hl, 6, 1
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lb bc, 8, 6
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call FillRectangle
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bank1call ApplyBGP6OrSGB3ToCardImage
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.opponent2
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ld a, [wArenaCardsInPlayArea]
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and $02
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and %00000010 ; test opponent arena card bit
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ret z
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; draw opponent arena card
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call SwapTurn
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ld a, $50
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lb de, 6, 2
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lb hl, $06, $01
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lb bc, $08, $06
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lb hl, 6, 1
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lb bc, 8, 6
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call FillRectangle
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bank1call ApplyBGP7OrSGB2ToCardImage
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call SwapTurn
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@@ -719,7 +746,7 @@ DrawPrizeCards: ; 8464 (2:4464)
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jr nz, .not_cgb
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ld a, $02 ; blue colour
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lb bc, 2, 2
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lb hl, $00, $00
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lb hl, 0, 0
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call BankswitchVRAM1
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call FillRectangle
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call BankswitchVRAM0
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@@ -836,12 +863,12 @@ DrawYourOrOppPlayArea_BenchCards: ; 8511 (2:4511)
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sla a
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sla a
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add $e4
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; a holds the correct stage gfx tile
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; a holds the correct stage gfx tile
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ld b, a
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push bc
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lb hl, $01, $02
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lb bc, $02, $02
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lb hl, 1, 2
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lb bc, 2, 2
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call FillRectangle
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ld a, [wConsole]
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@@ -860,8 +887,8 @@ DrawYourOrOppPlayArea_BenchCards: ; 8511 (2:4511)
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.two_stage
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ld a, $01 ; red colour
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.palette
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lb bc, $02, $02
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lb hl, $00, $00
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lb bc, 2, 2
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lb hl, 0, 0
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call BankswitchVRAM1
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call FillRectangle
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call BankswitchVRAM0
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@@ -892,8 +919,8 @@ DrawYourOrOppPlayArea_BenchCards: ; 8511 (2:4511)
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push bc
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ld a, $f4 ; empty bench slot tile
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lb hl, $01, $02
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lb bc, $02, $02
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lb hl, 1, 2
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lb bc, 2, 2
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call FillRectangle
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ld a, [wConsole]
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@@ -901,8 +928,8 @@ DrawYourOrOppPlayArea_BenchCards: ; 8511 (2:4511)
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jr nz, .not_cgb
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ld a, $02 ; colour
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lb bc, $02, $02
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lb hl, $00, $00
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lb bc, 2, 2
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lb hl, 0, 0
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call BankswitchVRAM1
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call FillRectangle
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call BankswitchVRAM0
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@@ -958,10 +985,8 @@ DrawYourOrOppPlayArea_Icons: ; 85aa (2:45aa)
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call DrawIconWithValue
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ret
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; draws the interface icon corresponding to
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; the gfx tile loaded in a
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; also prints the number in decimal corresponding
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; to the value loaded in b
