more syncing with pokered

This commit is contained in:
YamaArashi
2016-06-12 00:51:01 -07:00
parent 4c5c98cb2a
commit 2685abc3c5
2 changed files with 33 additions and 33 deletions
+1 -1
View File
@@ -201,4 +201,4 @@ OpenPokemonCenterPC:
tx_pre_jump PokemonCenterPCText
PokemonCenterPCText:
db $F9 ; FuncTX_PokemonCenterPC
TX_POKECENTER_PC
+32 -32
View File
@@ -60,19 +60,19 @@ PlaceNextChar::
Char4ETest::
cp $4E ; next
jr nz, .next
jr nz, .char4FTest
ld bc, 2 * SCREEN_WIDTH
ld a, [hFlags_0xFFFA]
bit 2, a
jr z, .next2
jr z, .ok
ld bc, SCREEN_WIDTH
.next2
.ok
pop hl
add hl, bc
push hl
jp PlaceNextChar_inc ; 17b6
jp PlaceNextChar_inc
.next
.char4FTest
cp $4F ; line
jr nz, .next3
pop hl
@@ -125,51 +125,51 @@ Char00::
dec de
ret
Char00Text:: ; 17c2 (0:17c2) ; “%d ERROR.”
TX_FAR _Char00Text ; a0c66 (28:4c66)
Char00Text:: ; “%d ERROR.”
TX_FAR _Char00Text
db "@"
Char52:: ; 17c7 (0:17c7) ; player’s name
Char52:: ; player’s name
push de
ld de, wPlayerName
jr FinishDTE
Char53:: ; 17cd (0:17cd) ; rival’s name
Char53:: ; rival’s name
push de
ld de, wRivalName
jr FinishDTE
Char5D:: ; 17d3 (0:17d3) ; TRAINER
Char5D:: ; TRAINER
push de
ld de, Char5DText
jr FinishDTE
Char5C:: ; 17d9 (0:17d9) ; TM
Char5C:: ; TM
push de
ld de, Char5CText
jr FinishDTE
Char5B:: ; 17df (0:17df) ; PC
Char5B:: ; PC
push de
ld de, Char5BText
jr FinishDTE
Char5E:: ; 17e5 (0:17e5) ; ROCKET
Char5E:: ; ROCKET
push de
ld de, Char5EText
jr FinishDTE
Char54:: ; 17eb (0:17eb) ; POKé
Char54:: ; POKé
push de
ld de, Char54Text
jr FinishDTE
Char56:: ; 17f1 (0:17f1) ; ……
Char56:: ; ……
push de
ld de, Char56Text
jr FinishDTE
Char4A:: ; 17f7 (0:17f7) ; PKMN
Char4A:: ; PKMN
push de
ld de, Char4AText
jr FinishDTE
@@ -235,7 +235,7 @@ Char55::
ld b, h
ld c, l
ld hl, Char55Text
call TextCommandProcessor ; 1919
call TextCommandProcessor
ld h, b
ld l, c
pop de
@@ -244,7 +244,7 @@ Char55::
Char55Text::
; equivalent to Char4B
TX_FAR _Char55Text ; a0c73 (28:4c73)
TX_FAR _Char55Text
db "@"
Char5F::
@@ -253,18 +253,18 @@ Char5F::
pop hl
ret
Char58:: ; 1863 (0:1863) prompt
Char58:: ; prompt
ld a, [wLinkState]
cp LINK_STATE_BATTLING
jp z, .next
jp z, .ok
ld a, $EE
Coorda 18, 16
.next ; 1870 (0:1870)
call ProtectedDelay3 ; 1913
call ManualTextScroll ; 388e
ld a, " " ; space
.ok
call ProtectedDelay3
call ManualTextScroll
ld a, " "
Coorda 18, 16
Char57:: ; 1aad (0:1aad) done
Char57:: ; done
pop hl
ld de, Char58Text
dec de
@@ -273,7 +273,7 @@ Char57:: ; 1aad (0:1aad) done
Char58Text::
db "@"
Char51:: ; 1882 (0:1882) para
Char51:: ; para
push de
ld a, $EE
Coorda 18, 16
@@ -324,7 +324,7 @@ Char4B::
;fall through
Char4C::
push de
call ScrollTextUpOneLine ; 18f1
call ScrollTextUpOneLine
call ScrollTextUpOneLine
coord hl, 1, 16
pop de
@@ -393,14 +393,14 @@ NextTextCommand::
ld hl, TextCommandJumpTable
push bc
add a
ld b, $00
ld b, 0
ld c, a
add hl, bc
pop bc
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; draw box
; 04AAAABBCC
@@ -521,7 +521,7 @@ TextCommand06::
TextCommand07::
ld a, " "
Coorda 18, 16 ; place blank space in lower right corner of dialogue text box
call ScrollTextUpOneLine ; scroll up text
call ScrollTextUpOneLine
call ScrollTextUpOneLine
pop hl
coord bc, 1, 16 ; address of second line of dialogue text box
@@ -533,7 +533,7 @@ TextCommand08::
pop hl
ld de, NextTextCommand
push de ; return address
jp [hl]
jp hl
; print decimal number (converted from binary number)
; 09AAAABB
@@ -629,7 +629,7 @@ TextCommandSounds::
db $10, SFX_GET_ITEM_2
db $11, SFX_GET_KEY_ITEM
db $13, SFX_TRADE_MACHINE
db $14, PIKACHU ; used in OakSpeech
db $14, PIKACHU ; used in OakSpeech
db $15, PIDGEOT ; used in SaffronCityText12
db $16, DEWGONG ; unused?