Files
oot3d/Source/Game/z_play.cpp
T
2024-09-24 12:54:27 -04:00

19 lines
367 B
C++

#include "global.hpp"
void PlayState::FUN_0037573c(void* csSegment) {
csCtx.segment = csSegment;
csCtx.unk_14 = 0;
}
u8 PlayState::GetCutsceneState() {
CutsceneContext* tmpCsCtx = &this->csCtx;
return tmpCsCtx->state;
}
void PlayState::SetCutsceneState(u8 csState) {
CutsceneContext* tmpCsCtx = &this->csCtx;
tmpCsCtx->state = csState;
}