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; draws the interface icon corresponding to the gfx tile in a
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; also prints the number in decimal corresponding to the value in b
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; the coordinates in screen are given by [hl]
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; input:
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; a = tile for the icon
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@@ -975,8 +1000,8 @@ DrawIconWithValue: ; 85e1 (2:45e1)
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inc hl
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push hl
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push bc
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lb hl, $01, $02
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lb bc, $02, $02
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lb hl, 1, 2
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lb bc, 2, 2
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call FillRectangle
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ld a, [wConsole]
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@@ -984,8 +1009,8 @@ DrawIconWithValue: ; 85e1 (2:45e1)
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jr nz, .skip
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ld a, $02
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lb bc, $02, $02
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lb hl, $00, $00
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lb bc, 2, 2
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lb hl, 0, 0
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call BankswitchVRAM1
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call FillRectangle
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call BankswitchVRAM0
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@@ -1005,6 +1030,7 @@ DrawIconWithValue: ; 85e1 (2:45e1)
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ld b, a
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ld a, [hl]
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; loading numerical and cross symbols
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ld hl, wDefaultText
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ld [hl], TX_SYMBOL
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inc hl
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@@ -1115,6 +1141,7 @@ PrintsHandTextAndValue: ; 8676 (2:4676)
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ld [hl], TX_SYMBOL
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inc hl
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; draw to screen
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ld a, b
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ld [hli], a
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ld [hl], TX_END
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@@ -1181,9 +1208,9 @@ HandleDuelMenuInput_PlayArea: ; 86ac (2:46ac)
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jr .erase
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.check_vertical
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bit 6, a ; test up button
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bit D_UP_F, a
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jr nz, .vertical
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bit 7, a ; test down button
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bit D_DOWN_F, a
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jr z, .skip
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; handle vertical input
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@@ -1210,8 +1237,9 @@ HandleDuelMenuInput_PlayArea: ; 86ac (2:46ac)
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ld a, e
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ld [wCursorDuelYPosition], a
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; reset cursor blink
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xor a
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ld [wDuelCursorBlinkCounter], a ; reset cursor blink
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ld [wDuelCursorBlinkCounter], a
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.skip
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ldh a, [hKeysPressed]
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@@ -1220,7 +1248,7 @@ HandleDuelMenuInput_PlayArea: ; 86ac (2:46ac)
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and A_BUTTON
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jr nz, .a_pressed
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; b pressed
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; B pressed
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||||
ld a, $ff
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call PlaySFXConfirmOrCancel
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scf
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@@ -1246,7 +1274,7 @@ HandleDuelMenuInput_PlayArea: ; 86ac (2:46ac)
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and %00001111
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ret nz ; only update cursor if blink's lower nibble is 0
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ld a, $0f
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ld a, $0f ; cursor byte
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bit 4, [hl] ; only draw cursor if blink counter's fourth bit is not set
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jr z, DrawByteInCursor_OppPlayArea
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; fallthrough
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@@ -1398,7 +1426,44 @@ PlayAreaMenuParameters: ; 8811 (2:4811)
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INCROM $8819, $8883
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Func_8883: ; 8883 (2:4883)
