Commit Graph

40 Commits

Author SHA1 Message Date
Prakxo 943287ddfa m_fbdemo* OK (#223)
* m_fbdemo OK

* m_fbdemo_wipe1 OK

* fix play

* m_fbdemo_triforce OK

* link triforce

* m_fbdemo_fade OK

* typo

* newline

* format
2024-10-21 07:57:26 -07:00
Prakxo 78d0c294c5 m_bgm OK (#222)
* m_demo OK

* camera fix

* m_bgm OK
2024-10-13 08:36:51 -07:00
Prakxo 60cc4c9e23 m_demo OK (#221)
* m_demo OK

* camera fix
2024-10-10 08:18:22 -07:00
Prakxo 8f359e10f0 m_player audio and other_func functions (#218)
* m_player_sound

* m_player_other_func

* format
2024-09-27 10:26:30 -07:00
Prakxo bd553a1ca8 m_player controller functions (#217)
* player work1

* m_player_controller

* format
2024-09-26 07:39:38 -07:00
Prakxo eb99af89c8 m_kankyo OK (#207)
* implement kankyo

* m_kankyo OK
2024-08-12 10:36:07 -07:00
Prakxo ed51325ede player_select OK (#204) 2024-07-27 07:58:33 -07:00
Anghelo Carvajal fd05811213 m_trademark OK (#192)
* C file

* trademark_init

* trademark_cancel, trademark_move, trademark_main

* trademark_draw

* trademark_goto_demo_scene and func_80805360_jp

* set_npc_4_title_demo

* func_80804C40_jp

* trademark_cleanup

* func_808052B8_jp

* func_80805104_jp

* func_80804F78_jp

* func_80804EE0_jp

* fix warnings

* small cleanup

* fix build

* some fixes

* stuff

* some cleanups

* Fix rebase

* Import data

* Migrate bss

* cleanup

* Save substruct

* format

* TrademarkState and some other stuff

* remove fake match

* stuff I missed

* whoops

* Stupid `-Wtype-limits`

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>

* Review

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

* Update src/overlays/gamestates/ovl_trademark/m_trademark.c

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>

* clang-tidy changes???

* review

---------

Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-05-30 14:00:57 -07:00
Prakxo 448405671d m_time OK (#189) 2024-05-19 09:40:39 -07:00
inspectredc 30aaa1356f ac_bee OK (#175)
* ac_bee OK

* fix warning

* change sAdo_OngenPos back

* and in code..

* fix linker script stuff
2024-04-17 16:13:31 -07:00
inspectredc 7f426967ef ac_ball OK and documented (#173)
* ac_ball OK

* hopefully format

* address warnings

* Apply suggestions from code review

Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

* suggestions pt2

---------

Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-04-15 16:19:43 -07:00
Prakxo fce490d951 m_scene OK (#165) 2024-04-09 18:57:33 -07:00
Prakxo 770d3c2dca m_all_grow OK (#159) 2024-03-29 08:42:32 -07:00
Prakxo d3623fca20 ac_weather OK (#155)
* weather werk

* ac_weather OK

* format

* review
2024-03-14 08:36:14 -07:00
Prakxo c395de0945 m_clip OK (#154)
* m_clip OK

* format and added offsets

* format
2024-03-12 07:05:35 -07:00
emilybrooks abd5ecba65 ac_sum_hal_chest02 OK (#153)
* initial commit

* started draw function

* fully matching

* fix compile errors
2024-03-10 15:27:50 -07:00
emilybrooks 1d31ba9ecd ac_koinobori OK (#140)
* initial commit

* everything but draw

* fully matching

* imported data

* fixed errors

* review
2024-02-06 18:49:33 -07:00
Prakxo 24074d678d m_private OK (#139)
* update m2ctx

* size fixes?

* size fix

* work

* more work

* m_private OK

* fix style

* format

* fix warnings

* format..
2024-01-31 11:39:03 -07:00
Prakxo 72514d5aae m_select OK (#128)
* m_select OK

* format
2023-12-21 08:50:42 -07:00
Prakxo 268c1f8c95 train_window OK (#123)
* train_window OK

* review
2023-12-08 11:57:31 -07:00
Prakxo e1fcb33cef The NPC PR 3/3 OK (#119)
* npc werk

* atleast it builds

* m_npc OK

* forgor format

* review

* format

* fix warns?
2023-11-23 10:03:30 -07:00
emilybrooks ec9219f798 common_data cleanup (#118)
* initial commit

* review
2023-11-15 14:06:19 -07:00
MegaIDK 41c63f5f4d ef_lamp_light OK (#109)
* ef_lamp_light OK

