Files
oot3d/include/variables.hpp
T
gamestabled 7e74f2d3f5 Lower case folders and rename Source to src (#3)
* lowercase folders

* rename source to src

* delete upper case folders

* fix submodules
2024-09-28 14:46:55 -04:00

33 lines
647 B
C++

#ifndef _VARIABLES_H_
#define _VARIABLES_H_
#include "z3D.hpp"
extern SaveContext gSaveContext; //0x00587958
extern f32 FLOAT_0054ac20;
struct DAT_0054ac24_struct {
s8 unk_0;
s8 unk_1;
s16 unk_2;
};
extern DAT_0054ac24_struct DAT_0054ac24;
extern u32 gBitFlags[32];
extern u16 gEquipMasks[4];
extern u16 gEquipNegMasks[4];
extern u32 gUpgradeMasks[8];
extern u32 gUpgradeNegMasks[8];
extern u8 gEquipShifts[4];
extern u8 gUpgradeShifts[8];
extern u16 gUpgradeCapacities[8][4];
extern u32 gGsFlagsMask[4];
extern u32 gGsFlagsShift[4];
extern u8 gItemSlots[56];
extern GameInfo* gGameInfo;
#endif