Commit Graph

14 Commits

Author SHA1 Message Date
thecozies 8c46312948 switch ui/input to be using recompfrontend library (unfinished) 2025-09-09 13:50:53 -05:00
thecozies 1b2b40bc6e changes up to swapping to recompfrontend library 2025-09-09 08:23:28 -05:00
thecozies 61842d980c clear and reset input bindings implemented 2025-07-31 13:11:51 -05:00
thecozies 6f53279cf0 reimplement binding system in new menu 2025-07-31 11:49:46 -05:00
thecozies ce12002c28 select fixes and player profile assignment 2025-07-29 14:41:37 -05:00
Darío 01638373c0 Add Input Profiles. (#4)
* Add Input Profiles.

* Add capability of setting custom profiles.

* Remove leftover early return.
2025-07-24 09:24:22 -05:00
thecozies b2395b5d3a generic PlayerCard for both main Controls and assignment modal 2025-07-22 08:56:26 -05:00
thecozies 447d282eed button press anims & temp reassignment state when opening assignment modal 2025-07-22 08:20:38 -05:00
thecozies b887dd99e7 WIP code driven input mapping and player assignment 2025-07-20 17:42:57 -05:00
Darío b1f0f1b3ac Initial support for multiple controllers. (#3)
* Support for multiple controllers.

* Fix default bindings.

* Backwards compatibility with controls from previous version.
2025-07-20 11:02:56 -05:00
thecozies 71dfde0270 Refactor color usage for full theming support from one source of truth (#1)
* Refactor color usage for full theming support from one source of truth

* remove unused components

* remove old commented out font families

* override custom theme in main.cpp
2025-07-06 13:56:28 -05:00
Mr-Wiseguy 1e19dad587 Update codebase with changes for Zelda 64: Recompiled 1.2 2025-06-03 01:16:09 -04:00
Mr-Wiseguy 4138612324 Implement actor extension data 2025-02-19 03:26:37 -05:00
Mr-Wiseguy ff73b2107b Initial boot 2025-02-17 21:45:16 -05:00