Delete a couple EOL whitespace.

This commit is contained in:
dannye
2024-05-05 16:08:18 +00:00
parent e85dbe9ea2
commit d16663c17d
6 changed files with 118 additions and 118 deletions
+19 -19
View File
@@ -1,3 +1,10 @@
SUMMARY:
ROM0: 16363 bytes used / 21 free
ROMX: 855001 bytes used / 177191 free in 63 banks
SRAM: 25122 bytes used / 7646 free in 4 banks
WRAM0: 8192 bytes used / 0 free
HRAM: 127 bytes used / 0 free
ROM0 bank #0:
SECTION: $0000 (0 bytes) ["NULL"]
$0000 = NULL
@@ -1291,7 +1298,7 @@ ROMX bank #1:
$4a92 = WriteDMACodeToHRAM
$4a99 = WriteDMACodeToHRAM.copy
$4aa0 = DMARoutine
$4aaa = DMARoutineEnd
$4aaa = DMARoutine.End
$4aaa = _IsTilePassable
$4ab0 = _IsTilePassable.loop
$4aba = _IsTilePassable.tileNotPassable
@@ -3148,22 +3155,22 @@ ROMX bank #3:
$5ea7 = CardKeyTable1
$5ed0 = CardKeyTable2
$5ef9 = CardKeyTable3
$5f02 = ItemUsePokedoll
$5f02 = ItemUsePokeDoll
$5f11 = ItemUseGuardSpec
$5f38 = ItemUseSuperRepel
$5f3d = ItemUseMaxRepel
$5f42 = ItemUseDireHit
$5f69 = ItemUseXStat
$5f78 = ItemUseXStat.inBattle
$5fbd = ItemUsePokeflute
$5fe8 = ItemUsePokeflute.notRoute12
$6007 = ItemUsePokeflute.notRoute16
$602e = ItemUsePokeflute.noSnorlaxOrPikachuToWakeUp
$6034 = ItemUsePokeflute.inBattle
$604c = ItemUsePokeflute.skipWakingUpEnemyParty
$6063 = ItemUsePokeflute.asm_e063
$6088 = ItemUsePokeflute.musicWaitLoop
$608e = ItemUsePokeflute.skipMusic
$5fbd = ItemUsePokeFlute
$5fe8 = ItemUsePokeFlute.notRoute12
$6007 = ItemUsePokeFlute.notRoute16
$602e = ItemUsePokeFlute.noSnorlaxOrPikachuToWakeUp
$6034 = ItemUsePokeFlute.inBattle
$604c = ItemUsePokeFlute.skipWakingUpEnemyParty
$6063 = ItemUsePokeFlute.asm_e063
$6088 = ItemUsePokeFlute.musicWaitLoop
$608e = ItemUsePokeFlute.skipMusic
$6094 = WakeUpEntireParty
$6099 = WakeUpEntireParty.loop
$60a4 = WakeUpEntireParty.notAsleep
@@ -13718,7 +13725,7 @@ ROMX bank #30:
$6450 = JumpKickAnim
$6454 = RollingKickAnim
$645a = SandAttackAnim
$645e = HeadButtAnim
$645e = HeadbuttAnim
$6462 = HornAttackAnim
$6469 = FuryAttackAnim
$6470 = HornDrillAnim
@@ -23795,10 +23802,3 @@ HRAM bank #0:
$fffc = hPikachuSpriteVRAMOffset
$fffe = hGBC
TOTAL EMPTY: $0000 bytes
SUMMARY:
ROM0: 16363 bytes used / 21 free
ROMX: 855001 bytes used / 177191 free in 63 banks
SRAM: 25122 bytes used / 7646 free in 4 banks
WRAM0: 8192 bytes used / 0 free
HRAM: 127 bytes used / 0 free
+20 -20
View File
@@ -561,8 +561,8 @@
00:21c8 CheckForNoBikingMusicMap
00:21e1 CheckForNoBikingMusicMap.found
00:21e3 UpdateMusic6Times
00:21e5 UpdateMusicCTimes.loop