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INCROM $8883, $8932
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ld a, [wTurnHolder1]
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ld b, a
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ldh a, [hWhoseTurn]
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cp b
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jr nz, .asm_889b
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ld l, a
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cp PLAYER_TURN
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jr nz, .opponent
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ld a, OPPONENT_TURN
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jr .draw
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.opponent
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ld a, PLAYER_TURN
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.draw
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ld h, a
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call DrawYourOrOppPlayArea_LoadTurnHolders
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||||
.asm_889b
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||||
call DrawWideTextBox
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||||
lb de, $01, $0e
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||||
call InitTextPrinting
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||||
ldtx hl, WhichCardWouldYouLikeToSeeText
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||||
call ProcessTextFromID
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||||
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||||
xor a
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||||
ld [$ce52], a
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||||
ld de, $48fa
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||||
ld hl, wce53
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||||
ld [hl], e
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||||
inc hl
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||||
ld [hl], d
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||||
call SwapTurn
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||||
|
||||
ld a, $01
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||||
ld [$ce56], a
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||||
jp Func_8764.loop2
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||||
|
||||
INCROM $88c2, $8932
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||||
|
||||
Func_8932: ; 8932 (2:4932)
|
||||
INCROM $8932, $8992
|
||||
@@ -1880,11 +1945,11 @@ HandleDuelMenuInput_YourPlayArea: ; 9065 (2:5065)
|
||||
; handle vertical input
|
||||
.vertical
|
||||
ld a, e
|
||||
xor $1 ; flips y coordinate
|
||||
xor $01 ; flips y coordinate
|
||||
ld e, a
|
||||
|
||||
.okay
|
||||
ld a, $1
|
||||
ld a, $01
|
||||
ld [wcfe3], a
|
||||
push de
|
||||
call DrawCursorEmpty_YourPlayArea
|
||||
@@ -1895,9 +1960,10 @@ HandleDuelMenuInput_YourPlayArea: ; 9065 (2:5065)
|
||||
ld [wCursorDuelXPosition], a
|
||||
ld a, e
|
||||
ld [wCursorDuelYPosition], a
|
||||
|
||||
|
||||
; reset cursor blink
|
||||
xor a
|
||||
ld [wDuelCursorBlinkCounter], a ; reset cursor blink
|
||||
ld [wDuelCursorBlinkCounter], a
|
||||
.no_pad
|
||||
ldh a, [hKeysPressed]
|
||||
and A_BUTTON | B_BUTTON
|
||||
@@ -1911,7 +1977,7 @@ HandleDuelMenuInput_YourPlayArea: ; 9065 (2:5065)
|
||||
|
||||
.a_press
|
||||
call Func_90f7
|
||||
ld a, $1
|
||||
ld a, $01
|
||||
call PlaySFXConfirmOrCancel
|
||||
scf
|
||||
ret
|
||||
@@ -1926,16 +1992,16 @@ HandleDuelMenuInput_YourPlayArea: ; 9065 (2:5065)
|
||||
ld hl, wDuelCursorBlinkCounter
|
||||
ld a, [hl]
|
||||
inc [hl]
|
||||
and $f
|
||||
and %00001111
|
||||
ret nz ; only update cursor if blink's lower nibble is 0
|
||||
|
||||
ld a, $0f
|
||||
ld a, $0f ; cursor byte
|
||||
bit 4, [hl] ; only draw cursor if blink counter's fourth bit is not set
|
||||
jr z, DrawByteInCursor_YourPlayArea
|
||||
|
||||
; draws in the cursor position
|
||||
DrawCursorEmpty_YourPlayArea: ; 90d8 (2:50d8)
|
||||
ld a, $0 ; empty cursor
|
||||
ld a, $00 ; empty cursor
|
||||
; fallthrough
|
||||
|
||||
; draws in the cursor position
|
||||
@@ -1943,18 +2009,20 @@ DrawCursorEmpty_YourPlayArea: ; 90d8 (2:50d8)
|
||||
; a = tile byte to draw
|
||||
DrawByteInCursor_YourPlayArea:
|
||||
ld e, a
|
||||
ld a, $a
|
||||
ld a, 10
|
||||
ld l, a
|
||||
ld a, [wCursorDuelXPosition]
|
||||
ld h, a
|
||||
call HtimesL
|
||||
|
||||
ld a, l
|
||||
add $1
|
||||
add 1
|
||||
ld b, a
|
||||
ld a, [wCursorDuelYPosition]
|
||||
sla a
|
||||
add $e
|
||||
add 14
|
||||
ld c, a
|
||||
|
||||
ld a, e
|
||||
call WriteByteToBGMap0
|
||||
or a
|
||||
@@ -2237,7 +2305,7 @@ CalculateOnesAndTensDigits: ; 98a6 (2:58a6)
|
||||
push bc
|
||||
push de
|
||||
push hl
|
||||
ld c, $ff
|
||||
ld c, -1
|
||||
.loop
|
||||
inc c
|
||||
sub 10
|
||||
|
||||
+1
-1
@@ -1747,7 +1747,7 @@ Text0246: ; 3bc85 (e:7c85)
|
||||
text "To Opponent's Play Area"
|
||||
done
|
||||
|
||||
Text0247: ; 3bc9e (e:7c9e)
|
||||
PlayersPlayAreaText: ; 3bc9e (e:7c9e)
|
||||
text "<RAMNAME>'s Play Area"
|
||||
done
|
||||
|
||||
|
||||
@@ -584,7 +584,7 @@ TextOffsets:: ; 34000 (d:4000)
|
||||
textpointer OpponentsDiscardPileText2 ; 0x0244
|
||||
textpointer OpponentsHandText ; 0x0245
|
||||
textpointer Text0246 ; 0x0246
|
||||
textpointer Text0247 ; 0x0247
|
||||
textpointer PlayersPlayAreaText ; 0x0247
|
||||
textpointer YourPlayAreaText ; 0x0248
|
||||
textpointer OppPlayAreaText ; 0x0249
|
||||
textpointer InPlayAreaText ; 0x024a
|
||||
|
||||
+1
-1
@@ -1311,7 +1311,7 @@ wce59:: ; ce59
|
||||
; stores whether there are Pokemon in play area
|
||||
; player arena Pokemon sets bit 0
|
||||
; opponent arena Pokemon sets bit 1
|
||||
wArenaCardsInPlayArea:: ; ce5e
|
||||
wArenaCardsInPlayArea:: ; ce5d
|
||||
ds $1
|
||||
|
||||
wce5e:: ; ce5e
|
||||
|
||||
Reference in New Issue
Block a user