Commit Graph

11 Commits

Author SHA1 Message Date
Dipshet 9603fb84d0 Added F3 debug overlay: FPS counters, frametime graphs
FPS/frametime counters (avg 0.5s), two fixed-time-interval frametime graphs (fps-independent, spikes preserved), present-wait metric (rex/ui/present_stats.h). Guest stats provider wired in OnCreateDialogs. Removed the old inline F3-only build watermark (moves to a standalone always-on drawer in a later commit).
2026-07-14 20:12:39 +02:00
salh c2e2fbfbbc Add 60fps cutscene clamp for in-engine cinematics
Suspend the FPS unlock while a demo-manager Exec (DD sub_82184460 / EM sub_821856F8) ticks, so the frame-locked IngameCinematics Sequencer plays at native ~30fps instead of double speed. Adds ac6_cutscene_clamp CVar (default on).
2026-06-15 16:03:43 +03:00
salh 882d20f686 Refactor native graphics backend and fix build errors 2026-04-19 13:05:54 +03:00
salh 5bdc93d055 feat: wire AC6 native graphics runtime and bootstrap configure path
Run the native renderer every frame from AC6 present timing hooks with a visible runtime status overlay so migration progress is observable in-game. Also add a tracked CMake bootstrap include and migration mapping docs so fresh clones can configure before generated glue exists.

Made-with: Cursor
2026-04-17 21:48:36 +03:00
salh aa40992ec2 chore: resolve merge conflicts, clean up workspace, update README
- Resolve merge conflicts in CMakeLists.txt, .gitignore, and all src/ files,
  keeping the HEAD (native renderer) versions throughout
- Remove stale SDK alternate-tree ref (rexglue-sdk~6e0ca2f) from index
- Drop scratch files: 'New Text Document.txt', *.bak
- Rewrite README with full setup instructions, prereqs table, build
  preset table, run command, project layout overview, and Linux section
2026-04-17 20:35:41 +03:00
salh ddf7c28587 Initial barebones version 2026-04-17 20:09:41 +03:00
salh 77f5da905a Initial source-only import 2026-04-14 12:37:39 +03:00
Your Name db9cf04922 ac6_unlock_fps and vsync are set true and false respectively by default. 2026-03-10 13:13:09 -05:00
Your Name f30af37279 Add D3D state shadowing, 60fps unlock, and render hooks 2026-03-10 13:02:16 -05:00
Your Name f87cc7dde7 Add more rexcrt entries, add guest framerate counter 2026-03-09 09:57:33 -05:00
Your Name 36b61c6b68 Initial commit 2026-03-09 03:02:10 -05:00