00:21e5 UpdateMusicCTimes
00:21e5 UpdateMusicCTimes.loop
00:21f5 CompareMapMusicBankWithCurrentBank
00:2204 CompareMapMusicBankWithCurrentBank.differentBanks
00:220c CompareMapMusicBankWithCurrentBank.next
@@ -1268,7 +1268,7 @@
01:4a92 WriteDMACodeToHRAM
01:4a99 WriteDMACodeToHRAM.copy
01:4aa0 DMARoutine
01:4aaa DMARoutineEnd
01:4aaa DMARoutine.End
01:4aaa _IsTilePassable
01:4ab0 _IsTilePassable.loop
01:4aba _IsTilePassable.tileNotPassable
@@ -2401,8 +2401,8 @@
02:5a46 Audio1_WavePointers.wave2
02:5a56 Audio1_WavePointers.wave3
02:5a66 Audio1_WavePointers.wave4
02:5a76 Music_PkmnHealed_Ch1
02:5a76 Audio1_WavePointers.wave5
02:5a76 Music_PkmnHealed_Ch1
02:5a97 Music_PkmnHealed_Ch2
02:5aa5 Music_PkmnHealed_Ch3
02:5ab1 Music_Routes1_Ch1
@@ -3111,22 +3111,22 @@
03:5ea7 CardKeyTable1
03:5ed0 CardKeyTable2
03:5ef9 CardKeyTable3
03:5f02 ItemUsePokedoll
03:5f02 ItemUsePokeDoll
03:5f11 ItemUseGuardSpec
03:5f38 ItemUseSuperRepel
03:5f3d ItemUseMaxRepel
03:5f42 ItemUseDireHit
03:5f69 ItemUseXStat
03:5f78 ItemUseXStat.inBattle
03:5fbd ItemUsePokeflute
03:5fe8 ItemUsePokeflute.notRoute12
03:6007 ItemUsePokeflute.notRoute16
03:602e ItemUsePokeflute.noSnorlaxOrPikachuToWakeUp
03:6034 ItemUsePokeflute.inBattle
03:604c ItemUsePokeflute.skipWakingUpEnemyParty
03:6063 ItemUsePokeflute.asm_e063
03:6088 ItemUsePokeflute.musicWaitLoop
03:608e ItemUsePokeflute.skipMusic
03:5fbd ItemUsePokeFlute
03:5fe8 ItemUsePokeFlute.notRoute12
03:6007 ItemUsePokeFlute.notRoute16
03:602e ItemUsePokeFlute.noSnorlaxOrPikachuToWakeUp
03:6034 ItemUsePokeFlute.inBattle
03:604c ItemUsePokeFlute.skipWakingUpEnemyParty
03:6063 ItemUsePokeFlute.asm_e063
03:6088 ItemUsePokeFlute.musicWaitLoop
03:608e ItemUsePokeFlute.skipMusic
03:6094 WakeUpEntireParty
03:6099 WakeUpEntireParty.loop
03:60a4 WakeUpEntireParty.notAsleep
@@ -8075,8 +8075,8 @@
11:5995 RocketHideoutElevatorScript
11:59a8 RocketHideoutElavatorFloors
11:59ad RocketHideoutElevatorWarpMaps
11:59b3 RocketHideoutElevatorShakeScript
11:59b3 RocketHideoutElevatorWarpMaps.End
11:59b3 RocketHideoutElevatorShakeScript
11:59bf RocketHideoutElevator_TextPointers
11:59c1 RocketHideoutElevatorText
11:59d6 RocketHideoutElevatorText.no_key
@@ -8091,8 +8091,8 @@
11:5a45 SilphCoElevatorCopyWarpMapsScript
11:5a58 SilphCoElevatorFloors
11:5a65 SilphCoElevatorWarpMaps
11:5a7b SilphCoElevatorShakeScript
11:5a7b SilphCoElevatorWarpMaps.End
11:5a7b SilphCoElevatorShakeScript
11:5a87 SilphCoElevator_TextPointers
11:5a89 SilphCoElevatorElevatorText
11:5a98 SilphCoElevator_Object
@@ -8368,8 +8368,8 @@
