Minor fixes here and there.

Typos, moving around, new HRAM stuff.
This commit is contained in:
luckytyphlosion
2015-05-24 15:04:10 -04:00
parent cf577ca3a7
commit cd170d676e
3 changed files with 4 additions and 12 deletions
+1 -1
View File
@@ -1453,7 +1453,7 @@ AdvancePlayerSprite:: ; 0b7f (0:0b7f)
push af
ld a,$FF
ld [wUpdateSpritesEnabled],a
ld hl, _AdvancePlayerSorite ; 3c:410c
ld hl, _AdvancePlayerSprite ; 3c:410c
ld b, BANK(_AdvancePlayerSprite)
call Bankswitch
pop af
+3 -1
View File
@@ -159,6 +159,8 @@ hJoyInput EQU $FFF5
; bit 0: draw HP fraction to the right of bar instead of below (for party menu)
; bit 1: menu is double spaced
hFlags_0xFFF6 EQU $FFF6
hFlags_0xFFF6 EQU $FFFA
hFlags_0xFFFA EQU $FFFA
hGBC EQU $FFFE ; 0 if DMG, 1 if GBC
-10
View File
@@ -6669,16 +6669,6 @@ INCLUDE "engine/overworld/elevator.asm"
INCLUDE "engine/items/tm_prices.asm"
IF DEF(_OPTION_BEACH_HOUSE)
SECTION "bank3C",ROMX[$4314],BANK[$3C]
BeachHouse_GFX:
INCBIN "gfx/tilesets/beachhouse.2bpp"
BeachHouse_Block:
INCBIN "gfx/blocksets/beachhouse.bst"
ENDC
SECTION "bank3d",ROMX,BANK[$3D]
INCLUDE "engine/random.asm"