Commit Graph

  • a683b41bda [Object Analyzer] XML import: Handle <Version> elements (#38) master nightly Dragorn421 2026-09-19 07:04:18 +02:00
  • b732c9e22e [configs] Add version_name_decomp to supported oot decomp versions (#37) config Dragorn421 2026-09-19 06:23:33 +02:00
  • 485cb1c40c Add version_name_decomp to version config (#36) Dragorn421 2026-09-19 06:13:32 +02:00
  • bc32f1632d GHA: Update softprops/action-gh-release to v3 (#35) Dragorn421 2026-04-12 10:05:34 +02:00
  • 882812366a Update NLog-Debug.config: silence some Avalonia trace (#34) Dragorn421 2026-03-27 15:19:14 +01:00
  • df8b7635a7 Update GHAs used actions (#33) Dragorn421 2026-03-13 16:16:06 +01:00
  • 5a1115651a Bump version to 3.1.1 (#32) v3.1.1 Dragorn421 2026-02-15 14:24:25 +01:00
  • 728fc03363 Fix fatal exceptions not logged to file (#31) Dragorn421 2026-02-15 14:17:31 +01:00
  • 80bf2c7ec4 Fixups for xml importing and MM compatibility (#30) Dragorn421 2026-02-15 14:14:46 +01:00
  • 7b74f15e3b Bump version to 3.1.0 (#29) v3.1.0 Dragorn421 2026-02-14 19:51:06 +01:00
  • f618db1ce9 Fixups: README markdown and use Ubuntu runner for format check (#28) Dragorn421 2026-02-14 19:43:07 +01:00
  • 1be0144c22 Skeleton viewer: animations list: add offset column and filter text box (#27) Dragorn421 2025-06-30 12:03:51 +01:00
  • 2768df2b46 Implement XML importing (#26) Dragorn421 2025-06-30 10:31:08 +01:00
  • 19592325c7 GHA: Suffix release archives with tag instead of sha (#25) Dragorn421 2025-06-29 18:06:47 +01:00
  • 9ca24bcde6 Bump version to 3.0.0 (#24) v3.0.0 Dragorn421 2025-06-29 17:35:31 +01:00
  • 80885041de GHA: Add release on tag push (#23) Dragorn421 2025-06-29 17:33:36 +01:00
  • ee4bb869f6 GHA: Make .zip as well as .tar.gz (#22) Dragorn421 2025-06-29 14:10:35 +01:00
  • 8a7a89188c Port UI to Avalonia (#20) Dragorn421 2025-06-29 13:33:13 +01:00
  • e234aafc8b Update NLog levels (#21) Dragorn421 2025-06-26 11:54:10 +01:00
  • 04a3bd8cf2 Use NLog for logging and move away from Debug.Assert (#19) Dragorn421 2025-06-16 08:20:55 +02:00
  • a9b376aafd GHA: Automated nightly releases (#18) Dragorn421 2025-06-16 06:55:21 +02:00
  • 8cdba313a1 Refactor Skeleton viewer: externalize skelanime computations (#17) Dragorn421 2025-06-15 22:49:59 +02:00
  • 0f1c17309a Refactor skeleton viewer external animations handling (#16) Dragorn421 2025-06-15 22:44:10 +02:00
  • 5e53c31d39 Cleanup around version handling (#15) Dragorn421 2025-03-05 12:24:39 +01:00
  • 7327caab9d Upgrade to OpenTK 4 (#5) Dragorn421 2025-03-05 11:09:37 +01:00
  • af1912211d Modernize collision drawing code (but lose config) (#14) Dragorn421 2025-03-04 22:36:30 +01:00
  • d44deca5a1 Rendering fixups (#13) Dragorn421 2025-03-04 19:49:50 +01:00
  • 87c3abf226 CI: update config location (#12) Dragorn421 2025-03-04 18:17:53 +01:00
  • a39042fdaa Update README (#11) Dragorn421 2025-03-04 17:58:06 +01:00
  • cdace92f41 Update README Dragorn421 2025-03-04 17:47:36 +01:00
  • faa06b87e9 Add Animal Forest config file Dragorn421 2025-03-04 17:38:41 +01:00
  • b711bf7626 config shipped with Z64Utils v2.2.1 Dragorn421 2025-03-04 17:31:59 +01:00