12:453c CeladonMartElevatorCopyWarpMapsScript
12:454e CeladonMartElevatorFloors
12:4555 CeladonMartElevatorWarpMaps
12:455f CeladonMartElevatorShakeScript
12:455f CeladonMartElevatorWarpMaps.End
12:455f CeladonMartElevatorShakeScript
12:4567 CeladonMartElevator_TextPointers
12:4569 CeladonMartElevatorText
12:4578 CeladonMartElevator_Object
@@ -13504,7 +13504,7 @@
1e:6450 JumpKickAnim
1e:6454 RollingKickAnim
1e:645a SandAttackAnim
1e:645e HeadButtAnim
1e:645e HeadbuttAnim
1e:6462 HornAttackAnim
1e:6469 FuryAttackAnim
1e:6470 HornDrillAnim
@@ -18286,8 +18286,8 @@
3c:5dd7 PewterJigglypuff.spinMovementLoop
3c:5e19 PewterJigglypuff.Text
3c:5e1e PewterJigglypuff.FacingDirections
3c:5e22 PokemonTower2FPikachuMovementScript
3c:5e22 PewterJigglypuff.FacingDirectionsEnd
3c:5e22 PokemonTower2FPikachuMovementScript
3c:5e2b PokemonTower2FPikachuMovement
3c:5e30 CeladonMart3FPrintClerkText
3c:5e4f CeladonMart3FPrintClerkText.bag_full
@@ -19437,8 +19437,8 @@
3e:5ec4 YellowIntro_Copy8BitSineWave
3e:5ec9 YellowIntro_Copy8BitSineWave.loop
3e:5ed8 YellowIntro_Copy8BitSineWave.SineWave
3e:5ef8 Request7TileTransferFromC810ToC710
3e:5ef8 YellowIntro_Copy8BitSineWave.SineWaveEnd
3e:5ef8 Request7TileTransferFromC810ToC710
3e:5f0d InitYellowIntroGFXAndMusic
3e:5f75 LoadYellowIntroObjectAnimationDataPointers
3e:5f9e YellowIntro_BlankTileMap
@@ -19615,8 +19615,8 @@
3f:49a0 asm_fc969.TurnCounterclockwise
3f:49a5 asm_fc969.loop_
3f:49ac asm_fc969.Facings
3f:49b4 NormalPikachuFollow
3f:49b4 asm_fc969.Facings_End
3f:49b4 NormalPikachuFollow
3f:49c3 asm_fc9c3
3f:49df FastPikachuFollow
3f:49ee asm_fc9ee
+19 -19
View File
@@ -1,3 +1,10 @@
SUMMARY:
ROM0: 16378 bytes used / 6 free
ROMX: 838816 bytes used / 193376 free in 63 banks
SRAM: 25122 bytes used / 7646 free in 4 banks
WRAM0: 8192 bytes used / 0 free
HRAM: 127 bytes used / 0 free
ROM0 bank #0:
SECTION: $0000 (0 bytes) ["NULL"]
$0000 = NULL
@@ -1292,7 +1299,7 @@ ROMX bank #1:
$4a9e = WriteDMACodeToHRAM
$4aa5 = WriteDMACodeToHRAM.copy
$4aac = DMARoutine
$4ab6 = DMARoutineEnd
$4ab6 = DMARoutine.End
$4ab6 = _IsTilePassable
$4abc = _IsTilePassable.loop
$4ac6 = _IsTilePassable.tileNotPassable
@@ -3155,22 +3162,22 @@ ROMX bank #3:
$5ea7 = CardKeyTable1
$5ed0 = CardKeyTable2
$5ef9 = CardKeyTable3
$5f02 = ItemUsePokedoll
$5f02 = ItemUsePokeDoll
$5f11 = ItemUseGuardSpec
$5f38 = ItemUseSuperRepel
$5f3d = ItemUseMaxRepel
$5f42 = ItemUseDireHit
$5f69 = ItemUseXStat
$5f78 = ItemUseXStat.inBattle
$5fbd = ItemUsePokeflute
$5fe8 = ItemUsePokeflute.notRoute12
