Update dialog.

This commit is contained in:
Dario
2026-01-23 20:33:03 -03:00
parent 526fc1f1d6
commit f581cfc5b7
+8 -10
View File
@@ -108,23 +108,21 @@ RECOMP_PATCH char* dialogBin_get(enum asset_e text_id) {
start_dialog_bin();
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "WOW! THAT LOOKS SO SMOOTH!");
add_dialog_bin_string(DIALOGUE_MUMBO_HEAD, "CAN RUN AT 60, 120 OR WHATEVER FPS YOU WANT. MUMBO'S MAGIC PC DOES 360 FPS.");
add_dialog_bin_string(DIALOGUE_KAZOOIE_HEAD, "STOP SHOWING OFF SHAMAN BOY. WHAT ABOUT ON MY ULTRAWIDE SCREEN?");
add_dialog_bin_string(DIALOGUE_KAZOOIE_HEAD, "STOP SHOWING OFF SHAMAN BOY. WHAT ABOUT ON MY ULTRAWIDE MONITOR?");
add_dialog_bin_string(DIALOGUE_MUMBO_HEAD, "RUDE BIRD NEED NOT WORRY. WIDESCREEN AND MORE SUPPORTED.");
add_dialog_bin_string(DIALOGUE_KAZOOIE_HEAD, "IT RUNS WELL TOO. BANJO, EVEN THAT PC YOU GOT OUT OF THE DUMPSTER CAN PROBABLY RUN IT.");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "KAZOOIE!!!");
add_dialog_bin_string(DIALOGUE_MUMBO_HEAD, "PORT ALSO HAS NEW FEATURES. TAKE LOOK.");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "HEY GUYS! CHECK OUT HOW COOL MY MINIGAME LOOKS IN THIS PORT!");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "OOOH! LOOKS GREAT! CAN'T WAIT TO TRY IT!");
add_dialog_bin_string(DIALOGUE_KAZOOIE_HEAD, "I DON'T CARE ABOUT YOUR PUZZLES BOTTLE BRAIN. WHAT ABOUT NEW FEATURES?");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "I'M GLAD YOU ASKED, TAKE A LOOK!");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "NOTE SAVING? WHAT DOES THAT DO?");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "WHEN YOU USE IT, YOU WON'T LOSE YOUR NOTES EVERY TIME YOU EXIT A WORLD. NEAT, ISN'T IT?");
add_dialog_bin_string(DIALOGUE_KAZOOIE_HEAD, "YOU KNEW ABOUT THIS TOO GOGGLE BOY? SPILL THE BEANS!");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "SURE DID! CHECK OUT HOW COOL MY MINIGAME LOOKS IN THIS PORT!");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "OOOH! LOOKS GREAT! CAN'T WAIT TO TRY IT!");
add_dialog_bin_string(DIALOGUE_KAZOOIE_HEAD, "I DON'T CARE ABOUT YOUR CHEATS BOTTLE BRAIN. HOW'S THE LOADING TIMES?");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "MY PUZZLES ARE EVERYONE'S FAVORITE PART OF THE GAME! BUT I'M GLAD YOU ASKED, TAKE A LOOK!");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "NEAT! DO WE GET ANY OTHER NEW FEATURES TOO?");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "AWESOME! DO WE GET ANY OTHER NEW FEATURES?");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "YES! IF YOU WANT, YOU CAN USE THE RIGHT ANALOG STICK FOR SMOOTHER CAMERA CONTROLS.");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "YOU CAN ALSO USE HIGH DEFINITION TEXTURE PACKS AND CUSTOM MODS!");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "AWESOME! WHAT KIND OF MODS CAN PEOPLE MAKE FOR THIS PORT?");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "PRETTY MUCH ANYTHING! NEW ASSETS, GAMEPLAY CHANGES, YOU NAME IT. IN FACT, I'VE GOT ONE HERE...");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "NEAT! WHAT KIND OF MODS CAN PEOPLE MAKE FOR THIS PORT?");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "PRETTY MUCH ANYTHING! NEW ASSETS, GAMEPLAY CHANGES, YOU NAME IT.");
add_dialog_bin_string(DIALOGUE_KAZOOIE_HEAD, "YAWN. DOOM. HOW ORIGINAL. GOT ANYTHING WORTH PLAYING SOIL BRAIN?");
add_dialog_bin_string(DIALOGUE_BOTTLES_HEAD, "SURE! MAYBE THESE ONES ARE MORE TO YOUR LIKING...");
add_dialog_bin_string(DIALOGUE_BANJO_HEAD, "WOAH! THESE LOOK COOL! ARE THESE NEW ADVENTURES FOR US TO PLAY?");