Commit Graph

54 Commits

Author SHA1 Message Date
dannye 8f4e00be6f Merge pull request #4 from ElectroDeoxys/master
Disassemble starting banks, extract tileset graphics and tilemaps
2023-05-16 22:01:12 -05:00
ElectroDeoxys b8e33e5629 Disassemble starting banks, extract tileset graphics and tilemaps 2023-03-17 19:13:59 +00:00
dannye a9362ccb95 Split home into separate object file 2023-01-13 19:01:06 -06:00
dannye ecf3098572 All notes use the same macro 2023-01-13 18:54:30 -06:00
dannye 0a8c3f6394 Use TRUE/FALSE for stereo_panning 2023-01-13 18:49:12 -06:00
dannye 333cdf145a Split volume envelope into volume and fade 2023-01-13 18:43:30 -06:00
dannye 945fff63cd Fix compatibility with rgbds v0.6.x
card gfx data needs a proper approach so removing the pngs instead of fixing them for now
2023-01-13 17:52:28 -06:00
Daniel Harding 8768a99e42 Merge pull request #3 from re-cache/features/FillingOutDecklists
Filled out rest of decks.asm. Names of pokemon changed to be descriptive...
2022-09-18 12:08:39 -05:00
re-cache f8c6366f32 Renamed alternate art cards to say "_ALT_LVxx" instead of ending in
my previously appended "A", on the suggestion that this would
prevent future find+replace errors.
2022-08-27 06:44:53 -07:00
re-cache 3f1847b230 More accurate deck titles.
Deck titles more accurately match with other online sources (e.g. bulbapedia, guides).

Ronald's decks all start with "Ronald's"
BrickWalkDeck and BenchTrapDeck are still Aaron's normal duel decks.
TobichanDeck matches online sources for "Poison Storm."
What is the first PoisonStormDeck on the list used for?
2022-08-25 05:31:05 -07:00
re-cache 9624874550 Removed deck addresses. 2022-08-24 16:23:10 -07:00
re-cache 18d8d94a38 Filled out rest of decks.asm. Names of pokemon changed to be more descriptive
...split "MEW1, MEW2," etc., by adding levels to their names as per the game (ex. "MEW_LV15") (a few pokemon levels in GB2 are different than real cards)

Reflected these name changes in decks.asm and also in card_collection.asm
Some of the deck names in decks.asm can be changed in the future to be more accurate.
2022-08-24 05:44:11 -07:00
dannye 4599e5bc47 Add sound effect engine and data 2022-05-20 00:43:53 -05:00
dannye 79dd6eea97 Add duplicate music engines 2022-05-19 20:28:30 -05:00
dannye e8ff6e76ce Finish music engine 2022-05-19 00:44:50 -05:00
dannye d73a750ade Update audio macros 2022-05-18 21:47:32 -05:00
dannye f7b1ce081e Disasm half of the music engine 2022-05-18 17:30:07 -05:00
dannye 32212bd1e2 Finish the home bank (poorly) 2022-05-16 20:34:56 -05:00
dannye 85ef5258dc Disasm home/printer.asm 2022-05-14 23:44:57 -05:00
dannye a567c47939 Disasm home/duel_menus.asm 2022-05-14 23:32:00 -05:00
dannye 33e6db8c37 Disasm home/load_deck.asm and home/coin_toss.asm 2022-05-14 23:15:07 -05:00
dannye b4aac6f10d Disasm home/effect_commands.asm 2022-05-14 23:00:13 -05:00
dannye c14ababec6 Disasm home/card_data.asm 2022-05-14 22:52:10 -05:00
dannye 35f7c62142 Disasm home/print_text.asm 2022-05-14 20:59:57 -05:00
dannye 0f8b62f545 Disasm home/ai.asm 2022-05-14 20:14:40 -05:00
dannye 48843fc0b4 Disasm home/menus.asm 2022-05-14 19:31:22 -05:00
dannye 6939b6f012 Add .gitattributes 2022-05-14 17:42:59 -05:00
dannye 51d1d6f668 Disasm home/process_text.asm 2022-05-14 17:39:51 -05:00
dannye a1045d6ff0 Disasm home/tiles.asm 2022-05-14 15:08:51 -05:00
dannye d857776758 Disasm home/text_box.asm 2022-05-14 14:00:47 -05:00
dannye 764c416acd RGBDS syntax updates 2022-05-12 23:34:28 -05:00
dannye a9e0010d3c Parse a lot of text
still a few hundred kanji to go
2021-11-01 10:17:52 -05:00
dannye 5a01782555 Dump text
completely unformatted
2021-10-26 22:28:49 -05:00
dannye a77733b573 Disasm home/card_collection.asm 2021-10-24 19:36:21 -05:00
dannye c84dde3f12 Update some comments regarding 16-bit card IDs 2021-10-23 16:33:46 -05:00
dannye 84d6045965 Disasm home/duel.asm
duel_constants.asm is going to be a bit of a mess for a little while
2021-10-23 14:56:09 -05:00
dannye 0e57ea8c1d Disasm more of home 2021-10-22 11:13:19 -05:00
dannye 0dbd971798 Disasm part of home
mostly copied straight from poketcg
2021-10-22 00:06:17 -05:00
dannye d2b43912fa Clean up and organize
to match tcg1 more closely
2021-10-21 21:57:01 -05:00
dannye d07160a2c3 Use rgblink's overlay mode 2021-10-20 21:33:16 -05:00
dannye e8942dd55f Clean up rom header 2021-10-15 14:15:24 -05:00
dannye bd82043ef2 Add README.md 2021-10-15 12:52:44 -05:00
dannye 6e13f88d0e Update Makefile 2021-10-15 12:43:42 -05:00
dannye 02df79356b Put source in src/
and fix line endings
2021-10-15 12:23:28 -05:00
frozenLake 779d821b0c Finished Bank 1D
All card images in bank 1d have been included
2020-07-02 19:08:13 -05:00
frozenLake 10eb63995d Added Energy Card Images
also added two decks, but that is of little consequence
2020-07-01 23:33:26 -05:00
frozenLake 51db9aab0e Merge pull request #1 from dannye/master
Dump songs
2020-05-06 11:02:06 -05:00
dannye 04bb34273c Dump songs 2020-05-06 02:37:08 -05:00
frozenLake 61d766ddca Added First Deck
also added a bunch of stuff to Main.asm, so
2019-10-09 19:43:19 -05:00
frozenLake 69b4b371f5 another update 2019-10-01 21:02:16 -05:00