$6007 = ItemUsePokeflute.notRoute16
$602e = ItemUsePokeflute.noSnorlaxOrPikachuToWakeUp
$6034 = ItemUsePokeflute.inBattle
$604c = ItemUsePokeflute.skipWakingUpEnemyParty
$6063 = ItemUsePokeflute.asm_e063
$6088 = ItemUsePokeflute.musicWaitLoop
$608e = ItemUsePokeflute.skipMusic
$5fbd = ItemUsePokeFlute
$5fe8 = ItemUsePokeFlute.notRoute12
$6007 = ItemUsePokeFlute.notRoute16
$602e = ItemUsePokeFlute.noSnorlaxOrPikachuToWakeUp
$6034 = ItemUsePokeFlute.inBattle
$604c = ItemUsePokeFlute.skipWakingUpEnemyParty
$6063 = ItemUsePokeFlute.asm_e063
$6088 = ItemUsePokeFlute.musicWaitLoop
$608e = ItemUsePokeFlute.skipMusic
$6094 = WakeUpEntireParty
$6099 = WakeUpEntireParty.loop
$60a4 = WakeUpEntireParty.notAsleep
@@ -13726,7 +13733,7 @@ ROMX bank #30:
$6450 = JumpKickAnim
$6454 = RollingKickAnim
$645a = SandAttackAnim
$645e = HeadButtAnim
$645e = HeadbuttAnim
$6462 = HornAttackAnim
$6469 = FuryAttackAnim
$6470 = HornDrillAnim
@@ -23944,10 +23951,3 @@ HRAM bank #0:
$fffc = hPikachuSpriteVRAMOffset
$fffe = hGBC
TOTAL EMPTY: $0000 bytes
SUMMARY:
ROM0: 16378 bytes used / 6 free
ROMX: 838816 bytes used / 193376 free in 63 banks
SRAM: 25122 bytes used / 7646 free in 4 banks
WRAM0: 8192 bytes used / 0 free
HRAM: 127 bytes used / 0 free
+20 -20
View File
@@ -561,8 +561,8 @@
00:21c8 CheckForNoBikingMusicMap
00:21e1 CheckForNoBikingMusicMap.found
00:21e3 UpdateMusic6Times
00:21e5 UpdateMusicCTimes.loop
00:21e5 UpdateMusicCTimes
00:21e5 UpdateMusicCTimes.loop
00:21f5 CompareMapMusicBankWithCurrentBank
00:2204 CompareMapMusicBankWithCurrentBank.differentBanks
00:220c CompareMapMusicBankWithCurrentBank.next
@@ -1269,7 +1269,7 @@
01:4a9e WriteDMACodeToHRAM
01:4aa5 WriteDMACodeToHRAM.copy
01:4aac DMARoutine
01:4ab6 DMARoutineEnd
01:4ab6 DMARoutine.End
01:4ab6 _IsTilePassable
01:4abc _IsTilePassable.loop
01:4ac6 _IsTilePassable.tileNotPassable
@@ -2408,8 +2408,8 @@
02:5a46 Audio1_WavePointers.wave2
02:5a56 Audio1_WavePointers.wave3
02:5a66 Audio1_WavePointers.wave4
02:5a76 Music_PkmnHealed_Ch1
02:5a76 Audio1_WavePointers.wave5
02:5a76 Music_PkmnHealed_Ch1
02:5a97 Music_PkmnHealed_Ch2
02:5aa5 Music_PkmnHealed_Ch3
02:5ab1 Music_Routes1_Ch1
@@ -3118,22 +3118,22 @@
03:5ea7 CardKeyTable1
03:5ed0 CardKeyTable2
03:5ef9 CardKeyTable3
03:5f02 ItemUsePokedoll
03:5f02 ItemUsePokeDoll
03:5f11 ItemUseGuardSpec
03:5f38 ItemUseSuperRepel
03:5f3d ItemUseMaxRepel
03:5f42 ItemUseDireHit
03:5f69 ItemUseXStat
03:5f78 ItemUseXStat.inBattle
03:5fbd ItemUsePokeflute
03:5fe8 ItemUsePokeflute.notRoute12
