Commit Graph

85 Commits

Author SHA1 Message Date
Darío 8a307d7802 Add interpolation to almost every 2D element in the game. (#20)
* Add interpolation to almost every 2D element in the game.

* Add comments.

* Fix interpolation on life icon. Also fix text interpolation.

* Fix interpolation for more 2D elements and disable vertex interpolation on them.
2025-12-25 17:47:03 -05:00
Wiseguy 0e1970a6cb Move clanker transform tagging patch to not conflict with romhacks (#21) 2025-12-23 21:03:53 -05:00
Darío 17b88e7a97 Rewrite depth rectangle for 3D HUD so it gets interpolated. (#19) 2025-12-23 20:54:16 -05:00
Darío b5966ad2f0 Apply tag for perspective projection in a higher level function. (#18)
* Apply tag for perspective projection in a higher level function.

* Create new projection for HUD elements so they don't interpolate in world space

* Remove skip interpolation for zoomboxes as it's no longer needed.

---------

Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2025-12-22 19:46:47 -05:00
Mr-Wiseguy 36663818d4 Add missing egbi macros in patches.h 2025-12-21 21:20:04 -05:00
Mr-Wiseguy 48cceaf898 Fix aspect ratio control in picture gamemodes when camera interpolation is skipped 2025-12-21 20:16:17 -05:00
Mr-Wiseguy a31d5ff623 Fix projection tagging for zoomboxes when multiple are on screen 2025-12-21 17:19:53 -05:00
Mr-Wiseguy c9a3b857a5 Force nearest LODs and disable nearclipping to improve camera clipping in ultrawide aspect ratios 2025-12-21 04:18:03 -05:00
Darío 84394461f7 Add tag for Clanker. (#17)
* Add tag for Clanker.

* Add transform ID to header.
2025-12-20 22:02:05 -05:00
Darío a4866d2f23 Add tagging to weather effects for CCW. (#16) 2025-12-20 22:01:11 -05:00
Darío fff8bff6e5 Further improve skipping logic for projectiles to address particles spawned in the origin. (#15) 2025-12-20 15:41:25 -05:00
Darío 96f5668957 Fix interpolation on bee swarms. (#14) 2025-12-20 15:40:38 -05:00
Darío f74f796129 Rewrite pause menus to use rows instead of tiles to fix artifacts in wide aspect ratios. (#13) 2025-12-20 14:13:29 -05:00
Dario b09f08f552 Fix logical error in model matrix group function. 2025-12-20 16:11:33 -03:00
Mr-Wiseguy 5bc7880347 Prevent popping matrix groups that weren't pushed 2025-12-20 13:01:34 -05:00
Darío 86f6f20b97 Skip interpolation when particles are freed. (#12)
* Skip interpolation when particles are freed.

* Update particle_transform_tagging.c
2025-12-20 12:43:29 -05:00
Darío 498002a425 Add patch for skipping camera interpolation during non-gameplay segments. (#6)
* Add patch for skipping camera interpolation during non-gameplay segments.

* Fix ignore interpolation patches. Add skip for zoombox.
2025-12-20 12:41:47 -05:00
Mr-Wiseguy b3886866b9 Simplify and improve particle transform tagging, modify and document transform ID allocation 2025-12-20 01:48:19 -05:00
Darío ae6a97e91b Only enable view matrix compensation for gameplay projection. (#11) 2025-12-19 21:20:13 -05:00
Darío 9979ac2c50 Extend snow to work in 360 degrees and add transform tagging to it. (#10)
* Extend snow to work in 360 degrees and add transform tagging to it.

* Add top-level comments to functions.
2025-12-19 19:52:45 -05:00
Darío 639d2d8ac6 Tag the lens flare effect. (#9) 2025-12-18 22:18:09 -05:00
Darío 246d3e8136 Tag the honeycomb upgrade and any 3D hud elements. (#8)
* Tag honeycomb transform.

