Commit Graph

6 Commits

Author SHA1 Message Date
salh c2e2fbfbbc Add 60fps cutscene clamp for in-engine cinematics
Suspend the FPS unlock while a demo-manager Exec (DD sub_82184460 / EM sub_821856F8) ticks, so the frame-locked IngameCinematics Sequencer plays at native ~30fps instead of double speed. Adds ac6_cutscene_clamp CVar (default on).
2026-06-15 16:03:43 +03:00
salh 96e10d2b6e Removed a whole lot of Dead legacy code. Add a performence that is enabled by Default. 2026-04-30 10:57:35 +03:00
salh 9c1d548dc4 Optimize active capture path and enable release LTO 2026-04-29 09:05:48 +03:00
salh d56edb4afe Set Texture swap dump and render_capture to false to fix any preformence issues 2026-04-22 18:09:32 +03:00
salh 3d3579d290 Implement texture swap dump and replace pipeline 2026-04-22 01:06:53 +03:00
salh 93f0cc7bc4 Track working runtime graphics config 2026-04-20 23:56:57 +03:00