03:6007 ItemUsePokeflute.notRoute16
03:602e ItemUsePokeflute.noSnorlaxOrPikachuToWakeUp
03:6034 ItemUsePokeflute.inBattle
03:604c ItemUsePokeflute.skipWakingUpEnemyParty
03:6063 ItemUsePokeflute.asm_e063
03:6088 ItemUsePokeflute.musicWaitLoop
03:608e ItemUsePokeflute.skipMusic
03:5fbd ItemUsePokeFlute
03:5fe8 ItemUsePokeFlute.notRoute12
03:6007 ItemUsePokeFlute.notRoute16
03:602e ItemUsePokeFlute.noSnorlaxOrPikachuToWakeUp
03:6034 ItemUsePokeFlute.inBattle
03:604c ItemUsePokeFlute.skipWakingUpEnemyParty
03:6063 ItemUsePokeFlute.asm_e063
03:6088 ItemUsePokeFlute.musicWaitLoop
03:608e ItemUsePokeFlute.skipMusic
03:6094 WakeUpEntireParty
03:6099 WakeUpEntireParty.loop
03:60a4 WakeUpEntireParty.notAsleep
@@ -8083,8 +8083,8 @@
11:5999 RocketHideoutElevatorScript
11:59ac RocketHideoutElavatorFloors
11:59b1 RocketHideoutElevatorWarpMaps
11:59b7 RocketHideoutElevatorShakeScript
11:59b7 RocketHideoutElevatorWarpMaps.End
11:59b7 RocketHideoutElevatorShakeScript
11:59c3 RocketHideoutElevator_TextPointers
11:59c5 RocketHideoutElevatorText
11:59da RocketHideoutElevatorText.no_key
@@ -8099,8 +8099,8 @@
11:5a49 SilphCoElevatorCopyWarpMapsScript
11:5a5c SilphCoElevatorFloors
11:5a69 SilphCoElevatorWarpMaps
11:5a7f SilphCoElevatorShakeScript
11:5a7f SilphCoElevatorWarpMaps.End
11:5a7f SilphCoElevatorShakeScript
11:5a8b SilphCoElevator_TextPointers
11:5a8d SilphCoElevatorElevatorText
11:5a9c SilphCoElevator_Object
@@ -8376,8 +8376,8 @@
12:453c CeladonMartElevatorCopyWarpMapsScript
12:454e CeladonMartElevatorFloors
12:4555 CeladonMartElevatorWarpMaps
12:455f CeladonMartElevatorShakeScript
12:455f CeladonMartElevatorWarpMaps.End
12:455f CeladonMartElevatorShakeScript
12:4567 CeladonMartElevator_TextPointers
12:4569 CeladonMartElevatorText
12:4578 CeladonMartElevator_Object
@@ -13512,7 +13512,7 @@
1e:6450 JumpKickAnim
1e:6454 RollingKickAnim
1e:645a SandAttackAnim
1e:645e HeadButtAnim
1e:645e HeadbuttAnim
1e:6462 HornAttackAnim
1e:6469 FuryAttackAnim
1e:6470 HornDrillAnim
@@ -18294,8 +18294,8 @@
3c:5dd7 PewterJigglypuff.spinMovementLoop
3c:5e19 PewterJigglypuff.Text
3c:5e1e PewterJigglypuff.FacingDirections
3c:5e22 PokemonTower2FPikachuMovementScript
3c:5e22 PewterJigglypuff.FacingDirectionsEnd
3c:5e22 PokemonTower2FPikachuMovementScript
3c:5e2b PokemonTower2FPikachuMovement
3c:5e30 CeladonMart3FPrintClerkText
3c:5e4f CeladonMart3FPrintClerkText.bag_full
@@ -19445,8 +19445,8 @@
3e:5ec4 YellowIntro_Copy8BitSineWave
3e:5ec9 YellowIntro_Copy8BitSineWave.loop
3e:5ed8 YellowIntro_Copy8BitSineWave.SineWave