* Add tags for HUD elements.
2025-12-18 21:20:56 -05:00
Mr-Wiseguy c6c0428b39 Implement bgm volume control and remove zelda low health beeps option 2025-12-18 02:39:11 -05:00
Darío 4581c4c20b Fix seams in bottles bonus, mumbo's picture and aspect ratio adjustment. (#7) 2025-12-18 02:35:52 -05:00
Mr-Wiseguy b32951d976 Update RT64 for tile reinterpret discard fix 2025-12-16 22:37:12 -05:00
Mr-Wiseguy a82a0f88b6 Fix texture seams in intro level model extension 2025-12-13 20:30:46 -05:00
Mr-Wiseguy b8e081d6e2 Add level model hotpatch for intro scene to fix gap in widescreen
Co-authored-by: Reonu <15913880+Reonu@users.noreply.github.com>
2025-12-13 20:14:08 -05:00
Mr-Wiseguy bb434b7757 Update RT64 for lower createCommandList requirements 2025-12-13 14:32:40 -05:00
Dario 297391877e Update RT64 with pre-plume wait swap chain behavior. 2025-12-13 15:17:14 -03:00
Dario 22385809e8 Update RT64 with fixed plume options. 2025-12-13 01:15:46 -03:00
Mr-Wiseguy 52565c65e4 Update RT64 for tearing feature check 2025-12-12 22:20:19 -05:00
Mr-Wiseguy 674efaa5ce Fix vertex modification race condition by using displaylist parsed event 2025-12-12 02:12:42 -05:00
Mr-Wiseguy 8fa0dd559f Fix vanilla memory corruption bug with invalid vector defrag call 2025-12-10 20:43:51 -05:00
Mr-Wiseguy d331f4e5cb Add transform tagging for map models and fix build after updating RT64 2025-12-09 19:48:25 -05:00
Wiseguy 9b93be22eb Merge pull request #5 from BanjoRecomp/plume
Switch to plume.
2025-12-09 19:24:06 -05:00
Dario 2783e3416f Update RT64 to fix matrix group macros. 2025-12-09 20:53:59 -03:00
Dario 9f39b6bf69 Fix aspect ratio on jiggy transition patch. 2025-12-09 20:44:56 -03:00
Dario 937fce9dec Switch to plume. 2025-12-09 20:20:52 -03:00
Mr-Wiseguy 377ba80628 Transform tagging for projectile particles 2025-12-09 02:53:06 -05:00
Mr-Wiseguy 5a596e22db Add zoombox tagging and fix leaked model transform ID in __marker_draw 2025-12-09 02:16:37 -05:00
Mr-Wiseguy 1b67b628c1 Update modern runtime for clang 20 fix 2025-12-03 02:53:46 -05:00
Mr-Wiseguy cf486ad7d7 Remove slotmap submodule and integrate header directly after submodule URL changed, fix X11 defines 2025-12-03 02:21:20 -05:00
Mr-Wiseguy b71479aeae Enhance jiggy puzzle framebuffer effect to use direct framebuffer sampling to work with high res and widescreen 2025-11-30 01:15:44 -05:00
Mr-Wiseguy 7f4e38d732 Tagging for skybox and most projections, skip interpolation on the frame after all markers are reset to avoid glitches on scene load 2025-11-30 01:14:46 -05:00
Mr-Wiseguy e13245c57c Enable rotation interpolation for sprite props 2025-11-29 23:05:02 -05:00
Mr-Wiseguy a97c09db86 Remove remaining frustum culling 2025-11-29 23:03:39 -05:00
Mr-Wiseguy cfb0e32e76 Particle transform tagging 2025-11-29 23:01:29 -05:00
Mr-Wiseguy d424ef949e Update runtime to support BPS patch files in mods 2025-11-29 22:56:01 -05:00
Mr-Wiseguy facb4d3047 Fix build system issue that requires building twice after a patch change 2025-11-21 23:50:06 -05:00
Mr-Wiseguy cdd25e5bf7 Implement prop extension API, SpriteProp and ModelProp transform tagging 2025-09-09 22:14:30 -04:00