* formatformatformat

* suggestions
2023-10-04 09:29:43 -07:00
emilybrooks 1972895675 ac_tools OK (#107)
* initial commit

* fix errors

* review
2023-10-04 09:24:24 -07:00
emilybrooks ea9db85fde Matched 23 functions in m_scene (#98)
* ported over from private branch

* trying to find original names

* matched small functions

* matched func_800C5A08_jp

* small changes

* matched mSc_bank_regist_check

* matched mSc_regist_initial_exchange_bank

* more cleanup

* cleaned up compile errors

* renamed struct

* remove save struct

* named mSc_set_bank_status_after
2023-09-20 10:07:50 -07:00
Prakxo efd664e219 The NPC PR 2/3 OK (#97)
* m_npc_schedule OK

Co-authored-by: Maide <you@example.com>

* fix structs

* fixes

---------

Co-authored-by: Maide <you@example.com>
2023-09-19 11:44:50 -07:00
Prakxo ef0a26fd48 NPC PR 1/3 ok (#96)
* m_npc walk ok

Co-authored-by: Maide <you@example.com>

* fix protos

* fixes

* forgor some fixes

* struct names

---------

Co-authored-by: Maide <you@example.com>
2023-09-15 09:36:15 -07:00
emilybrooks 2b9ed4a58d ac_toudai matched 12 functions, 2 non-equivalent (#65)
* first commit

* matched the gSegments thing

* more progress

* matched aTOU_actor_dt

* matched aTOU_set_bgOffset and imported data

* named everything

* cleanup, work on draw functions

* cleanup

* review

* Revert "review"

This reverts commit 229788b683.

* format

* removed change to ac_structure.h

* temp changing data symbols

* format

* review

* fix conflicts

* fix season u32 thing
2023-09-11 11:02:09 -07:00
emilybrooks 1b465cfe8b m_snowman OK (#94)
* moved everything from private fork

* trying to figure out name stuff

* matched mSN_check_life

* fully matching

* add season enum

* forgot

* fixed structs
2023-09-11 10:27:49 -07:00
Anghelo Carvajal 67934dfa87 m_mail.c OK (#92)
* C files

* mMl_clear_mail

* bunch of functions

* mMl_clear_mail_header_common, mMl_copy_mail_header_common

* mMl_hunt_for_send_address

* mMl_set_mail_name_npcinfo, mMl_get_npcinfo_from_mail_name

* mMl_check_send_mail

* mMl_check_set_present_myself

* func_8009C284_jp

* func_8009C1C0_jp

* func_8009C2D8_jp

* renames

* format

* fix
2023-09-10 09:45:07 -07:00
Anghelo Carvajal 81b40ad296 submenu_ovl, 3 NON_EQUIVALENTs and 2 NON_MATCHINGs (#88)
* C file

* func_8085DA28_jp, func_8085DA9C_jp

* func_8085D638_jp

* func_8085D358_jp, func_8085D500_jp, func_8085D674_jp

* bleh

* func_8085BAC0_jp

* func_8085D128_jp

* Rename many functions

* mSM_move_menu

* a

* func_8085D43C_jp

* mSM_set_char_matrix

* mSM_cbuf_copy draft

* mSM_cbuf_copy NON_EQUIVALENT

* func_8085C20C_jp draft

* match func_8085C20C_jp

* cleanup unc_8085C20C_jp

* func_8085C7A4_jp ok, func_8085C7B8_jp NON_EQUIVALENT

* mSM_draw_mail NON_MATCHING

* func_8085D094_jp

* mSM_set_other_seg mSM_set_before_menu_proc

* meh

* mSM_move_Move

* migrate data

* move submenu overlays to the submenu folder and make headers for them

* name some files based on rodata strings

* name functions from known submenu overlays

* mSM_move_chg_base

* mSM_menu_ovl_init NON_MATCHING

* migrate bss

* mSM_menu_ovl_init

* SubmenuProgramId

* mSM_save_before_func

* mSM_return_func NON_EQUIVALENT

* some cleanup

* rename lots of data

* kinda format

* more cleanup

* symbolize remaining stuff

* format

* Kinda fix whatever is going on with Game_Play_unk_0110

* mroecleanup

* name known overlays

* tag_program_dlftbl, hand_program_dlftbl, haniwa_program_dlftbl

* format

* flag defines
2023-09-08 08:02:32 -07:00
MegaIDK 61cf267a89 ovl_Kamakura_Npc0 OK (#82)
* ovl_Kamakura_Npc0 OK

* fixed warnings

* fun names

* suggestions

* removed useless variable

* change back from bool to s32

* forgor protopye
2023-09-02 09:29:30 -07:00
Anghelo Carvajal 09ac5c453d m_submenu with 3 NON_MATCHINGs and 5 unattempted (#70)
* C file