3e:5ef8 Request7TileTransferFromC810ToC710
3e:5ef8 YellowIntro_Copy8BitSineWave.SineWaveEnd
3e:5ef8 Request7TileTransferFromC810ToC710
3e:5f0d InitYellowIntroGFXAndMusic
3e:5f75 LoadYellowIntroObjectAnimationDataPointers
3e:5f9e YellowIntro_BlankTileMap
@@ -19623,8 +19623,8 @@
3f:49a0 asm_fc969.TurnCounterclockwise
3f:49a5 asm_fc969.loop_
3f:49ac asm_fc969.Facings
3f:49b4 NormalPikachuFollow
3f:49b4 asm_fc969.Facings_End
3f:49b4 NormalPikachuFollow
3f:49c3 asm_fc9c3
3f:49df FastPikachuFollow
3f:49ee asm_fc9ee
+19 -19
View File
@@ -1,3 +1,10 @@
SUMMARY:
ROM0: 16363 bytes used / 21 free
ROMX: 855001 bytes used / 177191 free in 63 banks
SRAM: 25122 bytes used / 7646 free in 4 banks
WRAM0: 8192 bytes used / 0 free
HRAM: 127 bytes used / 0 free
ROM0 bank #0:
SECTION: $0000 (0 bytes) ["NULL"]
$0000 = NULL
@@ -1298,7 +1305,7 @@ ROMX bank #1:
$4a92 = WriteDMACodeToHRAM
$4a99 = WriteDMACodeToHRAM.copy
$4aa0 = DMARoutine
$4aaa = DMARoutineEnd
$4aaa = DMARoutine.End
$4aaa = _IsTilePassable
$4ab0 = _IsTilePassable.loop
$4aba = _IsTilePassable.tileNotPassable
@@ -3162,22 +3169,22 @@ ROMX bank #3:
$5ea7 = CardKeyTable1
$5ed0 = CardKeyTable2
$5ef9 = CardKeyTable3
$5f02 = ItemUsePokedoll
$5f02 = ItemUsePokeDoll
$5f11 = ItemUseGuardSpec
$5f38 = ItemUseSuperRepel
$5f3d = ItemUseMaxRepel
$5f42 = ItemUseDireHit
$5f69 = ItemUseXStat
$5f78 = ItemUseXStat.inBattle
$5fbd = ItemUsePokeflute
$5fe8 = ItemUsePokeflute.notRoute12
$6007 = ItemUsePokeflute.notRoute16
$602e = ItemUsePokeflute.noSnorlaxOrPikachuToWakeUp
$6034 = ItemUsePokeflute.inBattle
$604c = ItemUsePokeflute.skipWakingUpEnemyParty
$6063 = ItemUsePokeflute.asm_e063
$6088 = ItemUsePokeflute.musicWaitLoop
$608e = ItemUsePokeflute.skipMusic
$5fbd = ItemUsePokeFlute
$5fe8 = ItemUsePokeFlute.notRoute12
$6007 = ItemUsePokeFlute.notRoute16
$602e = ItemUsePokeFlute.noSnorlaxOrPikachuToWakeUp
$6034 = ItemUsePokeFlute.inBattle
$604c = ItemUsePokeFlute.skipWakingUpEnemyParty
$6063 = ItemUsePokeFlute.asm_e063
$6088 = ItemUsePokeFlute.musicWaitLoop
$608e = ItemUsePokeFlute.skipMusic
$6094 = WakeUpEntireParty
$6099 = WakeUpEntireParty.loop
$60a4 = WakeUpEntireParty.notAsleep
@@ -13768,7 +13775,7 @@ ROMX bank #30:
$6450 = JumpKickAnim
$6454 = RollingKickAnim
$645a = SandAttackAnim
$645e = HeadButtAnim
$645e = HeadbuttAnim
$6462 = HornAttackAnim
$6469 = FuryAttackAnim
$6470 = HornDrillAnim
@@ -23861,10 +23868,3 @@ HRAM bank #0:
$fffc = hPikachuSpriteVRAMOffset
$fffe = hGBC
TOTAL EMPTY: $0000 bytes
SUMMARY:
ROM0: 16363 bytes used / 21 free
