mirror of
https://github.com/pret/pokeyellow.git
synced 2026-09-29 06:00:38 -04:00
Minor fixes here and there.
Typos, moving around, new HRAM stuff.
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+1
-1
@@ -1453,7 +1453,7 @@ AdvancePlayerSprite:: ; 0b7f (0:0b7f)
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push af
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ld a,$FF
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ld [wUpdateSpritesEnabled],a
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ld hl, _AdvancePlayerSorite ; 3c:410c
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ld hl, _AdvancePlayerSprite ; 3c:410c
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ld b, BANK(_AdvancePlayerSprite)
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call Bankswitch
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pop af
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@@ -159,6 +159,8 @@ hJoyInput EQU $FFF5
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; bit 0: draw HP fraction to the right of bar instead of below (for party menu)
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; bit 1: menu is double spaced
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hFlags_0xFFF6 EQU $FFF6
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hFlags_0xFFF6 EQU $FFFA
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hFlags_0xFFFA EQU $FFFA
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hGBC EQU $FFFE ; 0 if DMG, 1 if GBC
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@@ -6669,16 +6669,6 @@ INCLUDE "engine/overworld/elevator.asm"
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INCLUDE "engine/items/tm_prices.asm"
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IF DEF(_OPTION_BEACH_HOUSE)
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SECTION "bank3C",ROMX[$4314],BANK[$3C]
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BeachHouse_GFX:
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INCBIN "gfx/tilesets/beachhouse.2bpp"
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BeachHouse_Block:
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INCBIN "gfx/blocksets/beachhouse.bst"
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ENDC
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SECTION "bank3d",ROMX,BANK[$3D]
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INCLUDE "engine/random.asm"
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