* mSM_submenu_ct, mSM_submenu_dt, mSM_submenu_move

* SubmenuArea_DoLink, SubmenuArea_DoUnlink, load_player

* mSM_submenu_ovlptr_cleanup

* mSM_move_Wait, mSM_move_PREWait, mSM_move_Play

* func_800C497C_jp

* mSM_submenu_ctrl

* mSM_ovlptr_dllcnv_sub, mSM_ovlptr_dllcnv, mSM_open_submenu, mSM_open_submenu_new, mSM_open_submenu_new2, mSM_Reset_player_btn_type1, mSM_Reset_player_btn_type2, mSM_submenu_draw

* fix warnings

* name functions referenced by check_process

* migrate data

* func_800C47B4_jp NON_MATCHING

* mSM_check_item_for_furniture, mSM_check_item_for_sell, mSM_check_item_for_give, mSM_check_item_for_take, mSM_check_item_for_minidisk, mSM_check_item_for_shrine, mSM_check_item_for_entrust, mSM_check_item_for_exchange

* rename remaining functions

* match mSM_submenu_ovlptr_init

* cleanup mSM_submenu_ovlptr_init

* match mSM_move_LINKWait?

* Rename mSM struct and other cleanups

* enums

* cleanup

* format

* move unknown struct to header

* typo
2023-08-23 10:38:41 -07:00
MegaIDK 352390e4c5 ovl_Npc_Engineer OK (#73)
* ovl_Npc_Engineer OK

* mass variable name

* suggestions

* migrate data and other suggesions

* format

* empty line

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2023-08-23 10:06:18 -07:00
Maide c863d78132 m_start_data_init (#61)
* m_start_data_init

* Fix NPC, m,atch last func

* Rebased

* Rebased

* Update struct names

* PR

---------

Co-authored-by: Maide <you@example.com>
2023-08-17 20:44:08 -07:00
Anghelo Carvajal c65a8dbc39 Game renaming (#63)
* rename GameState to Game

* Rename the structs

* fix table

* whoops

* rename play parameter

* format

* undo what i messed in z64compress
2023-08-17 09:19:13 -07:00
Maide fca5307ea9 m_play (#50)
* m_play

* Some warnings

* lots of function renames from the gcn version

* fix warnings

* format

* a

* a

* PR

* PR2

---------

Co-authored-by: Maide <you@example.com>
Co-authored-by: angie <angheloalf95@gmail.com>
2023-08-16 11:11:19 -07:00
Anghelo Carvajal f19df74c6e m_actor.c with 1 NON_MATCHING (#49)
* C file

* drafts

* Actor_info_ct and Actor_info_dt

* Actor_info_make_actor draft

* new_var = &argC;

* func_80057940_jp

* Actor_free_overlay_area, actor_free_check, Actor_get_overlay_area, func_80057940_jp, Actor_data_bank_regist_check

* Shape_Info_init

* Actor struct's size confirmed, Actor_malloc_actor_class and Actor_init_actor_class

* func_80056380_jp, Actor_info_part_new, restore_fgdata, Actor_info_delete

* Actor_info_draw_actor

* Actor_data_bank_dma_end_check, Actor_draw_actor_no_culling_check, Actor_draw_actor_no_culling_check2, Actor_cull_check, Actor_delete_check, Actor_info_make_child_actor, restore_fgdata_all, Actor_info_save_actor

* gSegments

* Actor_world_to_eye, Actor_position_speed_set, Actor_position_moveF and func_80057B70_jp

* Actor_player_look_direction_check

* Actor_position_move

* find m_kankyo file split

* Actor_ct

* fgName

* projection_pos_set, Actor_display_position_set

* Actor_info_call_actor

* func_80057A8C_jp

* import data and bss

* cleanups

* more cleanup

* format

* and even more cleanup

* hilite funcs

* Part_Break_init

* and more cleanup

* Actor_draw

* fake stuff

* Part_Break stuff from OoT

* a

* fix

* fix fake symbol

* fix

* fix
2023-08-14 15:35:04 -07:00
Tom Overton 462cd091ee m_common_data OK (#27)
* m_common_data OK

* Respond to review
2023-08-03 10:39:54 -04:00
Anghelo Carvajal 35cb5d1cfc Integrate sheet knowledge into the repo (#9)
* boot splits

* code file splits

* functions from sheets

* symbols from the sheet

* bootstrap headers

* common_data

* most segments

* headers for boot files

* add overlays as placeholders

* unname _os files

* named a few files

* code headers

* typo

* Disassemble every overlay

* bootstrap symbol_addrs_overlays.txt

* split yamls

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2023-04-03 11:54:50 -04:00