ROMX: 855001 bytes used / 177191 free in 63 banks
SRAM: 25122 bytes used / 7646 free in 4 banks
WRAM0: 8192 bytes used / 0 free
HRAM: 127 bytes used / 0 free
+21 -21
View File
@@ -568,8 +568,8 @@
00:21c8 CheckForNoBikingMusicMap
00:21e1 CheckForNoBikingMusicMap.found
00:21e3 UpdateMusic6Times
00:21e5 UpdateMusicCTimes.loop
00:21e5 UpdateMusicCTimes
00:21e5 UpdateMusicCTimes.loop
00:21f5 CompareMapMusicBankWithCurrentBank
00:2204 CompareMapMusicBankWithCurrentBank.differentBanks
00:220c CompareMapMusicBankWithCurrentBank.next
@@ -1275,7 +1275,7 @@
01:4a92 WriteDMACodeToHRAM
01:4a99 WriteDMACodeToHRAM.copy
01:4aa0 DMARoutine
01:4aaa DMARoutineEnd
01:4aaa DMARoutine.End
01:4aaa _IsTilePassable
01:4ab0 _IsTilePassable.loop
01:4aba _IsTilePassable.tileNotPassable
@@ -2415,8 +2415,8 @@
02:5a46 Audio1_WavePointers.wave2
02:5a56 Audio1_WavePointers.wave3
02:5a66 Audio1_WavePointers.wave4
02:5a76 Music_PkmnHealed_Ch1
02:5a76 Audio1_WavePointers.wave5
02:5a76 Music_PkmnHealed_Ch1
02:5a97 Music_PkmnHealed_Ch2
02:5aa5 Music_PkmnHealed_Ch3
02:5ab1 Music_Routes1_Ch1
@@ -3125,22 +3125,22 @@
03:5ea7 CardKeyTable1
03:5ed0 CardKeyTable2
03:5ef9 CardKeyTable3
03:5f02 ItemUsePokedoll
03:5f02 ItemUsePokeDoll
03:5f11 ItemUseGuardSpec
03:5f38 ItemUseSuperRepel
03:5f3d ItemUseMaxRepel
03:5f42 ItemUseDireHit
03:5f69 ItemUseXStat
03:5f78 ItemUseXStat.inBattle
03:5fbd ItemUsePokeflute
03:5fe8 ItemUsePokeflute.notRoute12
03:6007 ItemUsePokeflute.notRoute16
03:602e ItemUsePokeflute.noSnorlaxOrPikachuToWakeUp
03:6034 ItemUsePokeflute.inBattle
03:604c ItemUsePokeflute.skipWakingUpEnemyParty
03:6063 ItemUsePokeflute.asm_e063
03:6088 ItemUsePokeflute.musicWaitLoop
03:608e ItemUsePokeflute.skipMusic
03:5fbd ItemUsePokeFlute
03:5fe8 ItemUsePokeFlute.notRoute12
03:6007 ItemUsePokeFlute.notRoute16
03:602e ItemUsePokeFlute.noSnorlaxOrPikachuToWakeUp
03:6034 ItemUsePokeFlute.inBattle
03:604c ItemUsePokeFlute.skipWakingUpEnemyParty
03:6063 ItemUsePokeFlute.asm_e063
03:6088 ItemUsePokeFlute.musicWaitLoop
03:608e ItemUsePokeFlute.skipMusic
03:6094 WakeUpEntireParty
03:6099 WakeUpEntireParty.loop
03:60a4 WakeUpEntireParty.notAsleep
@@ -8102,8 +8102,8 @@
11:5995 RocketHideoutElevatorScript
11:59a8 RocketHideoutElavatorFloors
11:59ad RocketHideoutElevatorWarpMaps
11:59b3 RocketHideoutElevatorShakeScript
11:59b3 RocketHideoutElevatorWarpMaps.End
11:59b3 RocketHideoutElevatorShakeScript
11:59bf RocketHideoutElevator_TextPointers
11:59c1 RocketHideoutElevatorText
11:59d6 RocketHideoutElevatorText.no_key
@@ -8118,8 +8118,8 @@
