dannye
8f4e00be6f
Merge pull request #4 from ElectroDeoxys/master
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Disassemble starting banks, extract tileset graphics and tilemaps
2023-05-16 22:01:12 -05:00
ElectroDeoxys
b8e33e5629
Disassemble starting banks, extract tileset graphics and tilemaps
2023-03-17 19:13:59 +00:00
dannye
a9362ccb95
Split home into separate object file
2023-01-13 19:01:06 -06:00
dannye
ecf3098572
All notes use the same macro
2023-01-13 18:54:30 -06:00
dannye
0a8c3f6394
Use TRUE/FALSE for stereo_panning
2023-01-13 18:49:12 -06:00
dannye
333cdf145a
Split volume envelope into volume and fade
2023-01-13 18:43:30 -06:00
dannye
945fff63cd
Fix compatibility with rgbds v0.6.x
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card gfx data needs a proper approach so removing the pngs instead of fixing them for now
2023-01-13 17:52:28 -06:00
Daniel Harding
8768a99e42
Merge pull request #3 from re-cache/features/FillingOutDecklists
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Filled out rest of decks.asm. Names of pokemon changed to be descriptive...
2022-09-18 12:08:39 -05:00
re-cache
f8c6366f32
Renamed alternate art cards to say "_ALT_LVxx" instead of ending in
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my previously appended "A", on the suggestion that this would
prevent future find+replace errors.
2022-08-27 06:44:53 -07:00
re-cache
3f1847b230
More accurate deck titles.
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Deck titles more accurately match with other online sources (e.g. bulbapedia, guides).
Ronald's decks all start with "Ronald's"
BrickWalkDeck and BenchTrapDeck are still Aaron's normal duel decks.
TobichanDeck matches online sources for "Poison Storm."
What is the first PoisonStormDeck on the list used for?
2022-08-25 05:31:05 -07:00
re-cache
9624874550
Removed deck addresses.
2022-08-24 16:23:10 -07:00
re-cache
18d8d94a38
Filled out rest of decks.asm. Names of pokemon changed to be more descriptive
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...split "MEW1, MEW2," etc., by adding levels to their names as per the game (ex. "MEW_LV15") (a few pokemon levels in GB2 are different than real cards)
Reflected these name changes in decks.asm and also in card_collection.asm
Some of the deck names in decks.asm can be changed in the future to be more accurate.
2022-08-24 05:44:11 -07:00
dannye
4599e5bc47
Add sound effect engine and data
2022-05-20 00:43:53 -05:00
dannye
79dd6eea97
Add duplicate music engines
2022-05-19 20:28:30 -05:00
dannye
e8ff6e76ce
Finish music engine
2022-05-19 00:44:50 -05:00
dannye
d73a750ade
Update audio macros
2022-05-18 21:47:32 -05:00
dannye
f7b1ce081e
Disasm half of the music engine
2022-05-18 17:30:07 -05:00
dannye
32212bd1e2
Finish the home bank (poorly)
2022-05-16 20:34:56 -05:00
dannye
85ef5258dc
Disasm home/printer.asm
2022-05-14 23:44:57 -05:00
dannye
a567c47939
Disasm home/duel_menus.asm
2022-05-14 23:32:00 -05:00
dannye
33e6db8c37
Disasm home/load_deck.asm and home/coin_toss.asm
2022-05-14 23:15:07 -05:00
dannye
b4aac6f10d
Disasm home/effect_commands.asm
2022-05-14 23:00:13 -05:00
dannye
c14ababec6
Disasm home/card_data.asm
2022-05-14 22:52:10 -05:00
dannye
35f7c62142
Disasm home/print_text.asm
2022-05-14 20:59:57 -05:00
dannye
0f8b62f545
Disasm home/ai.asm
2022-05-14 20:14:40 -05:00
dannye
48843fc0b4
Disasm home/menus.asm
2022-05-14 19:31:22 -05:00
dannye
6939b6f012
Add .gitattributes
2022-05-14 17:42:59 -05:00
dannye
51d1d6f668
Disasm home/process_text.asm
2022-05-14 17:39:51 -05:00
dannye
a1045d6ff0
Disasm home/tiles.asm
2022-05-14 15:08:51 -05:00
dannye
d857776758
Disasm home/text_box.asm
2022-05-14 14:00:47 -05:00
dannye
764c416acd
RGBDS syntax updates
2022-05-12 23:34:28 -05:00
dannye
a9e0010d3c
Parse a lot of text
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still a few hundred kanji to go
2021-11-01 10:17:52 -05:00
dannye
5a01782555
Dump text
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completely unformatted
2021-10-26 22:28:49 -05:00
dannye
a77733b573
Disasm home/card_collection.asm
2021-10-24 19:36:21 -05:00
dannye
c84dde3f12
Update some comments regarding 16-bit card IDs
2021-10-23 16:33:46 -05:00
dannye
84d6045965
Disasm home/duel.asm
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duel_constants.asm is going to be a bit of a mess for a little while
2021-10-23 14:56:09 -05:00
dannye
0e57ea8c1d
Disasm more of home
2021-10-22 11:13:19 -05:00
dannye
0dbd971798
Disasm part of home
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mostly copied straight from poketcg
2021-10-22 00:06:17 -05:00
dannye
d2b43912fa
Clean up and organize
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to match tcg1 more closely
2021-10-21 21:57:01 -05:00
dannye
d07160a2c3
Use rgblink's overlay mode
2021-10-20 21:33:16 -05:00
dannye
e8942dd55f
Clean up rom header
2021-10-15 14:15:24 -05:00
dannye
bd82043ef2
Add README.md
2021-10-15 12:52:44 -05:00
dannye
6e13f88d0e
Update Makefile
2021-10-15 12:43:42 -05:00
dannye
02df79356b
Put source in src/
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and fix line endings
2021-10-15 12:23:28 -05:00
frozenLake
779d821b0c
Finished Bank 1D
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All card images in bank 1d have been included
2020-07-02 19:08:13 -05:00
frozenLake
10eb63995d
Added Energy Card Images
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also added two decks, but that is of little consequence
2020-07-01 23:33:26 -05:00
frozenLake
51db9aab0e
Merge pull request #1 from dannye/master
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Dump songs
2020-05-06 11:02:06 -05:00
dannye
04bb34273c
Dump songs
2020-05-06 02:37:08 -05:00
frozenLake
61d766ddca
Added First Deck
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also added a bunch of stuff to Main.asm, so
2019-10-09 19:43:19 -05:00
frozenLake
69b4b371f5
another update
2019-10-01 21:02:16 -05:00