  • 49fb5ead37 Enable nullable project-wide (#10) Dragorn421 2025-03-04 17:20:13 +01:00
  • 949ff45274 Fix loading versions data (#9) Dragorn421 2025-03-04 16:40:14 +01:00
  • b38abac434 Make null-related warnings errors (#8) Dragorn421 2025-03-04 15:34:08 +01:00
  • eac90d851b Enable Nullable 2 (#7) Dragorn421 2025-03-04 15:30:25 +01:00
  • 3197297bdc Enable Nullable 1 (#6) Dragorn421 2025-03-04 12:36:34 +01:00
  • 5c71c0f1dc Bump .NET from version 5 to 6 (#4) Dragorn421 2025-03-03 03:00:59 +01:00
  • 6ea1a5ada6 Format and check with CI (#3) Dragorn421 2025-03-03 02:54:45 +01:00
  • 1a82b510f1 CI build and some cleanup (#2) Dragorn421 2025-03-03 02:32:45 +01:00
  • a960313b7c Add very basic support for Animal Forest tom-overton 2023-06-10 16:24:19 -07:00
  • fff02b8334 Better handling of segments for external animations tom-overton 2022-12-09 17:44:48 -08:00
  • d075b390de add ability to switch between hex <-> data in object analyzer Random 2021-08-18 16:31:45 +02:00
  • c85577251d don't assume texel0 is always going to be used Random 2021-08-17 11:32:39 +02:00
  • 739482be37 texel1 hack + add search bar in object analyzer Random 2021-08-17 11:05:38 +02:00
  • 9d8d917fd5 Bump version v2.2.1 tom-overton 2022-10-13 03:45:16 -07:00
  • 89ac4ed300 Start collision viewer in wireframe mode tom-overton 2022-10-13 03:16:28 -07:00
  • da588cb20f Improvements to collision viewer tom-overton 2022-10-13 02:26:28 -07:00
  • bebeadea95 Port tharo/collision-view to this branch tom-overton 2022-10-12 23:55:16 -07:00
  • ad35a77801 Add support for disabling render of certain limbs tom-overton 2022-10-11 16:07:08 -07:00
  • 8d40454d8d Add double-click shortcuts tom-overton 2022-10-02 01:44:54 -07:00
  • 7be523bf89 Add warning when animation is glitchy tom-overton 2022-10-02 01:22:02 -07:00
  • c0cc377fe0 Bump version tom-overton 2022-09-18 18:23:02 -07:00
  • 45944e4a34 Add support for viewing player animations in the Skeleton Viewer tom-overton 2022-09-18 04:24:13 -07:00
  • 9994cf0918 Delete SkeletonRender.cs (wasn't used, just was confusing to have hanging around) tom-overton 2022-09-18 01:32:20 -07:00
  • dd43b39ce6 Set segment 4 to gameplay_keep by default tom-overton 2022-09-18 01:28:43 -07:00
  • fe11d841ec LinkAnimation -> PlayerAnimation (to avoid confusion with link_animetion) tom-overton 2022-09-18 01:16:22 -07:00
  • 896162371b Add ability to view the names of the player anims when loading an external file tom-overton 2022-09-17 23:26:04 -07:00
  • a342d3b632 Port the rest of tharo/more-detections over tom-overton 2022-09-17 20:58:41 -07:00
  • e17d9777c6 Quick fix for one-limb skeletons tom-overton 2022-09-17 19:45:04 -07:00
  • 0ac89ccee2 Port limb detection stuff from tharo/more-detections tom-overton 2022-09-17 19:19:31 -07:00
  • 433d321e4e Add support for Env Color segments tom-overton 2022-09-17 07:53:46 -07:00
  • be45721a0c Add support for Prim Color segments tom-overton 2022-09-17 07:36:29 -07:00
  • 8bf95785bb Set seg 13 anyway skawo 2022-04-11 17:20:36 +02:00