11:5a45 SilphCoElevatorCopyWarpMapsScript
11:5a58 SilphCoElevatorFloors
11:5a65 SilphCoElevatorWarpMaps
11:5a7b SilphCoElevatorShakeScript
11:5a7b SilphCoElevatorWarpMaps.End
11:5a7b SilphCoElevatorShakeScript
11:5a87 SilphCoElevator_TextPointers
11:5a89 SilphCoElevatorElevatorText
11:5a98 SilphCoElevator_Object
@@ -8395,8 +8395,8 @@
12:453c CeladonMartElevatorCopyWarpMapsScript
12:454e CeladonMartElevatorFloors
12:4555 CeladonMartElevatorWarpMaps
12:455f CeladonMartElevatorShakeScript
12:455f CeladonMartElevatorWarpMaps.End
12:455f CeladonMartElevatorShakeScript
12:4567 CeladonMartElevator_TextPointers
12:4569 CeladonMartElevatorText
12:4578 CeladonMartElevator_Object
@@ -13554,7 +13554,7 @@
1e:6450 JumpKickAnim
1e:6454 RollingKickAnim
1e:645a SandAttackAnim
1e:645e HeadButtAnim
1e:645e HeadbuttAnim
1e:6462 HornAttackAnim
1e:6469 FuryAttackAnim
1e:6470 HornDrillAnim
@@ -17090,8 +17090,8 @@
2c:788d _CableClubNPCWelcomeText
2c:78a9 _CableClubNPCPleaseApplyHereHaveToSaveText
2d:4000 _CableClubNPCPleaseWaitText
2d:400f _CableClubNPCLinkClosedBecauseOfInactivityText.VC_Change_link_closed_inactivity_message
2d:400f _CableClubNPCLinkClosedBecauseOfInactivityText
2d:400f _CableClubNPCLinkClosedBecauseOfInactivityText.VC_Change_link_closed_inactivity_message
2d:403f _CableClubNPCLinkClosedBecauseOfInactivityText.VC_Change_link_closed_inactivity_message_End
2d:406b _CableClubNPCPleaseComeAgainText
2d:407f _CableClubNPCMakingPreparationsText
@@ -18341,8 +18341,8 @@
3c:5dd7 PewterJigglypuff.spinMovementLoop
3c:5e19 PewterJigglypuff.Text
3c:5e1e PewterJigglypuff.FacingDirections
3c:5e22 PokemonTower2FPikachuMovementScript
3c:5e22 PewterJigglypuff.FacingDirectionsEnd
3c:5e22 PokemonTower2FPikachuMovementScript
3c:5e2b PokemonTower2FPikachuMovement
3c:5e30 CeladonMart3FPrintClerkText
3c:5e4f CeladonMart3FPrintClerkText.bag_full
@@ -19503,8 +19503,8 @@
3e:5ec4 YellowIntro_Copy8BitSineWave
3e:5ec9 YellowIntro_Copy8BitSineWave.loop
3e:5ed8 YellowIntro_Copy8BitSineWave.SineWave
3e:5ef8 Request7TileTransferFromC810ToC710
3e:5ef8 YellowIntro_Copy8BitSineWave.SineWaveEnd
3e:5ef8 Request7TileTransferFromC810ToC710
3e:5f0d InitYellowIntroGFXAndMusic
3e:5f75 LoadYellowIntroObjectAnimationDataPointers
3e:5f9e YellowIntro_BlankTileMap
@@ -19681,8 +19681,8 @@
3f:49a0 asm_fc969.TurnCounterclockwise
3f:49a5 asm_fc969.loop_
3f:49ac asm_fc969.Facings
3f:49b4 NormalPikachuFollow
3f:49b4 asm_fc969.Facings_End
3f:49b4 NormalPikachuFollow
3f:49c3 asm_fc9c3
3f:49df FastPikachuFollow
3f:49ee asm_fc9ee