Empty actors decompiled (#93)

* data

* ovl_BoxManager

* ovl_Fieldm_Draw

* ovl_Dummy

* dumm to dummy
This commit is contained in:
Nuss
2023-09-08 18:14:10 +02:00
committed by GitHub
parent a93b7e93e8
commit 28cdec47bc
5 changed files with 30 additions and 24 deletions
@@ -8,7 +8,6 @@ void BoxManager_Actor_dt(Actor* thisx, Game_Play* game_play);
void BoxManager_Actor_move(Actor* thisx, Game_Play* game_play);
void BoxManager_Actor_draw(Actor* thisx, Game_Play* game_play);
#if 0
ActorProfile BoxManager_Profile = {
/* */ ACTOR_BOX_MANAGER,
/* */ ACTOR_PART_4,
@@ -22,12 +21,15 @@ ActorProfile BoxManager_Profile = {
/* */ BoxManager_Actor_draw,
/* */ NULL,
};
#endif
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_ct.s")
void BoxManager_Actor_ct(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_dt.s")
void BoxManager_Actor_dt(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_move.s")
void BoxManager_Actor_move(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_BoxManager/ac_boxManager/BoxManager_Actor_draw.s")
void BoxManager_Actor_draw(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
@@ -1,4 +1,4 @@
#include "ac_dumm.h"
#include "ac_dummy.h"
#include "m_actor_dlftbls.h"
#include "m_object.h"
#include "overlays/gamestates/ovl_play/m_play.h"
@@ -8,7 +8,6 @@ void Dummy_Actor_dt(Actor* thisx, Game_Play* game_play);
void Dummy_Actor_move(Actor* thisx, Game_Play* game_play);
void Dummy_Actor_draw(Actor* thisx, Game_Play* game_play);
#if 0
ActorProfile Dummy_Profile = {
/* */ ACTOR_DUMMY,
/* */ ACTOR_PART_7,
@@ -22,12 +21,15 @@ ActorProfile Dummy_Profile = {
/* */ Dummy_Actor_draw,
/* */ NULL,
};
#endif
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_ct.s")
void Dummy_Actor_ct(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_dt.s")
void Dummy_Actor_dt(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_draw.s")
void Dummy_Actor_draw(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Dummy/ac_dumm/Dummy_Actor_move.s")
void Dummy_Actor_move(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
@@ -8,7 +8,6 @@ void Fieldm_Actor_dt(Actor* thisx, Game_Play* game_play);
void Fieldm_Actor_move(Actor* thisx, Game_Play* game_play);
void Fieldm_Actor_draw(Actor* thisx, Game_Play* game_play);
#if 0
ActorProfile Fieldm_Draw_Profile = {
/* */ ACTOR_FIELDM_DRAW,
/* */ ACTOR_PART_4,
@@ -22,12 +21,15 @@ ActorProfile Fieldm_Draw_Profile = {
/* */ Fieldm_Actor_draw,
/* */ NULL,
};
#endif
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_ct.s")
void Fieldm_Actor_ct(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_dt.s")
void Fieldm_Actor_dt(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_move.s")
void Fieldm_Actor_move(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
#pragma GLOBAL_ASM("asm/jp/nonmatchings/overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw/Fieldm_Actor_draw.s")
void Fieldm_Actor_draw(Actor* thisx UNUSED, Game_Play* game_play UNUSED) {
}
+5 -5
View File
@@ -1224,7 +1224,7 @@
bss_size: 0x0
subsegments:
- [0x82BB80, c, overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw]
- [0x82BBC0, data, overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw]
- [0x82BBC0, .data, overlays/actors/ovl_Fieldm_Draw/ac_fieldm_draw]
- name: ovl_Fieldm_Draw_reloc
type: code
start: 0x82BBF0
@@ -1880,7 +1880,7 @@
bss_size: 0x0
subsegments:
- [0x867C60, c, overlays/actors/ovl_BoxManager/ac_boxManager]
- [0x867CA0, data, overlays/actors/ovl_BoxManager/ac_boxManager]
- [0x867CA0, .data, overlays/actors/ovl_BoxManager/ac_boxManager]
- name: ovl_BoxManager_reloc
type: code
start: 0x867CD0
@@ -17311,8 +17311,8 @@
compress: True
bss_size: 0x0
subsegments:
- [0x970880, c, overlays/actors/ovl_Dummy/ac_dumm]
- [0x9708C0, data, overlays/actors/ovl_Dummy/ac_dumm]
- [0x970880, c, overlays/actors/ovl_Dummy/ac_dummy]
- [0x9708C0, .data, overlays/actors/ovl_Dummy/ac_dummy]
- name: ovl_Dummy_reloc
type: code
start: 0x9708F0
@@ -17320,7 +17320,7 @@
follows_vram: ovl_Dummy
compress: True
subsegments:
- [0x9708F0, data, overlays/actors/ovl_Dummy/ac_dumm_reloc]
- [0x9708F0, data, overlays/actors/ovl_Dummy/ac_dummy_reloc]
- name: ovl__00970920
type: code