  • 8f046ab2aa Prevent anim from playing if it tries to read from outside of segment data skawo 2022-04-11 15:00:22 +02:00
  • 41ed469c2f Animation detect fix skawo 2022-04-09 18:32:17 +02:00
  • 497b3f661c Fix animation detection skawo 2022-04-09 18:17:35 +02:00
  • 8f1a12f164 Update object renderer skawo 2022-04-09 17:38:41 +02:00
  • 2f62d08eb6 Add search filter skawo 2022-04-09 17:22:31 +02:00
  • 733734738b Add ability to use external animations skawo 2022-04-09 16:45:15 +02:00
  • e223bde0bc Set segments for dlists too skawo 2022-04-09 15:22:09 +02:00
  • 67f780ac54 One less segment skawo 2022-04-09 14:35:17 +02:00
  • dc184fcc82 One more segment skawo 2022-04-09 14:31:35 +02:00
  • 381987fb64 Show folded model if no animations are selected, add playback speed selector skawo 2022-04-09 14:28:42 +02:00
  • d6172836e5 Automatically analyze and set all segments to empty dlist (unless ctrl is held) skawo 2022-04-09 14:10:08 +02:00
  • 028542cc68 Add object analyzer as an option in tools skawo 2022-01-26 16:26:36 +01:00
  • 8b2a3652b4 Merge pull request #1 from AngheloAlf/mm_usa_missing_stuff Random 2021-07-30 20:25:49 +02:00
  • ebb58a06ef add missing names angie 2021-07-30 12:35:31 -04:00
  • 246517449f add version files Random 2021-07-29 02:28:10 +02:00
  • 3ddb3aeb66 add cic Random 2021-07-29 02:24:39 +02:00
  • 73ea6f5c7d readme Random 2021-07-29 02:17:46 +02:00
  • d90756ba07 bump version + add info about config files Random 2021-07-29 00:58:14 +02:00
  • 48f55fbd1e cleanup Random 2021-07-28 19:12:23 +02:00
  • 3fa08cf29b Merge remote-tracking branch 'origin/dev' into f3dzex Random 2021-07-28 18:42:47 +02:00
  • 8626aab092 fix bilinear interpolation Random 2021-07-28 18:34:04 +02:00
  • b610303e33 Merge pull request #44 from Dragorn421/fix_ci4 Random 2021-07-23 18:01:41 +02:00
  • 13986e79bd cleanup shaders + implement texture clamping/mirroring/masking Random 2021-07-23 14:12:09 +02:00
  • 51bbfbcee8 Also fix I4 and IA4 Dragorn421 2021-07-22 12:15:33 +02:00
  • 1442846d4a Fix CI4 decoding Dragorn421 2021-07-22 11:20:42 +02:00
  • f3c182ea60 disassembler : add comments for CC/CB instructions + tweak shading Random 2021-07-11 00:47:45 +02:00
  • a15ad51981 Merge pull request #40 from Thar0/skeleton-fixes Random 2021-06-08 13:11:24 +02:00
  • 85811dffd7 Fix numerous errors in animation and skeleton detection Thar0 2021-06-05 19:40:00 +01:00
  • 6ee54ffc1e disassemble render mode + fix color blender shade alpha Random 2021-05-07 19:03:51 +02:00
  • 70c972dec0 add support for other tiles + bugfixes Random 2021-05-05 21:27:28 +02:00
  • d861544318 implement color blender/combiner Random 2021-05-04 21:39:46 +02:00
  • f29523b1af Merge pull request #39 from Random06457/github-api Random 2021-05-02 16:31:39 +02:00
  • c48564a2cb use a PropertyGrid for disas options Random 2021-05-02 16:28:11 +02:00
  • 6f82986ea5 use github api to check new releases Random 2021-05-02 16:09:59 +02:00
  • f51f02fc00 Merge pull request #17 from Random06457/version-detection-fix Random 2021-05-02 15:07:40 +02:00
  • df27de3cf2 add option to export file name list Random 2021-05-01 22:24:13 +02:00